- Publisher: EA Sports
- Release Date: Feb 22, 2005
- Also On: PlayStation 2
Summary:
Key features for MVP Baseball 2005 include the following: Own the Plate: Change your position in the box to adjust to where the pitcher is working you, or keep the defense honest with a bunt for a hit. Precision Pitching: Paint the corners or send a message with the new Precision Pitch Meter, or catch runners napping with unparalleled pickoff control. Enhanced Big Play Control: Make an underhand toss to the pitcher as he sprints to cover first, slide around a tag at home, and make user-controlled stretches and dives. While leading off base, exercise your reflexes by beating pickoff throws with the all-new manual leadoff control. Control every aspect of your organization in all-new Owner Mode. Create your line-up based on player progression during Spring Training, or help build player attributes by competing in a variety of mini-games. All-New Create Ballpark: In Owner Mode, build a pitcher’s paradise or a hitter’s dream. Will you spend your earnings to upgrade your ballpark or to sign that key free agent who could bring you a championship? Expanded Minor Leagues: Advanced Single A squads and additional stadiums have been added to round out the list of teams available in the minor league system. [Electronic Arts]
Buy Now
| Rating: | E |
|---|---|
| Developer: | EA Sports |
| Genre(s): | Sports, Traditional, Team, Baseball, Sim, Sim |
| Number of Players: | 1-2 Players |
| License: | Major League Sport |
| Offline Modes: | Competitive |
| Online Modes: | Competitive |
| Number of Online Players: | 2 Players Online |
| Cast | Credit |
|---|---|
| Alan Blouin | Art Director |
| Dee Jay Randall | Lead Programmers |
| Brent Nielsen | Producer |
| Julian Walshaw-Vaughan | Lead Programmers |
| Tim Roy | Technical Director |
| Amir Sharif | Lead Programmers |
| Sam Sheth | Lead Programmers |
| Daryl Smith | Art Production Manager |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.