- Publisher: Global Star Software
- Release Date: Sep 6, 2004
Summary:
Medieval Conquest takes you on a heroic quest to save your kingdom and bring an end to a great evil that has plagued the land. Forge a thriving fantasy kingdom through exploration and conquest. As your adventurers destroy hordes of monsters, they gain experience and gold allowing them to buy better weapons, spells and equipment to conquer bigger and fiercer creatures. You have the keys to the kingdom but do you have the courage to defeat the ultimate evil and bring peace to this magical land? Battle through dozens of challenges in 12 story driven missions. Explore 4 vast and unique worlds stuffed with secret treasures and unwelcome disasters. Control a complex economy where your adventurers successes and failures affect the future of your kingdom. A dynamic blend of real time strategy, adventure, and city building game play styles. [Cat Daddy Games]
Buy Now
| Rating: | T |
|---|---|
| Developer: | Cat Daddy Games |
| Genre(s): | Strategy, Real-Time, Fantasy, General |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Animated Violence Cartoon Violence Comic Mischief Suggestive Themes |
| Cast | Credit |
|---|---|
| Kyle Wilson | Art |
| Harley Howe | Producer/Art |
| Harley Howe | Producer/Art |
| Harley Howe | Producer/Art |
| Patrick Wilkinson | Development |
| Kevin Steffa | Development |
| Ryan Wellman | Development |
| Dan Kircher | Art |
| Mac Congrove | Art |
| Stefan Schwartz | Art |
| Mike Bjorkegren | Art |
| Didzis Beitlers | Art |
| Fan Yang | Art |
| Kyle Blondin | Music |
| C.J. Clark | Development |
| Jerry Brummell | Development |
| Peter Liang | Development |
| Mike Sarff | Art |
| Jesse Dunagan | Art |
| Eli Wolff | Art |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.