User Score
7.6

Generally favorable reviews- based on 76 Ratings

User score distribution:
  1. Positive: 49 out of 76
  2. Negative: 11 out of 76

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  1. Jul 19, 2015
    6
    Yes, its a zelda inspired game. But what game nowadays, hell, what piece of art or work doesn't draw inspiration from SOMEWHERE? So, not holding that against it. Oceanhorn is a mediocre title. Not great, not awful. Game play wise it is sufficiently fun. Lack of consistency of physics makes puzzles hard to figure out sometimes. Sometimes you can push blocks, sometimes you can't.Yes, its a zelda inspired game. But what game nowadays, hell, what piece of art or work doesn't draw inspiration from SOMEWHERE? So, not holding that against it. Oceanhorn is a mediocre title. Not great, not awful. Game play wise it is sufficiently fun. Lack of consistency of physics makes puzzles hard to figure out sometimes. Sometimes you can push blocks, sometimes you can't. Sometimes you can jump down a cliff, sometimes you can't. Sometimes you can swim somewhere and barely make it before drowning, sometimes you can't. The music can be great at times. But the animations are clunky and the writing, story, and voice acting are god awful. The voice actors are amateurs at best and either they were given the wrong script or it was put in wrong because the captions often don't match the voice dialogue. And the person who wrote the dialogue and story clearly failed English. If this was a short story turned into a teacher, it would have gotten a D at best.

    Overall, this game had a lot of promise, but lacked the polish it needed before it was released. Not bad, just not very good.
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  2. Mar 26, 2015
    5
    I'll make this short. This was a pretty damn good iPad game, probably an 8 or better. This is not a great PC game nor a great port. Play this on iPad, not at 1600p on your PC.

    It is an homage to Zelda, but is empty in a lot of sense and is just not on that level.
  3. Apr 11, 2016
    5
    A 2.5D Zelda clone for the PC that isn’t quite as good as Zelda.

    You wanted more? Fine. Oceanhorn is a game about a kid who is looking for his dad. His dad took off to face off with Oceanhorn, the last of the Living Fortresses, great monsters which were left behind by an ancient civilization. Your goal is to go from island to island in search of your dad. The core gameplay is
    A 2.5D Zelda clone for the PC that isn’t quite as good as Zelda.

    You wanted more?

    Fine.

    Oceanhorn is a game about a kid who is looking for his dad. His dad took off to face off with Oceanhorn, the last of the Living Fortresses, great monsters which were left behind by an ancient civilization. Your goal is to go from island to island in search of your dad.

    The core gameplay is very familiar to Zelda fans – you have a sword and a shield. You wander around stabbing stuff. While the game has 3D graphics, it is fundamentally 2D – indeed, it is a major gameplay mechanic that you can fall down one “floor” worth of blocks, and can only go up via stairs. This is pretty much how all the dungeons are arranged, and numerous puzzles center around your inability to jump.

    This is not a sophisticated game – you walk around and slash stuff with your sword. There is no Z-targeting or anything of the sort, but the game does have a sort of auto-aim feature.

    Over the course of the game, you acquire items – bombs (for blowing stuff up), a bow and arrow (for shooting targets to trigger stuff, as well as certain enemies), a fishing rod (because what is Zelda without fishing?), boots (for jumping over one-square gaps)… really, exactly the most basic items you’d expect in a Zelda game. You also get spells – a fire spell, a spell that drops stuff on switches, an ice spell to freeze stuff which seemed unnecessary, a cure spell that I only used on the final boss, and a black hole spell that is super overpowered but useless on bosses.

    That said, the game is pretty easy, and the puzzles basic. There’s nothing here that you haven’t seen before many times.

    And that’s really the problem with the game – it is nothing new. It is just a kind of mediocre Zelda-ish game that doesn’t do anything new, just sort of treads the usual ground. The bosses are nothing impressive, the ordinary enemies are mostly boring and samey (and you find them a lot – there isn’t a whole bunch of variety, having even less variety than Zelda games), the environments didn’t feel that varied (you’re on a bunch of islands, but few of them feel unique)… really, there’s just very little here to excite you.

    It isn’t bad, and the voice acting is decent (even if the script is often not great), but there’s just little here to get excited about. You’ve probably played Zelda, and if you haven’t, this isn’t a great introduction to the genre – games like Darksiders felt like they were much more interesting new interpretations of the Zelda formula than this was. This was same old, same old, and fairly mediocre. There’s nothing great about it, and while it isn’t bad, there’s little to recommend.
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  4. May 14, 2020
    5
    This game is not new player friendly. You will find yourself running around not knowing what to do a lot. Basic actions like collecting blood stones can be frustrating if you don't know you need to attack it like a madman. Most of the puzzles are simple enough but you can easily got stuck not knowing what to bomb or trying to solve puzzles you don't have items for yet. Graphics are ok butThis game is not new player friendly. You will find yourself running around not knowing what to do a lot. Basic actions like collecting blood stones can be frustrating if you don't know you need to attack it like a madman. Most of the puzzles are simple enough but you can easily got stuck not knowing what to bomb or trying to solve puzzles you don't have items for yet. Graphics are ok but islands looks almost identical. Story is telling you need to take on Oceanhorn, but if you see all the peaceful world around you its hard to get in to it. Overall this game is playable, but i don't really want to play it. Expand
  5. Mar 16, 2021
    7
    Zelda-Like game that could not be done better. A truly new world and well thought out, but the mechanics are rubbish.
  6. Nov 26, 2020
    5
    Not lower because it is playable, relaxing and enjoyable. But otherwise I would give it a 0 because it has no depth in story. It is repetitive, predictable and boring. Character moves way too slow. Traveling across the sea is pointless and slow. Cryptic at times. It is way too easy on the battles. I defeated the final bosses very quickly because of poor design. I was just swinging myNot lower because it is playable, relaxing and enjoyable. But otherwise I would give it a 0 because it has no depth in story. It is repetitive, predictable and boring. Character moves way too slow. Traveling across the sea is pointless and slow. Cryptic at times. It is way too easy on the battles. I defeated the final bosses very quickly because of poor design. I was just swinging my sword, and they died very fast (especially the second and fourth bosses). Finally, the game is way too short. It feels like an experiment but not a finished game. Expand
Metascore
74

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. Oct 8, 2016
    78
    Visually and gameplay-wise Oceanhorn is a good Zelda clone with lots of charme, definitely worth a journey by sailing boat.
  2. Jun 8, 2015
    65
    Oceanhorn: Monster of Uncharted Seas is a clone of Zelda (especially Wind Waker) that doesn't really do anything to avoid the comparison with the Nintendo brand. If the personality is dramatically under the heels, the game still manages to offer some fun thanks to the setting, the graphics and the exploration.
  3. Jun 3, 2015
    80
    Oceanhorn: Monster of Uncharted Seas is a pleasantly surprising homage to a classic adventure series.