Metalheart: Replicants Rampage Image
Metascore
31

Generally unfavorable reviews - based on 5 Critic Reviews

User Score
3.5

Generally unfavorable reviews- based on 10 Ratings

Summary: Metalheart: Replicants Rampage is a tactical role-playing game set in the devastated lanscapes of a strange planet lost among the stars. Lead your team to success using smart tactics, explore a huge isometric world, experience unique cybernetic body implants and tactical turn-based combat. The player controls a team of up to 6 members. A team can be formed during the journey from the following races: replicants, cyborgs, mutants and nomads. Each of the groups has special abilities, e.g. cyborgs are good in combat, mutants are healing experts, nomads are masters of camouflage. Allying with different groups changes the flow of the game: being hostile to nomads opens the way to getting friendly cyborgs or mutants to provide new quests. A lot also depends on the composition of the team; for instance, a pure cyborg team requires a different strategy than mutants or nomads. The usage of futuristic items and body implants influences the abilities of each character in an extraordinary way: roentgen eye extenders allow the character to look through obstacles,health converters initiate self healing of a character, teleport implants make a character jump from one place to another during combat. The variety is huge. Every character experiences a personal RPG-development during the game. On level up the player may increase some of the character values such as dexterity, strength, intelligence etc. The unique development of a character makes him specifically special in his skills. [Akella]
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Rating: M
Developer: Akella, NumLock Software
Genre(s): Role-Playing, General, General
Number of Online Players:No Online Multiplayer
Cast Credit
Dmitry Mikhailov Sound Engineer
Paul Stark Location Graphics
Alexander Filatov A.I. Programming
Alexander Filatov Generated Scripts
Alexander Filatov Generated Scripts
Wassili Filatov Director / Script And Dialogs / Location Design / Effects / Scri
Sergey Lakhtin Producer / Script And Dialogs
Andrey Belkin Executive Producer
Yury Galstyan Sound And Music
Yury Galstyan Sound Producer / Sound And Music
Yury Galstyan Sound Producer / Sound And Music
Daniel Doebel Sound And Music
Sinan Sariyildiz Music
Marcus Fuchs Music
Ruslan Suleymanov Art Director / Character Modeling / Intro And Outro Design
Jury Taxin Character Animation
Jury Taxin Character Modeling
Jury Taxin Character Modeling
Alexander Kremel Character Animation
Alexander Kremel Interface Graphics
Alexander Kremel Interface Graphics
Konstantin Filatov Interface Graphics
Konstantin Filatov Location Graphics
Konstantin Filatov Location Graphics
Konstantin Filatov Location Graphics
Vlad Micheenkov Interface Graphics
Sergey Tarakhteev Location Graphics
Valentin Perman Location Design
Roland Fitzner Location Design
Patrick Levin Technical Director / Graphic Engine / Framework / Script Program
Maxim Zarembo A.I. Programming
Maxim Zarembo Generated Scripts
Maxim Zarembo Generated Scripts
Maxim Zarembo Generated Scripts
Maxim Zarembo Generated Scripts
Igor Shtuchenko Effects
Fyodor Gagarin Script Programming
Anton Epyshin Generated Scripts
Maxim Dobychin Game Balance
Max Urban Game Balance
Valentina Schmick Planning And Organization
Designer/Producer/Programmer credits provided by GameFAQs.
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