Little Town Hero
Big potential
Little town hero is a jrpg game made from the developers game freak, if that name sounds familiar, this isLittle Town Hero
Big potential
Little town hero is a jrpg game made from the developers game freak, if that name sounds familiar, this is the team that makes pokemon, so of course I was excited to see an alternate jrpg from this studio.. and of all their one offs, little town hero is the one most like pokemon.. this entre 1 hour game takes places in one little town, theres no traveling to different towns to take on monsters.. the monsters all come to you… you play as your own named character who happens to be a chosen one, youre able to se this gem to make you stronger just in time to take down the monsters that have been mysteriously showing up in this once peaceful town… Little Town hero takes place across 9 chapters and the length of those chapters depends on how much you want to do within this game world… Game Freak doesa great job at immersing you in this world as they do in the pokemon games, but sadly there isn’t much fun to be had going off the beaten path of the story.. there are sidequest that can going you support in future battles, and bonus bosses, but the rewards rarely outweigh the effort… as I wouldn’t qite call this game fun.. it’s a bit of a chore to get through, but a chroe I couldn’t put down…
each chapter ends with a boss battle, bt before you get to this boss battle youll be doing a bunch of fetch quests and mini battles that are god awful slow… infact this entire game is a drag to play which can put off a lot of people.. a boss battle can take up to an hour depending on the boss youre fighting, and worse is that if you lose the entire battle starts all over again, but these battles are the best of little town hero.. bt before a boss battle you can use skill points earned from main, side quests, and previous bosses to boost your skills…each boss here has its own look, feel, and annoyance to deal with.. this is a bit of a war system rather than a rock paper sicors system, you have offensice and defensive attacks, and your goal is to use thee attacks to break the enemies attacks and still have an offensive attack to attack the bosses body at the end of a turn… do this 3 times and you win.. however it isn’t quite that simple… your attacks are ideas, these ideas much like a deck based game, can only be used until they’ve been defeated, and then theyre discarded.. and they all costs points to unlock, and as the battle progresses youll slowly be able to do more in each round as you slowly chip away at the boss.. personally I feel like this game should start aat 4 point rather than 3 as the first 3 turns feel useless and just like card burner rounds… other than that I love this system, I love the strategy involved in using different abilities to combat the bosses abilities and search for a vilnerablity to take the final blow… that is until this games very final boss… I wont show this boss to prevent spoilers but this is the one boss battle in the entire game where you really have to get lucky to win… it shows the biggest flaw little town hero possesses.. its system for regaining attacks… once you’ve used all of your attacks, you can regain them by spending earned battle points or by losing a heart… this all sounds fine.. until you realize you can only regain them by spending points so many times until youre forced to damage yourself to even be able to progress the battle which breaks the final boss and turns it into a luck based battle… If little town hero 2 does happen, and I hope that it does, we absolutely either need to automatically get our thoughts back once weve used them all, or be able to continue reviving them with earned points… its unfair to force fails in the final moments of battle because you didn’t get the right draw or roll of the dice on the board game aspect of this game… an aspect that I really like here.. there is a roll of a dice that allows you to take different baths to use supports to damage the boss or boost your attacks… another great level of strategy added to thi game to prevent it from being shallow..
I loved Little Town Hero… I cant quite understand why others are giving it such a rough time, but with a few minor changes such s started with 4 rather than 3, or adjustments to replenishing ideas, and there is a potentially really great or even amazing series here,
I give little town hero
a 7.5/10… Expand