- Publisher: The Adventure Company
- Release Date: Jan 29, 2004
Summary:
While writing a series of articles about horrible murders in the Low Side District of New York, the young reporter Jimmy Palmer will soon become involved in a game of cat and mouse with an illusive and deadly character - Jack the Ripper. Along Palmer's dark journey he will foster a friendship with a young singer, Abigail, the "Irish Nightingale," and meet numerous other colorful characters of this poor district. Beginning with the search of witnesses to the crimes, Palmer's snooping will soon lead him to investigate suspects. His daily editorials trigger the interest of the serial killer himself, who begins to correspond with Palmer via the newspaper, leading Palmer to surmise that this killer is the infamous Jack the Ripper! [Adventure Company]
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| Rating: | T |
|---|---|
| Developer: | Galilea Multimedia |
| Genre(s): | Adventure, General, 3D, First-Person, Modern, Modern |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Suggestive Themes Violence |
| Cast | Credit |
|---|---|
| Nick Malaperiman | Director, International Communications |
| Jean Baptiste Berlioz | Lead Development ZCube Engine |
| Jean Baptiste Berlioz | Lead Virtools Scripting |
| Yan Volsy | Dialogue |
| Yan Volsy | Sound Engineering |
| Yan Volsy | Sound Engineering |
| Yan Volsy | Sound Engineering |
| Yan Volsy | Sound Engineering |
| Yan Volsy | Sound Engineering |
| Yan Volsy | Sound Engineering |
| Christina Bateman | Voice |
| Richard Wah Kan | President |
| Marshall Zwicker | VP Marketing |
| Annette Béchamp | Acquisitions Manager |
| Annette Béchamp | Producer |
| Renata Richardson | Product Manager |
| James Meecham | Graphics Department Manager |
| Desmond Oku | Creative Director |
| Russell Challenger | Lead Illustrator |
| Trang To | Graphic Design And Layout |
| Tara Reed | PR Coordinator |
| David Boyadjian | Production Management |
| Adeline Chanquet | 3d Art - Sets |
| Adeline Chanquet | 3d Art: Sets |
| Stephanie Didon Morel | 3d Art - Sets |
| Stephanie Didon Morel | 3d Art: Sets |
| Dirk Olbricht | 3d Art - Sets |
| Dirk Olbricht | 3d Art: Sets |
| Daniel Renner | 3d Art - Sets |
| Daniel Renner | 3d Art: Sets |
| Matthieu Dufourneaud | Development, Virtools Scripting |
| David Frappaz | Crow's Vision Sounds |
| David Frappaz | Lead 3d Art: Sets |
| David Frappaz | Lead 3d Art: Sets |
| Loran Gouy | Animation |
| Yan Vanderme | Animation |
| Cedric Hanotte | 2d Art |
| Cedric Hanotte | Crow's Vision Videos |
| Clemence Jannel | Project Management |
| Xavier Lardy | Cut-Scenes |
| Xavier Lardy | Set Design, Stage Design |
| Cedric Peyravernay | 3d Art - Character Modifications |
| Cedric Peyravernay | 3d Art: Character Modifications |
| Sylvain Ploquin | Virtools Scripting |
| Marek Schneider | Lead Animation |
| Florence Roche | Screenplay, Game Design, Dialogue |
| Romain Bourbon | Sound Design |
| Romain Bourbon | Sound Engineering |
| Irish Rover | Traditional Song |
| Christopher Marlowe | Theme Song: Come Live With Me - Words |
| Christopher Marlowe | Words To Come Live With Me |
| Thierry Ronget | Mixing And Engineering |
| Djazia Satour | Voice |
| Matthew Geczy | Voice |
| Patrick Florsheim | Voice |
| Doug Grand | Voice |
| Doug Grand | Voice Talent Director |
| Matt Jurgen | Voice |
| Paul Bandey | Voice |
| Gay Marshall | Voice |
| Annette Bechamp | Acquisitions Manager |
| Annette Bechamp | Producer |
| Robert Stevenson | Executive Producer |
| Robert Stevenson | Executive Producer |
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