User Score
8.6

Generally favorable reviews- based on 1242 Ratings

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  1. Oct 6, 2016
    8
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  2. Oct 3, 2016
    9
    Its simplicity is its biggest strength. A simple control, graphics, sound, but a brutal and astonishing ending.

    An open ending that will leave you thinking "whaaaaat have I been playing for 3-4 hours??!?!?!?!".

    Masterpiece.
  3. Oct 1, 2016
    8
    This game is a great experience. Started playing and finished in 2 days, just wanted to play it!!
    It does everything in an amazing way.
    I'm only a bit disappointed it's so short. I would have given it a 9 or 10 if it was a bit longer..
  4. Oct 1, 2016
    7
    Let me say this: You are playing this game for the visuals, not the puzzles. Puzzles are very easy, far easier than Limbo's so if you are looking for a challenge this game is not for you. Story is easier to follow than Limbo's, yet it's another anticlimax ending... Anyway, compared with Limbo, graphics is much more polished and is the best part of the game. There is also more diversity inLet me say this: You are playing this game for the visuals, not the puzzles. Puzzles are very easy, far easier than Limbo's so if you are looking for a challenge this game is not for you. Story is easier to follow than Limbo's, yet it's another anticlimax ending... Anyway, compared with Limbo, graphics is much more polished and is the best part of the game. There is also more diversity in the environment. This game feels more like a film especially in the final 20 minutes of the game.

    Giving this a 7 because like Limbo, this game is very overpriced. It should not cost more than 10USD.
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  5. Sep 29, 2016
    7
    It is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused andIt is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused and clueless about the ending. The Ending is dark, twisting and disturbing; one of the weirdest endings i've seen in a game. 7/10 Expand
  6. Sep 28, 2016
    4
    TLDR; I was bored even by the 'crazy' or 'cool' parts. I get the 'deeper' meanings behind the game, but I wouldn't have payed $20 for this game had I known it was so shallow overall. I felt legitimately scammed by this game considering how easy and short it was. This is a scenario that makes me think Sony should make exceptions with its digital refund policy. Despite the beautiful art andTLDR; I was bored even by the 'crazy' or 'cool' parts. I get the 'deeper' meanings behind the game, but I wouldn't have payed $20 for this game had I known it was so shallow overall. I felt legitimately scammed by this game considering how easy and short it was. This is a scenario that makes me think Sony should make exceptions with its digital refund policy. Despite the beautiful art and sound in the game, I'd rather own a $20 poster, or have a good dinner, than have played this game only to be disappointed and delete it from my PS4.

    Considering the $20 price-point for this game, I was very disappointed. Especially after reading so many glowing reviews, including journalists who got to play it before its release saying,"holy crap this game is CRAZY". I was exited to find that moment where my mind would be blown and I'd get some sort of rush, but that never came. The ending was interesting, but most of the game was literally just REALLY slow puzzles that didn't take SKILL or INTELLIGENCE, but TIME. The game would've been even shorter than it's 3-4 hour content if we didn't have to backtrack or wait around standing still to solve 90% of the puzzles. I could go on. In my 4 years as a PlayStation customer this was the first time I ever looked up the refund policy Sony has on digital content (which is basically 'no'). I still wish I could get my money back, it took me 3 separate sessions to finish this (REALLY SHORT) game, solely because I got bored after any consecutive hour of playing it, and only completed it since my money was a sunk cost at that point.
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  7. Sep 25, 2016
    9
    Inside by Playdead is one of the best platformers I've played so far and could potentially my best game of 2016. Inside keeps the player on the edge of their seats the whole time with constant suspense and puzzles which are done perfectly well to keep the player interest in the game without boredom. Throughout the journey, you play as the boy who is the protagonist of an uncertain storyInside by Playdead is one of the best platformers I've played so far and could potentially my best game of 2016. Inside keeps the player on the edge of their seats the whole time with constant suspense and puzzles which are done perfectly well to keep the player interest in the game without boredom. Throughout the journey, you play as the boy who is the protagonist of an uncertain story and confusing plot. The ending can be confusing for many people including me, and it will make you cringe, trust me.

    The performance is flawless and locked at 60fps without a single bug, glitch or crash. The performance enhances your experience significantly due to the tense story and challenging puzzles awaiting to be solved. I have a decent gaming laptop, and it runs perfectly so if you're worried about the performance and unsure of whether you can run it or not, you can put that thought to oblivion.

    Sound and graphics are amazing and also a factor of which this game is amazing and worth its price. The level of detail of the sound and also what you see visually is just shockingly good for a platformer like Inside.

    Just simply, buy this game.
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  8. Sep 25, 2016
    9
    A moving and dark game that hits you hard in the face, in a good way. I enjoyed every second of it and I really didn't want it to end. It is very surreal and when my partner asked me what I was playing my reply was "I have no idea". It is indeed the maturer big brother of its predecessor Limbo.
  9. Sep 23, 2016
    9
    A work of art; and it does exactly what all works of art should do, it makes you think. Without a single line of text to be found this side scrolling platformer still hides a surprisingly deep message for those who can find it. Unfortunately I fear the symbolism will pass many by, despite what this looks like it's not a casual game. My advice: don't take it at face value, the gameplay isA work of art; and it does exactly what all works of art should do, it makes you think. Without a single line of text to be found this side scrolling platformer still hides a surprisingly deep message for those who can find it. Unfortunately I fear the symbolism will pass many by, despite what this looks like it's not a casual game. My advice: don't take it at face value, the gameplay is fantastic but it can be much more than just a smooth playing platformer if you let it. Play it alone from start to finish in a dark room. Expand
  10. Sep 19, 2016
    8
    Inside is a dark, kinda creepy and such a good platform / puzzle game. Even if its story is not clear, I think there are some important social messages - which are still discussed. Puzzles are not that hard, not that easy, neither. Its atmosphere will definitely make you want to play it to death.
  11. Sep 15, 2016
    9
    It's a shot, cheap, 2.5D game... And i couldn't recommend it more, it's a **** MASTERPIECE, the game has a deep (although not very explained) story, even with no dialog at all in the whole game! The story and awesome gameplay that resembles limbo (same developer) just makes you want to keep playing 'till the end! I only gave it a 9 instead of a 10 because of the ending, the story isIt's a shot, cheap, 2.5D game... And i couldn't recommend it more, it's a **** MASTERPIECE, the game has a deep (although not very explained) story, even with no dialog at all in the whole game! The story and awesome gameplay that resembles limbo (same developer) just makes you want to keep playing 'till the end! I only gave it a 9 instead of a 10 because of the ending, the story is awesome, but the ending left A WHOLE LOT of very important lore questions without answer, some people like having no answer and formulate a lot of theories around a game, but i'm not like that, i like having the answers and just admiring how great a story is, i hate to see a lot of theories and think how one is possible or not, with no concrete answer of what the **** the ending was... But as i said, its just a masterpiece, even if you don't like vague endings like me, BUY IT, it's very probable that you won't regret it! Expand
  12. Sep 14, 2016
    9
    Gran juego y se merece todo lo que se habla de el, los que dicen que no tiene final etc etc es por que los creadores quieren que pienses ,que saques tus conclusiones y si te fijas en YT hay montones de teorias muy interesantes que te hacen repensar que es lo que viste, hiciste etc. el apartado grafico es muy bueno y sencillo, los puzzles tal vez sean faciles(la mayoria) pero no empaña loGran juego y se merece todo lo que se habla de el, los que dicen que no tiene final etc etc es por que los creadores quieren que pienses ,que saques tus conclusiones y si te fijas en YT hay montones de teorias muy interesantes que te hacen repensar que es lo que viste, hiciste etc. el apartado grafico es muy bueno y sencillo, los puzzles tal vez sean faciles(la mayoria) pero no empaña lo que es el juego en si.
    El diseño,la luz, los lugares estan perfectamente diseñados. hace un buen tiempo que no jugaba un titulo como este.
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  13. Sep 13, 2016
    10
    masterpiece 10/10. cuando un juego maduro presenta narrativa seria. el resultado es una obra de arte total que te queda marcado para siempre........................
  14. Sep 7, 2016
    10
    I've started playing and couldn't stop. The game from the very beginning was very intriguing, and it kept me going forward. I was very curious how the story will unfold. The games music and graphic style is very good. The idea for the game is exceptional and the creators of this piece deserve a huge praise. One of the best games I've played in my 25 years of gaming.
  15. Sep 7, 2016
    10
    By far one of the best games i have played in my life. But you can't compare it with 'normal' games on the market. This game lives from its artistic approach. Its a piece of art and should be judged from this point of view. Yes, its too easy and yes its short, but if you like strange films like from Jim Jarmusch or Terry Gilliam you will love this game. There are a lot of references andBy far one of the best games i have played in my life. But you can't compare it with 'normal' games on the market. This game lives from its artistic approach. Its a piece of art and should be judged from this point of view. Yes, its too easy and yes its short, but if you like strange films like from Jim Jarmusch or Terry Gilliam you will love this game. There are a lot of references and the atmosphere is just magic and disturbing at the same time. Best setting is to play it on surround and on a big screen (beamer). And yes it has an open ending but in my opinion this is one of the best parts of the game. Expand
  16. Sep 6, 2016
    10
    From the very first scenes where these creepy adults start chasing this poor alone kid through the woods, and I found myself caught up in this kid's plight, wanting to know what the heck was going on and stop him getting killed. The sinister world and story shows you more and more as you progress, and it really is a twisted world they have created.
    I thoroughly enjoyed this game, the
    From the very first scenes where these creepy adults start chasing this poor alone kid through the woods, and I found myself caught up in this kid's plight, wanting to know what the heck was going on and stop him getting killed. The sinister world and story shows you more and more as you progress, and it really is a twisted world they have created.
    I thoroughly enjoyed this game, the puzzles were challenging enough to make you think, but shouldnt get too many people stuck, and the graphics and physics are perfectly done, but it was more about the adventure and unravelling plot for me. I reckon it's a great game and I've already recommended it to several friends.
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  17. Aug 29, 2016
    10
    Just finished this game.I liked it very much.Its very dark and clever game which takes you on awesome journey.
    This is one of the games that you need to finish twice with your brain working at 100% to understand.
  18. Aug 29, 2016
    2
    DeveloperZ, listen here: when you making story there SHOULD be one. Something like - Once upon a time there were old man and old woman and they did not have a kids. One day they found a small mouse and they dicided this mouse to be their kid. But one day the mouse felt in the soup and they were very very sad.
    There!!! Here is your story and plot. From now on you can do whatever you want
    DeveloperZ, listen here: when you making story there SHOULD be one. Something like - Once upon a time there were old man and old woman and they did not have a kids. One day they found a small mouse and they dicided this mouse to be their kid. But one day the mouse felt in the soup and they were very very sad.
    There!!! Here is your story and plot. From now on you can do whatever you want INSIDE. You can make the mouse punk and die from the broken glass or modest guy who died from vengeance cat. WHATEVER! But we have a plot.
    You, unlike my little story - do not have one! You are just pretentious. That's it. Nothing to show just some stupid idea without beginning and end. The "atmosphere" in your game is spreading over 140 km of factory-like levels without end and even slightest effort to be changed. So called puzzles are just padding the game and our time. The end that should explain something or be shocking to us after 30 seconds is hilarious and obnoxiously stupid. We even lost our faceless protagonist in the process with whom we actually have to have relationship...
    Ah, it is pointless to tell how terrible this game is. But is not pointless to tell the others to DON"T BUY THIS CRAP. Give your money to some homeless person at least he will have food for a day. As for this garbage, go on youtube and see for yourself.
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  19. Aug 27, 2016
    8
    A wacky, fun game to play! For me, the puzzle is really intelligent and the guy who made this game is very shrewd I gotta admit! Once again, Playdead has scored another game. Keep it up!
  20. Aug 26, 2016
    9
    Wow, what a game! it's a master piece. Gameplay its similar to Limbo but everything higher. There aren't objetives, just going ahead and solving puzzles, but you can't stop playing.

    PROS: Superb visuals + Ambient sounds + Atmosphere + Lots of clever and varied Puzzles (no repetitive at all) + Movements (it remembered me the old Prince of Persia of 90's) + The final part of the game is
    Wow, what a game! it's a master piece. Gameplay its similar to Limbo but everything higher. There aren't objetives, just going ahead and solving puzzles, but you can't stop playing.

    PROS: Superb visuals + Ambient sounds + Atmosphere + Lots of clever and varied Puzzles (no repetitive at all) + Movements (it remembered me the old Prince of Persia of 90's) + The final part of the game is great (very funny) + Etc

    CONS: Easy puzzles (but challenging) + No story + The ending + It's short but it's worth
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  21. Aug 25, 2016
    8
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  22. Aug 22, 2016
    10
    Astonishing. I always wondered why the game took so long to produce. Now i know. Hollywood level production values. The cutting edge at your fingertips. Game of the decade. Best experience since Shadow of the Colossus. Well done Playdead.
  23. Aug 22, 2016
    9
    This is a lesson in quality over quantity, but a lesson that leaves you hungry for more!
    Sublime piece of video game design all around the board.
    The atmosphere and tension that is put into this game is of a detail rarely seen. The beautiful visuals and pacing will blow many players away within the first few scenes;
  24. Aug 16, 2016
    7
    Nice game, but way to easy. Limbo was more demanding. Too bad they emphasized more on graphics rather on challenging puzzles. I was fun but very short and easy. I still give it 7 points because it had an intense atmosphere and ripping off the tail of a pig was something really weird.
  25. Aug 10, 2016
    10
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  26. Aug 7, 2016
    6
    Horrible anticlimactic ending. I'm not gonna lie, I was very intrigued while playing this. I think I've never been this intrigued for a game in my life. Things seem to get weirder and weirder the more you play it and it seems like the only reason I kept playing this was to see how it was gonna end. I can safely say I was disappointed.
  27. Aug 7, 2016
    4
    Sadly this game is purely visual fodder. There is no story here, and nothing is explained. The game does manage to build up a pretty good climax but it has no payoff whatsoever. Stories are meant to have a beginning, a middle, and an end and follow the story chart of an intro, rising action, climax, and ending. This game has an intro, rising action, climax. There is no ending here. ExceptSadly this game is purely visual fodder. There is no story here, and nothing is explained. The game does manage to build up a pretty good climax but it has no payoff whatsoever. Stories are meant to have a beginning, a middle, and an end and follow the story chart of an intro, rising action, climax, and ending. This game has an intro, rising action, climax. There is no ending here. Except for the fact that the game no longer allows you to play.

    Its sad to see really. The games visuals were amazing and it had some amazing atmosphere. But its all for nothing if there is no substance.
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  28. Aug 4, 2016
    7
    A very easy and short platformer/puzzle game with a cryptic story and some great visuals. It's good, definitely worth a playthrough, but obviously not deserving of the insane praise it's getting. Maybe get it when the price drops to 10 or 5 dollars.
  29. Aug 2, 2016
    10
    Inside is short. Inside costs $20. I would have paid $30. Playdead took what they learned from LIMBO and created a masterpiece that surprised me more than any game ever has. When LIMBO was released I heard a lot of good things. When I got around to playing it, I was slightly disappointed. It was good, but I was left wanting more. Inside has a much more interesting world and characters.Inside is short. Inside costs $20. I would have paid $30. Playdead took what they learned from LIMBO and created a masterpiece that surprised me more than any game ever has. When LIMBO was released I heard a lot of good things. When I got around to playing it, I was slightly disappointed. It was good, but I was left wanting more. Inside has a much more interesting world and characters. Playdead spent more than five years putting together a five hour experience. This development time allowed them to polish every inch of the world to perfection. In a world of glitch filled messes that sell millions of copies, Inside is an extremely refreshing departure from the norm. The new puzzle mechanics, although not too difficult, are unique and fun. Inside's final twenty minutes can only be described as extraordinary. Give this game a chance, you won't be disappointed. Expand
  30. Jul 29, 2016
    1
    Second fail in a row from devs of this game looks like tradition

    Story has no beginning and no ending, after 4 hours you know nothing. They say this is is all for your imagination, but real reason: "we just have no plot, sorry"

    Gameplay just poor, graphics are much worse and no plot.

    Rating: MUSTN`T PLAY
  31. Jul 21, 2016
    9
    Mind-blowingly wonderful. Intuitive puzzles, a compelling atmosphere that is both horrifying and yet conjures up unexpected moments of comedy, along with an absolutely top tier art style all combine to make Inside one of the very best games of the year.

    Is it short? Yes. But unlike tripe like The Order: 1886, Inside makes every single second a complete joy to play and is one of the most
    Mind-blowingly wonderful. Intuitive puzzles, a compelling atmosphere that is both horrifying and yet conjures up unexpected moments of comedy, along with an absolutely top tier art style all combine to make Inside one of the very best games of the year.

    Is it short? Yes. But unlike tripe like The Order: 1886, Inside makes every single second a complete joy to play and is one of the most tightly made games I've ever played.

    Pick this up, you won't regret it.
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  32. Jul 19, 2016
    10
    This game is an visual achievement in interactive art, the dystopian setting draws you in from beginning to end and the animations is the smoothest I've seen since Journey. There is no doubt this is an masterpiece and needs to be experienced!
  33. Jul 17, 2016
    10
    A actual artistic achievement in gaming. Establishes an amazing mood, has gameplay that is engaging AND helps establish the universe of the game. Builds to a GREAT payoff with a twist near the ending. And the third act is like a cross between dark sci-fi and a Beckett play. It's a game where my friends have discussed the ending and debated its meaning for hours. Good stuff.
  34. Jul 16, 2016
    10
    The game is a pure masterpiece in terms of both atmospheric design and technical implementation. The final part is jaw-dropping, I was literally shocked at the end. But the game is too short. Only three hours is a crime for such beautifull piece of art. Pleeeease I want more!
  35. Jul 16, 2016
    10
    It was short but it was awesome. Me and my friends all love LIMBO and when this came out, I bought it day one, we gathered together and completed it in 2-3 hours. Some people would complain about the length, but for me it just was really really good experience and I don't have much time to spend on video games these days, so I like when they don't take too much.
  36. Jul 12, 2016
    10
    The game is awesome. It really gets you INSIDE the game (got it?). But seriously, the game is really good. Instead of giving answers, it just gives you more questions and gets you thinking why, when, or what. The graphics are also stunning, they fit very well to the theme of the game. Well, it was created by the same people of Limbo, so what did you expect?
  37. Jul 11, 2016
    6
    I had a pretty ok time with the puzzles, all of which are environmental, but the story being so arthousey turned me off. You get no closure just questions. The best part of the game is the discussion around it but that, in my mind, does not make a game great so I just think it is ok.
  38. Jul 11, 2016
    8
    Inside is an intriguing, dark and twisted story that will no doubt leave you wanting more.

    The game play mechanics are solid and responsive and overall represent a more satisfying experience than limbo (not that the latter was disappointing in any way). It is visually stunning - especially in the underwater scenes - and introduces background threats in a novel and satisfying way,
    Inside is an intriguing, dark and twisted story that will no doubt leave you wanting more.

    The game play mechanics are solid and responsive and overall represent a more satisfying experience than limbo (not that the latter was disappointing in any way). It is visually stunning - especially in the underwater scenes - and introduces background threats in a novel and satisfying way, creating a greater sense of immersion within the scenery. At the same time, however, I often found this frustrating as puzzle-solving and movement in general is confined solely to two dimensions, so that I'd often find myself trying to differentiate between what was accessible and what was merely scenery when considering how to move forward.

    The story is compelling from the start but asks many more questions than it answers, which may or may not be a good thing. Personally I enjoy having something to discuss after the game, whereas my partner (who played with me) strictly prefers the closure of a narrative upon completion. Either way, the experience is unique and it gives a lot of food for thought.

    At the price I can understand that many people would end up dissatisfied with the product. Personally, I think this just depends on what you want to get out of the game. If you want a world to lose yourself in and to play in day after day, then this obviously isn't for you. But if you're looking for an evening of fantastic and unique entertainment, then this is something you really should try.
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  39. Jul 10, 2016
    10
    This is a lesson in quality over quantity, but a lesson that leaves you hungry for more!
    Sublime piece of video game design all around the board.
    The atmosphere and tension that is put into this game is of a detail rarely seen. The beautiful visuals and pacing will blow many players away within the first few scenes; completely captivating them and dragging them into a bizarre and dark
    This is a lesson in quality over quantity, but a lesson that leaves you hungry for more!
    Sublime piece of video game design all around the board.
    The atmosphere and tension that is put into this game is of a detail rarely seen.
    The beautiful visuals and pacing will blow many players away within the first few scenes; completely captivating them and dragging them into a bizarre and dark world.
    Yes, the game is short but you won't get bored and it won't feel like a chore to play. The levels always have lots going on and are a testament to storytelling without words or text.
    I'm still inclined to give this title a 10/10 despite its brevity; everything in the game is clearly well thought out and a real joy to play.
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  40. Jul 10, 2016
    7
    I've heard it compared a lot to Limbo, but really its just because their are so few titles that are comparable to it from the last ten years. "Out of this world" and "Heart of Darkness" are more apt comparisons honestly. They were classics, they were truly ahead of their time. However, in 2016, "INSIDE" feels more like a little bit of this and a little bit of that as far as an actualI've heard it compared a lot to Limbo, but really its just because their are so few titles that are comparable to it from the last ten years. "Out of this world" and "Heart of Darkness" are more apt comparisons honestly. They were classics, they were truly ahead of their time. However, in 2016, "INSIDE" feels more like a little bit of this and a little bit of that as far as an actual videogame goes- it feels like it doesn't have its own identity whatsoever. It has very simple mechanics, the puzzles are not difficult and the plot is barely there. Something about a boy running, or sneaking into some type of facility and some nonsensical science fiction vignettes ensue. You might even go as far as to say that the entire GAME is a series of vignettes. One long way from point "A" to point "B." Its not a rewarding final destination though, it may be in fact the only thing that makes "Inside" totally UN-re-playable. Its a three hour experience, with lots of vague unexplained "things" that happen or that you'll see, only to end with no explanation and a very dissatisfying credit roll that might even make you sit there thinking: "Is that really it?"

    I have a very hard time giving this a good score, as it was twenty dollars for a three hour single player 2.5D walking simulator that I couldn't even justify playing through again. I was however, riveted on my first playthrough (at least until the terrible ending). I believe that if a larger studio or developer had worked on something of this caliber, artistically speaking, they would have no doubt invested more time into fleshing out plot ideas and elements into a cohesive story- rather than a cluttered idea soup that it unfortunately came out to be. That is not to say that their aren't very good ideas here, quite simply there are, but since they lack structure they aren't being conveyed to the player correctly. The games presentation suffers immensely from these poorly constructed ideas that are not even capable of telling a proper story. Their are so many unrelated, baffling, and pointless things in "Inside" that its a little disconcerting to see people praising it as much as they are. Its not unwarranted praise though, but its certainly not immune to having its flaws pointed out either. I hope to see better projects from this studio in the future, however until they offer more to the experience, (beyond a nice visual style, solid atmosphere and a few scattered emotional high points) I wouldn't spend another penny on one of their products.
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  41. Jul 9, 2016
    10
    INSIDE is absolutely amazing. LIMBO was an absolute masterpiece, so I was shocked when I got into INSIDE and realized Playdead had somehow improved on what was already perfect. I will not say anything about the game specifically, because I believe going in as blind as possible is best for the experience, as well as playing through it in one sitting (it took me roughly 4 hours to beat theINSIDE is absolutely amazing. LIMBO was an absolute masterpiece, so I was shocked when I got into INSIDE and realized Playdead had somehow improved on what was already perfect. I will not say anything about the game specifically, because I believe going in as blind as possible is best for the experience, as well as playing through it in one sitting (it took me roughly 4 hours to beat the first time). Expand
  42. Jul 9, 2016
    7
    INSIDE is a solid game. Though, I will have to give it a 7 and not a score higher for a few reasons; It's very short, and the the "story" is a little too ambiguous for my tastes. The matte-finish art style is something to be appreciated, as well as the fluid movement and procedural character animations, but all of what made INSIDE different and interesting started to become stale withinINSIDE is a solid game. Though, I will have to give it a 7 and not a score higher for a few reasons; It's very short, and the the "story" is a little too ambiguous for my tastes. The matte-finish art style is something to be appreciated, as well as the fluid movement and procedural character animations, but all of what made INSIDE different and interesting started to become stale within the first hour, and the game was over 2 hours later. Expand
  43. Jul 8, 2016
    7
    Inside looks like a revamp of its predecessor Limbo, with a slightly different graphic style, colorful but even darker if possible, drown in a haunting and eerie atmosphere that remindined me of Orwell's 1984, Otomo's Akira and even Jules Verne. On the technical side it's a real gem, the only complaint I could make is it's rather easy and in a few hours it will end (with a powerful,Inside looks like a revamp of its predecessor Limbo, with a slightly different graphic style, colorful but even darker if possible, drown in a haunting and eerie atmosphere that remindined me of Orwell's 1984, Otomo's Akira and even Jules Verne. On the technical side it's a real gem, the only complaint I could make is it's rather easy and in a few hours it will end (with a powerful, unpredicted ending nonetheless) Expand
  44. Jul 8, 2016
    10
    A game like Inside with 7-8 hours of gameplay would have been my favorite game of all time. As its shorter, it just takes a place in my top-10. A true little atmospheric masterpiece. Thank you Playdead for making me feel i will never stop gaming no matter my age. 10
  45. Jul 8, 2016
    7
    Great Game, but it got one big stupid mistake which the Game Dev's should be ashamed of - > Denuvo.
    I mean srsly? Smart people won't buy Games with that retarded Denuvo Sht. Another Great Game ruined by the Dev's greed to make it not crackable. *Clap Clap*, you made it. Be proud of yourself.
  46. Jul 7, 2016
    8
    It should first be noted that this review is written by a huge fan of LIMBO. I played that game to death--got every achievement, showed it to all my friends--the works. As such, this will be less of an overview of INSIDE generally, but rather a comparison of the similarities and differences between LIMBO and INSIDE.

    As an aside, it should be noted that the game mechanics of these two
    It should first be noted that this review is written by a huge fan of LIMBO. I played that game to death--got every achievement, showed it to all my friends--the works. As such, this will be less of an overview of INSIDE generally, but rather a comparison of the similarities and differences between LIMBO and INSIDE.

    As an aside, it should be noted that the game mechanics of these two games are almost identical. The same jumping, pushing, and climbing mechanics in INSIDE are basically identical to LIMBO, with minor control improvements (for example, holding up no longer causes you to continually jump, sparing you accidental jumping after you land or reach the top of a ladder). There are also at least two new mechanics in INSIDE. Both games also feature "secret" areas, which appeals to completionists like myself.

    As far as gameplay goes, LIMBO was unfair. It would teach you one thing and then kill you for doing it in the next puzzle, or throw a long platforming section at you that required near perfect execution to live through it, or a puzzle that requires you to do a few actions and then wait a very specific amount of time before continuing, or die. And the pacing was quick, and often, the player's execution had to be precise. There was an achievement to get through the game with five or less deaths. With a few notable exceptions, the puzzles in LIMBO come more or less back to back. Overall, the gameplay was quick, precise, and memorization-based.

    The first notable thing about INSIDE is its 2.5D graphics. At first, I thought this was aesthetic only, but I found that puzzles incorporate the "background" quite a lot, and in a very effective way. In 2D, if you have an enemy chasing you that's far faster than you, you have to use audio cues to let the player know that something is chasing them. In 2.5D, you can have the enemy appear visually in the background, and the player can see how fast it is moving, and anticipate when they will have to take action. It's actually a really neat way to present information to the player. On that note, the puzzles on INSIDE are largely predictable, so unlike in LIMBO, many of the puzzles can be accomplished on the first try.

    The pacing of INSIDE is considerably slower than in LIMBO. It takes about 45 minutes to get through LIMBO if you know all the puzzles and are going at a reasonable pace. INSIDE takes closer to an hour and a half, largely due to long sections where you are just holding down one key to run, sometimes for almost a minute at a time. That is not to say this is time wasted, as INSIDE is a considerably more aesthetic game, whereas LIMBO is more stylized, though both are more or less monochromatic. INSIDE also has a vague sort of storyline, which develops (mostly through environmental cues) throughout the game.

    To conclude, I was not as impressed with INSIDE as I was with LIMBO. The gameplay of INSIDE was fun, but not often very engaging, since there was a lot of downtime where you just run and look at the pretty visuals, and consider what's going on in the story. I'm still recommending INSIDE to some close friends as a once-through sort of game, but it's not the sort of game I'm going to obsess over like I did with LIMBO.
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Metascore
87

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  2. CD-Action
    Sep 17, 2016
    60
    I have already tasted Inside six years ago while I was playing Playdead’s previous game – Limbo. It doesn’t taste as good for the second time, even despite a more appealing peel. [09/2016, p.48]
  3. Sep 13, 2016
    80
    Emotional, nerve-wracking and technically polished is the game Inside, the spiritual sequel of the Limbo platformer. You will be amazed by its depressive thoughts and horror atmosphere and perhaps slightly disappointed by the relatively short campaign and a few other flaws.