Metascore
79

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 21
  2. Negative: 0 out of 21
  1. Apr 3, 2018
    100
    Everything about Minit should feel overwhelming. It doesn't. Instead, everything feels attainable in due time. There's this weird and perfect harmony about knowing you're rushed and also not caring. It's liberating. I could keep gushing about Minit but, given the source material, this review is already too long.
  2. Games Master UK
    May 18, 2018
    92
    A simple idea that wastes no time. Clever, imaginative and full of personality. A mini-masterpiece. [June 2018, p.76]
  3. Apr 17, 2018
    90
    Minit is a delight that never wanted to waste my time. It made almost every second I spent with it feel like I was accomplishing something, and even when I didn’t, the time limit placed upon me meant I wasn’t wasting all day on nothing. The characters were extremely charming and dare I say adorable. The soundtrack I would call wonderful if you enjoy chiptune with the perfect mix of ambient sounds. Puzzles were fun and sometimes fairly obtuse yet never unfair.
  4. Apr 10, 2018
    90
    Minit is a tiny gem of an indie title, easy to overlook but not to be missed. It's overflowing with secrets to be found, mysteries to be solved, and adventures to be had 60 seconds at a time. The bite-sized nature only adds to the charms and addictive nature of this 1-bit action-adventure game.
  5. Apr 3, 2018
    90
    Minit’s constant deaths are far from discouraging; they’re addicting. It’s far too easy to tell yourself “just one more try” in a world so densely packed with curiosities and no fluff. Minit is another wonderful reminder that you don’t need a million systems for a game to be great if you can do one novel idea very, very well.
  6. Apr 9, 2018
    85
    Behind the very old looking graphics of Minit there is an original concept that the Dutch makers put together perfectly well. One minute sounds like a short amount of time, but it is actually longer than you might imagine.
  7. Apr 4, 2018
    85
    Minit is a game about making you feel like a savvy speed runner, and it works. Even though it hits a few stumbles, you’ll come out of each session cheering about how fast you can explore an area, how fast you can solve a puzzle and how fast can you get through a dangerous maze full of wretched, awful snakes. Minit is relentless in its strict adherence to its one and only rule: no matter what you do, you only get one minute. You better make it count.
  8. Apr 19, 2018
    84
    In Minit, retro Zelda charm meets a world as sweet as it is strange, with more and more incentives to explore, minute by minute.
  9. Apr 11, 2018
    80
    Minit is a prototype rather than a videogame, since it shows how far the indie games can go. A title that uses time as a mechanic to deliver an amazing design lesson to the players.
  10. Apr 6, 2018
    80
    Minit is a game you play in short games of a minute in duration that you'd like to play for hours.
  11. Apr 6, 2018
    80
    Minit is a compact, fun and direct take on the classic (80’s - 90’s) adventure genre. It brings a number of dungeons and exhilarating puzzles that take full advantage of its distinctive death mechanic. It’s not always fun to run through the same scenario over and over, sure, but those who carry on will surely have a blast.
  12. Apr 4, 2018
    80
    Minit is a Zelda-like game in which you die every sixty seconds. Its design is smart, its world is ridiculous and funny, and its gameplay is pleasant.
  13. Apr 3, 2018
    80
    Minit is short and sweet. Its clever mechanic doesn't overstay its welcome, but an abrupt ending left me wanting more. Thankfully, a new game+ mode adds increased difficulty and new secrets for dedicated players. With its creative premise, stylish aesthetic, and engrossing progression system, Minit makes racing against the clock a compelling endeavor – even if it means dying a hundred deaths.
  14. Apr 3, 2018
    80
    It’s a slickly presented adventure that continually manages to surprise you with every new area you uncover or item you procure, pushing you to pick away at its seams to uncover every drop of what it has to offer. With a delightful ending and more promised after its first run of credits, Minit is far more than just a collection of seconds.
  15. Apr 3, 2018
    80
    Minit is a truly creative gem, putting an inspired twist on the classic top-down adventures of our youth in order to craft something truly special. Not only does it looks and sound amazing, it also has a cute sense of humor, great gameplay, a perfect level of challenge, and it contains a whole lot to see and solve, even after you initially wrap things up. It may take you mere minutes to play a session, but the overall experience is something that will leave an impact for a long time to come.
  16. Jun 3, 2018
    75
    To die every 60 seconds could quickly get old, but Minit is smart enough to avoid any kind of frustration during the adventure. Purposely minimalistic, the pixelated art direction shines with personality.
  17. Apr 20, 2018
    70
    On the one hand it is a game that deserves a great deal of attention for its experimentation with traditional genres and mechanics, but it never quite breaks free of feeling like a prototype. In many ways, this is the curse of the truly original title – breaking new ground brings a complex mix of expectations and frustrations.
  18. Apr 3, 2018
    69
    The problem with this is that death, rather than some looming, ominous, ever-present threat, becomes little more than a minor inconvenience. And sometimes, when you’re stuck on a puzzle, it can be annoying too. Minit has no real stakes, which cheapens the timer system and makes it feel somewhat arbitrary.
  19. Edge Magazine
    Apr 26, 2018
    60
    A game of canny, and often quite annoying, design. [June 2018, p.120]
  20. Apr 16, 2018
    60
    Minit’s pixel-art, black and white visuals takes players back in time to the good old Atari days, but unfortunately the fun stops there as Minit has not much to offer in other departments.
  21. Apr 11, 2018
    60
    The twist at the core of Minit, that you play it sixty seconds at a time, is initially intriguing and engaging, but ends up clashing with the puzzle and exploration-heavy gameplay in a way that left me feeling agitated rather than charmed by this nostalgia-driven indie title.
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  1. Minit is that most rare of joyful things: A really good idea, done really well. [RPS Recommended]
  2. Apr 6, 2018
    Refreshingly brief (unless you dip into the New Game+ challenge mode, which feels like an easy way to tear out one’s own hair), it only took me an afternoon to complete, but it was an afternoon where I had a goofy smile consistently plastered to my face.
  3. Apr 4, 2018
    It's really good. I recommend it.
User Score
6.7

Mixed or average reviews- based on 86 Ratings

User score distribution:
  1. Positive: 34 out of 86
  2. Negative: 15 out of 86
  1. Apr 3, 2018
    8
    Minit
    Good for all of them
    Minit is an adventure game where you play as a little white blog looking thing as you attempt to end a curse that
    Minit
    Good for all of them
    Minit is an adventure game where you play as a little white blog looking thing as you attempt to end a curse that ends each day after one minute.
    You have 60 seconds to do as much in this game as you possibly can...
    completing tasks for new items...
    setting up a domino effect to then be able to complete other tasks... and progress through the different points on the map...
    however the world doesn’t reset itself, every time you die the progress you’ve made is saved, so this game isn’t asking you to beat it in 60 seconds.. It actually took me around 1 and a half hours... but I set out to uncover as many of this games secrets as I could find and its full of them.. there are optional areas, items, and mysteries to discover…
    as you crawl through the map you’ll unlock new respawn areas, and if you find a certain secret in the game you’ll be able to later fast travel through each..
    It’s a really hard game to try and describe...
    it’s hard to go into detail without spoiling the mystery of the world...
    you simply find a sword on the beach and this sends you off on an adventure to life the 60 second curse...
    There are the occasional enemies, secret hearts to give you more health
    it’s fun and challenging remembering where you need to go with your newly acquired item, and realizing you can now take this shortcut with your new ability, the game is hard to pick down...
    it never came close to feeling like it overstayed its welcome, it left me wanting more..
    I do feel there was a lack of buildup to this games ending... it felt a bit abrupt but I enjoyed my time with minit...
    This is one of those games that I feel anyone can pick up and enjoy..
    I give minit
    an 8/10
    Full Review »
  2. May 22, 2018
    9
    2.2 hrs on record
    Great game!
    Overall a breath of fresh air. Feels like a Zelda game. Great music, adds a bit of flavor to the adventure.
    2.2 hrs on record
    Great game!

    Overall a breath of fresh air. Feels like a Zelda game. Great music, adds a bit of flavor to the adventure.
    I don't really know if it's worth the 10 euros, because it's about 2 hours long. But it's hella fun. Defenitly buy it if it's discounted. Forgot to mention that I love the exploration, but you can sometimes need to search things up because 1 you're lazy and 2 it feels impossible to find it. I love the 1 minute system.
    Full Review »
  3. Apr 25, 2018
    7
    It's okay. The aesthetic works for the most part, the music does its job, and the puzzles vary from slightly below to slightly above average.It's okay. The aesthetic works for the most part, the music does its job, and the puzzles vary from slightly below to slightly above average. The problem is that the game is over in 2-3 hours, half of that time is spent just trying to figure out where to go next, and the whole "60 seconds" mechanic is never put to particularly inspirational use. Half-Minute Hero did the whole concept much better years ago. Full Review »