User Score
7.3

Mixed or average reviews- based on 188 Ratings

User score distribution:
  1. Negative: 21 out of 188

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  1. Apr 30, 2023
    6
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  2. Apr 23, 2023
    8
    Objectively - 7. Subjectively - 8.
    This is a cute pixel art "rough-like" game about going to the dungeons, searching for various artifacts and other garbage in order to sell it all in your shop to the villagers. When I first tried this game, it was very enticing with this idea of ​​combining a trading simulator with travels and battles in dungeons. It was a breath of fresh air in my
    Objectively - 7. Subjectively - 8.
    This is a cute pixel art "rough-like" game about going to the dungeons, searching for various artifacts and other garbage in order to sell it all in your shop to the villagers. When I first tried this game, it was very enticing with this idea of ​​combining a trading simulator with travels and battles in dungeons. It was a breath of fresh air in my gaming experience. And there is also very pleasant and suitable music in each location.
    What a pity that in all elements of this game, the creators did not reach a higher quality. The game starts to get boring after a couple of dungeons. It's interesting, the combats and enemies are interesting, but if you have to keep gamers coming back to the same action/play-through, the game has to give some MORE variety, otherwise it will tire even a big fan of this game like me. However, it's not expensive, so it would be very unfair not to say that it is simply a "must buy" to try it yourself.
    DLC: In itself, it is good and interesting. Plus, it adds some new features to the shop and crafting.
    Everything would be great, except for one thing: to-o-o-o lo-o-o-o-o-ng needed to find crafting materials in order to normally go to the end and beat the last boss. No, you can, of course, "end the Dark Souls on bananas", but in most cases and for ordinary players, you need to return, look for and collect the necessary loot many-many times. It is overstretched. 7 out of 10.
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  3. Apr 2, 2023
    8
    I liked the looping gameplay. Owning and managing a store was an amazing experience. Dungeon and combat system was easy to grasp. Definetly recommend.
  4. Dec 8, 2022
    5
    Bu rouge-like türü çok gereksiz. Tekrar tekrar aynı şeyleri yapmak çok sıkıcı.
  5. Jun 19, 2022
    5
    Moonlighter could be a fantastic game if they worked much more on core game loop.
    I liked this game at first few hours. Being a merchant and searching goods in dungeons for money looked very attractive at first. But after couple hours later, it started to be boring. Go dungeons and look for goods, come to town and wait for the customers, after upgrading your tools, advance more in
    Moonlighter could be a fantastic game if they worked much more on core game loop.
    I liked this game at first few hours. Being a merchant and searching goods in dungeons for money looked very attractive at first. But after couple hours later, it started to be boring. Go dungeons and look for goods, come to town and wait for the customers, after upgrading your tools, advance more in dungeons until you be able to kill big boss. This idea may seem fine at first, but it gets more boring with every loop.
    And;
    combat mechanics are not enjoyable, They just classic 2d combat mechanics.
    Progression is not good enough. you can upgrade your weapon and shop, and they're really necessary but it changes only stats. You gain more coin and hp but you don't gain any notable new mechanics, and this decrease player's motivation.
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  6. Mar 7, 2022
    6
    6/10. Overall felt relatively fun but overly repetitive, nothing special or particularly notable about it.
  7. Feb 7, 2022
    6
    As many here have said already this is a decent game. I was super engaged for the first, say, 40% of it. However the fact that there really isn't much nuance to the store or dungeon crawling aspects of the game it gets old REALLY fast. This could have been great with some stardew valley style character dynamics (which it's really begging for due to the fact it looks almost exactly likeAs many here have said already this is a decent game. I was super engaged for the first, say, 40% of it. However the fact that there really isn't much nuance to the store or dungeon crawling aspects of the game it gets old REALLY fast. This could have been great with some stardew valley style character dynamics (which it's really begging for due to the fact it looks almost exactly like it), or deeper "Shopkeep simulator" mechanics. As is once you've played it for a few hours you've pretty much seen it all. Expand
  8. Jul 20, 2021
    7
    Fun, cute, casual.
    A major minus is that it lacks a real story line, and all is a little bit too repetitive. If we think of it as a casual game that you play without any burden and moderate effort, then the world in it is a bit too small and there isn't really much to explore and interact with.
  9. Jul 19, 2021
    6
    Why the **** is everything so repetitive ?
    This had so much potential, this is so original, I loved it ! However there is ABSOLUTLY no difference in the gameplay during the WHOLE GAME.
    Terribly disappointing.
  10. Jun 6, 2021
    9
    This is a very high quality and unique game. By combining a roguelike and a sales simulator, we got a great flow. The game will not tire you for long hours and will make you descend into the dungeon again and again. Let's spice it all up with great music and a nice picture and you will get a wonderful indie game.
  11. Apr 20, 2021
    0
    I think it is a great game to play in free time or to de-stress, the only bad thing that I would see is its story that I feel that it lacks a little
  12. Apr 13, 2021
    6
    un jeu au concept (vendeur d'item) très intéressant, mais le gameplay y est malheureusement mal exploités et le concept du jeu montre très vite ces limites après quelques heures dommage...
  13. Feb 15, 2021
    9
    In a formerly busy town, Will has a family store. But in Will's soul is heroism, not merchantness. Here you manage Will, trying to solve the mysteries in the Dungeons, trying to sell the things you loot from creatures or chests at a reasonable price. The game doesn't tell you the price of something. You make a guess by looking at the book, if you increase or decrease it according toIn a formerly busy town, Will has a family store. But in Will's soul is heroism, not merchantness. Here you manage Will, trying to solve the mysteries in the Dungeons, trying to sell the things you loot from creatures or chests at a reasonable price. The game doesn't tell you the price of something. You make a guess by looking at the book, if you increase or decrease it according to whether the customers like it or not. The game graphics are not bad and the animations are EXCELLENT. His Combat and Dungeons are like the Binding of Isaac games. Just more advanced. So it is a very good game considering its size and price. It just doesn't have much continuity. It can repeat after 10 hours or so. Maybe. Expand
  14. Feb 8, 2021
    6
    The concept for this game is pretty good. But the game not giving us a goal to play and finish the game. You are just doing the same things over and over again.
  15. Jan 23, 2021
    6
    Good game! Fresh look, cool mechanics, and nice music. But in the end, it doesn't work because the grind spoils everything. It gets boring very quickly.
  16. Jan 19, 2021
    0
    This game is just a worse version of 'Recettear', a MUCH better game that was released back in 2010. Both are dungeon-crawling/shop management games, but 'Recettear' did it MUCH better.
  17. Jan 2, 2021
    7
    A game with a very interesting proposal, really innovative in the sense that you have your own store. However, the story is more of a background than something really important. After the third dungeon, all you wanna do is finish the game as quickly as possible, at least for me, from that point on, selling items in the store had become very boring and repetitive.
    It took me 11h30m to
    A game with a very interesting proposal, really innovative in the sense that you have your own store. However, the story is more of a background than something really important. After the third dungeon, all you wanna do is finish the game as quickly as possible, at least for me, from that point on, selling items in the store had become very boring and repetitive.
    It took me 11h30m to finish the game, and although I really like grind games in this style, I already think that's too much for a game like this, and the only reason I gave 7 for this game was due to the great experience I had in the first 7 hours of gameplay.

    Um jogo com uma proposta bastante interessante, realmente inovador no sentido de você ter sua própria loja. Porém a história é mais um background do que algo realmente importante. Depois da terceira dungeon, tudo o que você quer fazer é zerar o jogo o mais rápido possível, pois, pelo menos para mim, a partir desse ponto, vender itens na loja tinha se tornado algo muito chato e repetitivo.
    Demorei 11h30m para zerar o jogo, e, apesar de eu realmente gostar de grind games nesse estilo, eu ja acho demais para um jogo assim, e o unico motivo de eu ter dado 7 para esse jogo foi pela ótima experiência que tive nas primeiras 7 horas de gameplay.
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  18. Nov 7, 2020
    6
    Gameplay is good, but repetitive. Nothing like evolution here. Graphic is even better, the pixels art is so simple but beautiful. Not to mention about smooth animation of each character, i think this game should be a standard of pixel graphic. The story???its bad, it is bad. It may interest you in beginning of the game but the middle game and end game, this game will bore you pretty soon.Gameplay is good, but repetitive. Nothing like evolution here. Graphic is even better, the pixels art is so simple but beautiful. Not to mention about smooth animation of each character, i think this game should be a standard of pixel graphic. The story???its bad, it is bad. It may interest you in beginning of the game but the middle game and end game, this game will bore you pretty soon. No new character in dungeon and no interaction at all. U can talk to each npc once but they will say the same thing. I did not discuss about stupid mechanics like days and unbalanced. This game is so unbalanced that you will find it difficult in beginning of the game, but easier when u play more. 6/10 good for people who tired about AAA games like COD, GTA but bad for people looking for a game with deep world filled with interaction like Stardew Valley Expand
  19. Oct 11, 2020
    9
    I Really enjoy about playing this game, the sounds the graphic. Excellent!
    No pressure to enter the dungeon, happy to see when it's morning.
  20. Aug 20, 2020
    9
    Does what it says on the tin- fun roguelike with adventure and shop management. Lightweight, easy to learn.
    Graphics and characterizations are fun and captivating. And the soundtrack is very fitting!

    Many reviews here knock on the repetitive and looping nature of the game... that's literally what it's supposed to be: procedural generation of dungeons. That's what roguelikes are.
  21. Aug 13, 2020
    7
    Moonlighter is a little bit Action RPG, a little bit Rogue-like, and a small bit Shop/Town Management in a combination that works delightfully, yet sometimes frustratingly, well. The game centers around Will, a young shopkeeper fascinated by the Dungeon and its Gates. Each of the Dungeon’s four Gates brings an adventurer into a randomized labyrinth filled with all sorts of valuable itemsMoonlighter is a little bit Action RPG, a little bit Rogue-like, and a small bit Shop/Town Management in a combination that works delightfully, yet sometimes frustratingly, well. The game centers around Will, a young shopkeeper fascinated by the Dungeon and its Gates. Each of the Dungeon’s four Gates brings an adventurer into a randomized labyrinth filled with all sorts of valuable items and deadly enemies. The mysterious 5th Gate has yet to be unlocked.

    Moonlighter takes place during day and night cycles. During the day, Will sells the goods he finds in the Dungeon at night. Certain items will be in more demand than others, and prices in which customers are willing to pay for those items always fluctuates. As Will’s profits grow, so can his shop and the surrounding town. A blacksmith, alchemist, and other shops can be purchased to supply Will’s daring expeditions into the Dungeon come dark.

    At night Will takes to the mysterious Dungeon trying to find items to sell, as well as materials to craft and enchant his equipment. Each time he enters the Dungeon, it’s different, and each of the four Gates will eventually yield keys to open the 5th Gate, which Will’s father died trying to research. These dungeon stages are severe, and Will will die many, many times while working his way up the power/skill ladder. Sometimes it can be a bit frustrating when you first start, but after a bit of a grind, things fall into place and become a bit smoother.

    Moonlighter’s fast action gameplay combined with its sim-style day cycles, amazingly detailed pixel art, and excellent soundtrack make it a game that’s not to miss. There’s a little something for everyone here, though the difficulty curve is a bit sharp to begin. It’s available on Steam, Humble Bundle, GOG, the XBox One, PS4, and Switch, so if you’ve got a modern way to game, you can get the game.
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  22. Jul 21, 2020
    5
    At first, it's cool to sell the products on the shop, however, after the second dungeon it gets repetitive as heck.

    -Enter the dungeon and exit 6/7 times -Upgrade gear -Sell items -Enter back again to the dungeon and go directly to the last floor -Exit the dungeon with the second artifact -Get potions -Get back to the dungeon and just go directly to the boss -Battle the boss
    At first, it's cool to sell the products on the shop, however, after the second dungeon it gets repetitive as heck.

    -Enter the dungeon and exit 6/7 times
    -Upgrade gear
    -Sell items
    -Enter back again to the dungeon and go directly to the last floor
    -Exit the dungeon with the second artifact
    -Get potions
    -Get back to the dungeon and just go directly to the boss
    -Battle the boss spamming the attack bottom and using potions, don't even need to move...

    Congratulations, you have beaten the dungeon, go to the next one and do the exact same...

    Visually it's pretty and music is nice... but that's it.
    NPCs don't matter
    And the story is... crap...

    Al principio vender objetos en la tienda mola, sin embargo, tras la segunda mazmorra se vuelve repetitivo de narices...

    -Entra y sal de la mazmorra 6/7 veces
    -Mejora el equipamiento
    -Vende objetos
    -Entra de nuevo en la mazmorra y ve al último piso directamente
    -Sal de la mazmorra con el segundo artefacto
    -Obtén pociones
    -Vuelve a la mazmorra y ve directamente al boss
    -Combate al boss spameando el botón de ataque, y tanquéatelo tirándote pociones, siquiera tienes que moverte

    Enhorabuena, te has pasado la mazmorra.... Ve a la siguiente y haz exactamente lo mismo...

    Visualmente y la música están bien, pero ya está.
    NPCs no importan
    Y la historia... es mierda...
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  23. Jun 22, 2020
    4
    Extremely bland.
    Unremarkable pixel art.
    Sluggish combat animations. Bosses are a letdown. Inventory space is the worst thing ever and you cant upgrade your bag. Literaly two characters, you and an old guy you immediately forget about. Shopkeeper concept interesting but done in the most generic way possible. Guessing prices is fun for all of 5 minutes then you just go look **** up
    Extremely bland.
    Unremarkable pixel art.
    Sluggish combat animations.
    Bosses are a letdown.
    Inventory space is the worst thing ever and you cant upgrade your bag.
    Literaly two characters, you and an old guy you immediately forget about.
    Shopkeeper concept interesting but done in the most generic way possible.
    Guessing prices is fun for all of 5 minutes then you just go look **** up on the wiki.
    Nothing in this game is worth the hassle.
    Hard pass.
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  24. Jun 6, 2020
    5
    Got pretty bored after I finished first dungeon. It's just grindy and boring. I liked Binding of Isaac much more in terms of dungeons
  25. May 24, 2020
    10
    Un juego maravilloso, la banda sonora es perfecta, una jugabilidad impecable, con ganas de ampliar todo y seguir por las mazmorras, un juego que si te gustan las mazmorras, poder esquivar etc es perfecto
  26. May 20, 2020
    4
    The concept of managing your merchant store is an awesome idea on paper, although I can't suggest this game. You start your journey running and selling items found in dungeons. The procedural dungeons began repetitive, really fast, but it didn’t bother me. The graphics are pleasant, the combat is captivating, and the gameplay is impressive. However, I did have many issues with my versionThe concept of managing your merchant store is an awesome idea on paper, although I can't suggest this game. You start your journey running and selling items found in dungeons. The procedural dungeons began repetitive, really fast, but it didn’t bother me. The graphics are pleasant, the combat is captivating, and the gameplay is impressive. However, I did have many issues with my version on the Nintendo Switch. The game has been released for some time now, no update has patched those issues, and this kind of problem is not acceptable. Infinite loading times, black screens and few glitches are still there and reported by users for a long time, and nothing was done. After multiple forced close session because it crashed, the game has become unplayable. I really tried my best to enjoy it, but after many hours I abandoned the game. If you still want to brought it, wait for a significant deal. Expand
  27. May 13, 2020
    6
    A nice little rogue game, that I would describe as a mix of Spelunky, Rogue Legacy and Zelda.

    A scavenger at night and a merchant by day, the game is not an an RPG, but more of an action adventure with combined with a mini shop game. You kind of scavenge certain dungeons (within a limited time frame) to get parts = money and in effect upgrade either your armour, weapons, magic or your
    A nice little rogue game, that I would describe as a mix of Spelunky, Rogue Legacy and Zelda.

    A scavenger at night and a merchant by day, the game is not an an RPG, but more of an action adventure with combined with a mini shop game.
    You kind of scavenge certain dungeons (within a limited time frame) to get parts = money and in effect upgrade either your armour, weapons, magic or your own shop.
    The combat seems a bit difficult at first but it's very fair. Every time you enter a dungeon it's maze-like architecture is randomly generated. But there are still rules, which you can uncover by taking hints of other scavengers who didn't make it. There's a ticking clock element in form of a dungeon guardian who is starting to pursue you after you spent too much time in the dungeon. It gives the scavenging a sense of urgency. Honorable mention: nice pixel art and some neat animations. The music is nice too.

    Unfortunately it's a bit short, the village is way too small and therefore the game lacks a bit of scope. The shop system adds some additional hours, but overall it's a pretty short affair.
    I would recommend it if it's on sale.
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  28. Apr 9, 2020
    8
    The gaming mechanics, crisp sounds, and excellent premise could not be better. The story is lacking partially and the grind is a definite aspect of this game, but worth it most of the time.
  29. Dec 31, 2019
    5
    I decided to give this a go after loving Recettear - an aggressively Japanese game with almost an identical theme (on paper) made a decade ago - and had high expectations going in, due to a beautiful art style and a great core mechanic (again, on paper.)

    So you can imagine my disappointment when I discovered that this game is pretty much the polar opposite of Recettear in that it has
    I decided to give this a go after loving Recettear - an aggressively Japanese game with almost an identical theme (on paper) made a decade ago - and had high expectations going in, due to a beautiful art style and a great core mechanic (again, on paper.)

    So you can imagine my disappointment when I discovered that this game is pretty much the polar opposite of Recettear in that it has good dungeon crawling content (good, not great - Binding of Isaac this is not) combined with an absolutely god-awful afterthought of item shop management.

    It is boring. Horribly boring. It feels like the devs made the game with every new mechanic added being very deliberate and careful not to break another, so no risks whatsoever were taken with the economy of the game. You snowball rapidly and the game becomes trivial and repetitive about an hour in. You have to effectively guess the rough value of each item you collect from the dungeon to sell, but once you know then that's that. Every item you place on the shop floor sells as long as reasonably priced, unlike in Recettear where you were constantly looking for that one last sale to repay the loan.

    That's another thing - there's no 'ticking clock' failure state, and it BADLY needs one. Instead, everything just nudges along at a pedestrian pace and the only enjoyment you get is from the dungeons. But as said, 'enjoyment' only to an extent - so much so that I stop playing and go back to Enter The Gungeon or Isaac just to get a real fix.

    It's such a massive missed opportunity. It's not bad as such; it's just bland, and impossible to recommend.
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  30. Dec 29, 2019
    10
    I absolutely love this game! I am a fan of Grindy games. This game does it for me. The combat loop, random drops based on certain enemies/dungeons, equipment upgrade system are all superb imo. I would say it is similar to WARFRAME. There are secrets to discover in the dungeons and the story is drip fed to the player at a slow pace, enough to make it exciting to learn something new. I alsoI absolutely love this game! I am a fan of Grindy games. This game does it for me. The combat loop, random drops based on certain enemies/dungeons, equipment upgrade system are all superb imo. I would say it is similar to WARFRAME. There are secrets to discover in the dungeons and the story is drip fed to the player at a slow pace, enough to make it exciting to learn something new. I also love the music! It is terrific. I believe there is some DLC that has been put out and I am considering purchasing it to continue the laid back and addicting gameplay. Expand
Metascore
74

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 24
  2. Negative: 1 out of 24
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    40
    On a paper sympathetic, but tedious in practice. The game is an unamusing attempt to recreate Recettear. The functional foundation would need a more exciting environment and more entertaining action. [Issue#287]
  2. CD-Action
    Sep 27, 2018
    75
    The ending turned out to be a huge disappointment but I will not let the last fifteen minutes or so overshadow my generally good impression. Over 20 hours that led to it were engaging, the pixel art is cute and the music is even better. [08/2018, p.70]
  3. Jul 18, 2018
    90
    Day is your lady, night is your mistress, young shopkeeper. For what you seek in the depths of randomly generated dungeons will reward you dearly, if you decide to keep the lights of the family business on. Who knows, maybe someday you may even enter the mythical fifth door of the dungeon creepiest of them all. Hah, who am I kidding, you can never do that... If you don't buy the game, so buy it.