- Publisher: Activision
- Release Date: Mar 22, 2019
- Also On: PlayStation 4, Stadia, Xbox One
User Score
Generally favorable reviews- based on 3214 Ratings
User score distribution:
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Positive: 2,674 out of 3214
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Mixed: 202 out of 3214
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Negative: 338 out of 3214
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- Most helpful
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Mar 24, 2019
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Mar 22, 2019
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Mar 23, 2019This review contains spoilers, click expand to view.
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Mar 22, 2019All i can say they that they gave us what they promised. really enjoying this game. Not the best graphics out there but good enough and the gameplay and story is legendary
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Mar 22, 2019Sekiro: Shadows Die Twice: Dark Souls the Anime is an excellent game with exceptional, finely tuned combat and great level design that lets it stand above the rest of From Software's already outstanding catalouge. 10/10
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Mar 22, 2019Game of the year!!
A perfect accompaniment to the SoulsBorne series, with plenty of unique ideas of its own and some of the best combat of the generation. -
Mar 22, 2019Great game, outstanding combat system. Guys, cmon. It's new FromSoft game, what else do you need?
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Mar 23, 2019Why do I have to stand still like an idiot just to parry
Its like the only way to win... -
Mar 24, 2019
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Mar 27, 2019
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Mar 23, 2019
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Mar 22, 2019Pros:
-Decent Graphics
-Good voice acting
Cons
-Artificial Difficulty
-Strange Hitboxes
-Low enemy variety
-Jerky movement coupled with strange animations -
Mar 27, 2019Boooooring ( Very, very Booooring. Really, stealth mechanic works bad, repetitive fight mechanics and no other weapons than the sword.
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Apr 15, 2019Okay, so this game is quite good but like every fromsoft game it has many problems.
Pros:
AMAZING world design
Good level design
Almost every bossfight is great...
Cons
... But they copy&paste like 20 bosses/minibosses.
Combat system is subpar
No replayability -
Mar 23, 2019
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Mar 23, 2019Very boring. Controls sucks. No quick saves. Why I need to respawn again and again from check point If i cant kill your dumb boss because my retarded character can not block his hits??? Very frustrating.
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Apr 20, 2019
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Mar 31, 2019Game of the year. Truly tense but balanced between tensity and exploration. Also the most satisfying combat to hit a video game of all time.
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Apr 1, 2019
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Apr 1, 2019
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Mar 29, 2019Лучшая игра от FromSoftware! Отличная боевая система, вменяемый сюжет, обалденный level design. Сложная, умная и безумно увлекательная.
Best game from FromSoftware! Best battle system, good story, awesome level design. Hard, smart, the masteriece for real gamers. Other go cry to your moms))) -
May 7, 2019
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Apr 26, 2019
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Mar 31, 2019
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Apr 1, 2019
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Mar 30, 2019
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Mar 31, 2019Incredible game, very challenging and its not a dark souls in which you have to wait until the enemy finishes his attacks, you are the one who has to stop the enemy attacks to create your opportunity to beat them. If you were waiting for a 100% souls-like mechanics this could not be your game
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Mar 30, 2019Not sure how From Software keeps making masterpiece after masterpiece but they do, this game is hard let no one tell you otherwise, and this game will beat the ever loving **** out of you.....if you are a scrub, but if you like your games balls to the wall Dark Souls on crack difficulty, fast as **** combat, a 10/10 story, and Japan in all it's glory, then why you not play fam?
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Mar 30, 2019This is the best game I've ever played ever.
Thank you Fromsoftware.
I cannot wait for more dlcs and more games from Fromsoftware. -
Apr 1, 2019
Awards & Rankings
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Game World Navigator MagazineMay 15, 2019There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
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Apr 27, 2019Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
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Edge MagazineApr 25, 2019Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]