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5.5

Mixed or average reviews- based on 840 Ratings

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  1. Jun 8, 2016
    9
    I'm an enthusiastic lover of the first Mirror's Edge game and this did not disappoint me. The problem with all of the other negative reviews is that they didn't have their expectations set right. I'm not saying they shouldn't've expected it to be good, they were just expecting it to be more of the first game. This is not a continuation of Mirror's Edge 1, this is a separate game withI'm an enthusiastic lover of the first Mirror's Edge game and this did not disappoint me. The problem with all of the other negative reviews is that they didn't have their expectations set right. I'm not saying they shouldn't've expected it to be good, they were just expecting it to be more of the first game. This is not a continuation of Mirror's Edge 1, this is a separate game with different mechanics and a different story. The story may be cheesy, but it's not terrible.

    The extremely light RPG elements helped ease new players into the game by not throwing too much at them at once. Other reviews complain that you don't unlock moves until you grind for them. That's not what it is at all. The game gives you the right amount of experience points at the right pace so that you unlock the moves when you need to (and you can get them all pretty early in the game). The game doesn't ever give you obstacles that you can't get passed without a certain move until after you've already unlocked that move (assuming you unlock things in a reasonable order and don't spend all of your points into combat right at the start).

    The graphics are great and the game was well optimized. I can this game at 1080p with a graphics card that was listed as below the minimum required (a Radeon HD 7870) and, with the right graphics settings, I could get a pretty consistent 60 FPS with the game still looking really good. It has a minimalistic art style, so it doesn't take much to make it look great.

    The combat isn't too great at first, but once you start unlocking some of the upgrades, it gets really satisfying and I actually usually enjoyed getting into fight sequences.

    The sound design is fantastic. The sound effects are super immersive and the music by Solar Fields is fantastic, as usual.

    A lot of other reviews complain about having to constantly backtrack, but if you're not stupid, you don't if you don't want to. I found the free running quite entertaining so I would often backtrack just for fun, but the game has a fast travel system that works really well and will keep you from having to constantly run in the same areas.

    Overall, this is a great game and a great companion to the original. It is very different in many ways, but that's good. We already have Mirror's Edge 1, and while more of the same would have still been very fun, I think they did a great job at making a new, different experience in Mirror's Edge Catalyst.
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  2. Jun 9, 2016
    9
    These user reviews are hilariously unbalanced. DO NOT listen to ANYONE that gives this game a rating below 6/10. They are lying. The game is not that bad. Mirror's Edge Catalyst doesn't deserve a 6, let alone a 1.

    Catalyst is basically the first game but better. Actual movement is A LOT smoother and isn't nearly as clunky, its no longer linear (open world) which gives it even MORE
    These user reviews are hilariously unbalanced. DO NOT listen to ANYONE that gives this game a rating below 6/10. They are lying. The game is not that bad. Mirror's Edge Catalyst doesn't deserve a 6, let alone a 1.

    Catalyst is basically the first game but better. Actual movement is A LOT smoother and isn't nearly as clunky, its no longer linear (open world) which gives it even MORE replay value than the first game had, user-created time trials so you have an infinite number of them, better characters, arguably better story (although the story is still iffy.)

    The movement is definitely the games best point. Again, its like the first game but smoother. Faith doesn't randomly lose her momentum anymore. She doesn't fail to grab stuff anymore. She doesn't perform wrong moves anymore. She doesn't vault over stuff you want to climb up on anymore.

    It's fantastic. You get a sense of smoothness you don't get much in the original game. Combine the almost perfect movement with the open world, and you get a giant playground. People seem to be missing the point of the open world. It's for parkour. Even if the open world doesn't have a ton of fleshed out content, there's still PARKOUR to do. And that's all I really wanted. More parkour. More areas to perfect, places to explore using parkour. And this game gave it to me.

    The social features are also great and go hand in hand with the open world.
    It's so easy to make your own Time Trial's, and thanks to the open world, there's a lot of places to do it. Time Trial's you make show up in other player's worlds.

    There's markers (Beat L.E's) that you can place to mark locations and show up in other player's world's. Maybe put one in a hard to reach place, maybe mark an easter egg, maybe put one on top of a high up spot (because I love jump puzzles.) You can look at how many players have touched a marker.

    There are "hackable" billboards, where when you hack them, your runner tag shows up on that same billboard in a friends world. You usually need to do a jump puzzle to get to billboards, and again, I love jump puzzles.
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  3. Jun 7, 2016
    10
    This game is an 8 atleast, If you love the first this will be no exception. The graphics look much better with hyper graphics, just turn off the runner vision and this game is way better than what most people played on the beta. The only bad points is the AI, and the drug adict arquitecture style of the city has.
  4. May 14, 2019
    9
    I don't understand how this game is rated so poorly. I've been a fan of the first Mirror's Edge for a long time. Knowing this, I'm still okay with the changes made to the story. Ignoring the rose-tinted glasses of nostalgia I would've had with more references to the original, I feel this game's story and world were far more grande and beautiful than the original. This game was incredibleI don't understand how this game is rated so poorly. I've been a fan of the first Mirror's Edge for a long time. Knowing this, I'm still okay with the changes made to the story. Ignoring the rose-tinted glasses of nostalgia I would've had with more references to the original, I feel this game's story and world were far more grande and beautiful than the original. This game was incredible in so many ways. The atmosphere of this game is reason enough to love it, but the story kept me playing as well. The game-play took what was so great about the original Mirror's Edge and expanded upon it. The free running is so much more flowy (I suppose that's the best way I can describe it). Although I could care less about the mindless side-quests and collectables (which are not forced on you), having this game be open world was a great decision. Exploring the breathtaking atmosphere of the city of Glass kept me playing for hours. It certainly has its flaws, but given my experience with the game, they're hard to come by. Although this may just be my biased love for this game. Not to mention, it's a single player EA game that came out in 2016 with no micro-transactions. How did that happen? Perhaps the negative reviews mean this game just isn't for everyone. Maybe its flaws are more obvious to others that I just don't see. Regardless, I feel this game needs to live on. It's surely worth experiencing. I bought this game back when it came out in 2016, and returning to it now, it still feels as beautiful as when I first played it. Dice knocked it out of the park with this one. Expand
  5. Apr 3, 2019
    10
    Отличная игра про паркур в городе будущего! Прекрасная графика! Приятная музыка! Потрясающие ощущения от паркура! Как будто сам скачешь!))) Побегать прийдется много!) Сюжет простой! Мне игра понравилась из за графики и паркура!))Отличная игра про паркур в городе будущего! Прекрасная графика! Приятная музыка! Потрясающие ощущения от паркура! Как будто сам скачешь!))) Побегать прийдется много!) Сюжет простой! Мне игра понравилась из за графики и паркура!))
  6. Apr 12, 2020
    9
    I liked:
    - open world - it's simply amazing
    - views - they are really, really cool. Climbing Anansi and Shard is exciting and brings up fear of height even through the screen! - visuals - rebellious but peaceful philosophy of runners - parkour - somewhat more smooth and intuitive than in original I did not like: - much things seemed more genuine and atmospheric in original. You are
    I liked:
    - open world - it's simply amazing
    - views - they are really, really cool. Climbing Anansi and Shard is exciting and brings up fear of height even through the screen!
    - visuals
    - rebellious but peaceful philosophy of runners
    - parkour - somewhat more smooth and intuitive than in original
    I did not like:
    - much things seemed more genuine and atmospheric in original.
    You are just a runner girl. In original, you are really more encouraged to run, not to mess up with everyone, especially in hard difficulty mode. You have low chances surviving more than 1 armed enemy at a time. And you have no chances eliminating trained acrobats from "Icarus" with bare hands. And this is right, because you are just a runner girl.
    But here... you are basically a superhero, who has no problem beating up whole squads of enemies.
    Also you have some cool magnetic hook. Why would you have needed all these jumps and wall-runs, if you could simply cling to anything with it and pull yourself up?
    These things are fun though, but they're somewhat ruining the anti-utopia.
    And also the fact that the plot is not linked to original game is a sad to me. I'd more like it be a sequel or prequel
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  7. Oct 10, 2016
    10
    Most underrated game of 2016.

    This is a solid sequel for the first Mirrors Edge, parkour is equally as fun, music is brilliant and the feeling that the city of glass evokes is just...unique, beautiful. Besides the retarded I.A, the generic story and uninspired sidemissions (they are a fun challenge anyways) this game is a really unique and enjoyable experience, im giving this a 10
    Most underrated game of 2016.

    This is a solid sequel for the first Mirrors Edge, parkour is equally as fun, music is brilliant and the feeling that the city of glass evokes is just...unique, beautiful.

    Besides the retarded I.A, the generic story and uninspired sidemissions (they are a fun challenge anyways) this game is a really unique and enjoyable experience, im giving this a 10 because i think that some of the negative scores below doesnt make sense and they are just troll acounts.
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  8. Feb 18, 2019
    10
    What the **** people, for once we get an open world game which is actually fun and you tank it in the reviews for ... I guess being too open.

    The open world of Mirror's Edge Catalyst is the only one for which it's fun to get around, and that's coming from someone who's played The Witcher 3 and Zelda: Breath of the Wild. After playing so many boring open worlds, I've grown tempted to
    What the **** people, for once we get an open world game which is actually fun and you tank it in the reviews for ... I guess being too open.

    The open world of Mirror's Edge Catalyst is the only one for which it's fun to get around, and that's coming from someone who's played The Witcher 3 and Zelda: Breath of the Wild. After playing so many boring open worlds, I've grown tempted to avoid the genre entirely.

    This game is the one exception, an open world game worth playing.

    Also, story is serviceable, combat is actually above average, graphics look nice and the game is pretty well polished.
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  9. Feb 18, 2019
    9
    It is amazingly fun to run around the city and it is an overall enjoyable and beautiful looking game.
  10. Dec 6, 2020
    9
    awesome & stylish game with incredible soundtrack by Solar Fields! make sure to use your best headphones!
  11. Apr 29, 2022
    9
    This review contains spoilers, click expand to view. Great game :)

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  12. Sep 29, 2016
    10
    I had to make an account to make a review of this game. I was a massive fan of the first mirror's edge game. I think I completed the first game 10 times. When I heard the second game was coming out soon I couldn't wait to get it. But I hesitated to buy the game because I saw all these negative reviews. But oh boy I was wrong I wish I bought it the day it got released. This game is so goodI had to make an account to make a review of this game. I was a massive fan of the first mirror's edge game. I think I completed the first game 10 times. When I heard the second game was coming out soon I couldn't wait to get it. But I hesitated to buy the game because I saw all these negative reviews. But oh boy I was wrong I wish I bought it the day it got released. This game is so good in every way. Fighting mechanics, running mechanics, story and graphics are so much better in this game and playtime is so much longer. I get that people don't like this kind of game but don't come and say the first mirror's edge is better than this game (I would even go that far and say that the people who say that didn't even play the first game) because they have improved everything in such an awesome way and the previous mirrors edge doesnt offer anything that this game doesn't offer, not even missions.. If you loved the first title, you sure won't be disapointed in any way. But if you compare mirror's edge open world to GTA V's open world then sure you will be disapointed.

    (I played the entire game without runner vision and max FOV). This game is by far my new favorite game (besides competitive games and just over the last mirror's edge). Worth any penny.
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  13. Nov 13, 2016
    8
    As a huge fan of the original - having played it through tens of times for hundreds of hours on all platforms (even the mobile version!) and completing every speedrun, achievement and collectible and it being one of my all-time favourite games, I was hugely excited when EA finally announced the return of Mirror's Edge. However, as is naturally the case with games nowadays, and given DICE'sAs a huge fan of the original - having played it through tens of times for hundreds of hours on all platforms (even the mobile version!) and completing every speedrun, achievement and collectible and it being one of my all-time favourite games, I was hugely excited when EA finally announced the return of Mirror's Edge. However, as is naturally the case with games nowadays, and given DICE's involvement in developing Battlefield games, I was skeptical about whether this game can possibly deliver without being a huge flop, despite the 8 year gap since the original's release.

    I am pleased to report that this game is by no means a lazy rush-job in an appeal to nostalgia.

    The first thing that strikes me is the visuals. It is by far the best looking game I've ever played. This is perhaps a perfect example of a game where both the graphical quality and technology of the underlying game engine (Frostbite 3) and the art style go perfectly hand-in-hand. The game stays true to the original's art style, but takes a step further. Whereas in the first game there was heavy re-use of assets to the point where most of the environment was a copy-paste job, Catalyst has much more variety in its visual assets, colours and architecture of buildings. It is truly a breathtaking sight on PC. I still to this day think the original's graphics on max settings hold up thanks to the art style, but Catalyst is on another level both because of the game engine and the visual style being taken further to add more variety by the artists.

    Catalyst is an open-world game; which is a blessing for some and an annoyance for others. On the one hand, the huge map allows for the variety of architecture which was absent from the original; which aids in enhancing the game's visuals. From a gameplay aspect, it means that you are no longer constrained to a (mostly) linear path as you were in the original. Of course, no open-world game would be complete without a plethora of side-quests and collectibles, and Catalyst has PLENTY of them. There must be thousands of collectibles and side missions combined; though of course these are completely optional. Doing these grants your "scrip" (XP) which can be used to purchase upgrades, such as improving your combat capabilities or even unlocking new moves. However, this is not a particularly strong motive since the total XP required to get all 17 upgrades is far less than what you'll get from doing even a fifth of all objectives and the main story. These are there for the true completionists and those that want a motive for exploring the gorgeous city of Glass.

    Although the map is huge, the number of ways to get from any part of the map to another is actually very limited; at least on the surface. The open-world nature of the game means that it's not easy to navigate. Thankfully however, the signature Runner's Vision is there to help. Not only will it highlight objects for your to indicate the path, but can also show you a moving trail to follow in case you get lost. Even after doing A LOT of collectibles and side missions and finishing the story, I find myself needing to rely on this for most side missions and navigation. It certainly feels like there's less room for creativity. Consequently, the side quests are actually quite difficult for time; requiring a near-perfect run when following the suggested route (which is often the only route!).

    Of course, all of this content is useless if the core gameplay isn't up to scratch. Thankfully the designers have stayed true to the concept of the original; perhaps even more so by not allowing Faith to use guns. The hand-to-hand combat is very simple both mechanically and in terms of controls, yet feels satisfying despite the extremely predictable AI who make it very easy. Combat is not optional for many parts of the game, but the mechanics are just about good enough to excuse this. Regarding the parkour, it's similar to the original but with a few additions. You can now press a button to get up to speed after slowing down, and the major change is that you can springboard off pretty much anything. There's also a grappling hook you unlock later for traversing extreme heights and distances; though it can only be used at specific points. Overall the controls and mechanics are more "clean", fluid and intuitive, with no kick-glitching or side-stepping. It feels much more fundamental and easier to master; which is ultimately a good thing; though not as involved and technical as the original.

    The story has received quite a lot of negative press, but I don't think it's warranted. Sure, character development isn't as deep as it should be and the overall plot is wishy-washy, but it gets the job done. Certainly I wouldn't buy the game for the story, but the production value is a step up from the original's animated style.

    Overall I would highly recommend this game. It's a visual treat and is sufficiently optimized. The open-world really suits the game and is well-executed.
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  14. Nov 5, 2016
    10
    I just finished the game and it took a bit less than 14h for the main storyline.
    Now will focus a bit on sub quests. etc...
    Very disappointed from players giving a such bad review to the game. Really guys, do not complain on what you just would like as mirror's edge game, but you should also accept what game maker want to share with you. Game is decent, and looks very pro. 1 - it
    I just finished the game and it took a bit less than 14h for the main storyline.
    Now will focus a bit on sub quests. etc...

    Very disappointed from players giving a such bad review to the game.
    Really guys, do not complain on what you just would like as mirror's edge game, but you should also accept what game maker want to share with you.
    Game is decent, and looks very pro.

    1 - it looks very good > graphic are clean and sharp.

    2 - run very good > got a few minor bugs but which games hasn't any bugs anyway..nothing important really. I was actually surprised everything run perfectly well let say 97%, believe me.

    3 - gameplay is a runner game : first surprised when I found out I couldn't grab weapon, but finally found out it's all part of the new features from the fresh gameplay. without weapons fight are more intense and crazy believe me! loved it.

    4 - open world : everything clearly show on the map, also a realtime GPS with path finding showing you the direction front of you. then you just have to run, jump, slide, etc.... super dynamic gameplay.

    5- height are crazy, very good sensation.

    6- Never lost time in menus or setting up the character,.everything is straight, the game focus on gameplay.

    Well I loved it.

    If you are looking for complicated games with thousand of items and hundred hours of storyline, etc.. just pass.

    Mirror's Edge is first a "simple" game, and the entire fun is focusing on the runners.
    It has to keep as simple and straight as it is right now, perfect balance.
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  15. Nov 2, 2016
    8
    Cтрашно подумать, со времен первой части прошло восемь лет...и вот наконец-то дождались продолжения. Не хочется ругать игру, но она получилась очень и очень неоднозначной. Главное достоинство МЕ - драйв и скорость и в некоторых сюжетных миссиях я получал удовольствие от игры. Финальный уровень, на мой взгляд, получился лучше всего из-за сочетания качественной постановки и интереснойCтрашно подумать, со времен первой части прошло восемь лет...и вот наконец-то дождались продолжения. Не хочется ругать игру, но она получилась очень и очень неоднозначной. Главное достоинство МЕ - драйв и скорость и в некоторых сюжетных миссиях я получал удовольствие от игры. Финальный уровень, на мой взгляд, получился лучше всего из-за сочетания качественной постановки и интересной локации. Но псевдооткрытый мир, неудачный и однообразный левел дизайн не только режет глаз, но и вызывает отторжение и нежелание проходить дальше. Сложных задач в игре не встречается, а челленджи просто скучны. Визуальный стиль тоже неоднозначен, вроде бы фирменный минимализм и яркие цвета присутствуют, но с ними часто переигрывают. В тоже время встречаются и невероятной красоты урбанистические картинки, которые хочется заскринить. Вот из таких противоречий и состоит вся игра, интересные для паркура и красивые локации сочетаются с унылыми копипастными кусками уровней. Боевая система реализована слабо, врагов немного, они глупые и запинываются одной комбинацией, хотя и тут можно было сделать гораздо лучше. Саундтрека в новом МЕ я вообще не заметил (а вот Still alive от Lisa Milkovsky до сих пор в моем плеере)). А ведь новый Mirrors edge мог быть гораздо лучше, убери из него убогий открытый мир, добавь постановочных сцен, нормальных врагов и проработанную боевую систему. Да, игра стала бы гораздо короче, но в разы динамичнее и целостней. Expand
  16. Oct 9, 2016
    9
    Solid improvement on the original Mirror's Edge. Greatly improved graphics - steady 60fps 1080p on my PC - and beautiful artwork. Free-flowing parkour is rewarded. Any goofs and your "Focus" meter drops. Combat is fun if you weave it into the flow (e.g. leap into a slide attack then Shift out and keep running). Main campaign had an OK story line with mostly forgettable characters, but ISolid improvement on the original Mirror's Edge. Greatly improved graphics - steady 60fps 1080p on my PC - and beautiful artwork. Free-flowing parkour is rewarded. Any goofs and your "Focus" meter drops. Combat is fun if you weave it into the flow (e.g. leap into a slide attack then Shift out and keep running). Main campaign had an OK story line with mostly forgettable characters, but I wasn't there for the story. I was there for the city and oh-boy did it deliver. Huge map to explore and every surface is parkour-friendly.

    Campaign is short (~10 hours including side quests) but there are heaps of dashes, deliveries, random events and hidden secrets. Redoing the same runs is like a racing game - try and beat your previous lap - and always room for improvement. Get the perfect slide, the perfect leap, the perfect wall run, and shave 0.5 seconds off a run. When you get stuck, watch a youtube and slap your head "why didn't I think of that", there are clever ways of making any run faster.

    This is sort-of but not-really an open world. There are gridpoints and metagrids to expand the map - they were heaps of fun btw, like mini-puzzles within the game - but the events are statically located on the map. Also you don't really decide how the world unfurls and the campaign is definitely linear. So it is really a linear-game with free-roaming and out-of-order side-quests. It's not what I'd call open-world.

    Did not like the bionic-commando rope they added. DICE should leave that **** out of the next game. Also they added an ability tree, but it's not RPG-like where you can choose strength over speed for example. You will get all the abilities. It's pointless. Take that **** out too.

    Sound effects and theme music is still top-notch. However the breakout song from the first game was the "Still Alive" track by Lisa Miskovsky. They brought in CHVRCHES this time and their song is forgettable. Nothing as good as the original.

    I loved this and looking forward to the third-installment. But looking at the negative scores here I think maybe a third-installment might not happen :-(
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  17. Jun 26, 2016
    9
    Don't listen to the meta-bombers, this game is at least a 7 and more like an 8.5-9.0. It does exactly what it's suppose to and if you're at all a fan of the first game, you'll like this one. I'm not suggesting that some of the critiques leveled against this game aren't to one degree or another accurate, but you don't judge a game like this by irrelevancies. This is first and foremost aDon't listen to the meta-bombers, this game is at least a 7 and more like an 8.5-9.0. It does exactly what it's suppose to and if you're at all a fan of the first game, you'll like this one. I'm not suggesting that some of the critiques leveled against this game aren't to one degree or another accurate, but you don't judge a game like this by irrelevancies. This is first and foremost a running game, and the running is executed real well. The story is adequate, the art style clean and fresh. People say it's open world when in reality it's more of a "more open world" than the first game.

    If you're tired of slogging through dark and dank dungeons or settings, tired of making 100's of false choices to determine the fate of civilization and your mates (choices that they just ignore in a sequel anyway), and what you want is an upbeat, clean breath of fresh air plus the freedom to run, jump, roll, fly, etc. around, then this is the game for you.
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  18. Jun 11, 2016
    8
    The good:
    - A memorable heroine with a very stylistic appearence
    - Movement and fights very physical - Stunning futuristic city as an open world to explore - Campaign with tight, action-packed missions that test the players abilities. - Many side missions and random activities to do, like deliveries, distractions of guards, climbing high points... - Great sound - Great music - Some
    The good:
    - A memorable heroine with a very stylistic appearence
    - Movement and fights very physical
    - Stunning futuristic city as an open world to explore
    - Campaign with tight, action-packed missions that test the players abilities.
    - Many side missions and random activities to do, like deliveries, distractions of guards, climbing high points...
    - Great sound
    - Great music
    - Some memorable characters
    - Social features

    The Bad:
    - Campaign too short
    - Some forgettable characters
    - Collectibles like chips or gridleaks are completely fun-less
    - Enemies are too harmless

    I understand the controversial reviews. Maybe Mirror's Edge is a complicated franchise that will never satisfy the bulk of all gamers and critics. That's fine as long as it has a solid base in the gaming world and continues to develop to be better.
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  19. Jun 12, 2016
    9
    Story is shorter than most modern AAA games, but there's plenty of replay value due to the vast open world and hundreds of hidden collectables. Not a game that will be to everyone's taste, but if you liked the first game then this improves on it in every way.
  20. Wis
    Jun 27, 2016
    10
    Well, that was predictable. When the first came out it received some misleading and harsh reviews, only to gain a sort of "cult status" after some time. It was a game ahead of everything there was, IMHO: incredible audio and aesthetic design, amazingly deep mechanics and a level design out of this world.
    It's happening again, only this time the reviewers are faking their love for the
    Well, that was predictable. When the first came out it received some misleading and harsh reviews, only to gain a sort of "cult status" after some time. It was a game ahead of everything there was, IMHO: incredible audio and aesthetic design, amazingly deep mechanics and a level design out of this world.
    It's happening again, only this time the reviewers are faking their love for the first one (how sad).
    This is not a perfect game (the first one too was far from perfect), and it may not be the easiest game to fall in love with, but when you do, and when you realize they manage to reproduce that... SOMETHING again, well, you're in for the run of your life.
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  21. Jun 7, 2016
    10
    As a fan of the original, this game delivers in every aspect. Story is interesting, gameplay is fun, the city looks spectacular, and there are plenty things to do.
  22. Jun 11, 2016
    8
    Simply Mirror's Edge Catalyst expands upon the previous game by making it less linear and giving the player more freedom with side missions and time trials rather than the linear missions of Mirror's Edge. However the combat could've been a bit more refined (just feels a bit clunky sometimes). And some aspects of the story were a bit predictable and maybe a bit to similar to the original'sSimply Mirror's Edge Catalyst expands upon the previous game by making it less linear and giving the player more freedom with side missions and time trials rather than the linear missions of Mirror's Edge. However the combat could've been a bit more refined (just feels a bit clunky sometimes). And some aspects of the story were a bit predictable and maybe a bit to similar to the original's story. Basically Mirror's Edge Catalyst is a solid game with some points for improvement. Expand
  23. Jul 25, 2016
    10
    Yes, it has problems, but I found this game so delightful. Catalyst improves on the original in the most important ways: Firstly, the tutorial is more accessible to beginners. Some trickier (but required) advanced moves unlock after the first missions. Secondly, Faith's parkour movement is far more fluid and forgiving. I remember wall runs being somewhat iffy in the original, even afterYes, it has problems, but I found this game so delightful. Catalyst improves on the original in the most important ways: Firstly, the tutorial is more accessible to beginners. Some trickier (but required) advanced moves unlock after the first missions. Secondly, Faith's parkour movement is far more fluid and forgiving. I remember wall runs being somewhat iffy in the original, even after weeks of practice. Not so this time!

    Catalyst falls into many of the same action game traps as the original, particularly combat. A few missions misstep by forcing Faith into mandatory fights. That said, Catalyst replaced the original's reaction time and tricky disarm mechanics with a shift maneuver that I found quite satisfying once mastered. (The opponents' AI, however, has not improved.)

    Another similarity: The story and character development have not improved much over the original. However, the cut scene production value has significantly improved.

    Given the franchise's history, this game should not exist. I find myself hoping Catalyst sells so EA DICE will give us more Faith and less Battlefield in the future. The world has enough AAA first person shooter games with male protagonists.
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  24. Jun 7, 2016
    8
    Why everyone hates this game? It's good. Well, far from perfect, but running and sliding are fun. Battle dull, but enjoyable. Story not great? Wel, first game had even less that that!l I suggest to buy this game, it's fun in quick bursts, and for just running in style.
  25. Jun 10, 2016
    8
    Great sequel, with a huge map and amazing verticality that keeps the game interesting and fun to play even once you have completed the story mode. The story itself was really good with the right amount of characters and a simple structure that was effective and kept you going. Great scenarios and beautiful graphics. There where some minor bugs and the story ended quite abruptly. AccessingGreat sequel, with a huge map and amazing verticality that keeps the game interesting and fun to play even once you have completed the story mode. The story itself was really good with the right amount of characters and a simple structure that was effective and kept you going. Great scenarios and beautiful graphics. There where some minor bugs and the story ended quite abruptly. Accessing the different game areas was sometimes hard due to a unique point of access, but there was fast travel implemented so it didn't really matter. The game is endless due to the new creation of runs by the community, which you can access at any time during gameplay. Expand
  26. Jun 7, 2016
    8
    I recommend.
    Solid game with very good graphics, with nice parkour, with a wonderful ingame soundtrack.
    The only bad points are the stupid AI, and a very strange arquitecture style of the city.
  27. Aug 15, 2016
    8
    Quite honestly, this game deserves a better rating than what it's receiving from most gamers. It may have its share of flaws but there is no denying that the game excels in many areas like game play, exploration, and controls. When you sit back and ponder, you will realize that there is nothing out there that's quite like Mirror's Edge Catalyst. It's a fresh take on the true and tired openQuite honestly, this game deserves a better rating than what it's receiving from most gamers. It may have its share of flaws but there is no denying that the game excels in many areas like game play, exploration, and controls. When you sit back and ponder, you will realize that there is nothing out there that's quite like Mirror's Edge Catalyst. It's a fresh take on the true and tired open world genre. You get to explore an immersive science fictional city of glass with clean and futuristic facade. There is plenty of side content and it's all built around parkour. The story missions are well designed and some of them truly make you think outside the box in order to progress. I've easily put in around 20 hours into this game and had fun for majority of the time. I say get this game. Expand
  28. Jun 10, 2016
    9
    I love this game. It's everything I enjoyed about the first game. Immersive parkour at high speeds, full of challenging races and missions. A bigger, more beautiful playground makes this sequel a major improvement over it's predecessor. I can spend an hour on a single dash , running it over and over, shaking seconds off my time as I get closer and closer to that 3, star rating. Once II love this game. It's everything I enjoyed about the first game. Immersive parkour at high speeds, full of challenging races and missions. A bigger, more beautiful playground makes this sequel a major improvement over it's predecessor. I can spend an hour on a single dash , running it over and over, shaking seconds off my time as I get closer and closer to that 3, star rating. Once I finally find that perfect route, and run it flawlessly, it's such a rush! I'm only halfway through the story and don't have any complaints, it's not bad so far, though I have yet to get to the much-maligned mandatory boss fight(s). Anyway, people giving this zeros and ones are definitely just haters. Even if I weren't having a ton of fun with it, it's still a beautiful world and one of the best sandboxes ever created. I don't regret my purchase at all add I know this is a game I'll keep coming back to again and again. Expand
  29. Jun 10, 2016
    9
    Really enjoy the game. Not finished yet but it hasn't disappointed me as a fan of the original and I've done at least nine hours. Runs really nice too. Shame so many shallow people think you can really give this game such a low score regardless of whether you're a fan or not. But sadly that's the mentality we all have to live in these days :( .....
  30. Jun 12, 2016
    8
    Gameplay- 9/10
    This game is incredibly satisfying to play, because it is quite unforgiving if you make a mistake.
    The running system that we know and love from the first game has been refined, traversing the environment now feels a lot smoother and I feel like you have a lot more flexibility in how to you get from point A to point B. It is now open world, which makes the game feel a
    Gameplay- 9/10
    This game is incredibly satisfying to play, because it is quite unforgiving if you make a mistake.

    The running system that we know and love from the first game has been refined, traversing the environment now feels a lot smoother and I feel like you have a lot more flexibility in how to you get from point A to point B. It is now open world, which makes the game feel a lot less linear.

    They have also added a mag rope which is a very fresh feature to the game.

    Runners vision is more expanded, it's really helpful in telling you where to go, but by choosing your own routes you can get to your destination faster.

    The combat system is really unique, you are supposed to constantly be on the move to keep your focus shield up and use traversals to easily dispatch your enemies one by one. It's really fast paced and extremely satisfying if you do it correctly.

    From grabbing onto a enemy drone to traversing a building that is crumbling to pieces, there are many moments in this game that are so thrilling.

    The dashes are a very nice addition which adds a competitive element to the game and you can spend a lot of time trying to improve your times.

    Visuals- 9/10
    The graphics in this game are absolutely breathtaking. You can see that the developers have really put a lot of effort into creating the environment and it has a incredibly unique artstyle which you won't see in any other game. The game does a wonderful job of truly immersing you in it's world.
    I will mention that a lot of the textures on the billboards will look really pixelly if you don't have the texture quality turned up, which you will require a high end graphics card.

    Story- 3/10
    I feel like the narrative massively drags the game down. It felt rushed, it was very simple and predictable, there were no plot twists and it had an anticlimactic ending. Also, the characters were really unlikable, uninteresting, and there were no depth to their personalities. Generally, this is okay if the character develops as the narrative progresses, but they didn't change at all.

    It's such a shame because it had huge potential, watching the story trailer gave me goosebumps. The basis of the story was really strong and they spread it thin.

    Music-
    I wished they had more of the music from the trailers in the gameplay, but it seemed to be non-existent.
    At the ending credits it played some, but that's about it :(

    Overall- 8/10
    Despite its flaws, I had a lot of fun playing this game as the weak storyline doesn't ruin the gameplay.
    I guarantee you that it's a very unique experience that you won't get from any other game.
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Metascore
74

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 24
  2. Negative: 0 out of 24
  1. Games Master UK
    Aug 21, 2016
    68
    A grander production, but the gorgeous open world does Catalyst's freerunning no favours. [Aug 2016, p.66]
  2. CD-Action
    Aug 21, 2016
    65
    Catalyst is a triumph of form over substance. At first the city looks huge, shiny and perfect but soon turns out to be just a lifeless, empty mockup, where you distinguish the districts mainly by background colors. The character development system feels artificial and redundant. The story and characters are so shallow and badly presented that I quickly lost any interest in them and focused on what the game does quite well – on parkour. [08/2016, p.60]
  3. PC PowerPlay
    Aug 18, 2016
    70
    The movement in Mirror's Edge: Catalyst is still strong, but the unlikeable characters and clunky combat get in the way of complete enjoyment. [Issue#253, p.56]