User Score
7.3

Mixed or average reviews- based on 188 Ratings

User score distribution:
  1. Negative: 21 out of 188

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  1. Dec 2, 2018
    9
    Moonlighter transforma uma atividade monótona em um gameplay inovador. Seu conceito é único, e trata de superação em seus mais variados sentidos. Seus erros, como a falta de equilíbrio em chefões, são muito pequenos e quase passam despercebidos. É uma aventura carismática que você tem que experimentar.
  2. Jun 7, 2018
    9
    Excellent game, great for people who don't have a lot of time on their hands. Nice and simple with retro pixel graphics but has a colorful and vibrant atmosphere. I see a lot of people disliking this game because there is no "end goal" but in my opinion not every game needs one. Very nostalgic and peaceful, reminds me of Stardew Valley combined with Pokemon.
  3. Jun 5, 2018
    8
    Just game very fun at the beginning but when u closely reach to the end you just feel empty, dont have much thing to do
  4. May 31, 2018
    10
    its fantastic, fun, and awesome game ! just luv it, highly recommend to play, spent all night in it
  5. May 30, 2018
    10
    just awesome ! amazing game , innovative mixture of genres, and great fun to play !
  6. May 30, 2018
    10
    Funny and cute game. Done well in details. Works unusually smoothly. Nice FX. Good job devs !
  7. May 29, 2018
    8
    Moonlighter
    A Zelda Shoppe Keep
    Moonlighter is a Zelda dungeon crawler meets store management game where you play as Will, You’re a shopkeeper by day, dungeon crawler by night. At first I thought this game was ridiculously unfair and needlessly difficult… you go into these dungeons your attack these monsters that drop items, and your goal is to make it back to your shop with as much
    Moonlighter
    A Zelda Shoppe Keep
    Moonlighter is a Zelda dungeon crawler meets store management game where you play as Will,
    You’re a shopkeeper by day, dungeon crawler by night.
    At first I thought this game was ridiculously unfair and needlessly difficult…
    you go into these dungeons your attack these monsters that drop items, and your goal is to make it back to your shop with as much as you can…
    but enemies were going crazy damage, dying would start me back to the beginning of the dungeon and I would drop everything I had…
    worse every time the dungeon was now different, its random every time..
    I was ready to tear this game apart…
    and then I got it.
    I understood the game and that’s when it got its hooks in me.
    The overall objective of the game is to clear its 4 dungeons and unlock the 5th and final gate…
    make it through 4 doors and then take town its boss for a key, doing so would will unlock the next dungeon.
    but you’re not going to do it on pure skill alone. you need better weapons. you need better gear…
    and you need to save the materials and money for this gear
    this is where the hood of the game comes into play.
    you aren’t going to just go in and clear a dungeon…
    There is a hood of explore the dungeon. get as many materials as you can without pushing it… or risk losing it all. once you’re satisfied with the gear you’ve collected you then use your pendant to teleport back which does cost cash.
    to earn this money you sell the items in your shop.
    which is another almost as addictive aspect of this game.
    you aren’t going up to a merchant and selling what you don’t need..
    you are the merchant..
    you put your items on display and town people will come in to look at what you have..
    they will react to your prices and you adjust the prices up and down accordingly…
    and then there’s an added layer of strategy of what to do with this newly acquired cash..
    dump it into your shop so you earn more for the items sold.. bring in new moonlighters so you can purchase weapons potions and items…
    invest in your bed so you can enter a dungeon with an extra layer of protection.
    all of this so you’ll be able to go deeper into a dungeon each time.
    gathering the materials needed to craft one of several weapons types as you’re able to carry tow at a time. I personally chose to go with a two-handed sword and an elemental bow.
    but before I put my effort into the weapons I put my effort into crafting the best armor I could with the materials found in my current dungeon…
    there’s also strategy in how you arrange the items in your bags, as some items found in chests that are unlocked after clearing a room can be cursed positively or negatively
    breaking other items when you return to town, or needing to be placed in a certain position in your bag…
    this keeps the dungeon crawling and item management addictive..
    it stops the game from feeling like a stale resource gathering game…
    you’ll also be able to summon a portal for an insane amount of cash that will take you back to town and let you teleport back into the same dungeon and room you left off in. as no matter how deep you get. if you die or leave and don’t use this portal, you start at the beginning of a random portal…
    getting to the 4th room is no easy feat, though there are rejuvenating pools to give you some health to help you along your way.
    I would save these portals for the room right before the boss, go back to town buy some potions go in once I have all of the beast armor and weapons possible at that point and clean house…
    its did start to feel a bit repetitive to me in the 4th dungeons but ultimately I’m surprised how addictive this game ended up being, taking me around 15 hours to clear…
    and I was hooked the entire time..
    I hated moonlighter at the beginning, but I slowly fell in love.
    I give Moonlighter
    an 8/10
    Expand
  8. Jan 4, 2019
    10
    Moonlighter is a really fun dungeon crawl with a store element to it. It's a lot more engaging than looting and selling everything to a merchant at a fixed price.

    They also keep updating which is awesome.
  9. Jul 2, 2019
    8
    Moonlighter se destaca por su capacidad de exploración y la propuesta de estar del otro lado del mostrador en un videojuego. Parece un juego corto, pero tiene muchas capas de dificultad y exploración que lo hacen durar una buena cantidad de horas, así como tener mucha rejugabilidad.

    Falla tal vez en el combate, al ser muy básico muchas veces Will da golpes al aire (mientras le sacan
    Moonlighter se destaca por su capacidad de exploración y la propuesta de estar del otro lado del mostrador en un videojuego. Parece un juego corto, pero tiene muchas capas de dificultad y exploración que lo hacen durar una buena cantidad de horas, así como tener mucha rejugabilidad.

    Falla tal vez en el combate, al ser muy básico muchas veces Will da golpes al aire (mientras le sacan vida). También sucede que el campo de acción se vuelve algo chico e incómodo al momento de la pelea. Esto se nota al querer saltar o esquivar.
    Expand
  10. Jun 5, 2019
    9
    An overall very fun game with interesting elements such as risk and reward and knowing when to stop yourself. As you journey through the continuous dungeons searching for items to sell in your shop you begin to feel restless because you want to explore the entire dungeon. This continuous exploration is made even more interesting by the unique game play element of random dungeons. EveryAn overall very fun game with interesting elements such as risk and reward and knowing when to stop yourself. As you journey through the continuous dungeons searching for items to sell in your shop you begin to feel restless because you want to explore the entire dungeon. This continuous exploration is made even more interesting by the unique game play element of random dungeons. Every time you re-spawn you dungeon has the same enemies and theme but in a different layout with different rooms. It makes the game play even more interesting. The shop keeping element to the game is solid with dynamic pricing. You can also upgrade you shop to make it larger and add unique elements to help sell your items. Overall my only complaint for this game on PC, is the necessity for a controller for comfortable game play. Expand
  11. Apr 23, 2023
    8
    Objectively - 7. Subjectively - 8.
    This is a cute pixel art "rough-like" game about going to the dungeons, searching for various artifacts and other garbage in order to sell it all in your shop to the villagers. When I first tried this game, it was very enticing with this idea of ​​combining a trading simulator with travels and battles in dungeons. It was a breath of fresh air in my
    Objectively - 7. Subjectively - 8.
    This is a cute pixel art "rough-like" game about going to the dungeons, searching for various artifacts and other garbage in order to sell it all in your shop to the villagers. When I first tried this game, it was very enticing with this idea of ​​combining a trading simulator with travels and battles in dungeons. It was a breath of fresh air in my gaming experience. And there is also very pleasant and suitable music in each location.
    What a pity that in all elements of this game, the creators did not reach a higher quality. The game starts to get boring after a couple of dungeons. It's interesting, the combats and enemies are interesting, but if you have to keep gamers coming back to the same action/play-through, the game has to give some MORE variety, otherwise it will tire even a big fan of this game like me. However, it's not expensive, so it would be very unfair not to say that it is simply a "must buy" to try it yourself.
    DLC: In itself, it is good and interesting. Plus, it adds some new features to the shop and crafting.
    Everything would be great, except for one thing: to-o-o-o lo-o-o-o-o-ng needed to find crafting materials in order to normally go to the end and beat the last boss. No, you can, of course, "end the Dark Souls on bananas", but in most cases and for ordinary players, you need to return, look for and collect the necessary loot many-many times. It is overstretched. 7 out of 10.
    Expand
  12. Apr 9, 2020
    8
    The gaming mechanics, crisp sounds, and excellent premise could not be better. The story is lacking partially and the grind is a definite aspect of this game, but worth it most of the time.
  13. Dec 29, 2019
    10
    I absolutely love this game! I am a fan of Grindy games. This game does it for me. The combat loop, random drops based on certain enemies/dungeons, equipment upgrade system are all superb imo. I would say it is similar to WARFRAME. There are secrets to discover in the dungeons and the story is drip fed to the player at a slow pace, enough to make it exciting to learn something new. I alsoI absolutely love this game! I am a fan of Grindy games. This game does it for me. The combat loop, random drops based on certain enemies/dungeons, equipment upgrade system are all superb imo. I would say it is similar to WARFRAME. There are secrets to discover in the dungeons and the story is drip fed to the player at a slow pace, enough to make it exciting to learn something new. I also love the music! It is terrific. I believe there is some DLC that has been put out and I am considering purchasing it to continue the laid back and addicting gameplay. Expand
  14. Dec 7, 2019
    10
    Beautiful indie title, had fun until the very end. Worth every cent! There aren´t many new mechanics introduced throughout the game but since its not that many hours I don´t mind.
  15. May 24, 2020
    10
    Un juego maravilloso, la banda sonora es perfecta, una jugabilidad impecable, con ganas de ampliar todo y seguir por las mazmorras, un juego que si te gustan las mazmorras, poder esquivar etc es perfecto
  16. Feb 15, 2021
    9
    In a formerly busy town, Will has a family store. But in Will's soul is heroism, not merchantness. Here you manage Will, trying to solve the mysteries in the Dungeons, trying to sell the things you loot from creatures or chests at a reasonable price. The game doesn't tell you the price of something. You make a guess by looking at the book, if you increase or decrease it according toIn a formerly busy town, Will has a family store. But in Will's soul is heroism, not merchantness. Here you manage Will, trying to solve the mysteries in the Dungeons, trying to sell the things you loot from creatures or chests at a reasonable price. The game doesn't tell you the price of something. You make a guess by looking at the book, if you increase or decrease it according to whether the customers like it or not. The game graphics are not bad and the animations are EXCELLENT. His Combat and Dungeons are like the Binding of Isaac games. Just more advanced. So it is a very good game considering its size and price. It just doesn't have much continuity. It can repeat after 10 hours or so. Maybe. Expand
  17. Aug 20, 2020
    9
    Does what it says on the tin- fun roguelike with adventure and shop management. Lightweight, easy to learn.
    Graphics and characterizations are fun and captivating. And the soundtrack is very fitting!

    Many reviews here knock on the repetitive and looping nature of the game... that's literally what it's supposed to be: procedural generation of dungeons. That's what roguelikes are.
  18. Oct 11, 2020
    9
    I Really enjoy about playing this game, the sounds the graphic. Excellent!
    No pressure to enter the dungeon, happy to see when it's morning.
  19. Apr 2, 2023
    8
    I liked the looping gameplay. Owning and managing a store was an amazing experience. Dungeon and combat system was easy to grasp. Definetly recommend.
  20. Jun 6, 2021
    9
    This is a very high quality and unique game. By combining a roguelike and a sales simulator, we got a great flow. The game will not tire you for long hours and will make you descend into the dungeon again and again. Let's spice it all up with great music and a nice picture and you will get a wonderful indie game.
Metascore
74

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 24
  2. Negative: 1 out of 24
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    40
    On a paper sympathetic, but tedious in practice. The game is an unamusing attempt to recreate Recettear. The functional foundation would need a more exciting environment and more entertaining action. [Issue#287]
  2. CD-Action
    Sep 27, 2018
    75
    The ending turned out to be a huge disappointment but I will not let the last fifteen minutes or so overshadow my generally good impression. Over 20 hours that led to it were engaging, the pixel art is cute and the music is even better. [08/2018, p.70]
  3. Jul 18, 2018
    90
    Day is your lady, night is your mistress, young shopkeeper. For what you seek in the depths of randomly generated dungeons will reward you dearly, if you decide to keep the lights of the family business on. Who knows, maybe someday you may even enter the mythical fifth door of the dungeon creepiest of them all. Hah, who am I kidding, you can never do that... If you don't buy the game, so buy it.