- Publisher: GMX Media
- Release Date: Mar 24, 2004
- Also On: iPhone/iPad
Summary:
The story begins where the plot of "Cultures 2 - The Gates of Asgard" ended. After perilous adventures our four heroes defeated the Midgard serpent and thus saved the world. A great celebration began and everyone was happy and content. But everything has to come to an end sometime, and time to say farewell came faster than our friends wanted.
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| Rating: | T |
|---|---|
| Developer: | Funatics Development GmbH, Funatics Software, Funatics |
| Genre(s): | Strategy, Real-Time, Fantasy, General, Fantasy |
| Number of Players: | 1-6 Players |
| ESRB Descriptors: | Animated Blood Mild Violence |
| Offline Modes: | Competitive Cooperative |
| Connectivity: | Local Area Network Online |
| Online Modes: | Competitive Cooperative |
| Customization: | Editing Tools |
| Cast | Credit |
|---|---|
| Lars Hammer | Music |
| Lars Hammer | Sound Design |
| Lars Hammer | Sound Design |
| Thomas Hauser | Concept |
| Thomas Hauser | Programming |
| Thomas Hauser | Programming |
| Sven Denda | Character Design & Modeling |
| Sven Denda | Character Design & Modeling |
| Ralf Angerbauer | Character Animation |
| Thomas Friedmann | Concept |
| Thomas Friedmann | Project Manager |
| Thomas Friedmann | Project Manager |
| Thorsten Knopp | Art Director |
| Thorsten Knopp | Concept/Art Director |
| Thorsten Knopp | Concept/Art Director |
| Yvonne Kneisel | Mission Design & Scripting |
| Yvonne Kneisel | Mission Design & Scripting |
| Peter Sprys | AI Programming |
| Peter Sprys | Mission Design & Scripting |
| Peter Sprys | Mission Design & Scripting |
| Stefan Wegener | Mission Design & Scripting |
| Stefan Wegener | Mission Design & Scripting |
| Frank Hoffmeister | Level Editing |
| Robert Heinrich | Programming |
| Fabian Del Priore | Music |
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