User Score
7.3

Mixed or average reviews- based on 218 Ratings

User score distribution:
  1. Negative: 31 out of 218

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  1. Jun 2, 2017
    7
    I won't bring up the senseless FPS issues. I have a powerful gaming PC and am having the same problems as everyone else on here. This is not a good port, it seems.

    RIME is the kind of game that plays on your nostalgia; it includes elements from most of the following (there's a reason I'm taking the time to list these): - first and foremost, TeamIco's first game, "ICO," from the
    I won't bring up the senseless FPS issues. I have a powerful gaming PC and am having the same problems as everyone else on here. This is not a good port, it seems.

    RIME is the kind of game that plays on your nostalgia; it includes elements from most of the following (there's a reason I'm taking the time to list these):

    - first and foremost, TeamIco's first game, "ICO," from the PlayStation age
    - then, in no particular order, games like The Legend of Zelda, Oceanhorn, Submerged, Journey, Never Alone, Lost in Shadow, The Unfinished Swan, and Papo & Yo
    - finally, if you are a fan of the soundtracks of both Journey and Princess Mononoke, you will recognize a few homages to the respective composers of the two; however, I do not believe this was purposeful

    On to the actual game and why I gave it a 7.

    Without spoilers, I'll lay it out. Remember those games I just mentioned? RIME does them all... just okay. It wishes to be so much of all those things, that it does not know what it wants to be.

    There are beautiful moments in which the music matches an opening in a wall, a bright light, much like "Journey;" then there are moments where the music doesn't do much or becomes repetitive, despite your just having achieved something in-game.

    There are moments where the game makes a puzzle unnecessarily difficult, and just when you think, "Oh! Awesome puzzle, like the ones in Zelda," it totally lets you down when you realize all you have to do is press a button (I played with gamepad).

    There are moments when you think, "Wow! This game moves like ICO, but upgraded to the 21st century!" And then the damn kid gets stuck on a piece of wood that has supposedly been destroyed, at a crucial moment (if you played, you know what I mean), and the ICO frustrations resurface.

    Finally, because I don't want to keep going, the music is pretty; very, very pretty. But that's about it. It doesn't grab you the way Journey's music does; it also doesn't do Joe Hisaishi's (Ghibli) simplicity well - the composer simply does not know how to use certain chords (I'm a musician, that's why I notice).

    Should everyone with an itch for good indie games play this? Yes. Should you wait for the price to drop? Yes, because the FPS sure are having no trouble dropping. If you have a PS4, should you buy PC version? Only if PC version drops to $9.99, otherwise, play it on PS4; I hear it does better there.

    All in all, a decent game, though just as disappointing - in the end - as last year's The Last Guardian and Bound, which fall under the same genre and have similar issues. The formula is starting to stink, and is being weighed down by porting issues, development process (they all take too long), and mechanics issues... not to mention, low sales. Maybe it's time to give these games a rest and wait for another Shadow of the Colossus, whose issue's could be easily overlooked because everything else was great?
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  2. Jul 27, 2017
    6
    I wanted to love this game, I really did. I love this genre and the art style. However, it is a game, and the gameplay is clunky and repetitive. It feels like the entire game is sidequests. Fetch this, run here, run there, find a secret, rinse and repeat. This game does absolutely nothing original or compelling. The art and music, while good, just doesn't click to create a believableI wanted to love this game, I really did. I love this genre and the art style. However, it is a game, and the gameplay is clunky and repetitive. It feels like the entire game is sidequests. Fetch this, run here, run there, find a secret, rinse and repeat. This game does absolutely nothing original or compelling. The art and music, while good, just doesn't click to create a believable world. Unfortunately for me this game never delivered the sense of awe that typically compels you to keep playing. It ends up being a boring fetch quest in a world that is only interesting on the surface. Expand
  3. Oct 18, 2018
    7
    Juego de preciosa estética y apartado artísitco con un mundo muy interesante y un trasfondo en la historia bastante imaginativo. Cuenta con una gran influencia de los juegos del Team Ico que se ve nada más empezar a jugar.

    Su duración quizás es un poco corta, pero se solventa con lo disfrutable que es. El gameplay sin embargo, no me acaba de cuajar del todo y es bastante repetitivo,
    Juego de preciosa estética y apartado artísitco con un mundo muy interesante y un trasfondo en la historia bastante imaginativo. Cuenta con una gran influencia de los juegos del Team Ico que se ve nada más empezar a jugar.

    Su duración quizás es un poco corta, pero se solventa con lo disfrutable que es. El gameplay sin embargo, no me acaba de cuajar del todo y es bastante repetitivo, aunque tiene puzles bien diseñados. El plataformeo es justo, pero tampoco requiere nada adicional el propio sistema.

    Rendimiento un tanto regular los tres primeros días de lanzamiento en PC (i7 4820K / GTX 980).

    Recomendable.
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  4. Jun 2, 2022
    6
    RiME is pleasant both to my eyes and ears, but its uninspired gameplay does not evoke anything remotely worthwhile in my heart.
  5. Aug 3, 2018
    7
    Rime is puzzle/platformer mixed with this still unnamed genre that Journey or Abzu belong to. The closest comparison would be Inside and, while having a lot in common, Inside has very different atmosphere(and is overall a better game in my opinion).

    Pretty much everything in Rime is good except for the gameplay itself. Character movement is very basic and puzzles are too easy, while the
    Rime is puzzle/platformer mixed with this still unnamed genre that Journey or Abzu belong to. The closest comparison would be Inside and, while having a lot in common, Inside has very different atmosphere(and is overall a better game in my opinion).

    Pretty much everything in Rime is good except for the gameplay itself. Character movement is very basic and puzzles are too easy, while the game itself is a bit too long. But the last level and ending are so beautiful and moving, that they make the whole journey worth taking.
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  6. May 20, 2018
    7
    La primera mitad de 2017, tenía como objetivo dos juegos de Tequila Works, Por un lado "RIME" y por el otro "Sexy Brutale". Amigo de los juegos "bonitos" como soy, esperaba con más ganas el primero. Compré los dos prácticamente de salida, y la realidad fue diferente a lo que habría imaginado. Rime, sin ser un mal juego, no acabó de convencerme, mientras que por lo contrario, esaLa primera mitad de 2017, tenía como objetivo dos juegos de Tequila Works, Por un lado "RIME" y por el otro "Sexy Brutale". Amigo de los juegos "bonitos" como soy, esperaba con más ganas el primero. Compré los dos prácticamente de salida, y la realidad fue diferente a lo que habría imaginado. Rime, sin ser un mal juego, no acabó de convencerme, mientras que por lo contrario, esa maravillosa jugabilidad, su original historia, la buena banda sonora... de "Sexy Brutale", me convenció de que estaba ante un buen juego. En el caso de Rime, pese a que todo parecía y parece, hecho para que me gustase muchísimo más, acabó por hacérseme increíblemente largo Expand
  7. Jan 13, 2019
    6
    eanhorn, Submerged, Journey, Never Alone, Lost in Shadow, The Unfinished Swan, and Papo & Yo
    - finally, if you are a fan of the soundtracks of both Journey and Princess Monono
  8. Nov 19, 2019
    6
    Obra introspectiva con sello español. Sin duda es una propuesta interesante, bellísima a nivel artístico y musical. El juego plantea una serie de puzles sencillos y escenarios relativamente lineales. Tiene momentos muy memorables como algún Boss y la parte final de este recorrido interactivo por las cuatro etapas del duelo.
    Definitivamente el juego no deja indiferente y fue capaz de
    Obra introspectiva con sello español. Sin duda es una propuesta interesante, bellísima a nivel artístico y musical. El juego plantea una serie de puzles sencillos y escenarios relativamente lineales. Tiene momentos muy memorables como algún Boss y la parte final de este recorrido interactivo por las cuatro etapas del duelo.
    Definitivamente el juego no deja indiferente y fue capaz de conmoverme una vez resuelto (esta vez si, de forma más explicita que otras obras similares en temática como gris)
    Es una pena que el "núcleo central" del juego, no sea especialmente brillante.
    *Puntuación con respecto al panorama independiente
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  9. Jun 6, 2020
    7
    Audio/Visually this game is a 10. Sadly the performance is not good. _ Exploration/open world is a no: it's a pretty linear game, and the world feels kind of empty. _ Puzzles are alright, fairly easy. I recommend it for the looks and atmosphere
  10. Dec 22, 2021
    7
    What a fking great looking and depressing game. Its short relaxing and well though out.
Metascore
78

Generally favorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 19
  2. Negative: 0 out of 19
  1. Aug 25, 2017
    70
    Rime is charming enough to warm your heart with its cuteness for a couple of evenings.
  2. Aug 14, 2017
    70
    A little more story and gameplay variety would have filled out its generous play time better, but there is plenty of reason for both puzzle and platforming fans to enjoy RiME.
  3. LEVEL (Czech Republic)
    Jul 24, 2017
    60
    Magic, wonderfully sounding and looking, yet just a decent and plain puzzle platformer. Unlike the genre icons, it will entertain you, but you will not remember it for a long time. [Issue#274]