- Publisher: Maxistentialism
- Release Date: Dec 10, 2013
- Summary:
- Developer: Beau Blyth
- Genre(s): General, Action, General
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 9 out of 11
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Mixed: 2 out of 11
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Negative: 0 out of 11
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Jan 27, 2014Samurai Gunn is a game about little else, really: you spawn, you fight, you fall, and then you spawn again - and fall again...This is hectic and hilarious and exhausting, in other words, and it's also very clever with its focus.
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Dec 19, 2013An excellent example of how games can do more with less. Its combat is deceptively simple, there are no character advantages, and the tight, dangerous environments each feel unique. However, the lack of an online multiplayer mode will likely keep it relegated to “great party game” status.
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Dec 12, 2013Samurai Gunn revels in its own simplicity.
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Dec 11, 2013Every time I play it I feel like I've mastered a new piece of the physics engine, or a new nuance to wall-jumping. It's one of those games that keeps on giving years later due to a solid foundation, so long as you have the company to enjoy it with.
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Dec 19, 2013It’s a masterclass of design purity: every one of these elements exists for a reason, and its potential is exploited to the fullest. But Samurai Gunn’s genius lies in its dizzying speed. It condenses organic, balletic setpieces worthy of an action flick finale into mere seconds, the ground filling up with the bloodied pixel remains of the fallen.
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Feb 21, 2014An exciting, kinetic single-screen multiplayer with excellent level design, but little to reward the solo player.
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Mar 2, 2014If the combat system had more depth to it, Samurai Gunn would have been much more enjoyable.
Score distribution:
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Positive: 6 out of 8
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Mixed: 1 out of 8
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Negative: 1 out of 8
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Jan 26, 2014
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Jan 29, 2014
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Dec 30, 2013
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Aug 24, 2015
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Jan 8, 2018
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Jan 14, 2014
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Jan 15, 2014
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