Lifeless Planet Image
Metascore
59

Mixed or average reviews - based on 22 Critic Reviews What's this?

User Score
6.4

Mixed or average reviews- based on 177 Ratings

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  • Summary: While seeking life on a distant planet, an astronaut discovers an abandoned Russian town. He suspects his mission is a hoax until a mysterious young woman saves him from a strange and deadly phenomenon... Lifeless Planet is a third-person action-adventure that features an old-school sci-fiWhile seeking life on a distant planet, an astronaut discovers an abandoned Russian town. He suspects his mission is a hoax until a mysterious young woman saves him from a strange and deadly phenomenon... Lifeless Planet is a third-person action-adventure that features an old-school sci-fi story and spectacular environments in the spirit of classic action-adventures. Expand

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Lifeless Planet Teaser Trailer
Score distribution:
  1. Positive: 2 out of 22
  2. Negative: 4 out of 22
  1. Jun 23, 2014
    85
    If the game is good or not depends on your perspective and on what you were expecting from it. I was expecting an interactive storytelling game with some few simple puzzles and this is exactly what I got.
  2. Jul 3, 2014
    73
    The aspects of Lifeless Planet that succeed elevate it past the technical shortcomings, but only so far. You will find a compelling world and a story worth experiencing, but you do so at the expense of well-polished animation and gameplay that hinders the overall experience.
  3. Jun 18, 2014
    70
    Lifeless Planet is a really fun experience, but not a very good game. I’d still recommend it based on the entertainment I got from exploring the mysteries of the game’s world, but I wish I didn’t have to deal with questionable puzzles and mechanics to do so.
  4. Games Master UK
    Aug 24, 2014
    58
    There's a great idea in here somewhere, but it's hard to find it when it's buried under so much space dust. [Oct 2014, p.80]
  5. Aug 6, 2014
    50
    We should have known: the planet we need to explore in this short and dull adventure, is unequivocally lifeless.
  6. Jun 25, 2014
    50
    The basic idea behind the game is interesting, but after a while it becomes a monotonous, bland walkabout that is heavily plagued with graphical and gameplay bugs.
  7. Jun 19, 2014
    34
    The game's environments have the appearance of a 3D sandbox but you quickly discover how linear they are. From time to time you'll find a dead-end path with a gameplay-irrelevant collectible doodad perched at the end of it, but the environments offer little of interest outside of the straight-line path to the next platforming segment.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 20 out of 63
  2. Negative: 21 out of 63
  1. Jul 21, 2014
    10
    If you are looking for an adrenalin fueled game, then this may disappoint. If you are looking for a work of art, one that can instill awe andIf you are looking for an adrenalin fueled game, then this may disappoint. If you are looking for a work of art, one that can instill awe and wonder at what it may be like to be isolated on another planet - then you have come to the right place. It is a shame the combat gamers are voting on this title, as it really has nothing to do with their genre or interests.

    If you enjoy long walks in natural environments - then this title is as close as you will get to enjoying the same experience on another world. Similar to other titles in this genre (Dear Esther), this is a work of contemplation. Destined to be a classic.
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  2. Jun 7, 2014
    9
    The only thing I did not like about this game is the robotic arm animation. By far the most disgusting animation in the game, that aside thisThe only thing I did not like about this game is the robotic arm animation. By far the most disgusting animation in the game, that aside this is a very attractive and interesting game. It is appropriately difficult at times and offers some interesting ideas and story. I really enjoyed the voice acting and the landscape was really well done. Although the engines graphics wasn't "realistic" I found that despite this fact the game was gorgeous and atmospheric. There were times where there was no ambient music which damaged the score also.

    The game handled well the controls were very responsive, sometimes almost too responsive. The story ends a little vague but I felt like I was on a good journey with some story. Worth the money and the time. Love it for what it was.
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  3. Aug 15, 2014
    8
    Beautiful storytelling, nice graphics, some views are simply gorgeous and spellbinding - this game delivers everything I've noted as very niceBeautiful storytelling, nice graphics, some views are simply gorgeous and spellbinding - this game delivers everything I've noted as very nice adventure. Probably it's not so involving because of direct scenario but anyway its story is very entertaining. It's not complicated for heavy-quest lovers, don't expect knot-like puzzles as most of them require pretty direct thinking.
    Anyway, it's a great game, 8 of 10 is my rate
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  4. Jul 2, 2015
    6
    Essentially, this is a game attempting to be something to the effect of Dear Esther with a sci-fi bend, exploring this planet and learning ofEssentially, this is a game attempting to be something to the effect of Dear Esther with a sci-fi bend, exploring this planet and learning of the events that lead to it becoming a barren wasteland. And, at first it seems to be doing that job admirably with beautiful landscapes and an interesting movement mechanic as well as a wonderful atmosphere (pun not intended). However, the further the game goes, the more pretentious it becomes, and previous cracks start to become great chasms.

    First, let's get the praise out of the way. The world and the situation that the main character finds himself in is fascinating and for quite some time I felt myself being driven forward. The landscapes are truly impressive and the architecture is interesting, if far from complex. The first time I used the advanced jetpack mechanic I felt real exhilaration and the native life is simple, but elegantly intimidating at moments. The sound design, while hardly perfect, creates wonderfully tense and gripping moments, to the point that at one moment I actually wound up with chills down my spine for around twenty minutes straight.

    However, the game suffers rather badly from reaching beyond its budget. First of all, throughout the game the main character has a voice actor droning his running narration. For the most part he does the job, but whenever he's called on to be emotional he makes Commander Shepard look like Othello. The worst is when you get his backstory via snippets of an interview and he talks about his dead wife the same way someone would debate philosophy with a colleague. Additionally, there's a character who is basically running around in gym clothes, and while she's effective whenever she has some distance from the main character, they kept doing close-ups of her and the model is unimpressive to say the least. The funny part is that they seemed to be accidentally doing things which would have fixed the situation, providing journal entries for the main character's commentary and having clever instances where the woman I mentioned was barely silhouetted in the distance, which was more in keeping with the budget they seemed to be on. More in theme too. I think just giving the game instances of smoke and mirrors would have gone a long way towards helping it along. Also, while early on the game is content to let the sound be soft and rise only when appropriate, later on it gets annoying and headache inducing. There are some token puzzles, but usually it's just a matter of "Find key, put in hole."

    Yet I still feel like being charitable to the game, relatively speaking. The story, as I said, is interesting, though I'm loathe to give spoilers, and the atmosphere in the early game is very gripping. And as I said, it has a neat twist on typical sci-fi tropes in its plot, but it seems to cram them all in a little tightly, which might be a large part of its issue. Weirdly for a bad/lesser game, this one goes by too quickly rather than too slowly--if it had just breathed and paced itself better, perhaps it would have been better off. This strikes me as a game which makes a lot of rookie mistakes and reaches too far too early. The worlds are too large and the ambitions too high for what the dev team was able to do. Personally, I think with a little help it would have been wonderful, a bit more smoke and mirrors to make up for its shortcomings. Use camera angles to hide the model, have the figure only appear briefly. Ease off on the sound. And forget voice acting, just let us go in a quiet, lonely adventure.

    Overall, it's a decent, respectable game which is worth looking into if you catch it on sale for around 10 dollars, if only for its uniqueness value, but it's definitely not something which I would personally come back to. Maybe if I wanted to show a game dev friend an example of how not to do things, I might rack up some hours on it, because that seems to be its one true calling: an Icarus flight to demonstrate where to fly.
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  5. Feb 9, 2022
    5
    rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
  6. Jun 23, 2014
    4
    It's a platformer. It's a walking simulator. It is NOT an action/adventure story-driven game. Yeah, there's a story, and it had potential, butIt's a platformer. It's a walking simulator. It is NOT an action/adventure story-driven game. Yeah, there's a story, and it had potential, but you'll literally spend the entire game jumping to and from various rocks and mounds. It's a five-hour-long platformer with beige mountains and valleys as scenery. The "puzzles" are nothing more than placing a glowing green rock in a glowing green hole followed by a lot of jogging, or simply more platforming. Honestly, the game would've been better if it was a condensed version that focused more on the story, rather than the endless miles of jogging and jumping. It has the contents to make a good thirty-minute game, but it was dragged out, made long and boring. Also, expect the data logs and entries, along with whatever scientific samples you collect, to be wiped whenever you quit the game. Not that they matter, really. Expand
  7. Aug 3, 2020
    0
    there is only 3 mechanics: walk, jump, force rock. With it you must play very long time and solve lot of boring tasks, which are same

See all 63 User Reviews