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5.5

Mixed or average reviews- based on 840 Ratings

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  1. Jun 8, 2016
    9
    I'm an enthusiastic lover of the first Mirror's Edge game and this did not disappoint me. The problem with all of the other negative reviews is that they didn't have their expectations set right. I'm not saying they shouldn't've expected it to be good, they were just expecting it to be more of the first game. This is not a continuation of Mirror's Edge 1, this is a separate game withI'm an enthusiastic lover of the first Mirror's Edge game and this did not disappoint me. The problem with all of the other negative reviews is that they didn't have their expectations set right. I'm not saying they shouldn't've expected it to be good, they were just expecting it to be more of the first game. This is not a continuation of Mirror's Edge 1, this is a separate game with different mechanics and a different story. The story may be cheesy, but it's not terrible.

    The extremely light RPG elements helped ease new players into the game by not throwing too much at them at once. Other reviews complain that you don't unlock moves until you grind for them. That's not what it is at all. The game gives you the right amount of experience points at the right pace so that you unlock the moves when you need to (and you can get them all pretty early in the game). The game doesn't ever give you obstacles that you can't get passed without a certain move until after you've already unlocked that move (assuming you unlock things in a reasonable order and don't spend all of your points into combat right at the start).

    The graphics are great and the game was well optimized. I can this game at 1080p with a graphics card that was listed as below the minimum required (a Radeon HD 7870) and, with the right graphics settings, I could get a pretty consistent 60 FPS with the game still looking really good. It has a minimalistic art style, so it doesn't take much to make it look great.

    The combat isn't too great at first, but once you start unlocking some of the upgrades, it gets really satisfying and I actually usually enjoyed getting into fight sequences.

    The sound design is fantastic. The sound effects are super immersive and the music by Solar Fields is fantastic, as usual.

    A lot of other reviews complain about having to constantly backtrack, but if you're not stupid, you don't if you don't want to. I found the free running quite entertaining so I would often backtrack just for fun, but the game has a fast travel system that works really well and will keep you from having to constantly run in the same areas.

    Overall, this is a great game and a great companion to the original. It is very different in many ways, but that's good. We already have Mirror's Edge 1, and while more of the same would have still been very fun, I think they did a great job at making a new, different experience in Mirror's Edge Catalyst.
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  2. Jun 9, 2016
    9
    These user reviews are hilariously unbalanced. DO NOT listen to ANYONE that gives this game a rating below 6/10. They are lying. The game is not that bad. Mirror's Edge Catalyst doesn't deserve a 6, let alone a 1.

    Catalyst is basically the first game but better. Actual movement is A LOT smoother and isn't nearly as clunky, its no longer linear (open world) which gives it even MORE
    These user reviews are hilariously unbalanced. DO NOT listen to ANYONE that gives this game a rating below 6/10. They are lying. The game is not that bad. Mirror's Edge Catalyst doesn't deserve a 6, let alone a 1.

    Catalyst is basically the first game but better. Actual movement is A LOT smoother and isn't nearly as clunky, its no longer linear (open world) which gives it even MORE replay value than the first game had, user-created time trials so you have an infinite number of them, better characters, arguably better story (although the story is still iffy.)

    The movement is definitely the games best point. Again, its like the first game but smoother. Faith doesn't randomly lose her momentum anymore. She doesn't fail to grab stuff anymore. She doesn't perform wrong moves anymore. She doesn't vault over stuff you want to climb up on anymore.

    It's fantastic. You get a sense of smoothness you don't get much in the original game. Combine the almost perfect movement with the open world, and you get a giant playground. People seem to be missing the point of the open world. It's for parkour. Even if the open world doesn't have a ton of fleshed out content, there's still PARKOUR to do. And that's all I really wanted. More parkour. More areas to perfect, places to explore using parkour. And this game gave it to me.

    The social features are also great and go hand in hand with the open world.
    It's so easy to make your own Time Trial's, and thanks to the open world, there's a lot of places to do it. Time Trial's you make show up in other player's worlds.

    There's markers (Beat L.E's) that you can place to mark locations and show up in other player's world's. Maybe put one in a hard to reach place, maybe mark an easter egg, maybe put one on top of a high up spot (because I love jump puzzles.) You can look at how many players have touched a marker.

    There are "hackable" billboards, where when you hack them, your runner tag shows up on that same billboard in a friends world. You usually need to do a jump puzzle to get to billboards, and again, I love jump puzzles.
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  3. Jun 7, 2016
    10
    This game is an 8 atleast, If you love the first this will be no exception. The graphics look much better with hyper graphics, just turn off the runner vision and this game is way better than what most people played on the beta. The only bad points is the AI, and the drug adict arquitecture style of the city has.
  4. May 14, 2019
    9
    I don't understand how this game is rated so poorly. I've been a fan of the first Mirror's Edge for a long time. Knowing this, I'm still okay with the changes made to the story. Ignoring the rose-tinted glasses of nostalgia I would've had with more references to the original, I feel this game's story and world were far more grande and beautiful than the original. This game was incredibleI don't understand how this game is rated so poorly. I've been a fan of the first Mirror's Edge for a long time. Knowing this, I'm still okay with the changes made to the story. Ignoring the rose-tinted glasses of nostalgia I would've had with more references to the original, I feel this game's story and world were far more grande and beautiful than the original. This game was incredible in so many ways. The atmosphere of this game is reason enough to love it, but the story kept me playing as well. The game-play took what was so great about the original Mirror's Edge and expanded upon it. The free running is so much more flowy (I suppose that's the best way I can describe it). Although I could care less about the mindless side-quests and collectables (which are not forced on you), having this game be open world was a great decision. Exploring the breathtaking atmosphere of the city of Glass kept me playing for hours. It certainly has its flaws, but given my experience with the game, they're hard to come by. Although this may just be my biased love for this game. Not to mention, it's a single player EA game that came out in 2016 with no micro-transactions. How did that happen? Perhaps the negative reviews mean this game just isn't for everyone. Maybe its flaws are more obvious to others that I just don't see. Regardless, I feel this game needs to live on. It's surely worth experiencing. I bought this game back when it came out in 2016, and returning to it now, it still feels as beautiful as when I first played it. Dice knocked it out of the park with this one. Expand
  5. Apr 3, 2019
    10
    Отличная игра про паркур в городе будущего! Прекрасная графика! Приятная музыка! Потрясающие ощущения от паркура! Как будто сам скачешь!))) Побегать прийдется много!) Сюжет простой! Мне игра понравилась из за графики и паркура!))Отличная игра про паркур в городе будущего! Прекрасная графика! Приятная музыка! Потрясающие ощущения от паркура! Как будто сам скачешь!))) Побегать прийдется много!) Сюжет простой! Мне игра понравилась из за графики и паркура!))
  6. Apr 12, 2020
    9
    I liked:
    - open world - it's simply amazing
    - views - they are really, really cool. Climbing Anansi and Shard is exciting and brings up fear of height even through the screen! - visuals - rebellious but peaceful philosophy of runners - parkour - somewhat more smooth and intuitive than in original I did not like: - much things seemed more genuine and atmospheric in original. You are
    I liked:
    - open world - it's simply amazing
    - views - they are really, really cool. Climbing Anansi and Shard is exciting and brings up fear of height even through the screen!
    - visuals
    - rebellious but peaceful philosophy of runners
    - parkour - somewhat more smooth and intuitive than in original
    I did not like:
    - much things seemed more genuine and atmospheric in original.
    You are just a runner girl. In original, you are really more encouraged to run, not to mess up with everyone, especially in hard difficulty mode. You have low chances surviving more than 1 armed enemy at a time. And you have no chances eliminating trained acrobats from "Icarus" with bare hands. And this is right, because you are just a runner girl.
    But here... you are basically a superhero, who has no problem beating up whole squads of enemies.
    Also you have some cool magnetic hook. Why would you have needed all these jumps and wall-runs, if you could simply cling to anything with it and pull yourself up?
    These things are fun though, but they're somewhat ruining the anti-utopia.
    And also the fact that the plot is not linked to original game is a sad to me. I'd more like it be a sequel or prequel
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  7. Oct 10, 2016
    10
    Most underrated game of 2016.

    This is a solid sequel for the first Mirrors Edge, parkour is equally as fun, music is brilliant and the feeling that the city of glass evokes is just...unique, beautiful. Besides the retarded I.A, the generic story and uninspired sidemissions (they are a fun challenge anyways) this game is a really unique and enjoyable experience, im giving this a 10
    Most underrated game of 2016.

    This is a solid sequel for the first Mirrors Edge, parkour is equally as fun, music is brilliant and the feeling that the city of glass evokes is just...unique, beautiful.

    Besides the retarded I.A, the generic story and uninspired sidemissions (they are a fun challenge anyways) this game is a really unique and enjoyable experience, im giving this a 10 because i think that some of the negative scores below doesnt make sense and they are just troll acounts.
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  8. Feb 18, 2019
    10
    What the **** people, for once we get an open world game which is actually fun and you tank it in the reviews for ... I guess being too open.

    The open world of Mirror's Edge Catalyst is the only one for which it's fun to get around, and that's coming from someone who's played The Witcher 3 and Zelda: Breath of the Wild. After playing so many boring open worlds, I've grown tempted to
    What the **** people, for once we get an open world game which is actually fun and you tank it in the reviews for ... I guess being too open.

    The open world of Mirror's Edge Catalyst is the only one for which it's fun to get around, and that's coming from someone who's played The Witcher 3 and Zelda: Breath of the Wild. After playing so many boring open worlds, I've grown tempted to avoid the genre entirely.

    This game is the one exception, an open world game worth playing.

    Also, story is serviceable, combat is actually above average, graphics look nice and the game is pretty well polished.
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  9. Feb 18, 2019
    9
    It is amazingly fun to run around the city and it is an overall enjoyable and beautiful looking game.
  10. Dec 6, 2020
    9
    awesome & stylish game with incredible soundtrack by Solar Fields! make sure to use your best headphones!
  11. Apr 29, 2022
    9
    This review contains spoilers, click expand to view. Great game :)

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  12. Sep 29, 2016
    10
    I had to make an account to make a review of this game. I was a massive fan of the first mirror's edge game. I think I completed the first game 10 times. When I heard the second game was coming out soon I couldn't wait to get it. But I hesitated to buy the game because I saw all these negative reviews. But oh boy I was wrong I wish I bought it the day it got released. This game is so goodI had to make an account to make a review of this game. I was a massive fan of the first mirror's edge game. I think I completed the first game 10 times. When I heard the second game was coming out soon I couldn't wait to get it. But I hesitated to buy the game because I saw all these negative reviews. But oh boy I was wrong I wish I bought it the day it got released. This game is so good in every way. Fighting mechanics, running mechanics, story and graphics are so much better in this game and playtime is so much longer. I get that people don't like this kind of game but don't come and say the first mirror's edge is better than this game (I would even go that far and say that the people who say that didn't even play the first game) because they have improved everything in such an awesome way and the previous mirrors edge doesnt offer anything that this game doesn't offer, not even missions.. If you loved the first title, you sure won't be disapointed in any way. But if you compare mirror's edge open world to GTA V's open world then sure you will be disapointed.

    (I played the entire game without runner vision and max FOV). This game is by far my new favorite game (besides competitive games and just over the last mirror's edge). Worth any penny.
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  13. Nov 13, 2016
    8
    As a huge fan of the original - having played it through tens of times for hundreds of hours on all platforms (even the mobile version!) and completing every speedrun, achievement and collectible and it being one of my all-time favourite games, I was hugely excited when EA finally announced the return of Mirror's Edge. However, as is naturally the case with games nowadays, and given DICE'sAs a huge fan of the original - having played it through tens of times for hundreds of hours on all platforms (even the mobile version!) and completing every speedrun, achievement and collectible and it being one of my all-time favourite games, I was hugely excited when EA finally announced the return of Mirror's Edge. However, as is naturally the case with games nowadays, and given DICE's involvement in developing Battlefield games, I was skeptical about whether this game can possibly deliver without being a huge flop, despite the 8 year gap since the original's release.

    I am pleased to report that this game is by no means a lazy rush-job in an appeal to nostalgia.

    The first thing that strikes me is the visuals. It is by far the best looking game I've ever played. This is perhaps a perfect example of a game where both the graphical quality and technology of the underlying game engine (Frostbite 3) and the art style go perfectly hand-in-hand. The game stays true to the original's art style, but takes a step further. Whereas in the first game there was heavy re-use of assets to the point where most of the environment was a copy-paste job, Catalyst has much more variety in its visual assets, colours and architecture of buildings. It is truly a breathtaking sight on PC. I still to this day think the original's graphics on max settings hold up thanks to the art style, but Catalyst is on another level both because of the game engine and the visual style being taken further to add more variety by the artists.

    Catalyst is an open-world game; which is a blessing for some and an annoyance for others. On the one hand, the huge map allows for the variety of architecture which was absent from the original; which aids in enhancing the game's visuals. From a gameplay aspect, it means that you are no longer constrained to a (mostly) linear path as you were in the original. Of course, no open-world game would be complete without a plethora of side-quests and collectibles, and Catalyst has PLENTY of them. There must be thousands of collectibles and side missions combined; though of course these are completely optional. Doing these grants your "scrip" (XP) which can be used to purchase upgrades, such as improving your combat capabilities or even unlocking new moves. However, this is not a particularly strong motive since the total XP required to get all 17 upgrades is far less than what you'll get from doing even a fifth of all objectives and the main story. These are there for the true completionists and those that want a motive for exploring the gorgeous city of Glass.

    Although the map is huge, the number of ways to get from any part of the map to another is actually very limited; at least on the surface. The open-world nature of the game means that it's not easy to navigate. Thankfully however, the signature Runner's Vision is there to help. Not only will it highlight objects for your to indicate the path, but can also show you a moving trail to follow in case you get lost. Even after doing A LOT of collectibles and side missions and finishing the story, I find myself needing to rely on this for most side missions and navigation. It certainly feels like there's less room for creativity. Consequently, the side quests are actually quite difficult for time; requiring a near-perfect run when following the suggested route (which is often the only route!).

    Of course, all of this content is useless if the core gameplay isn't up to scratch. Thankfully the designers have stayed true to the concept of the original; perhaps even more so by not allowing Faith to use guns. The hand-to-hand combat is very simple both mechanically and in terms of controls, yet feels satisfying despite the extremely predictable AI who make it very easy. Combat is not optional for many parts of the game, but the mechanics are just about good enough to excuse this. Regarding the parkour, it's similar to the original but with a few additions. You can now press a button to get up to speed after slowing down, and the major change is that you can springboard off pretty much anything. There's also a grappling hook you unlock later for traversing extreme heights and distances; though it can only be used at specific points. Overall the controls and mechanics are more "clean", fluid and intuitive, with no kick-glitching or side-stepping. It feels much more fundamental and easier to master; which is ultimately a good thing; though not as involved and technical as the original.

    The story has received quite a lot of negative press, but I don't think it's warranted. Sure, character development isn't as deep as it should be and the overall plot is wishy-washy, but it gets the job done. Certainly I wouldn't buy the game for the story, but the production value is a step up from the original's animated style.

    Overall I would highly recommend this game. It's a visual treat and is sufficiently optimized. The open-world really suits the game and is well-executed.
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  14. Nov 5, 2016
    10
    I just finished the game and it took a bit less than 14h for the main storyline.
    Now will focus a bit on sub quests. etc...
    Very disappointed from players giving a such bad review to the game. Really guys, do not complain on what you just would like as mirror's edge game, but you should also accept what game maker want to share with you. Game is decent, and looks very pro. 1 - it
    I just finished the game and it took a bit less than 14h for the main storyline.
    Now will focus a bit on sub quests. etc...

    Very disappointed from players giving a such bad review to the game.
    Really guys, do not complain on what you just would like as mirror's edge game, but you should also accept what game maker want to share with you.
    Game is decent, and looks very pro.

    1 - it looks very good > graphic are clean and sharp.

    2 - run very good > got a few minor bugs but which games hasn't any bugs anyway..nothing important really. I was actually surprised everything run perfectly well let say 97%, believe me.

    3 - gameplay is a runner game : first surprised when I found out I couldn't grab weapon, but finally found out it's all part of the new features from the fresh gameplay. without weapons fight are more intense and crazy believe me! loved it.

    4 - open world : everything clearly show on the map, also a realtime GPS with path finding showing you the direction front of you. then you just have to run, jump, slide, etc.... super dynamic gameplay.

    5- height are crazy, very good sensation.

    6- Never lost time in menus or setting up the character,.everything is straight, the game focus on gameplay.

    Well I loved it.

    If you are looking for complicated games with thousand of items and hundred hours of storyline, etc.. just pass.

    Mirror's Edge is first a "simple" game, and the entire fun is focusing on the runners.
    It has to keep as simple and straight as it is right now, perfect balance.
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  15. Nov 2, 2016
    8
    Cтрашно подумать, со времен первой части прошло восемь лет...и вот наконец-то дождались продолжения. Не хочется ругать игру, но она получилась очень и очень неоднозначной. Главное достоинство МЕ - драйв и скорость и в некоторых сюжетных миссиях я получал удовольствие от игры. Финальный уровень, на мой взгляд, получился лучше всего из-за сочетания качественной постановки и интереснойCтрашно подумать, со времен первой части прошло восемь лет...и вот наконец-то дождались продолжения. Не хочется ругать игру, но она получилась очень и очень неоднозначной. Главное достоинство МЕ - драйв и скорость и в некоторых сюжетных миссиях я получал удовольствие от игры. Финальный уровень, на мой взгляд, получился лучше всего из-за сочетания качественной постановки и интересной локации. Но псевдооткрытый мир, неудачный и однообразный левел дизайн не только режет глаз, но и вызывает отторжение и нежелание проходить дальше. Сложных задач в игре не встречается, а челленджи просто скучны. Визуальный стиль тоже неоднозначен, вроде бы фирменный минимализм и яркие цвета присутствуют, но с ними часто переигрывают. В тоже время встречаются и невероятной красоты урбанистические картинки, которые хочется заскринить. Вот из таких противоречий и состоит вся игра, интересные для паркура и красивые локации сочетаются с унылыми копипастными кусками уровней. Боевая система реализована слабо, врагов немного, они глупые и запинываются одной комбинацией, хотя и тут можно было сделать гораздо лучше. Саундтрека в новом МЕ я вообще не заметил (а вот Still alive от Lisa Milkovsky до сих пор в моем плеере)). А ведь новый Mirrors edge мог быть гораздо лучше, убери из него убогий открытый мир, добавь постановочных сцен, нормальных врагов и проработанную боевую систему. Да, игра стала бы гораздо короче, но в разы динамичнее и целостней. Expand
  16. Oct 9, 2016
    9
    Solid improvement on the original Mirror's Edge. Greatly improved graphics - steady 60fps 1080p on my PC - and beautiful artwork. Free-flowing parkour is rewarded. Any goofs and your "Focus" meter drops. Combat is fun if you weave it into the flow (e.g. leap into a slide attack then Shift out and keep running). Main campaign had an OK story line with mostly forgettable characters, but ISolid improvement on the original Mirror's Edge. Greatly improved graphics - steady 60fps 1080p on my PC - and beautiful artwork. Free-flowing parkour is rewarded. Any goofs and your "Focus" meter drops. Combat is fun if you weave it into the flow (e.g. leap into a slide attack then Shift out and keep running). Main campaign had an OK story line with mostly forgettable characters, but I wasn't there for the story. I was there for the city and oh-boy did it deliver. Huge map to explore and every surface is parkour-friendly.

    Campaign is short (~10 hours including side quests) but there are heaps of dashes, deliveries, random events and hidden secrets. Redoing the same runs is like a racing game - try and beat your previous lap - and always room for improvement. Get the perfect slide, the perfect leap, the perfect wall run, and shave 0.5 seconds off a run. When you get stuck, watch a youtube and slap your head "why didn't I think of that", there are clever ways of making any run faster.

    This is sort-of but not-really an open world. There are gridpoints and metagrids to expand the map - they were heaps of fun btw, like mini-puzzles within the game - but the events are statically located on the map. Also you don't really decide how the world unfurls and the campaign is definitely linear. So it is really a linear-game with free-roaming and out-of-order side-quests. It's not what I'd call open-world.

    Did not like the bionic-commando rope they added. DICE should leave that **** out of the next game. Also they added an ability tree, but it's not RPG-like where you can choose strength over speed for example. You will get all the abilities. It's pointless. Take that **** out too.

    Sound effects and theme music is still top-notch. However the breakout song from the first game was the "Still Alive" track by Lisa Miskovsky. They brought in CHVRCHES this time and their song is forgettable. Nothing as good as the original.

    I loved this and looking forward to the third-installment. But looking at the negative scores here I think maybe a third-installment might not happen :-(
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  17. Jun 26, 2016
    9
    Don't listen to the meta-bombers, this game is at least a 7 and more like an 8.5-9.0. It does exactly what it's suppose to and if you're at all a fan of the first game, you'll like this one. I'm not suggesting that some of the critiques leveled against this game aren't to one degree or another accurate, but you don't judge a game like this by irrelevancies. This is first and foremost aDon't listen to the meta-bombers, this game is at least a 7 and more like an 8.5-9.0. It does exactly what it's suppose to and if you're at all a fan of the first game, you'll like this one. I'm not suggesting that some of the critiques leveled against this game aren't to one degree or another accurate, but you don't judge a game like this by irrelevancies. This is first and foremost a running game, and the running is executed real well. The story is adequate, the art style clean and fresh. People say it's open world when in reality it's more of a "more open world" than the first game.

    If you're tired of slogging through dark and dank dungeons or settings, tired of making 100's of false choices to determine the fate of civilization and your mates (choices that they just ignore in a sequel anyway), and what you want is an upbeat, clean breath of fresh air plus the freedom to run, jump, roll, fly, etc. around, then this is the game for you.
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  18. Jun 11, 2016
    8
    The good:
    - A memorable heroine with a very stylistic appearence
    - Movement and fights very physical - Stunning futuristic city as an open world to explore - Campaign with tight, action-packed missions that test the players abilities. - Many side missions and random activities to do, like deliveries, distractions of guards, climbing high points... - Great sound - Great music - Some
    The good:
    - A memorable heroine with a very stylistic appearence
    - Movement and fights very physical
    - Stunning futuristic city as an open world to explore
    - Campaign with tight, action-packed missions that test the players abilities.
    - Many side missions and random activities to do, like deliveries, distractions of guards, climbing high points...
    - Great sound
    - Great music
    - Some memorable characters
    - Social features

    The Bad:
    - Campaign too short
    - Some forgettable characters
    - Collectibles like chips or gridleaks are completely fun-less
    - Enemies are too harmless

    I understand the controversial reviews. Maybe Mirror's Edge is a complicated franchise that will never satisfy the bulk of all gamers and critics. That's fine as long as it has a solid base in the gaming world and continues to develop to be better.
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  19. Jun 12, 2016
    9
    Story is shorter than most modern AAA games, but there's plenty of replay value due to the vast open world and hundreds of hidden collectables. Not a game that will be to everyone's taste, but if you liked the first game then this improves on it in every way.
  20. Wis
    Jun 27, 2016
    10
    Well, that was predictable. When the first came out it received some misleading and harsh reviews, only to gain a sort of "cult status" after some time. It was a game ahead of everything there was, IMHO: incredible audio and aesthetic design, amazingly deep mechanics and a level design out of this world.
    It's happening again, only this time the reviewers are faking their love for the
    Well, that was predictable. When the first came out it received some misleading and harsh reviews, only to gain a sort of "cult status" after some time. It was a game ahead of everything there was, IMHO: incredible audio and aesthetic design, amazingly deep mechanics and a level design out of this world.
    It's happening again, only this time the reviewers are faking their love for the first one (how sad).
    This is not a perfect game (the first one too was far from perfect), and it may not be the easiest game to fall in love with, but when you do, and when you realize they manage to reproduce that... SOMETHING again, well, you're in for the run of your life.
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  21. Jun 7, 2016
    10
    As a fan of the original, this game delivers in every aspect. Story is interesting, gameplay is fun, the city looks spectacular, and there are plenty things to do.
  22. Jun 11, 2016
    8
    Simply Mirror's Edge Catalyst expands upon the previous game by making it less linear and giving the player more freedom with side missions and time trials rather than the linear missions of Mirror's Edge. However the combat could've been a bit more refined (just feels a bit clunky sometimes). And some aspects of the story were a bit predictable and maybe a bit to similar to the original'sSimply Mirror's Edge Catalyst expands upon the previous game by making it less linear and giving the player more freedom with side missions and time trials rather than the linear missions of Mirror's Edge. However the combat could've been a bit more refined (just feels a bit clunky sometimes). And some aspects of the story were a bit predictable and maybe a bit to similar to the original's story. Basically Mirror's Edge Catalyst is a solid game with some points for improvement. Expand
  23. Jul 25, 2016
    10
    Yes, it has problems, but I found this game so delightful. Catalyst improves on the original in the most important ways: Firstly, the tutorial is more accessible to beginners. Some trickier (but required) advanced moves unlock after the first missions. Secondly, Faith's parkour movement is far more fluid and forgiving. I remember wall runs being somewhat iffy in the original, even afterYes, it has problems, but I found this game so delightful. Catalyst improves on the original in the most important ways: Firstly, the tutorial is more accessible to beginners. Some trickier (but required) advanced moves unlock after the first missions. Secondly, Faith's parkour movement is far more fluid and forgiving. I remember wall runs being somewhat iffy in the original, even after weeks of practice. Not so this time!

    Catalyst falls into many of the same action game traps as the original, particularly combat. A few missions misstep by forcing Faith into mandatory fights. That said, Catalyst replaced the original's reaction time and tricky disarm mechanics with a shift maneuver that I found quite satisfying once mastered. (The opponents' AI, however, has not improved.)

    Another similarity: The story and character development have not improved much over the original. However, the cut scene production value has significantly improved.

    Given the franchise's history, this game should not exist. I find myself hoping Catalyst sells so EA DICE will give us more Faith and less Battlefield in the future. The world has enough AAA first person shooter games with male protagonists.
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  24. Jun 7, 2016
    8
    Why everyone hates this game? It's good. Well, far from perfect, but running and sliding are fun. Battle dull, but enjoyable. Story not great? Wel, first game had even less that that!l I suggest to buy this game, it's fun in quick bursts, and for just running in style.
  25. Jun 10, 2016
    8
    Great sequel, with a huge map and amazing verticality that keeps the game interesting and fun to play even once you have completed the story mode. The story itself was really good with the right amount of characters and a simple structure that was effective and kept you going. Great scenarios and beautiful graphics. There where some minor bugs and the story ended quite abruptly. AccessingGreat sequel, with a huge map and amazing verticality that keeps the game interesting and fun to play even once you have completed the story mode. The story itself was really good with the right amount of characters and a simple structure that was effective and kept you going. Great scenarios and beautiful graphics. There where some minor bugs and the story ended quite abruptly. Accessing the different game areas was sometimes hard due to a unique point of access, but there was fast travel implemented so it didn't really matter. The game is endless due to the new creation of runs by the community, which you can access at any time during gameplay. Expand
  26. Jun 7, 2016
    8
    I recommend.
    Solid game with very good graphics, with nice parkour, with a wonderful ingame soundtrack.
    The only bad points are the stupid AI, and a very strange arquitecture style of the city.
  27. Aug 15, 2016
    8
    Quite honestly, this game deserves a better rating than what it's receiving from most gamers. It may have its share of flaws but there is no denying that the game excels in many areas like game play, exploration, and controls. When you sit back and ponder, you will realize that there is nothing out there that's quite like Mirror's Edge Catalyst. It's a fresh take on the true and tired openQuite honestly, this game deserves a better rating than what it's receiving from most gamers. It may have its share of flaws but there is no denying that the game excels in many areas like game play, exploration, and controls. When you sit back and ponder, you will realize that there is nothing out there that's quite like Mirror's Edge Catalyst. It's a fresh take on the true and tired open world genre. You get to explore an immersive science fictional city of glass with clean and futuristic facade. There is plenty of side content and it's all built around parkour. The story missions are well designed and some of them truly make you think outside the box in order to progress. I've easily put in around 20 hours into this game and had fun for majority of the time. I say get this game. Expand
  28. Jun 10, 2016
    9
    I love this game. It's everything I enjoyed about the first game. Immersive parkour at high speeds, full of challenging races and missions. A bigger, more beautiful playground makes this sequel a major improvement over it's predecessor. I can spend an hour on a single dash , running it over and over, shaking seconds off my time as I get closer and closer to that 3, star rating. Once II love this game. It's everything I enjoyed about the first game. Immersive parkour at high speeds, full of challenging races and missions. A bigger, more beautiful playground makes this sequel a major improvement over it's predecessor. I can spend an hour on a single dash , running it over and over, shaking seconds off my time as I get closer and closer to that 3, star rating. Once I finally find that perfect route, and run it flawlessly, it's such a rush! I'm only halfway through the story and don't have any complaints, it's not bad so far, though I have yet to get to the much-maligned mandatory boss fight(s). Anyway, people giving this zeros and ones are definitely just haters. Even if I weren't having a ton of fun with it, it's still a beautiful world and one of the best sandboxes ever created. I don't regret my purchase at all add I know this is a game I'll keep coming back to again and again. Expand
  29. Jun 10, 2016
    9
    Really enjoy the game. Not finished yet but it hasn't disappointed me as a fan of the original and I've done at least nine hours. Runs really nice too. Shame so many shallow people think you can really give this game such a low score regardless of whether you're a fan or not. But sadly that's the mentality we all have to live in these days :( .....
  30. Jun 12, 2016
    8
    Gameplay- 9/10
    This game is incredibly satisfying to play, because it is quite unforgiving if you make a mistake.
    The running system that we know and love from the first game has been refined, traversing the environment now feels a lot smoother and I feel like you have a lot more flexibility in how to you get from point A to point B. It is now open world, which makes the game feel a
    Gameplay- 9/10
    This game is incredibly satisfying to play, because it is quite unforgiving if you make a mistake.

    The running system that we know and love from the first game has been refined, traversing the environment now feels a lot smoother and I feel like you have a lot more flexibility in how to you get from point A to point B. It is now open world, which makes the game feel a lot less linear.

    They have also added a mag rope which is a very fresh feature to the game.

    Runners vision is more expanded, it's really helpful in telling you where to go, but by choosing your own routes you can get to your destination faster.

    The combat system is really unique, you are supposed to constantly be on the move to keep your focus shield up and use traversals to easily dispatch your enemies one by one. It's really fast paced and extremely satisfying if you do it correctly.

    From grabbing onto a enemy drone to traversing a building that is crumbling to pieces, there are many moments in this game that are so thrilling.

    The dashes are a very nice addition which adds a competitive element to the game and you can spend a lot of time trying to improve your times.

    Visuals- 9/10
    The graphics in this game are absolutely breathtaking. You can see that the developers have really put a lot of effort into creating the environment and it has a incredibly unique artstyle which you won't see in any other game. The game does a wonderful job of truly immersing you in it's world.
    I will mention that a lot of the textures on the billboards will look really pixelly if you don't have the texture quality turned up, which you will require a high end graphics card.

    Story- 3/10
    I feel like the narrative massively drags the game down. It felt rushed, it was very simple and predictable, there were no plot twists and it had an anticlimactic ending. Also, the characters were really unlikable, uninteresting, and there were no depth to their personalities. Generally, this is okay if the character develops as the narrative progresses, but they didn't change at all.

    It's such a shame because it had huge potential, watching the story trailer gave me goosebumps. The basis of the story was really strong and they spread it thin.

    Music-
    I wished they had more of the music from the trailers in the gameplay, but it seemed to be non-existent.
    At the ending credits it played some, but that's about it :(

    Overall- 8/10
    Despite its flaws, I had a lot of fun playing this game as the weak storyline doesn't ruin the gameplay.
    I guarantee you that it's a very unique experience that you won't get from any other game.
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  31. Jun 12, 2016
    8
    3 years after it's announcement at E3 2013, DICE's Mirror's Edge Catalyst has arrived! I was lucky enough to get a beta key in late April, so I can appreciate the effort they put into it in the final pushback to June 7th. It's really telling just how much care and effort went into making this game as good as it could be.

    As the beta was closing up, I spent as much time as I could just
    3 years after it's announcement at E3 2013, DICE's Mirror's Edge Catalyst has arrived! I was lucky enough to get a beta key in late April, so I can appreciate the effort they put into it in the final pushback to June 7th. It's really telling just how much care and effort went into making this game as good as it could be.

    As the beta was closing up, I spent as much time as I could just running from one end of the map to the other, just setting waypoints and following the red. By the end, I was smoothly chaining together moves and getting a real feel for how the city flowed. When it was all said and done, I immediately loaded up the PC version of the original Mirror's Edge so I could just keep running that little bit more. It was an itch that couldn't be fully scratched.

    What I was sad to discover, however, was that NONE of the timing I had gotten down in Catalyst translated to the first game. I was missing ledges, jumping far too early, hitting corners, and dying a WHOLE flipping lot.

    It was then that I realized just what an improvement Catalyst was. The timings were looser, meaning it was actually far easier to get Faith to do what I wanted her to do. The field of view was wider, and I could turn corners without having to wait until they had passed me completely. There was a slight "pull" towards ledges I might have just barely missed without it, eliminating a lot of the frustration from the strict platforming sections. This game plays like DICE took everything that was good about the first game, polished it up, and gave us new toys to play with and a decent sandbox to do it in.

    Now that's not to say Catalyst is perfect. It isn't. Some would (and do) say it's VERY far from it. But during the 12 hours that I put into it, skipping most of the deliveries and non-story quests, I didn't really have many issues. I encountered a total of 3 graphical errors, 2 of which were very small textures failing to load, the other being a strange moment while I was on the verge of escaping K-SEC where 4 guards suddenly popped in, then out, then in and out again.

    The framerate does suffer at times, especially at the beginning of some of the pre-rendered (but created in-engine) cutscenes. It's a little jarring at first, with about 2-3 seconds of lag before the video catches up to the audio. There were also issues when a new K-SEC guard would show up, and the textures would gradually pop-in. I did see videos of YouTubers having framerate issues during high-action sequences, but I didn't notice any.

    The enemy AI is pretty unsophisticated, save for the highest class of K-SEC guards, the Sentinels. Some enemy classes would always be up front, while others would stay behind, guns ready but not firing. The story is lackluster, and the characters aren't given very much depth. NPCs that weren't integral to the storyline had lower resolution texturing, but when you only encounter them once, it's not really that big of a problem if you're just here for the main mission.

    But that's not why I wanted to play this game. I wasn't here for the story, or the characters, or whatever "Big Brother" bullspit was going on. I was here to run, jump, climb, vault, wallrun, slide, and roll my way through a non-linear series of rooftops. And that's where Catalyst shines. Again, I'm not claiming perfection, as I did have about 5 instances where clipping or collision detection messed with my run. But they weren't enough for me to say "this isn't fun anymore," as they did frequently in the 2008 game. If I missed a jump or failed to perform a wallrun properly, it was mostly MY fault. I never got frustrated with the game, not once.

    As I said before, DICE gave us some new toys to play with in their pretty new sandbox. One of them is the MAG rope, a multi-function device that allows Faith to swing across chasms, pull up to higher platforms, and pull down environmental obstacles. It's secondary function, the pulse, can be used to interfere with K-SEC comms units (which stuns the guards by emitting a high-pitched whine in their helmets), as well as security drones and cameras.

    We're also given new traversal moves, such as the double and triple wallrun, which make platforming even more fluid. We're also given a "stamina" bar (effectively a health bar), which doesn't refill until you fully escape combat. This does lead into a controversial mechanic, however, the XP system. Don't worry, kids. Give the game roughly an hour and a half of story missions and you'll be back to where you were in the first game.

    Anyone who knows Mirror's Edge knows the final mission is The Shard, the tallest building in Glass. And boy, they turned the dial to 11, testing just about all of my skills. I won't spoil it, but I will say this: wear your brown pants.

    This was well worth my $60. Lots of post-game here as well, I'll be playing this just as often as the original, if not more. I would recommend this game to buy, especially fans that know what Mirror's Edge truly should be.
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  32. Jun 7, 2016
    10
    I think, it's exactly what the fans waited for in the last 8 years. Who likes moving in an open world and can dispense with a long epic story and a huge amount of side quests will absorb this game in every way and will have lots of fun with it.
  33. Jun 14, 2016
    10
    Складывается ощущение, что большинство, кто пишет отрицательные отзывы в первую очередь ошиблись игрой- всё равно, что играть в какой-нибудь спортивный UFC и жаловаться на отсутствие автомата- так же глупо выглядят оправдания отрицательных отзывов.
    Mirror's Edge Catalyst остаётся очень нишевой игрой и в этом её прелесть- игра про паркур, скорость и уникальный визуальный стиль, не надо тут
    Складывается ощущение, что большинство, кто пишет отрицательные отзывы в первую очередь ошиблись игрой- всё равно, что играть в какой-нибудь спортивный UFC и жаловаться на отсутствие автомата- так же глупо выглядят оправдания отрицательных отзывов.
    Mirror's Edge Catalyst остаётся очень нишевой игрой и в этом её прелесть- игра про паркур, скорость и уникальный визуальный стиль, не надо тут искать что-то другое.
    Игра полностью соответствует духу оригинала, поэтому всё что имеет смысл сказать это о различиях:
    -открытый мир это именно то, что не хватало оригиналу, теперь весь город это огромная площадка для паркура, забегов на время, поисков секреток, причём тебя не заставляют бегать постоянно из одного конца в другой- есть большое количество "чекпоинтов" на которые можно телепортироваться
    -всё таки есть ощущение, что это живой мир- реклама постоянно меняется, выходят новые выпуски новостей- согласно продвижению игрока по сюжетной линии, постоянно слышишь обрывки разговоров, доносившихся из окон и т.п.
    -убрали или свели к минимуму скучные миссии оригинала не под открытым небом
    -музыкальное сопровождение другое, но делалось теми же людьми и разница в худшую сторону не ощущается, да, жалко, что убрали композицию Still Alive :( не сказал бы, что новая тема плохая, но тем не менее.
    -сюжет стал более проработанным, а его повествование киношным- мне это больше зашло, нежели анимационные вставки оригинала
    -мир и его история стали интереснее и достаточно проработанными, тут нет каких-то откровений, но есть интересная постапокалиптическая утопия
    -сама Фейт стала немного другой - яркой и чуть более женственной - не могу сказать, что мне это не нравится ;) хотя по началу отрицательно относился к тому, что её переделывают
    -игра стала проще, за промахи игрока практически не наказывают и "возрождают" на том же месте, где оступился, но это частично компенсируется в побочных заданиях/поисках секреток, где если уж упал, то начинай сначала
    - стёкла- они везде, теперь это действительно футуристический город зеркал
    Резюмируя, игра стала именно тем, чем изначально должен был быть Mirror's Edge, я не нашёл ничего, что сделали бы хуже, чем оно было в оригинале.
    Из минусов, что отмечу:
    - ужасная оптимизация, на достаточно сильных системах (сужу по компам с gtx770 и gtx980) переодические фризы, дальность прорисовки никакая- все здания, даже при небольшом удалении, превращаются в пластмассовые коробки (надеюсь в будущих патчах это исправят)
    - второстепенных заданий слишком много и все они очень однообразны
    но всё это мелочи и в целом не сказываются на впечатления от игры.
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  34. Jun 9, 2016
    8
    Played 12h now with 50% story and 20% world complete.

    I think this game is even more beautiful than it's predecessor which is amazing. Story is ok, not worse than ME but not much better. Gameplay is nearly the same, but got updated and some new gadgets which are working nice without changing too much. Performance is good on my GTX 970 in 2560x1080 (yes it's very 21:9 friendly!).
    Played 12h now with 50% story and 20% world complete.

    I think this game is even more beautiful than it's predecessor which is amazing.
    Story is ok, not worse than ME but not much better.

    Gameplay is nearly the same, but got updated and some new gadgets which are working nice without changing too much.

    Performance is good on my GTX 970 in 2560x1080 (yes it's very 21:9 friendly!).
    I got around 50-75 FPS on Hyper Graphics (which is max), with memory barrier active, which seems to reduce the textures.
    Still looks very good and nice performance for release day.

    Encountered some problems with my external sound card and some crashes (every 2-3h), which is not too bad, because the game auto saves very often (several times per minute I think).

    There are many collectibles which I don't really like, but nearly every action game has it these days...

    I think it's a solid sequel which is worth buying, if you liked Mirror's Edge.
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  35. Jun 10, 2016
    9
    -Gets game
    -Enjoys it
    -Heads to Metacritic to see what other people think about it
    -Sees all the negative reviews
    -Laughs
    -Shuts down computer
    -Continues playing Mirrors Edge Catalyst
  36. Nov 9, 2017
    10
    Muy buen juego, me lleva gustando mirror's edge desde la primera entrega y creo que esta secuela está a la altura, lo unico malo que le veo es la forma de guiarte hasta el objetivo, que no deja explorar bien el mapa.
    Muy recomendado
  37. Jun 14, 2016
    9
    This game is far much better than the first one.
    People complaining about characters or combat, haven't played the first Mirror's Edge in a while or never played both games.
    I just made a marathon playing both games, first Mirror's Edge, than Catalys. And one of the things that I noticed was how they improved the mechanics of the game. In Mirror's Edge, running and climbing on stuff
    This game is far much better than the first one.
    People complaining about characters or combat, haven't played the first Mirror's Edge in a while or never played both games.

    I just made a marathon playing both games, first Mirror's Edge, than Catalys. And one of the things that I noticed was how they improved the mechanics of the game.
    In Mirror's Edge, running and climbing on stuff was weird and sometimes broken. When you were hanging on an edge, you weren't able to look anywhere. Picking up guns was always the last resort to fight enemies ( and I had to pick them up a few times, since combat was a real mess back then). The characters of Mirror's Edge aren't "likable". They aren't even rememberable as some reviews claim something's missing. Faith was never the awesome character people are trying so hard to remember. She was as blend an serious as she is now. The only character I can actually say was remarkable from the first game was Merc, and even than his death in the game never drove me to seek vengeance. The only thing that kept me going was the linear story mode.
    Now in Mirror's Edge Catalyst, the open world ( sometimes disappointing for not taking us to the streets and making us climb all the way back up) let you do your thing. I can forever and never feel that the messy mechanincs of movement will kill me like in the first one. Here there is no doubt that you can make it that far, because it actually feels like you know your parkour. And it's cool, 'cause confidence killed me a few times in this game, and that's okay. At least I didn't die as many times like in the first one when my character got stuck or didn't respond to the controls as it should've.
    Graphics are beautiful ( running on PC all maxed) and there's nothing "blurry" as people have been complaining.
    If you actually liked the first game, this one is a real step up for the series. My only complaint is to let players take it down to the streets as well. Maybe the enemy AI could be a little better, but as far as it goes, Mirror's Edge Catalyst is a solid game with a lot of improvement from the first one. The price tag may be a little salty, but if you're a fan and can afford it, there's nothing stoping you to play this awesome prequel.
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  38. Jun 12, 2016
    9
    it's sad how people can't see mirrors for what it is, and then rate it 0 just to hate on it, "omg it's not call of duty wtf?" right? or "why are the buildings white, **** graphics right?" it's sad to see everyone killing a franchise like this, that takes a great idea out for a spin nr 2. it is like you are saying, we don't give a **** about other things than shooters. i can agree on that iit's sad how people can't see mirrors for what it is, and then rate it 0 just to hate on it, "omg it's not call of duty wtf?" right? or "why are the buildings white, **** graphics right?" it's sad to see everyone killing a franchise like this, that takes a great idea out for a spin nr 2. it is like you are saying, we don't give a **** about other things than shooters. i can agree on that i wanted a "closed world" but other than that the game is perfect Expand
  39. Jun 10, 2016
    10
    If you liked the first game, or are simply interested in this, and are on the fence, get this game. It is absolutely incredibly. The bad reception is the same the first one got, so don't worry. Just history repeating itself. Haters gonna hate, nothing one can do about it, and creatively interesting and original works are always in the line of fire. Its simply the way cult hits are born,If you liked the first game, or are simply interested in this, and are on the fence, get this game. It is absolutely incredibly. The bad reception is the same the first one got, so don't worry. Just history repeating itself. Haters gonna hate, nothing one can do about it, and creatively interesting and original works are always in the line of fire. Its simply the way cult hits are born, and we have another one on our hands.
    I played through first game 2 times the week before launch, and several dozen times the years before, and Catalyst blew me away. Its an improvement of every single aspect. One of the best games in years and years.
    If you are worried because of the negative reception, dont be. Most flaws the game has don't effect the gameplay (e.g. slightly lonely on the rooftops, which I like) or are just personal grievances, for example the fundamental purists being appalled by Faith using a sort of grappling hook now. The free-running is better then it has ever been. The negative outrage comes from the kind of person who thinks an unlock system as a guiding help for new players is a personal insult, even though it takes just one hour to get all the skills from the first. The kind of person who thinks that the cutscenes in the first were great and the extremely well done ingame cutscenes (and a few prerendered) are blasphemous. Another thing to laugh about are the people raising a ruckus because bugs from the first game are no longer in the game. Yep, I also cant even... Unfortunately, most of the things said are flat out wrong, for example Catalyst can be far harder then the first, contrary to opinion of some. It has as much forced combat as the first, just this times around its a lot of fun instead of extremely badly implemented. One can run from nearly every combat encounter, few exceptions, or can fight, as one pleases. I fought a lot, because its a very fun combat system once one gets to grip with it, which can take a while. The level design is so superior to the first it is not even funny. There were very few well designed areas in the first, and tons of bad. In this game there are just a few sections I don't adore. Catalyst has the consistently best level design I have seen since Banjoo-Kazooie.
    Catalyst has infinite replayability with an insane amount of missions and "dashs" and infinite user generated content. Also lots of other content, the only one thats not well implemented is grabbing one kind of collectable, because it makes you stop. A **** of movement riddles that are consistently great top of the offering.
    The story is superior to most games, with good performances and interesting characters. A fun and fast paced, though overly simple, plot. What it lacks in depth, it makes up with style.
    Just like the first this game will be a classic for years to come. Just like the first this has come out to mixed critical reception and absolutely vial and ridiculously untrue and flat out stupid internet outrage. Just like the first it gets consistently called ugly, and will still be a example of the astonishing beauty games can achieve ten years from now.
    Its a miracle the game has been made, and its even more miraculous how consistently great, well crafted, and simply amazing it has become. It is astonishingly good.
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  40. Jun 9, 2016
    9
    I enjoyed it a lot. Just disable auto navigation and choose your own path in this amazing open world game. Most negative reviews are about the game not being as they imagined it after 8 years of waiting, but still its a fantastic and fun game. Amazing combat, beautiful graphics (very simple tho) and HOOKS! damn.
  41. Jun 10, 2016
    10
    This is fantastic games. I'm wait release 8 years, i'm happy! Thanks for development, i'm hope for dice made continium game! Sory for my english, i'm from Russia)
  42. Oct 10, 2016
    10
    I really don't get why people are rating this game so low. Is it the fact that M.E.:C. was made by E.A., and no other company out there? The optimization is great, i've never met such a good-optimized game in a long time! The graphics are alright (except the fact that some textures are pixelated as fwck, this is the most annoying thing about this game, why E.A. struggled to deliver a niceI really don't get why people are rating this game so low. Is it the fact that M.E.:C. was made by E.A., and no other company out there? The optimization is great, i've never met such a good-optimized game in a long time! The graphics are alright (except the fact that some textures are pixelated as fwck, this is the most annoying thing about this game, why E.A. struggled to deliver a nice game like this one, but didn't put some extra effort to add some high-scaled textures too, atleast at Hyper settings...?!). The gameplay is fun (I particularly liked the previous M.E., so, naturally, I love this one's gameplay too!). So, we have : optimization, nice graphics, fun gameplay BUT people are still having something to complain about. That's the main problem in gaming industry, people always have something to complain about, even if the product is good, they find problems when there are none. Expand
  43. Nov 5, 2016
    10
    This game is actually really good! The soundtrack is amazing, action combat is finally interesting, running is still fun and the graphics are beautiful. I really don't understand the hate this game is receiving. After spending a lot of time replaying first Mirror's Edge I really came to enjoy this one.

    I can see myself spending many hours just doing all kinds of user made content
    This game is actually really good! The soundtrack is amazing, action combat is finally interesting, running is still fun and the graphics are beautiful. I really don't understand the hate this game is receiving. After spending a lot of time replaying first Mirror's Edge I really came to enjoy this one.

    I can see myself spending many hours just doing all kinds of user made content through out the city. Deffinetely 2nd best game that came in 2016, right behind Dark Souls 3.
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  44. Jun 10, 2016
    9
    Story is the only downside of this game. ME1 was master piece in this... but all in all, this game has excellent graphic, running and parkour is much better than in ME1, open world and side missions and light RPG gameplay are perfect bonuses. Oh and the city is too much futuristic to my taste. ME1 was not such sci-fi as this one. 9/10
  45. Jun 10, 2016
    9
    I love first game, and now i love second game!!! Atmospere is amzing, who tell what city is empty? I say NO!
    For me this city is fully have some different ivents every one second. 9/10 a problem with optimization.
  46. Aug 18, 2016
    10
    This game is a solid 7, an 8 if you're a ME fan. Please read actual reviews and not these crybabies whom gave the game 0 because its not first game's remake.
  47. Aug 31, 2017
    8
    A year later, how has this game changed? The mediocre reviews has made me steered away from this game beacuse many bugs and glitches were reported. Nobody released a completely finished game anymore (certainly not EA), so now it's either they release patches for it or they leave it altogther. Suprisingly, EA and DICE has not abandoned it (especially that they were working on Battlefield 1A year later, how has this game changed? The mediocre reviews has made me steered away from this game beacuse many bugs and glitches were reported. Nobody released a completely finished game anymore (certainly not EA), so now it's either they release patches for it or they leave it altogther. Suprisingly, EA and DICE has not abandoned it (especially that they were working on Battlefield 1 around Catalyst's release), as I have not encountered any gamebreaking glitch.

    So, is the game good? Yes. Is it better than the original? Yes and no. Gameplay-wise, they fixed everything. The combat is so much better. Remember how awkward it was to use guns from the last game? Well, they removed the use of guns altogether, which is a love-it-or-hate-it point. And while the open-world is at best mildly-interesting, it does give you lots of freedom, unlike the last game, which was all about moving from point A to point B.

    The negatives? Well, the story is longer, but still not very good. It has quite an anti-capitalist stance, which is ironic because the stuff you see here are more likely to happen in a socialist society than a capitalist one. And this is published by EA, which clearly likes to take advantage of capitalism. Also, this was marketed as a prequel, but it's more of a reboot. Even the storyline was somewhat similar. Also, the sci-fi setting shows that this time period is more technologically advanced than the previous game (which is said to be in a later time period). So how the heck did they get from using unmanned drones and lasers to Blackhawk choppers and MP5s? Is this a prequel or reboot? These problems prevented it from getting a 9 (and even a 10).

    And the theme song is "Warning Call" by CHVRCHES. It fits the game, just as how "Still Alive" (not the Portal one) fits the last game.

    Technical-wise, it plays great on Medium on my GTX 960M.

    If you have left the game or held off buying it, I suggest you play it now. It's not worth full price (really, is there any game besides MGSV worth $60 nowadays?), but it's fun, which is what games are all about.
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  48. Feb 16, 2017
    9
    Overlooking the plot which was focused but uninteresting in ME1, it expands the series into a flexible, open direction - challenges, leaderboard races, side missions all abundant - and perfects the core mechanics of 'running laterally' into a very fluid, dynamic form - it's responsive and precise! Furthermore, it has enhances the aesthetics from the dull minimalism of before, admittedlyOverlooking the plot which was focused but uninteresting in ME1, it expands the series into a flexible, open direction - challenges, leaderboard races, side missions all abundant - and perfects the core mechanics of 'running laterally' into a very fluid, dynamic form - it's responsive and precise! Furthermore, it has enhances the aesthetics from the dull minimalism of before, admittedly unique, to a more cyberpunk overtone which I am excited to see improved in future installments!

    The environmental design is flawless for the parkour - very much fundamental for options and a fun experience alongside robust controls - and beautifully vibrant: radiant advertisements litter the horizon, reflecting onto the many panes of pristine structures, as people socialise on rooftops surrounding many of those traversed in style. Graphically and thematically, it is exceptional and the atmosphere is vibrant - an improvement from the mediocre effort in ME1 of an overly refined, futuristic look.

    I'm hoping for ME3 to expand techniques further for the controls and offer a closer cyberpunk experience (Hong Kong's rooftops are intricately interconnected, comprised of many highrises *hint*).
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  49. Feb 4, 2017
    8
    I like this game.

    I like the story, I like the acting, I like the characters. It is a fine piece of work, and a solid 8. The visuals are sharp and crisp, with plenty to ogle while you dash past it. It maintains an incredible sense of speed and fluidity that you will feel challenged by. The combat, while simple, maintains the immersive first person perspective. The sound crew makes
    I like this game.

    I like the story, I like the acting, I like the characters. It is a fine piece of work, and a solid 8.

    The visuals are sharp and crisp, with plenty to ogle while you dash past it. It maintains an incredible sense of speed and fluidity that you will feel challenged by. The combat, while simple, maintains the immersive first person perspective. The sound crew makes the struggle catch your breath for every gasp Faith takes.

    The story. The characters are multi-faceted and interesting, with a depth the first game was unable to achieve (like Portal, I feel it was simply a teaser for this game). There are good guys, there are bad guys, but none so committed or cliche that you ever feel embarrassed by their dialogue or lines. They have reasons. Legitimate reasons.

    This is a game about ideas, and the characters vivid performance captures the crazy, diverse world, perfectly. I laughed with Plastic, and felt Faith's intensity. I genuinely liked Noah, and even found myself admiring the admittedly bad Dogen (the most solid performance, in my eyes). These people live in a vivid and fluid city that is so interesting it becomes my only complaint.

    Why doesn't glass do more? I love it, and as you are running, it exists perfectly. Every rooftop has intricate little details, from the couple talking in the yellow room, to the creepy bird guy taking care of his pigeons. When you stop, however, the world stops. In fact, the game makes a point of this.

    The world loses color when you stop for too long. This is a statement, and also a failing in some ways. It is artistic, and perfect as you role-play the Parkour Prodigy that is Faith, but in terms of world building, the game has little to offer if you aren't running. That's not all bad, of course. Running is incredible in this game.

    At first, you stumble and fall and don't time that jump correctly; It is a struggle to maintain speed or pull off that reverse wall grapple. But, every time you get back up and try again the beauty of this complex system starts to reveal itself. When you get going, you can keep going. Sprint, leap, swing, jump, grapple, 180*. Perfection, all the way to the finish line.

    And, that's the sad thing. In a game with such a beautiful world to explore, there is a finish line. I found little reason (other than the thrill and nostalgia of the old areas) to go back into the world I had just stamped through.

    There is no greater reason to run than the impending crisis the game has you striving to avert. There are no other meaningful ways to pass your time. They speckle the game with time trials, delivery opportunities, and small world building side-jobs, but they pale in comparison to the engaging story-line.

    They set the game up for future content, content we probably won't get because, for some reason, this game is getting a bad rep.

    It is worth the current price of admission. This is a beautiful release, and a breath of fresh air. Enjoy.
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  50. Aug 9, 2017
    10
    I think people who gave this game less than a 7/10 didn't understand **** about Catalyst. It seems like everyone is complaining about running too much in a parkour game... uhm , duh? What did you expect to do? You're a RUNNER. it's what your supposed to do. Catalyst is a massive improvement from the original and if you think time trials are too difficult then you should probably quitI think people who gave this game less than a 7/10 didn't understand **** about Catalyst. It seems like everyone is complaining about running too much in a parkour game... uhm , duh? What did you expect to do? You're a RUNNER. it's what your supposed to do. Catalyst is a massive improvement from the original and if you think time trials are too difficult then you should probably quit gaming. My only complaint is that the story it's a little too short but other than that, I liked everything about this game. And it's a shame that they will probably never make a sequel because of all the stupid people who didn't even bother to finish the story before writing these so called "reviews", ruining the reputation of a game that didn't deserved so much hate. Expand
  51. Sep 14, 2016
    10
    This is so good game. I like parkour games. DICE games for me so goods. I like game Battlefront and Mirror s edge catalyst. I rate Mirror s Edge 10/10
  52. Jan 29, 2017
    9
    You people just don't understand. This game isn't about the gameplay, or the combat, or the story, or really anything. You seem to be missing the point of an open world game, it's got amazing replayability value and I see myself playing it every single day just to f*** around in for 30 minutes to hours just because its so fun to do so. Exploring the city never gets old, even through oldYou people just don't understand. This game isn't about the gameplay, or the combat, or the story, or really anything. You seem to be missing the point of an open world game, it's got amazing replayability value and I see myself playing it every single day just to f*** around in for 30 minutes to hours just because its so fun to do so. Exploring the city never gets old, even through old areas. You find new routes, new tricks, ways to get to a previously thought to be impossible-to-reach spot, it's amazing.

    Pros
    — Extremely smooth movement system
    — Huge open world with tons of places to discover and buildings to scale
    — Really great replayability
    — Runs very smooth, no frame drops on a GTX 1060
    — Immersive first person view
    — Tons of movement tricks to learn

    Cons
    — Crashes (occasionally my computer) a fair amount due to memory issues (probably just me)
    — The vault animation when you go from falling to vaulting cannot be stopped or jumped from, so you sometimes just fly off buildings due to it
    — Annoying kill-barriers and invisible walls going to areas you'd like to explore that you know you could get to
    — Long loading times break the flow big-time when you fall and die, and in some areas can take up to 15-20 seconds

    Amazing game, definitely should buy it if you're into just f***ing around in an open-world parkour playground for 30 minutes at a time throughout the day.
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  53. Dec 18, 2020
    9
    Mirror's Edge Catalyst is very underrated and overlooked game.
    Pros: Good graphics, good soundtrack, improved combat system, improved animation and mechanics, good atmosphere
    Cons: Mediocre story and characters, half-finished character development, unnecessary XP and upgrade system, clumsy poor AI. This game is visually stunning and the city is very beautiful. Without the Solar Field's
    Mirror's Edge Catalyst is very underrated and overlooked game.
    Pros: Good graphics, good soundtrack, improved combat system, improved animation and mechanics, good atmosphere
    Cons: Mediocre story and characters, half-finished character development, unnecessary XP and upgrade system, clumsy poor AI.
    This game is visually stunning and the city is very beautiful. Without the Solar Field's amazing soundtrack this game would not be the same.
    It was not exactly open world as DICE promised, but it gives more freedom and offers non-linear gameplay, compared to first Mirror's Edge. It would be cool if I can walk in the streets and interact with NPCs though.
    Many people did not like the story, but who plays Mirror's Edge games for story lmao. Mirror's Edge is all about gameplay, and it does its job very well.
    Dear DICE and EA, I have faith for Mirror's Edge 3. Don't ruin it.
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  54. Aug 5, 2020
    8
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  55. Jan 1, 2021
    8
    The overall user score for this game is really unfair. As a fan of first Mirror's Edge I find this one really great. Maybe there are too many side, stupid missions & there should be no fighting in this game at all but overall atmosphere and experience is fine.
  56. Jan 1, 2021
    8
    Mirror's Edge: Catalyst delivers an expansive and beautiful open world but comes up short with a storyline that is confusing at times and gameplay that feels redundant. Running paths are limited and feel constrained, and the K-Sec AI's are extremely stupid, killing themselves after tripping on each other. However, Catalyst does offer an enjoyable playthrough when you're not experiencingMirror's Edge: Catalyst delivers an expansive and beautiful open world but comes up short with a storyline that is confusing at times and gameplay that feels redundant. Running paths are limited and feel constrained, and the K-Sec AI's are extremely stupid, killing themselves after tripping on each other. However, Catalyst does offer an enjoyable playthrough when you're not experiencing the frustrating moments. Expand
  57. Jan 2, 2020
    9
    Pros: This game is about the freedom of movement. The feeling you get when you're in that loop of running, jumping, and noticing the next obstacle, and keeping up that momentum, is like nothing else. I would recommend that you only use the hints if you get stuck, because exploring and finding your way is half the fun. The devs have fixed the combat as well, and ties combat with yourPros: This game is about the freedom of movement. The feeling you get when you're in that loop of running, jumping, and noticing the next obstacle, and keeping up that momentum, is like nothing else. I would recommend that you only use the hints if you get stuck, because exploring and finding your way is half the fun. The devs have fixed the combat as well, and ties combat with your movement. The graphics are gorgeous and the game ran smoothly. The game is quite forgiving if you fall and the load times aren't that bad, which encourages exploration and makes some of the trial-and-error parts not too painful.

    Cons: I wish the city was a little more populated, and the NPC AIs are a bit unrealistic and lifeless. There was too much back tracking at first, but later on you can skip around to different bases.

    Boy, i do hope there's another sequel. Maybe in another 8 years?
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  58. Dec 7, 2021
    8
    Прекрасная игра, великолепное чувство движения, хорошие анимации, достойное продолжение, конечно сюжет переворотили, но если не обращать на него внимания, а вдаваться в сам процесс геймплея, вы определенно получите кайф.Прекрасная игра, великолепное чувство движения, хорошие анимации, достойное продолжение, конечно сюжет переворотили, но если не обращать на него внимания, а вдаваться в сам процесс геймплея, вы определенно получите кайф.
  59. Dec 11, 2016
    9
    I just want to say that I read a few reviews of Mirrors' Edge Catalyst (note apostrophe in right place lol) and I instantly decided not to buy it. But then it came onto Origin Vault and I thought what the hell, I did actually like the first one, so I downloaded it. It is a fantastic game! Okay, the story is very EA's 'Need for Speed: The New Fonz in Town' instead of 'Dragon Age Origins',I just want to say that I read a few reviews of Mirrors' Edge Catalyst (note apostrophe in right place lol) and I instantly decided not to buy it. But then it came onto Origin Vault and I thought what the hell, I did actually like the first one, so I downloaded it. It is a fantastic game! Okay, the story is very EA's 'Need for Speed: The New Fonz in Town' instead of 'Dragon Age Origins', but fortunately the Gameplay is very much 'NFS Most Wanted' in all the right places. If you are one of those tortured masochistic people who like frustrating racing games, give this one a go - it's free in the Origin Access Vault now! (Note apostrophe) Expand
  60. Jul 15, 2017
    9
    Эта игра имеет просто умопомрачительный уровень графики, я такого еще никогда не видел.
    Не знаю что конкретно меня так впечатлило, то ли огромный телик с 4к60фпс с фейк HDR, то ли чрезвычайный комфорт при игре, то ли шикарный саундбар, все это вместе умопомрачительно погружало в игру и первые пару дней я просто бегал по миру выполняя миссии на доставку, но очень быстро я все исследовал и
    Эта игра имеет просто умопомрачительный уровень графики, я такого еще никогда не видел.
    Не знаю что конкретно меня так впечатлило, то ли огромный телик с 4к60фпс с фейк HDR, то ли чрезвычайный комфорт при игре, то ли шикарный саундбар, все это вместе умопомрачительно погружало в игру и первые пару дней я просто бегал по миру выполняя миссии на доставку, но очень быстро я все исследовал и скиллов как то маловато. Каждый раз когда соскальзывал и падал аж сердце замирало.
    Мне очень понравилось, оставил ее показывать гостям, потому что это действительно впечатляет. Вот немного моих скриншотов без PhysiX, так что оно не передает всей красоты, а переделывать было лень.
    https://pp.userapi.com/c637731/v637731307/59d6b/ozkj7yRawYQ.jpg
    https://pp.userapi.com/c637731/v637731307/59d75/7OUeULDDdC4.jpg
    https://pp.userapi.com/c637731/v637731307/59d39/wlZv5XZl8g0.jpg
    https://pp.userapi.com/c637731/v637731307/59d57/ttqkj_VF64U.jpg
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  61. Oct 25, 2016
    8
    As a huge fan of the original, i got to be honest, my first impressions from the beta were pretty solid, but once i got the full game and went deeper into the story and finished it, i felt sadly underwhelmed, ending in particular was anti climatic as hell. Faith's character felt underdeveloped and side characters like Plastic semt more interesting than the main heroine, that saysAs a huge fan of the original, i got to be honest, my first impressions from the beta were pretty solid, but once i got the full game and went deeper into the story and finished it, i felt sadly underwhelmed, ending in particular was anti climatic as hell. Faith's character felt underdeveloped and side characters like Plastic semt more interesting than the main heroine, that says something. Gotta give also a big credit to Solar Fields, again he delivers outstanding audio experience for my ears, just sucha master when it comes to ambient soundtracks.

    Gameplay wise its a significant improvement over original. Movement seems more fluid and natural. MAG rope is neat addition aswell and in my opinion fits the open world setting quite fine, unfortunetly its forced to be used to get 3 star dash times if you wanna play clean without exploiting and braking the game. Skill tree has been a pain the butt for lots of people, but i dont hate it all the way, i think the movement set part shoulda been unlocked from the get go with MAG and combat upgrades left as unlockables.

    Graphics in the game are super gorgeous and if you can play the game on Hyper settings man its a sight to behold. However i feel they made the setting far too futuristic looking, in first game it semt like it wasnt too far distant future and had a super clean and serene visuals that hold up even today, not sure if Catalyst's will in next decade.

    In the end i just love to run around the city or just simply walk and adore the amazing visuals. Its a one of a kind game along the 2008 Miror's Edge and by far best free running/parkour game on the market, but it mostly struggles capturing that special feel of the original.
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  62. Nov 11, 2017
    9
    My hopes on this game was pretty big. But what we got...Gameplay same as in the first game, but now in open world. Story is a bit better, than in first game but not enough to good. City looks awesome, and graphics too, but AI's logic is stupid. Music is awesome and...almost all side quests is boring. Just run, run and run...that is all...
  63. Feb 18, 2018
    10
    Рекомендую слать лесом тех, кому не понравилась игра. Ибо если бы разработчики сделали копию первой части, чего хотели те, кому не понравилась игра, то смысла не было бы и стараться
    разрабам! Не нравится игра - играйте только в первую часть....
    Рекомендую слать лесом тех, кому не понравилась игра. Ибо если бы разработчики сделали копию первой части, чего хотели те, кому не понравилась игра, то смысла не было бы и стараться
    разрабам! Не нравится игра - играйте только в первую часть....
  64. Jan 27, 2019
    8
    It is a good game, but this game don't have enough options and interactive stuffs.
    All side quest is a racing game. It is a real problem.
    This game has many relax type emotional feelings. The sounds and musics Help us to feel more intense . (We run in summer on the roof, there are many hot pipes, and vents.) If we play it in winter, we forget that cold season a little bit. Graphics:
    It is a good game, but this game don't have enough options and interactive stuffs.
    All side quest is a racing game. It is a real problem.
    This game has many relax type emotional feelings. The sounds and musics Help us to feel more intense . (We run in summer on the roof, there are many hot pipes, and vents.) If we play it in winter, we forget that cold season a little bit.
    Graphics: Very good
    Performance: Good
    Sounds: Very good
    Music: Very good
    Game experience: medium (Because of useless sidequests)
    Control: good
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  65. Jan 1, 2019
    9
    This is in my top 5 favorite games of all time, i own the collectors edition and controller and figures etc.

    I have 100% this game on xbox one and close to 100% on pc. It is a blast just to run around the open world collecting everything. The level design is great and so much fun to replay. The story could be stronger and is the only reason i give this game a 9 instead of a 10,
    This is in my top 5 favorite games of all time, i own the collectors edition and controller and figures etc.

    I have 100% this game on xbox one and close to 100% on pc.

    It is a blast just to run around the open world collecting everything.
    The level design is great and so much fun to replay.
    The story could be stronger and is the only reason i give this game a 9 instead of a 10, they could have gone more in-depth with the characters and explored some open-ended story-lines but for what it is and combined with the rest of this amazing game it does well enough. Plus it leaves plenty for a sequel to explore.
    The combat is very fun although too easy and could have more variety.
    The music is very good and fits the game well.

    The point here is that i don't understand peoples hate for this game, as for me going back and playing the first game feels horrible compared to this one. It's a shame people don't see how amazing this game truly is because i would love to see a sequel.
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  66. Jul 11, 2019
    8
    Definição: Lindo.

    - Graficos: 8 - Jogabilidade: 9 - Historia: 7 - Trilha Sonora: 9 - Direção: 8 - Densempenho (RTX 2060 + Ryzen 1600): 8. Comentario: Não entendo muito o hate que esse jogo recebeu. Ele é melhor que o primeiro em diversos aspectos, e a gameplay - parte mais importante-, é muito superior ao jogo anterior que nem tinha pontos de skill. A historia não é marcante,
    Definição: Lindo.

    - Graficos: 8
    - Jogabilidade: 9
    - Historia: 7
    - Trilha Sonora: 9
    - Direção: 8
    - Densempenho (RTX 2060 + Ryzen 1600): 8.

    Comentario: Não entendo muito o hate que esse jogo recebeu. Ele é melhor que o primeiro em diversos aspectos, e a gameplay - parte mais importante-, é muito superior ao jogo anterior que nem tinha pontos de skill. A historia não é marcante, nem cativante. Julgo mais um pano de fundo desproposital para que tudo aconteca. O mundo não é vivo - ser vivo nos telhados talvez seja pedir demais, mas é lindo. A trilha sonora é sensacional, uma das minhas preferidas!
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  67. Jan 23, 2022
    10
    game is great, running in open world beating Kruger sec and trying start a revelation. Story really ended in first game and they wanted make a series about and they change the story like a revelation run. it's great for me i love open world, carry cargo, find records and side missions this game is made for me.
  68. Feb 8, 2021
    8
    It is very sad that this game did not become popular. I would love to play the sequel. I really liked the main character. And the gameplay is pretty enjoyable for me. It's a pity, however, that the storyline is short.
  69. Aug 2, 2021
    10
    One oh the most underrated games ever!) Yeah, I agree with people that storyline was not good, but this game didn't end & we have to waiting for new Mirror's Edge :)
  70. Jan 31, 2022
    10
    Fantastic game, incredible underrated. Stunning visuals, great soundtrack, awesome combat. Wish the game had more to offer but otherwise I'd say it's a superior game to the first one
  71. Sep 26, 2021
    8
    Played in 2021. This is a parkour simulator, a remake of the original Mirror's Edge. A great relaxing running game.

    Many expected a sequel, that's why you see many negative reviews. Not much of a reason to play this if you played the original, but it is a great game if you haven't touched the original. Now, this remake has questionable changes: 1. Now you have a skill tree (instead
    Played in 2021. This is a parkour simulator, a remake of the original Mirror's Edge. A great relaxing running game.

    Many expected a sequel, that's why you see many negative reviews. Not much of a reason to play this if you played the original, but it is a great game if you haven't touched the original.

    Now, this remake has questionable changes:
    1. Now you have a skill tree (instead of having everything from the get-go.
    2. Now you cannot pick up weapons. Fighting is boring, so weapons made it bit easier, however it is understandable why shooting mechanics was removed from the parkour simulator.
    3. More plot and cut scenes. And more cheap drama. Not terrible, but cheap.

    Still, a great relaxing running game.
    Oh, and set the Runner's Vision to Classic.
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  72. Sep 24, 2020
    10
    May not be as linear as the first mirror's edge but is still quite the masterpiece!
    Great story and visuals.
  73. Dec 29, 2021
    10
    A fantastic gorgeous cyberpunk world with a unique take on the genre. Mirror's Edge: Catalyst is fantastically written with amazing worldbuilding, a memorable cast, and the best parkour gameplay in gaming. Some very small downsides; the combat takes a bit of getting used to, but it's very rewarding and stylish when you do, and the side-quests do always follow the same mould, but they tellA fantastic gorgeous cyberpunk world with a unique take on the genre. Mirror's Edge: Catalyst is fantastically written with amazing worldbuilding, a memorable cast, and the best parkour gameplay in gaming. Some very small downsides; the combat takes a bit of getting used to, but it's very rewarding and stylish when you do, and the side-quests do always follow the same mould, but they tell really compelling little stories of the people of the City of Glass. Still my favourite game ever. Expand
  74. Oct 7, 2022
    8
    Из-за его открытости мир стал несколько суховат и не настолько выверенным, как первая часть. Хотя все равно отлично (за исключением миллиарда коллектобалсов, которые портят все. Если они есть — это уже плохо. Вне зависимости от того, заставляет тебя игра собирать их или нет.)Из-за его открытости мир стал несколько суховат и не настолько выверенным, как первая часть. Хотя все равно отлично (за исключением миллиарда коллектобалсов, которые портят все. Если они есть — это уже плохо. Вне зависимости от того, заставляет тебя игра собирать их или нет.)
  75. Jun 28, 2023
    8
    Great Game. Fast Game. Great Fun. Took me 6 to 7 hours to finish the main story only. Did not care about achievments or side-quests as well. I have not played the previous game.

    If you care about lore, this is a nice game once you get used to the characters. There are flaws on main character build-up and secondary characters as well. Some plots should have been more intense to the game.
    Great Game. Fast Game. Great Fun. Took me 6 to 7 hours to finish the main story only. Did not care about achievments or side-quests as well. I have not played the previous game.

    If you care about lore, this is a nice game once you get used to the characters. There are flaws on main character build-up and secondary characters as well. Some plots should have been more intense to the game.

    Gameplay in general is very pleasing. Played on xbox one controller the whole main story and it was a good experience. Game has some traps for first timers and it is fun to learn how to avoid them.

    Combat is actually not good. Once you learn spamming dashes and heavy attacking enemies to the side and jumping and heavy attacking is your way to go, there are no more challenges.

    Skill tree is intuitive and you can always chose to improve your play style from only parkour to full-combat style.
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Metascore
74

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 24
  2. Negative: 0 out of 24
  1. Games Master UK
    Aug 21, 2016
    68
    A grander production, but the gorgeous open world does Catalyst's freerunning no favours. [Aug 2016, p.66]
  2. CD-Action
    Aug 21, 2016
    65
    Catalyst is a triumph of form over substance. At first the city looks huge, shiny and perfect but soon turns out to be just a lifeless, empty mockup, where you distinguish the districts mainly by background colors. The character development system feels artificial and redundant. The story and characters are so shallow and badly presented that I quickly lost any interest in them and focused on what the game does quite well – on parkour. [08/2016, p.60]
  3. PC PowerPlay
    Aug 18, 2016
    70
    The movement in Mirror's Edge: Catalyst is still strong, but the unlikeable characters and clunky combat get in the way of complete enjoyment. [Issue#253, p.56]