- Publisher: Tequila Works , Grey Box
- Release Date: May 26, 2017
- Also On: PlayStation 4, Switch, Xbox One
- Critic score
- Publication
- By date
- Unscored
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Aug 25, 2017Rime is charming enough to warm your heart with its cuteness for a couple of evenings.
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Aug 14, 2017A little more story and gameplay variety would have filled out its generous play time better, but there is plenty of reason for both puzzle and platforming fans to enjoy RiME.
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Jun 5, 2017Artistically and visually Rime is very impressive. It is too bad the content and gameplay have gone astray.
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May 25, 2017This is perhaps the most damning and instructive thing I can say about Rime. Save for its manipulative final moments, I spent the of the entirety of the game completely stone-faced. I felt only a detached appreciation for visuals and music that, because of the monotonous game they envelop, never congeal into something really moving. No giggles of delight, no gasps of wonder, just ... nothing. I didn’t hate Rime. I didn’t love Rime. I played Rime for a while, then later, it ended.
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Jun 2, 2017If visual quality is what Tequila Works had in mind, three years have been well spent on fabricating a stylish, truly wondrous environment, despite drawing obviously from previous adventure accolades. It’ll likely underwhelm if approached explicitly as a puzzler, but Rime’s brief tale manages moments of genuine poignancy. The PC port is in dire need of patching, however, if such charm is to survive.
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May 25, 2017Rime is a middling puzzle platformer with some genuine narrative depth, but the latter doesn't quite justify the former.
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LEVEL (Czech Republic)Jul 24, 2017Magic, wonderfully sounding and looking, yet just a decent and plain puzzle platformer. Unlike the genre icons, it will entertain you, but you will not remember it for a long time. [Issue#274]
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| These unscored reviews do not factor into the Metascore calculation. | |
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May 29, 2017A high-water mark in the "interactive narrative" genre. If that sounds good to you, buy it.
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Jun 1, 2017I feel like Rime will be a game celebrated by those who already love the third-person genre, those au fait with Tomb Raider-style climbing and jumping, and environmental puzzles. It’s certainly celebrated by me. But I wonder if it might have a harder time winning the affections of those who aren’t already sold on the concept, simply because of the swathes of assumptions it makes about a player’s fluency. Or maybe I’m being patronising? I’m not entirely sure. What I do know is I’ve had such a splendid time with Rime, so deeply enjoyed its expansive and sumptuous world, and found myself not missing the attack button at all. Not when there’s a sing/shout button that does so many more interesting things. [RPS Recommended]
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May 25, 2017It is an instillation, an interactive sculpture that gives you the tools and just enough of a mystery to fully see what surrounds you. We must understand exactly where we are before we can move forward. Rime may be the most recent in the now well-established genre of “kind of pretty, conflict-light adventures,” but such a beautiful, intimate experience remains something to be excited about.
Awards & Rankings
User score distribution:
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Positive: 135 out of 218
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Mixed: 52 out of 218
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Negative: 31 out of 218
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May 26, 2017
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Jun 2, 2017
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Jun 3, 2017