User Score
8.5

Generally favorable reviews- based on 599 Ratings

User score distribution:
  1. Negative: 37 out of 599

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  1. Mar 13, 2022
    7
    First RE game that I finished. Scary of course. But it's kind of bore me because I go back and forth in the same place multiple time to solve the puzzle, and "already" know it's the main concept of RE. Kinda took forever to complete if I'm not playing it with walkthrough guidance
  2. Sep 5, 2022
    7
    It was my first experience with the Game, as I had not played the original released in 1996. I confess that I was quite positively surprised, as I played at 60fps in a quiet way, graphics much better than I expected the game to be from 1996, despite being a remaster , in addition to being fun and being able to better understand what happened in those first games that I hadn't played on theIt was my first experience with the Game, as I had not played the original released in 1996. I confess that I was quite positively surprised, as I played at 60fps in a quiet way, graphics much better than I expected the game to be from 1996, despite being a remaster , in addition to being fun and being able to better understand what happened in those first games that I hadn't played on the ps1.

    - Pros:
    - Graphics much better than I expected, smooth, at 60fps, without crashes or problems.
    - Mechanics ok
    - Variety of weapons and monsters ok.
    - Game is fun and +/- intuitive, no guide needed.
    - Difficulty and item rationing are well done.

    - Cons:
    - We have two playable characters, but the story is not complementary, but taking place in different ways, without knowing exactly what the canonical one would be.
    - Mechanics a little stuck and strange. Tank control.
    - Boring to get all the achievements, because you have to finish several times.

    I think it's really worth the game especially within the promotions.
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  3. Jan 20, 2015
    7
    It's really not up for debate that this is the best version of the original RE. Even so, it's far from perfect. Especially the backgrounds, even though they have definitely been improved a lot, are blurry at times. The character models are fine, on par with RE6. There are no performance issues, the game runs perfectly (although limited to 60 FPS, for those with higher refresh monitors).It's really not up for debate that this is the best version of the original RE. Even so, it's far from perfect. Especially the backgrounds, even though they have definitely been improved a lot, are blurry at times. The character models are fine, on par with RE6. There are no performance issues, the game runs perfectly (although limited to 60 FPS, for those with higher refresh monitors). The game is very challenging however, as you might expect. Maybe even more challenging than the original? I played the PC version back in the day, and I don't remember zombies taking 10 knife swipes as well as 5-6 bullets to kill, but I could be wrong. Still, the game is very tense, since every single zombie is worth worrying about and takes a lot of resources to kill, and the typewriters are not generously placed, which is good. The controls are also improved and you can move in relation to the camera if you wish. Overall, if you played the original and want to give it another shot after many years, the improvements make this worth buying. Even if you are a new player who is interested in the first chapter in the series, it is worth picking up, but keep in mind that this is not RE6. You will need to solve puzzles, you will need to explore, and you WILL die and have to repeat sections of the game since the last save. If you're cool with that, give it a shot. Expand
  4. Sep 23, 2017
    7
    It's really not up for debate that this is the best version of the original RE. Even so, it's far from perfect. Especially the backgrounds, even though they have definitely been improved a lot, are blurry at times. The character models are fine, on par with RE6. There are no performance issues, the game runs perfectly (although limited to 60 FPS, for those with higher refresh monitors)
  5. Feb 21, 2015
    7
    Resident Evil HD Remaster is an upcoming game based on Resident Evil and Resident Evil Remake. HD Remaster adds new control options, widescreen support, and improved high-definition graphics to the survival horror classic.
    School ERP System ERP System for School Web based School ERP System
  6. May 4, 2021
    7
    Естественно игра сильно радует глаз, по сравнению с оригиналом. Но на мой взгляд, игре не хватает той изюминки, которая есть в ремейке "0" части.
  7. Jun 4, 2020
    7
    Pretty fun and a great remaster. Undoubtedly an important classic which starts off a great series, but as a standalone title I have to say it drags on for way too long. Running and backtracking through the same rooms hundreds of times and dealing with the 10 second door animation each time you go through a door (in a game where going through doors is 90% of exploring) is a pain in the ass.Pretty fun and a great remaster. Undoubtedly an important classic which starts off a great series, but as a standalone title I have to say it drags on for way too long. Running and backtracking through the same rooms hundreds of times and dealing with the 10 second door animation each time you go through a door (in a game where going through doors is 90% of exploring) is a pain in the ass. Luckily, there's a mod called "door skip mod" which makes the game 10x more playable. Expand
  8. Feb 17, 2015
    7
    [Reminder: Resident Evil games are titled "Biohazard" in Japan, and the name was kept as such for the sake of this review.—ed.]

    After playing The Evil Within, I felt like I needed to go back and remind myself why I liked the horror game genre in the first place. As much as I liked the horror throwbacks that went into The Evil Within, I felt that there was something about the non-stop
    [Reminder: Resident Evil games are titled "Biohazard" in Japan, and the name was kept as such for the sake of this review.—ed.]

    After playing The Evil Within, I felt like I needed to go back and remind myself why I liked the horror game genre in the first place. As much as I liked the horror throwbacks that went into The Evil Within, I felt that there was something about the non-stop action that meant the game wasn't really scary. In short, I longed to get back to simpler times—when ammo was low and taking down a single zombie was a huge achievement.

    It seems that I'm not the only one who has been thinking this, as Biohazard HD Remaster has just been released. I know what you are thinking, but this isn't the same game that debuted on the original PlayStation; there are more than just cosmetic changes here. You now have the option of changing the controls so that you actually move in the direction you push the control pad, for example.

    That said, the biggest differences are cosmetic. Biohazard's visuals have been brought kicking and screaming (or should that be "biting and gnawing"?) into the new millennium. Widescreen is included for the first time, and players will soon wonder how they ever managed without it. Similarly indispensable is the scrolling screen that lets players see around corners in a more natural way.

    As well as these visual upgrades, there are also minor audio improvements as well. Most noticable is that the game includes Japanese voice acting for the first time. Should you want to, you can listen to Jill talk about zombies in Japanese, because let's be honest: it's just cooler that way.

    Also, the lore has been brought up to date. The PS2 version of Wesker's Report is featured, so you can learn a little more about the events before Biohazard via a mockumentary. In additon, you don't have to ponder why Chris and Jill took time out between zombie apolcalypses to change their wardrobe, as you can customize Chris' and Jill's outfits so they wear the clothes that appear in later editions.

    While there are lots of such improvements, there are still problems with the game itself. The graphics still clip even when running at the highest rate. Additionally, they still haven't fixed my personal pet peeve, where the female protagonist stares vacantly into space during the cutscenes. C'mon love, show some emotion!

    Some of the voice acting has been improved and some of it is still wooden as ever. I guess that acting like you are in a zombie apocalypse is really tough for actors to do, as even the latest incarnation, Revelations 2 ,seems to struggle on this point.

    So is the game worth a purchase? After all, we are now up to Biohazard 6 and the gaming world has moved on from awkwardly-placed cameras, highly-limited supplies, and running while holding your side. Or has it?

    Producer Yoshiaki Hirabayashi would argue that even now, players still long for more simple times. When they were updating the game, they realized that "the tempo and flow of the original game are an inherent part of its scary atmosphere," according to Hirabayashi. He continues, "So we have made the decision not to disrupt this tempo ... the aim of this remaster is to bring back the original experience of this title in HD."

    In short: definitely a great improvement on a nostalgic title, and probably worth the money for fans of the series, but not really anything revolutionary. (Reviewed by: Matthew Coslett, AUTOMATON Writer)
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  9. Apr 18, 2015
    7
    What can i say about this game? Nothing good or bad, i love original. This game is 80% same, but this missing 20% is very important thing. But if you never played RE before, you will like this one.
  10. Aug 20, 2020
    7
    I went into original Resident Evil Remake's remaster expecting a more modern experience, but boy oh boy was i wrong, it's a game which's design is based in 90's through and through, which goes for both better and for worse in my case. So right off the bat i just want to make it clear that i have nothing against old school feeling, challenging games like this, i appreciate their existenceI went into original Resident Evil Remake's remaster expecting a more modern experience, but boy oh boy was i wrong, it's a game which's design is based in 90's through and through, which goes for both better and for worse in my case. So right off the bat i just want to make it clear that i have nothing against old school feeling, challenging games like this, i appreciate their existence and how they go against the modern mainstreamed flow and dont hold your hand, with that said it doesnt mean i cant critique them, as i feel some of the more visible issues would be percieved as such even in 2002.

    With this remake being my first proper encounter with old school Resident Evil games, it took some getting used to the gameplay. Especially on PC with mouse and keyboard its challening to get accustomed to the controls. As the scenes shift, your brain constantly wants to readjust the controls to fit the new layout, but the game will turn your character around all the time, making up for constant confusion, which often made me run back into enemies hands on accident. One old school relic that irritated me the most was the very small item count that you can carry around. Managing items alone, by travelling back and forth around the environment, for needed items to progress, consumed a hefty part of the overall game completion time. I get the design decision behind it, i dont want infinetly deep pockets so i can carry everything around, but 2 - 4 extra item slots would've made things much more straight forward and less painful.

    The combat was rather easy to get used to despite the, for me atleast, unusual camera angle and character controls. One of the issues that popped up was when fighting crows, as they start their attacks when theyre outside of the camera's frame, so it can be hard to anticipate them and they can take your health away quickly. Same happens with other enemy types aswell as they can jump you in close quarters as the scenes shift. One more confusion was caused by aiming upwards/downawrds on enemies either to shoot them in the head or while theyre down, as it felt like a lottery if i'll finish them or not since its difficult to judge your position relative to reaching enemies weak spots, risking getting grabbed. Gunplay was suprisingly alright for what it was, as the guns had satisfying sound effects and aswell as that mechanical kick behind them.

    I had played newer Resident Evil games before this, so the key plot points already were spoiled for me, but getting the full story was still worth it and managed to suprise me at times. So if youre same as me, dont worry, you'll still enjoy the story despite only having played later titles. The narrative advancement pretty much relies on you solving puzzles and the game does no favours in helping you solving them. You need to heavily explore every nuck and cranny, to use your common sense to make out what goes where and pay close attention to your surrooundings to spot deadly traps which you may trigger.

    Visually the remaster looks pretty nice, i quite liked the art style aswell as the game's atmosphere which it enhances. The mansion especially is full of detail. Technically speaking its easy to notice the remaster's GameCube roots, the texture work isnt super crisp on some of the environment objects, but still solid enough. However a few of the scene backgrounds can be of quite clearly and noticeably lower resolution, or a result of poor compression, and stick out like a sore thumb. There werent any real issues performance wise either, apart from the odd stutter and small delay between scene changing.

    While i wasnt blown away by the game like so many gamers were back in 90's and again in 2002 upon remaster°s original release, i still acknowledge that the game is a classic. I cant honestly call it a masterpiece just to fall in line, but what i will say is that its a very good game still and one that is worth your time even in the year 2020 if youre looking for both old school gaming and Resident Evil experience.
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  11. Dec 27, 2019
    6
    A good remake of a mediocre game (by 2019 standards). Worth buying if it is on sale. However, Resident Evil games don't hold a candle to Arma 3 Ravaged, Arma 2 DayZ, or DayZ Standalone.
  12. Apr 1, 2019
    7
    An example of a good remaster. Careful attitude to the classics and the addition of small new mechanics made me go through this game even today, although in general, mechanics are objectively outdated.
  13. Jul 21, 2020
    7
    Globally and objectively - this is a very good game/remaster, with an interesting plot and atmosphere.
    But objectively I can't give it "green rating", I gave it "maximum yellow" 7 because of things that I didn't like in RE:
    1) Billion of doors: I was exhausted from that already in "RE Zero". And it pisses me off to meet it again. At some point, I spat and went to the Internet to look for
    Globally and objectively - this is a very good game/remaster, with an interesting plot and atmosphere.
    But objectively I can't give it "green rating", I gave it "maximum yellow" 7 because of things that I didn't like in RE:
    1) Billion of doors: I was exhausted from that already in "RE Zero". And it pisses me off to meet it again. At some point, I spat and went to the Internet to look for a plugin that disables the animation of these f*ng doors.
    2) Viewing angles: I admit that this is a feature of this series of games, but as I wrote in the review for "RE Zero" - I don't like this feature. It pisses me off that, having entered the room, I can stand close to the enemy, but not see him until he attacks only because "the angle has been decided". Yes, it creates a special tension of horror, but I think this is a dubious decision, because besides adding a little horror, it is creating much more annoyance and discomfort in the game-play, when you can lose not because of the difficulty of the game, but because of idiotic angle "in the wrong place at the wrong time." Especially when you try to aim the enemy and the camera jumps from place to place.
    3) There are many interesting puzzles in the game, but many of them are logically ridiculous. For example, you need to go through half of the game to find and recreate the key to open the door, which is "held by snot" and which can be knocked out with one kick. It was worth at least a more attentive approach to the design of such puzzles, for example, to draw the same door more heavy, durable, unapproachable.
    4) If you play for a guy - the inventory is small, for a girl - a little more. Yes, there is a common chest, which is already a huge plus, but you still need to run between a billion doors to find it. The problem is different: To make the zombies don't get up again and run faster, you need to carry a jar of kerosene and a lighter(- 2 cells). And all the plot items are still in the general inventory. And you walk alone, which means, unlike the last game, you have one not very big inventory, instead two from "RE Zero".
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  14. Oct 11, 2019
    7
    I enjoyed this game, though the terror games i don't like, I can't let pass this game. The better is the design of the mansion, is very easy walk the rooms and orientated. I have finish the game witch each character, but i would wait a different history for each character, but is the same history practically.
  15. Jun 23, 2021
    7
    достойный ремастер оригинала и начало всей серии, у меня не возникло вопросов кроме дома. Почему его так сложно пройти без гайдов то?
  16. Aug 11, 2023
    7
    7.5 . Resident Evil is my favorite gaming franchise but this one in particular wasn't for me
  17. Nov 7, 2021
    5
    Controversial review incoming! My experience with the RE series is not very deep. I have played RE 5 (not completed), RE 6 (Completed) and RE7 (Completed) but never any of the originals or the more recent. I have always been interested in the series so with a little nudge from one of my favourite streamers, I decided to buy the first game and start a journey on the RE series. A disclaimerControversial review incoming! My experience with the RE series is not very deep. I have played RE 5 (not completed), RE 6 (Completed) and RE7 (Completed) but never any of the originals or the more recent. I have always been interested in the series so with a little nudge from one of my favourite streamers, I decided to buy the first game and start a journey on the RE series. A disclaimer here, my opinions are my own and though they may conflict with yours, please do know that I understand why this game is so popular and loved, and if you haven't played the game yourself, I would urge you to give it a try.

    Visuals - Well its very dated xD, even the HD remake, obviously its not gonna look like the games we have today, the graphics have been made to look much more appealing but don't expect a top of the line experience in this department. However, I still think this game is gorgeous, the atmosphere as well is just so good and really captures the creepy nature of the game. I personally had no issues with the visuals and was happy just the way it was.

    Camera - You do not control any camera at all in this, the backgrounds will shift as you move and though this is not a fun killer, it is most definitely irritating at times when you are walking and the camera cuts but your controls don't correct themselves so you kinda waddle in place changing the background back and forth as you do so. This is especially irritating when you need to see what is ahead of you to defend yourself. It definitely can make the game more scary, and some of the shots of the camera are really cool, but from a gameplay perspective, I was not a big fan of this one. This brings me to the combat..

    Combat - I don't know about this one, its a survival horror so its mostly about preserving ammo and avoiding conflict but this isn't always possible and it can lead to some annoying situations, you don't get direct control of where you are shooting, you just need to point in the direction of the zombies and fire, but as mentioned above with the camera, this can be hard to do as you sometimes need to run back to turn yourself around and take a few shots before the enemy can get to you. This can also make the camera change which takes the enemy out of your sight so you have to shoot them off camera and hope you are hitting them, there is nothing fun about this, I am sorry. Don't even get me started on the dogs, just health munchers, they latch onto you and just chomp down on your itty bitty life. Again, I am completely aware the combat isn't the biggest focus here but it is sometimes mandatory to take out the enemies, and this was never fun for me.

    Puzzles - I actually enjoyed the puzzles for the most part, I thought they were quite fun and interesting to work out, though I have a bit more about to say about that below. But I am a big fan of exploration and just finding little bits of lore to learn about, and sometimes you will need to explore to find certain items to solve puzzles or obstacles. Sometimes it isn't always very clear what you are supposed to do so you may need a guide handy.

    Inventory management - I hate this so much. I have nothing against inventory management, I recently played Dead Space 2 and the game is all about that. But here it is just frustrating, going through doors has a little cutscene of the door opening which just takes time, and it slows the game down quite a bit. You get access to certain rooms with storage cupboards but they are not common enough which means a lot of backtracking. You are never always sure what you need without a guide, so it can be a lot of trial and error here.

    Story - I enjoyed the story a lot, I loved learning about the mystery of the mansion and what was going on there. The voice acting is silly for sure but if you can look passed that, you can enjoy what is being told, lots of mystery and fun to be had in figuring it all out.

    Difficulty - Time to confess, I played the first half of this game without a single guide, but then I got frustrated by the game. I understand you get quite a bit of saves you can do but the fact they are limited had my anxiety going through the roof the whole way through, dying could mean 30 minutes of catching back up which is infuriating, I have not been this angry when dying in a game for a very long time. Eventually I decided to use a walkthrough to carry me through the rest of the game and I honestly didn't feel bad about it. I may not be looked at too fondly for this but I want to be completely honest in how the game affected me to the point that I just had to use a guide. There are a lot of strategies that can be used to make the game easier and a lot of things I found in this guide I feel I never would've figured out on my own.

    Final Review - I understand this won't be a popular review but I wanted to be completely honest. This game was not my cup of tea. I most definitely will continue the series, but I am happy to move on from this one.
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  18. May 9, 2023
    7
    Barry: Oh that was too close, you were almost a Jill's sandwich :))) - 7/10
Metascore
82

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 29
  2. Negative: 0 out of 29
  1. Pelit (Finland)
    Mar 18, 2015
    91
    A nicely updated version of the horror classic. A must for horror and action fans. [Feb 2015]
  2. CD-Action
    Mar 17, 2015
    85
    One of those games that truly deserves the reputation of a cult classic. [03/2014, p.76]
  3. LEVEL (Czech Republic)
    Mar 10, 2015
    80
    19 years are 19 years, and yet Resident Evil has something to say. Not only to its fans, who were spending evenings with the game back in 1996, but also to us, who were five years old or even less at that time. [Issue#250]