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7.1

Mixed or average reviews- based on 1104 Ratings

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  1. Aug 31, 2023
    4
    I've never had particularly strong feelings about the Tomb Raider games. I didn't own a PS1, and those games looked kinda crappy anyway. I played the 2013 game on PS3 for that one month that I got Playstation+ for free for the 2011 hack, and I didn't hate it.

    But my goodness, this game is bland. I just don't have much in the way of positives to say about this game. I suppose the game
    I've never had particularly strong feelings about the Tomb Raider games. I didn't own a PS1, and those games looked kinda crappy anyway. I played the 2013 game on PS3 for that one month that I got Playstation+ for free for the 2011 hack, and I didn't hate it.

    But my goodness, this game is bland.

    I just don't have much in the way of positives to say about this game. I suppose the game plays well on my PC, which shouldn't be an issue at this point, but we all know how PC ports tend to fare. Voice acting is pretty good I suppose, but a lot of the dialog is kinda cringey.

    That's about it, folks.

    The game doesn't look particularly good, especially considering it came out AFTER Horizon Zero Dawn. I mean, I didn't love HZD, but I could at least look around at the world and marvel at it. Lara's face in particular teeters on the edge of uncanny valley; her plastic skin and emotionless eyes just feel uncomfortable. I'd expect a Tomb Raider game - arguably one of the biggest franchises in the world - to look better.

    The gameplay is almost a copy paste of HZD's, which is probably a copy of some other game, but the point is that it's getting kinda old. Grab some branches and junk on the ground, make arrows, shoot arrows into dudes' heads.

    WAIT WHA- SHOOT ARROWS INTO WHAAAAAAAAAAAAAAT??!?!

    And this is the part that felt the strangest of all. It's not like some killing dudes is so unusual for games. It doesn't feel all that strange in games like Uncharted, or even HZD, but here I'm 5 minutes into the game, and Lara just freakin shivs a man to death, then headshots another seconds later, picks up his gun and fookin mows down 10 guys. It's uncomfortably savage, and makes her feel like a murderous sociopath. A bit later there's this big action setpiece in a typhoon/tsunami, and Lara witnesses a child falling to their death. She barely reacts to it, and just a minute later in a cutscene she's all like "WE GOTTA DO OUR MISSION, LET'S GET TO THE CHOPPA" - in a monsoon, no less. How am I supposed to feel sympathy for a character who shows none for a literal child? Sociopath Lara constantly shows up throughout the game. That moment when a father thanks me for murdering a bunch of gangbangers - played completely straight, mind you - is oddly off putting. I mean, yeah, Lara objectively improved his life and saved his son, but I'd be pretty terrified of a complete stranger going on a murderous rampage for my child. The disregard for bad guys' lives is wild, and yet, AND YET, in the final moments of the game, after finally taking out the big bad, the game stops and has the gall to try to make us feel bad for him.

    (ಠ_ಠ)

    On some level, if the action was great I wouldn't get hung over this part so much, but it's really not, and the game really leans hard into the story-telling bits. And since the story's not all that interesting, it tries to lean into its characters. But Lara kinda sucks. There's this sidequest where Lara has to meet up with people who have been shunned from society, and she has to tell some dude what she's learned from interacting with them. Her response is some Tony Robbins self-help garbage. I couldn't believe such bargain bin level inanities could make it into a [Captain Sterling voice] tRiPle AaA [/Captain Sterling voice] video game, but that probably says more about me than the industry, really.

    The truth is, writing this review, it made me appreciate Horizon Zero Dawn more. If you absolutely have to play an open-world adventure game with arrow-based action and crafting, just go play that instead. HZD has a better, bigger open world, that's less linear and railroaded. HZD's story is better, the action is better, the heroine is better, there is more arrow and weapon variety, the upgrades are more interesting... The only thing Tomb Raider has going for it would be the tomb and crypt puzzles, but if you want to do puzzles get a puzzle game instead.

    Thank god for free games on the Epic Store, I'm glad I didn't pay for this.
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  2. May 18, 2023
    4
    This game is a dissapointment on the trilogy while it keeps the amazing graphics of the second one the history is way worst and the ending is mediocre.
  3. Mar 22, 2023
    0
    Shadow of the Tomb Raider is an incredibly immersive and thrilling adventure game that left me thoroughly impressed. The game features stunning graphics, engaging gameplay, and a captivating storyline that kept me hooked from start to finish.

    The game's protagonist, Lara Croft, is on a mission to save the world from the deadly Trinity organization. Along the way, she discovers ancient
    Shadow of the Tomb Raider is an incredibly immersive and thrilling adventure game that left me thoroughly impressed. The game features stunning graphics, engaging gameplay, and a captivating storyline that kept me hooked from start to finish.

    The game's protagonist, Lara Croft, is on a mission to save the world from the deadly Trinity organization. Along the way, she discovers ancient artifacts and must use her skills and wit to overcome obstacles and enemies. The game's environments are beautifully rendered, from the lush jungles of South America to the ancient ruins of Incan civilization.

    The game's combat system is intuitive and satisfying, allowing for a variety of strategies and approaches to take down enemies. Whether sneaking around in the shadows or going in guns blazing, the game provides ample opportunities to test your skills and abilities.

    The puzzles in Shadow of the Tomb Raider are challenging but not frustrating, with solutions that are both logical and rewarding. The game also offers a wealth of side quests and challenges, adding depth and replayability to an already excellent experience.

    Overall, Shadow of the Tomb Raider is a fantastic game that I would highly recommend to anyone who enjoys adventure, action, and exploration. It's a testament to the power of modern gaming and a worthy addition to the Tomb Raider franchise.
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  4. Feb 11, 2023
    0
    You know the game is bad when the developers introduce a no-check-point difficulty to prolong its game time
  5. Dec 19, 2022
    4
    This review contains spoilers, click expand to view. **** this game i loved it so much until i got to the path of the living mission where i needed to moved something but i try for like an hour and i didnt move it suppost to move in 12 secs Expand
  6. Dec 6, 2022
    4
    A very bad conclusion to the trilogy. The game was a lot worse as compared to the previous two titles. Even with the story, graphics and side quests. The tribe section was horrible. I hated literally every character in the tribe, especially that kid. 4/10.
  7. Nov 24, 2022
    2
    What a dull, boring game. Same as its predecessors.
    Graphics are great sure, but this is actually the only aspect of the game that is... and well for a huge company like Enix, they have enough Manpower, so that's not a big deal.
    Voice acting at least in german is very bad... how can this happen in a AAA title?? Story is common stuff but if the game would be good like the original Tr on
    What a dull, boring game. Same as its predecessors.
    Graphics are great sure, but this is actually the only aspect of the game that is... and well for a huge company like Enix, they have enough Manpower, so that's not a big deal.
    Voice acting at least in german is very bad... how can this happen in a AAA title??
    Story is common stuff but if the game would be good like the original Tr on PS i wouldn't care for the story in a third person game. And what a dump.. dull... flat main protagonist Lara became...
    Sorry, this game feels like mix of a walking simulator with some quicktime events and a bit of minimalistic survival shooting. But nothing done right.
    Please if there's any chance of reviving an Indy game... don't make it like this.
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  8. Nov 24, 2022
    0
    Pathetic game honestly. The developers have completely lost what the 'Tomb Raider' game was all about, and who really has been 'Lara Croft'. While the first game of the trilogy (2013) was fun to play, they kept messing up the series more and more, reaching a pinacle of idiocy in this final game of the series. I really don't know why people would enjoy this game at all. For a shooter gamePathetic game honestly. The developers have completely lost what the 'Tomb Raider' game was all about, and who really has been 'Lara Croft'. While the first game of the trilogy (2013) was fun to play, they kept messing up the series more and more, reaching a pinacle of idiocy in this final game of the series. I really don't know why people would enjoy this game at all. For a shooter game there are plenty of great games available. For a survival game there are plenty of great options available. For a stealth assassination game there are plenty of game available. This series used to be an adventure game, which it is no more. And I really don't know what it is now. Expand
  9. Oct 8, 2022
    4
    I am completely agree with "TheNoobPolice".

    Watching Lara's sorry face all the time makes me irritating. She is an emo in her twenties who is so oversensitive that the "suffering" of the tribal dude makes her cry, while constantly stealing them and ruthlessly killing others through the whole game. The first reboot was amazing and Lara was beautiful and sexy. This is now the
    I am completely agree with "TheNoobPolice".

    Watching Lara's sorry face all the time makes me irritating. She is an emo in her twenties who is so oversensitive that the "suffering" of the tribal dude makes her cry, while constantly stealing them and ruthlessly killing others through the whole game.

    The first reboot was amazing and Lara was beautiful and sexy. This is now the politically correct version. The game also has too much pointless walking, no-fun killings and a dumb story. What is outrageous is that there are even socialist agendas in the game, like conversations such as:

    -"They don’t paying us a living wage!!!!!!!!!" - we should have Commie Sanders to do something!

    - "...and they sell the relics for PROFIT" - oh, because profit is so EVIL kiddos!

    - "They are after money, not history!" - because money is so BAD kiddos, and the two can't go together at all.

    -"The oil company left us when the oil price went down!" - because they should have stayed there and working for losses, right? Oh those greedy bastards, they wanted to keep their company!

    Outrageous, and you even paying for the propaganda!

    This game is definitely for 12-year olds, and not above. They can jump and run and swim all the way.

    But again, her sad looking face is the most irritating. Her partner's face is also mostly sad-looking.
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  10. Sep 30, 2022
    1
    Just finished the game and i had to rush the whole story line to do it, boring character, boring interactions, boring combat, all the enemies just walk towards your aim, i finished it feeling nothing but emptiness. Not worth my time. Though would get better in the ending
  11. Jul 14, 2022
    4
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  12. Mar 24, 2022
    4
    Worse then Uncarted 4
    The game on my 1050 looks good and i have more then 60 fps, good job. Also jungle, climb and action, but the story was weak (boring weak story) characters are boring
  13. Nov 27, 2021
    3
    По сравнению с предыдущими частями, игра мне показалась супер скучной и не интересной.
  14. Jan 19, 2021
    4
    I don't usually review games before I finish them, but SotTR is such a big disappointment and a chore to play, I can't bring myself to finish it, even though I'm at the last area (yes, I got that bored I actually looked up how much further I have to slog through this drivel). I have 100% completed 2013, on both PC and Xbox, and that game had an underrated multiplayer. It did everythingI don't usually review games before I finish them, but SotTR is such a big disappointment and a chore to play, I can't bring myself to finish it, even though I'm at the last area (yes, I got that bored I actually looked up how much further I have to slog through this drivel). I have 100% completed 2013, on both PC and Xbox, and that game had an underrated multiplayer. It did everything right. Rise of the Tomb Raider improved upon it in much the same way that Arkham City improved upon Arkham Asylum. Even though I'm not the target audience for these kind of games, I really appreciated their quality and design, as well as the graphics.

    But Shadow is just inexcusably bad. It might be because it's not Crystal Dynamics. Everything about this game, except the graphics, feels like a step back. The story is even more nonsensical, it's not gripping at all and the characters are very bland. Gameplay-wise, it's 90% exploration of caves and perhaps 5% combat. There's a lot of side quests and collectibles littered around, but you soon realise all of it is pointless, because despite having a large skill tree and lots of weapons, most of them are unusable because the game provides very few opportunities to engage in combat how you want. It's heavily stealth focused, which is fine but a large part of the skill tree and weapons are for aggressive combat. There is very little action in this, the genre this game belongs to can only be described as "adventure"; and that's putting it kindly, given how bland that adventure is.
    So you end up having lots of resoruces and fully upgrading all your weapons, but never get to use them. And then there's the outfits system, which is pointless too in the definitive edition because all the Definitive Edition ones are unlocked from the start, and look a lot better than the ones you unlock throughout the game. The game is just so restrictive with what weapons and outfits you can use, and lacks both good level design and action sequences.
    This largely mirrors my experience with Deus Ex: Mankind Divided: the developers put in a good number of weapons and abilities, but you never get the chance to use them because the game is so thin on actual content, it's mostly filler.

    If all you want is a game that looks good and don't care about gameplay, this is fine. I honestly upgraded to RTX graphics card for this game and was expecting to be amazed, but really it doesn't look THAT much better than Rise. The ray-tracing is for shadows only, and RTX Medium shadows looks better than High or Ultra RTX, and actually RTX off and shadows on Ultra actually looks better in some scenes. So it's just a gimmick. DLSS works reasonably well, but the HDR in this game is horrible, one of the worst I've come across and relies on the Windows setting, not the driver.

    The controls are also a downgrade. Whilst it natively supports DualShock 4, the reload button doesn't work for some reason. The actual traversal of the environment is inconsistent too. Sometimes Lara won't grab ledges, and the path isn't always obvious because of the spacing and lack of clear indicators. The other two games were excellent in this regard, but Shadow just feels off.

    Overall, I can't recommend this game, regardless of whether you enjoyed the previous two in the trilogy. It's very bland, lacks variety and is very thin on action. It's mostly just filler.
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  15. Jan 10, 2021
    3
    Uninspired gameplay, woke cast, and just plain boring in general. The gender politics shines through a bit much for my taste.
  16. Dec 25, 2020
    0
    This is not only the worst Lara Croft game this game is the one of the worst games I played in years. It is basically a walking simulator.
  17. Dec 16, 2020
    3
    Tomb Raider reboot is one of my favourite games of all times. Perfect piercing perfect length perfect story. This final game however is completely nothing like the first game full stop boring and long winded unlikeable characters just disappointing.
  18. Nov 27, 2020
    2
    Tomb raider siempre está en ofertas bajisimas, por que será? En su momento logró un poco pero no ha innovado y toda la vida su gameplay e historia han sido cancinos y flojos. No me atrapa para nada.
  19. Oct 8, 2020
    1
    - Puzzles without any kind of logic behind them (passing torque over the rope? no problemo!)
    - Lara is dumb. I mean really **** dumb. If not for her stupidity the game would end after 2 to 3 hours.
    - Climbing depends on RNG or you have a very small window for making action, fraction of a second or so. Else - buh bye. - Making highest difficulty checkpoint-less with point above makes
    - Puzzles without any kind of logic behind them (passing torque over the rope? no problemo!)
    - Lara is dumb. I mean really **** dumb. If not for her stupidity the game would end after 2 to 3 hours.
    - Climbing depends on RNG or you have a very small window for making action, fraction of a second or so. Else - buh bye.
    - Making highest difficulty checkpoint-less with point above makes this game frustrating rather than hard.
    - Bugs that would've been eliminated if someone from the developer team would actually care to play this game at least once.
    - I'm glad I've bought on Humble Monthly for a fraction of the original price, because otherwise I would find myself robbed in daylight.
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  20. Sep 7, 2020
    0
    This game is several things, it is an impressive looking game, even more so when you remember this is a multi platform title.
    In PC this looks incredible, even now in 2020
    is it fun? The script is not very good, traversal is amazing but limited, it is despite the big levels a very linear game, there is only one option to move on most of the time. It is a welcome change that this time
    This game is several things, it is an impressive looking game, even more so when you remember this is a multi platform title.
    In PC this looks incredible, even now in 2020
    is it fun?
    The script is not very good, traversal is amazing but limited, it is despite the big levels a very linear game, there is only one option to move on most of the time.
    It is a welcome change that this time you have almost no combat, the "arenas" created for it look nice, with tons of ammo and you are supposed to do stealth, but the stealth is not very good and you end up using the bow from the same position a lot.

    is it fun? , not really, a lot of grinding beyond the story to egt achievements, but if you liked the first two games in this trilogy, you will LOVE this one.
    I got up to 94.5% after 47 hours
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  21. Sep 5, 2020
    0
    Game is very bad.
    Bad performance due to Denuvo. Story is really lame.
    Tomb Raider died since the Remake
  22. Sep 2, 2020
    0
    A bitter end to one of the most vanilla trilogies in existence -- Shadow of the Tomb Raider is the last installment in the so called "origin" saga of Lara Croft. Crazy to think Lara Croft was once known as a badass dual-pistol-wielding, T-Rex fighting, motorcycle riding chick that was fearless, sexy, and all about raiding tombs.... in the late 90s. Fast forward to 2018, Lara Croft has nowA bitter end to one of the most vanilla trilogies in existence -- Shadow of the Tomb Raider is the last installment in the so called "origin" saga of Lara Croft. Crazy to think Lara Croft was once known as a badass dual-pistol-wielding, T-Rex fighting, motorcycle riding chick that was fearless, sexy, and all about raiding tombs.... in the late 90s. Fast forward to 2018, Lara Croft has now become one of the most boring characters in existence and her adventures consist of the same old Croft family melodrama the writers have been milking to DEATH, and hundreds upon hundreds of RPG-like NPC characters cosplaying as important side characters you should apparently care about. And then there's the ultimate king of all simps, Jonah.....

    Shadow of the Tomb Raider, like so many other video games released recently, suffers greatly from the era during which it was released. In an attempt to appear inclusive, woke, and SJW-friendly game studios annually churn out bland, uninspired, and boring products with mediocre stories and characters. The game even begins with a short paragraph upon start that informs the player of its own inclusiveness. All that just to appease trigger-happy SJWs always ready to cause a social media storm (there are many indigenous tribes portrayed in this game that could potentially result in allegations of racism/cultural appropriations). That alone should've been a huge warning sign for me. As if the previous two titles -- Rise of the Tomb Raider (2015) and Tomb Raider (2013) weren't bland, boring, and uninspired enough, Shadow of the Tomb Raider continues the tradition set by its boring predecessors from featuring classic Hollywood cliched plot & awful characters to gameplay that attempts to be everything other than a good Tomb Raider game. Gone are the days of intricate puzzles, atmospheric exploration, and immaculate score -- Tomb Raider has essentially become a glorified hunting simulator, and is just few steps away from being a full on RPG grind fest. These new games are really not Tomb Raider games, they just happen to include that name in their titles.

    To say this final chapter in Lara Croft's never ending origin story left a bitter taste in my mouth would be an understatement. The franchise is almost like a study in "can Crystal Dynamics possibly get Tomb Raider even MORE WRONG?" -- the people who own the Tomb Raider brand know zilch about why the original games are such highly valued classics, and as a fan of Tomb Raider and Lara Croft since 1996 -- this is extremely frustrating. I'm not gonna play the whole silly "it's not a bad game, it's just not a good Tomb Raider game" nonsense many have succumbed to. That might've been valid for the first two titles in the reboot series, but Shadow of the Tomb Raider is just NOT fun to play. PERIODT. It's a tedious and soulless experience.
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  23. Jun 26, 2020
    3
    Nonsensical and yet predictable plot; boring, forgettable caricatures instead of characters; uninspired second-hand gameplay; clumsy ranged combat; underdeveloped stealth and even more so melee; lackluster skill tree; overwhelmingly small and linear maps; simple and unoriginal logic and climbing puzzles -- all of it is nicely matched with outdated graphics combined with puzzlingly poorNonsensical and yet predictable plot; boring, forgettable caricatures instead of characters; uninspired second-hand gameplay; clumsy ranged combat; underdeveloped stealth and even more so melee; lackluster skill tree; overwhelmingly small and linear maps; simple and unoriginal logic and climbing puzzles -- all of it is nicely matched with outdated graphics combined with puzzlingly poor performance. Complete and utter disappointment after such a promising reboot in 2013 and a pretty decent Rise. Expand
  24. Jun 23, 2020
    4
    The weekest part of the new Laras adventures( There is no Rianna, but the sory is so silly
  25. Jun 22, 2020
    0
    Shadow of the Tomb Raider's clothes are too stuffy. I wish I had sexy clothes with exposure.
  26. Jun 8, 2020
    4
    Great atmosphpere and aestethics. This could have been a very good game. Howerver: there are two catches:
    1. The new Lara Croft is just horrible. Whenever she says something in her whiney depressed voice i only wish her to shut up. She is the type of girl every sane person would walk away from in RL. Overdramatic, and always spoiling the good moment by commenting the obvious. And she
    Great atmosphpere and aestethics. This could have been a very good game. Howerver: there are two catches:
    1. The new Lara Croft is just horrible. Whenever she says something in her whiney depressed voice i only wish her to shut up. She is the type of girl every sane person would walk away from in RL. Overdramatic, and always spoiling the good moment by commenting the obvious. And she looks boring too.

    2. Gameplay: Controls would be fine, if gameplay was not interrupted by tons of cutscenes or forced to slow down for dramatic effects or to emphasize Laras whine over radio. Once you get through the main game you can start the more interesting side quests and challenges.

    My advice for original Tomb Raider fans: get through the main story in a rush, then change Laras appearance to an old version and switch off her annoying voice. Now the game becomes actually very nice and there are still plenty of things to discover in side missions.

    I can't comment on the main storyline as i either skipped the damn cutscenes (if possible) or cut the sound and walked away until the cutscene was over (if skipping was impossible).

    As a Tomb Raider fan since the very beginning, i feel sorry for how Lara Crofts character has been sabotaged. I mean HELLO? this is a computer game! There really is no need to have your depressed girl next door in the main role just for political correctness.
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  27. Jun 5, 2020
    4
    Generic, losts its touch for meGeneric, losts its touch for meGeneric, losts its touch for me
  28. Feb 24, 2020
    3
    Shadow of the Tomb Raider is a pretty game, but it’s a complete slog to play. It provides an excellent example of how the focus on graphics of the “Triple A” space of the game industry is causing serious detriment to the overall quality of games.

    The graphics, being the game’s greatest strength, are also one of its greatest weaknesses. Environments are very pretty, but they’re busy to
    Shadow of the Tomb Raider is a pretty game, but it’s a complete slog to play. It provides an excellent example of how the focus on graphics of the “Triple A” space of the game industry is causing serious detriment to the overall quality of games.

    The graphics, being the game’s greatest strength, are also one of its greatest weaknesses. Environments are very pretty, but they’re busy to the point of making it nearly impossible to navigate. The game has a perception key that provides a quest marker and highlights (some) interactable objects, and you’ll find yourself having to press it every five seconds while playing. Even then, you’ll frequently struggle with trying to figure out which piece of hanging rope is important and which of the 57 rock ledges can be grabbed. While environments are varied, the game’s animations are too repetitive. You’ll frequently see the same loop for deaths, taking breaths while swimming, shuffling under things, squeezing through openings, and many other actions.

    The controls are unintuitive, taking hours to learn and even then requiring prompts for some of the obscure actions. Once the player has learned them, they still don’t work consistently, usually killing the player when they decide not to.

    Worldbuilding is rather poor. The modern areas were interesting and believable, but the generic NPCs are utterly lifeless, just repeating the same actions repeatedly and having little to no interactivity. The ruins, meanwhile, often seem to exist for the sake of ruins. They’ll be in places that seem logistically impossible, lack any sort of sensible access and entrances, and just overall be in better condition than seems probable. There are also things which seem to exist purely for getting in the player’s way. For example, at one point the player has to lower an ancient drawbridge to get across a river. Why would there be a drawbridge in a civilization with no river traffic beyond canoes? There are numerous examples of puzzles and environments like this, where there appears to be no logical basis for the existence of these constructions. Another issue with worldbuilding regards the hostile animals. The player can be attacked by piranhas, which instantly kills them. In reality, piranhas are relatively docile regarding humans, and in the case that they do attack one, they’ll cause minor injuries and are almost never fatal. The player can also be attacked by jaguars, which is incredibly rare unless cornered, as they’re afraid of humans. Multiple jaguars can attack the player at once, which is another mathematical impossibility, because they’re solitary animals.

    The writing was bad at times, but the overall story was interesting (at least the first third was, as I couldn’t stand the gameplay beyond that point). Dialogue was good and the voice acting excellent, but the protagonists were frequently saved by deus ex machina and plot holes were prevalent. Characters also seemed fairly one dimensional, with a few exceptions such as Jonah.

    There are issues with the camera. In cramped areas, it often gets stuck on rocks, leaving you unable to see what you’re doing, and when you aim your weapons, it jitters and makes hitting your targets difficult.

    The game suffers from poorly-implemented cutscenes. Control is frequently taken from the player for seemingly no reason, and it’s not always clear when it’s been returned. In hostile environments, this can kill the player. There are other instances where the game effectively has a cutscene, but it requires the player to hold the forward key for progression. You can’t even control the camera in these instances. What is the point?

    The stealth is poor, and it is the reason that I gave up on the game. When using stealth, enemies act practically brain-dead, but they generally stay next to each other such that killing one alerts the rest. If you do alert the enemies, then your chances of using stealth are over. This is fine for the first third of the game, as you could use stealth to take down a few enemies that were separated and then take up a defensive position for gunning the rest down. The problem arose when the game decided that, despite the presence of loaded weaponry and lack of penalty for allowing the firing of said weaponry, you just weren’t allowed to use it. I personally couldn’t stand spending half an hour to kill six enemies, especially when the means to kill them all in less than five seconds existed but was simply barred from me for no good reason, so I gave up.

    All in all, Shadow of the Tomb Raider is a very pretty game. It’s just not fun to play. The budget needed to be spent on better playtesting rather than graphics. The overall story is what kept me playing for as long as I did, but the plot could have been better-written rather than relying so heavily on cliches and highly improbable occurrences. Furthermore, the characters could be better-developed.
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  29. Feb 8, 2020
    2
    This review contains spoilers, click expand to view. The game is total crap. You just jump as a stupid goat with short brakes for shooting. Upgrading you character and spending time for exploring tombs are useless, because the game will finish very soon and you won`t even notice changes. Episode with childhood of Lara is the most boring and useless filler I`ve ever seen. The previous game was pretty good, but this one was created only for money and brings nothing but disappointment in this rebooted game series. Expand
  30. Jan 8, 2020
    3
    Это просто пиздец, а не игра, в 2 раза хуже и нелепей, чем предыдущая часть.
Metascore
77

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 20
  2. Negative: 1 out of 20
  1. Game World Navigator Magazine
    Nov 21, 2018
    80
    Lara’s new adventure is definitely the best in trilogy, but it still lags behind the leaders of action-adventure genre, such as Uncharted 4. [Issue #233, p.44]
  2. Oct 11, 2018
    20
    Tomb Raider was personal because it was personal. But now it’s come full circle to yet another vapid videogame character muddling through bad writing, rote familiar gameplay, and fewer features than the last time. Wake me when the next reboot is here.
  3. Oct 9, 2018
    75
    The new Tomb Raider shows Lara Croft as an empty character that has nothing inside.