Nicolas Eymerich - The Inquisitor Book 1: The Plague Image
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  • Summary: The Inquisitor: The Plague is a 3rd person saga, based on the novels by Italian writer Valerio Evangelisti, that recalls the adventures of Nicolas Eymerich, blending religion, investigation, and occult events during Inquisition.

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The Inquisitor: The Plague - Gameplay Trailer
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  1. Jul 29, 2013
    60
    A combination of the eponymous Inquisitor’s acerbic charisma, a compelling story and ambitious production quality overcome a plague of minor gameplay issues to keep you interested in the first episode of this four-part series.
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  1. Sep 5, 2016
    5
    A point n' click medieval adventure in which you play a true bastard, a priest who is also constantly angry.

    Character design is excellent.
    A point n' click medieval adventure in which you play a true bastard, a priest who is also constantly angry.

    Character design is excellent. The over-acting is good nonetheless and quite entertaining. The journal is great. The setting, characters, story line make up for a very immersive play, to the point that I forgive the butchering of all the Spanish, French and Latin words.

    The protagonist always insists on the seriousness of the situation. He gets angry towards me as well when he doesn't want to do something. He actually refuses many possible interactions until they'll have a clearer purpose later, which shifts some of the difficulty in an interesting way and reinforces the immersion.

    Until the rubber chicken. Finding the rubber chicken is the first dent in the immersion, which is ruined later on when I discover what to do with it. I've never liked Easter eggs in games, but I truly hated that one.

    Then come the puzzles, which almost ruined the game for me: The drawer, the altars, the frigging red book, the dream... they are nothing but linear, brainless, boring sequences of pixel hunting.

    The interface is rather clunky and should be simplified, for example to avoid moving to another room when you try to examine an object. The help system is a cross that is easy to click accidentally and solves something for you without a warning; it has to go, or at least ask for confirmation. It has no tooltip by the way, so when you simply try it you're screwed and you don't even know it. On the plus side, there is an easy reading option for the optically challenged; in one of the rare games where I, for one, didn't need any.

    Despite the slightly subpar interface, I would have rated it as a good game if not for the dreadful puzzles and the bloody rubber chicken in an otherwise unusually immersive title.
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