User Score
8.5

Generally favorable reviews- based on 3214 Ratings

User score distribution:
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  1. Sep 9, 2023
    9
    This video game has the best combat system I've ever tried, it's incredibly frenetic and packed with demanding mechanics, but once mastered, it leaves you eager for more challenges.

    Its technical aspects are outstanding - the setting, level design, gameplay. Perhaps where it falls a bit short is in its soundtrack, which didn't leave me with any memorable songs worth remembering, unlike
    This video game has the best combat system I've ever tried, it's incredibly frenetic and packed with demanding mechanics, but once mastered, it leaves you eager for more challenges.

    Its technical aspects are outstanding - the setting, level design, gameplay. Perhaps where it falls a bit short is in its soundtrack, which didn't leave me with any memorable songs worth remembering, unlike other titles from the company.

    In summary, it's a video game with a unique and demanding gameplay that pushes you to improve every time and keeps you eager to take on the next enemy.
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  2. Sep 9, 2023
    10
    This game is very beautiful. The sword sounds, combat system, mechanics, graphics, and the environment it offered were fascinating. Sometimes I had nervous breakdowns, but I'm used to it now.
  3. Sep 9, 2023
    10
    Out of all their games, Sekiro is FromSoftware's best and most satisfying combat system they've ever had. Coming to understand it and play in this wonderfully crafted world is nothing short of a treat. Coupled with the impossibly enjoyable boss fights and you're in for a fun ride!
  4. Sep 8, 2023
    8
    It's a unique action game. The environments are beautiful, and the boss battles are enjoyable.
  5. Sep 7, 2023
    10
    Sekiro is like a playable anime, you feel that the sword in your hand is really sharp, the duels are truly magnificent, everything is fascinating.
  6. Sep 7, 2023
    9
    I find it really hard to judge this as it's own game with all of the soulslike DNA it shares.

    One side of me says it has waaaaaay too little build variety and thus replayability lacks but then the other side remembers that it's meant to be a totally different character driven experience and not a tabletop style ARPG.

    As a soulslike it's a 7, as it's own game its a 10. 9 it is.
  7. Sep 7, 2023
    10
    if only every boss was like the final one..
    nevertheless it's easily a 92/100
  8. Sep 4, 2023
    6
    the graphic is good the story is nice the place kinda not that big and its extremally difficult
  9. Aug 28, 2023
    9
    What makes Sekiro my favourite FromSoft game is the more condencsed focus in the combat system. Gone are the RPG mechanics and hundreds of equipment pieces. Instead the game aims to create a superior battle system that still plays to the FromSoft trope of memorizing opponets movements and timings. In most fromsoft games the combat feels very turnbased. You wait for the enemy to completeWhat makes Sekiro my favourite FromSoft game is the more condencsed focus in the combat system. Gone are the RPG mechanics and hundreds of equipment pieces. Instead the game aims to create a superior battle system that still plays to the FromSoft trope of memorizing opponets movements and timings. In most fromsoft games the combat feels very turnbased. You wait for the enemy to complete their strings of attacks and when an opening occurs you make an attack. Even with all of the builds and options most players ultimately fall into this same motion. Sekiro is very much the same however instead of your only defensive option being to dodge roll and block, this game adds a whole host of engaging defensive options. Enemies can have seemingly endless strings and still be a blast to engage with due to how much more fun the combat system is for this kind of gameplay.

    Additionally this game makes mastering its combat system feel so much more rewarding and satisfying with the constant feedback you are given in combat, each succesful parry brings you closer to victory in a way dodge rolls simply don't.

    That being said there are some elements of this game that feel as though they are fairly halfbaked. The dragonrot and death system as a whole is pretty meaningless, and the means by which you engage with it are far less meaningful. The soul recovery system in dark souls actually tangibly effects your moment-to-moment descision making, where I feel its easy to forget you lose anything in Sekiro for dying due to the skill tree barely mattering. I feel the game may have been better suited by simply stripping out all rpg mechanics.

    Overall this is a brillant action game that may disappoint fans expecting something like darks souls. If the part you liked about previous Fromsoft games was the rpg elements and the build theorycrafting, Sekiro may not be for you. If on the other hand you liked mastering enemy strings and tough boss encounters then I cannot reccomend this game strongly enough.
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  10. Aug 25, 2023
    9
    Sekiro: Shadows Die Twice - A Masterpiece of Precise Combat and Artistry

    Sekiro: Shadows Die Twice has etched its name in the annals of gaming history as a masterpiece that seamlessly combines challenging gameplay with exquisite artistry. With its unique approach to combat and captivating world design, Sekiro has left an indelible mark on the gaming landscape. In this article, we will
    Sekiro: Shadows Die Twice - A Masterpiece of Precise Combat and Artistry

    Sekiro: Shadows Die Twice has etched its name in the annals of gaming history as a masterpiece that seamlessly combines challenging gameplay with exquisite artistry. With its unique approach to combat and captivating world design, Sekiro has left an indelible mark on the gaming landscape. In this article, we will delve into the remarkable positive aspects of the game.

    Pinnacle of Precise Combat:

    At the core of Sekiro's appeal lies its combat system. The game sets a new standard for precision and skill-based combat. The posture-based mechanics reward players for tactful engagements, where every attack and defense move needs to be thoughtfully planned.

    Rich World Design:

    Sekiro boasts a rich and intricate world design. It presents an environment that is both visually enchanting and worth exploring. Each area is adorned with historical and cultural details, offering players a universe worth uncovering.

    Depth of the Story:

    The game's story is gripping and shrouded in mystery. The journey of the main character, Wolf, is not just a personal odyssey but is also intricately interwoven with a broader world predicament. The characters' pasts and motivations deeply engage players with the narrative.

    Challenge and Gratifying Progression:

    Sekiro is renowned for its difficulty level, but this challenge provides players with immense satisfaction. Overcoming challenges fuels a sense of learning and improvement. Each defeat is seen as an opportunity for a stronger comeback and ultimate victory.

    Conclusion:

    Sekiro: Shadows Die Twice has ascended to become one of the finest games in the gaming world by melding sharp combat mechanics with evocative artistic design. While its story might not be exceptional, the game's overall experience remains highly impressive. With its intricate combat dynamics and immersive world-building, Sekiro offers gamers an unforgettable journey.
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  11. Aug 23, 2023
    10
    One of the most beautiful game I played (in 2023). I enjoyed the whole game
  12. Aug 17, 2023
    10
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  13. Aug 15, 2023
    8
    Minha primeira tentativa de jogar lá em 2021 não foi bem sucedida, eu achei a mecânica de combate muito difícil pra mim, que sou um jogador casual. Não é parecido com o combate de Dark Souls, pois requer muito "parry" e ataques rápidos, mas reconheço que isso é a parte boa do jogo.

    É frenético e visceral, não tem como ser melhor. Ele é desafiador e isso pode ser desanimador pra quem
    Minha primeira tentativa de jogar lá em 2021 não foi bem sucedida, eu achei a mecânica de combate muito difícil pra mim, que sou um jogador casual. Não é parecido com o combate de Dark Souls, pois requer muito "parry" e ataques rápidos, mas reconheço que isso é a parte boa do jogo.

    É frenético e visceral, não tem como ser melhor.

    Ele é desafiador e isso pode ser desanimador pra quem é mega casual, como eu, mas quer conhecer a história. Tentei jogar novamente esse ano, mas tive que recorrer a um mod para ser mais "friendly" na primeira run. Após finalizar pela primeira vez o jogo e ter familiaridade com as mecânicas, eu tentei rejogar no modo "vanilla" e foi deliciosamente maravilhoso. Embora tenha sido difícil, não foi aquela experiência frustrante da primeira vez.

    Não deixe a comunidade "purista" te dizer como você tem que jogar um jogo offline que você pagou. Jogue da sua maneira e aproveite o jogo da melhor maneira que você quiser. Aproveite a delicia de jogo que é Sekiro, seja no modo normal ou "easy" (se quiser o mod, basta pesquisar no nexusmods por "sekiro the easy ").
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  14. Aug 13, 2023
    9
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  15. Aug 11, 2023
    8
    I honestly prefer the old formula, it doesn't mean that sekiro isn't a really good game. I'm giving less than DS3 and Elden Ring cause it didn't click with me, but kudos to From for this game 8.6
  16. Aug 11, 2023
    10
    ----------------------------------
    I am giving this game 10/10.
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  17. Aug 8, 2023
    6
    The game has no specific story. I really don't like any design in the game from the characters designs and most of locations.
    Also the main protagonist is not cool.
    Fighting gameplay is not bad but after sometime it gets boring especially in boss fights, most of bosses are very similar it seems they have copied and pasted many bosses. boss fight are awful because you have to play and
    The game has no specific story. I really don't like any design in the game from the characters designs and most of locations.
    Also the main protagonist is not cool.
    Fighting gameplay is not bad but after sometime it gets boring especially in boss fights, most of bosses are very similar it seems they have copied and pasted many bosses.
    boss fight are awful because you have to play and play many times to defeat them and also they are really boring because you have to dodge and deflect many times and wait for some situation to hit them.
    The game has no customization and upgrades are really not cool.
    I give it 6 only because of acceptable fighting gameplay
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  18. Aug 8, 2023
    9
    Probably the hardest / most hardcore game from Fromsoft I've played (played everything since PS3 Demon's Souls) - especially if your reaction time tends to be higher.

    But the blood and pain is absolutely worth it! By far the most beautiful and colourful world they managed to create (and I played this _after_ Elden Ring), although comparatively to their latest opus magnum, it is
    Probably the hardest / most hardcore game from Fromsoft I've played (played everything since PS3 Demon's Souls) - especially if your reaction time tends to be higher.

    But the blood and pain is absolutely worth it! By far the most beautiful and colourful world they managed to create (and I played this _after_ Elden Ring), although comparatively to their latest opus magnum, it is certainly small and compact.

    Not sure if I am a big fan of the mechanics / combat system, but as a one-time refreshment from the typical Soulsborne formula, it certainly works.

    Hesitate, and you lose!
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  19. Jul 29, 2023
    8
    For me this is the worst From Soft title. Still a great game but I didn't enjoy it enough. My main problem with this kind of game was the reactive gameplay that can be repetitive. But I think I might need to play it again at some point and be more aggressive so the problem might be on the user end.

    My first thought were that this game has quite a few strong points but overall it feels
    For me this is the worst From Soft title. Still a great game but I didn't enjoy it enough. My main problem with this kind of game was the reactive gameplay that can be repetitive. But I think I might need to play it again at some point and be more aggressive so the problem might be on the user end.

    My first thought were that this game has quite a few strong points but overall it feels and plays like a lot of work and even when doing good I hardly enjoyed playing it (despite feeling a sense of addiction - in a bad way). Let's start with the strongest points:
    - solid graphics that really fit the setting
    - very smooth controls and motion
    - grappling hook and stealth aspects are fun
    - interesting posture / swordfighting mechanics
    - some encounters are quite remarkable (for example the giant ape)

    I can accept a game being a challenge and forcing you to take it serious.
    The problem is that too much things related to gameplay in this game feels like it was made to be as annoying as possible on purpose - and is also quite repetitive because the game is forcing you to play in a certain way and do it all over again too many times. Also the game is lacking a lot of basic modern gaming features.

    I guess the high rating can only be considered fair if you keep in mind this a niche product for a certain audience with a lot of time and willpower that they don't need to put into more important tasks. For anyone else I recommend to play other, more accessible and fun games. In the end I can't fully accept this "niche argument" for a good rating though - as there is a huge problem with this approach. I'll give an example: Even if your not a fan of sports games you could still enjoy playing a top sports title. However this game is simply not enjoyable without some masochistic tendencies and the willingness to succumb to "outdated" gaming philosophies (hidden mechanics, no proper explanations or directions, no quest logs, no map, no difficulty settings etc). I feel sekiro would have profited a lot from more fun and user friendly / accessibility / comfort elements because the stealth, movement and parry aspects would be a very solid core with a more user friendly design policy. I think this game is slightly overtuned (the character is a bit too fragile) so giving the user a difficulty option would have made it a lot more accessible. So if your not sure about yourself being part of the target audience I would consider skipping this experience.

    However... if your willing to get into this game and have the means to beat it can be a very intense experience. It gave me some very unique and rewarding experiences but overall felt it wasn't worth all the trouble.
    I kinda hope for a Sekiro 2 with the option to have a slightly more casual friendly experience.

    On hindsight Sekiro was overall a too annoying experience so I feel I kinda wasted time on something that was taking a lot and giving too little.
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  20. Jul 24, 2023
    8
    son boss olmasaydı şayet büyük ihtimalle 10 puan verirdim ama mouse ama maalesef click tuşu çalışmıyor
  21. Jul 20, 2023
    9
    Estilo de pelea simplemente increible, sencillo de entender, dificil de dominar
  22. Jul 15, 2023
    10
    Best game, I have never know a game like this, the adreline is incredible, amazing, a little of love to the gaming, love
  23. Jul 9, 2023
    0
    Don't waste your time. If you want to waste your time play elden ring. Sekiro is not worth 5 €
  24. Jun 27, 2023
    10
    This review contains spoilers, click expand to view. **** I just spend 20 minutes writing a 3000 character review and I clicked submit and an error deleted the whole thing so Im just going to summerize real quick what I said. The combat is really good and makes this game a masterpiece. If you enjoy a challenge and satisfaction from beating one then get the game and pray you git gud because in the beginning when you are learning its gonna be brutal but after that it's nothing but satisfaction. Expand
  25. Jun 25, 2023
    7
    More enjoyable on pc then Elden ring but still overrated i think. Combat saves the day.
  26. Jun 19, 2023
    4
    Kinda mid game. Artificial difficulty. You can't even grind mobs to upgrade your health bar. So what is a point. Point is in dodging and parrying lol. That is all there is to this game. Boring and repetitive. There is no opportunity in game, where u can upgrade your character to the point, when 5 identic mobs, which are useless alone can chain hit you and you die instantly. There is noKinda mid game. Artificial difficulty. You can't even grind mobs to upgrade your health bar. So what is a point. Point is in dodging and parrying lol. That is all there is to this game. Boring and repetitive. There is no opportunity in game, where u can upgrade your character to the point, when 5 identic mobs, which are useless alone can chain hit you and you die instantly. There is no rolling to dodge, parrying doesn't work, when you encounter many enemies at once. I don't know what exactly smoked creators of this game, but it was not good. It is a shame I spent money on this game. After Elden Ring and Bloodborne (masterpieces), I thought this game would also be good. Very disappointing. Expand
  27. Jun 16, 2023
    9
    Gameplay..............Amazing
    Graphics................Good
    Story.......................Good
    Score.....................Amazing
  28. Jun 12, 2023
    10
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 10.
  29. Jun 9, 2023
    10
    ..............................................................................................Please play this game for 900 hours
  30. Jun 2, 2023
    9
    Full From Software style but for the first time a truly solid and well-functioning game in its mechanics. The combat system is certainly the thing that stands out the most, the posture and deflection system intrinsically changes the gameplay of the game, differentiating it widely from the older Dark Souls or Bloodborne.

    For the first time, with rare exceptions, I didn't complain about
    Full From Software style but for the first time a truly solid and well-functioning game in its mechanics. The combat system is certainly the thing that stands out the most, the posture and deflection system intrinsically changes the gameplay of the game, differentiating it widely from the older Dark Souls or Bloodborne.

    For the first time, with rare exceptions, I didn't complain about hitboxes, which in their previous works seemed designed by visually impaired people... they probably have hired more capable developers.

    The game is objectively difficult, deliberately bastard, but surprisingly easy to understand. Many enemies will test you, but once you understand the moveset it will be downhill. And this is obviously in line with the souls-like trend.

    Much more action and less RPG, even if it comes with some features in line with the genre. Sekiro certainly has less replay value as you won't be able to make any particular builds, the protagonist is a Shinobi and his weapon will remain the same from start to finish.
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Metascore
88

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 25
  2. Negative: 0 out of 25
  1. Game World Navigator Magazine
    May 15, 2019
    80
    There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
  2. Apr 27, 2019
    88
    Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
  3. Edge Magazine
    Apr 25, 2019
    90
    Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]