I recieved NeuroVoider as a gift from a friend and was glad I did.
NeuroVoider is a top-down, twin-stick rogue lite shooter somewhat in theI recieved NeuroVoider as a gift from a friend and was glad I did.
NeuroVoider is a top-down, twin-stick rogue lite shooter somewhat in the vein of games like Starward Rogue and Nuclear Throne, and falls somewhere between them in terms of difficulty, admittedly much closer to Starward.
It is the future. You and up to three friends are brains in jars, all that remains of humanity in a world where killer robots spend their days partying to synth music and leaving soda cans everywhere. With the help of cryptic tutorial robot FAT.32, you will acquire a customizable cybernetic shell with a choice of three class abilities, various active and passive skills and two equipped weapons, which consist of machine guns, rockets, grenade launchers, shotguns, flamethrowers and more, with the coveted Mini Nuke likely reigning supreme.
You can play on one of three difficulties, and I have managed to complete a run on Arcade, the lowest. Also available are Rogue and Voider.
The game has a more deliberate pace then other action roguelikes overall. While combat can be fast and frenetic, it rewards the careful use of precision or high explosive weapons to clear areas ahead of your movement, a run comprises many stages, and you have a choice of three different random layouts with varying size, enemy count and loot amount for each regular stage. Enemies may drop multiple parts, and you can swap these around between levels, compare their stats against each other, upgrade them, sell them, or forge new ones. There is no limit to how many parts you can have in your inventory, and it is rewarding in the long run to choose longer levels with more enemies in order to obtain more parts.
Along with a dark yet colorful art style and excellent soundtrack, the tactical depth makes NeuroVoider one of the better rogue lites I have played.… Expand