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  • Summary: LOOPS + MOMENTUM. The game is the result of a design exploration that follows this basic rule and tries to create as many interesting situations as possible, all other elements follow that same base and create a unique and elegant experience for the player.

    ITL is about manipulating
    LOOPS + MOMENTUM. The game is the result of a design exploration that follows this basic rule and tries to create as many interesting situations as possible, all other elements follow that same base and create a unique and elegant experience for the player.

    ITL is about manipulating momentum to traverse levels. You can play it casually in the Zen Mode (no timers and no scores) or try to complete the levels as fast as possible and beat your best time.

    Besides all the 100+ hand-crafted levels, you can explore the Endless Mode with procedurally generated levels for infinite hours of play.

    No hold-hands annoying tutorials, no locks, no powerups, nothing artificially gating your progress, just start a level and find the best pathway to the portal.
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