User Score
8.6

Generally favorable reviews- based on 1242 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 11, 2020
    6
    Only buy this game if it is on a major discount. I beat the game in about 3 hours, so it is extremely short. If I tried to play through again, I could probably finish it in 2 hours, maybe 90 minutes with the secret ending which is faster than the regular ending.

    The game is atmospherically very interesting to look at. However the character model of the character and other NPCs is very
    Only buy this game if it is on a major discount. I beat the game in about 3 hours, so it is extremely short. If I tried to play through again, I could probably finish it in 2 hours, maybe 90 minutes with the secret ending which is faster than the regular ending.

    The game is atmospherically very interesting to look at. However the character model of the character and other NPCs is very basic, so they look out of place compared to the background.

    A very enjoyable puzzle platformer, but it never gets very complex, which I liked personally. It was just continuous movement and only one time I got stuck trying to figure something out, and only one puzzle was particularly complex and I realized that it was a drag because it took forever to continue moving forward.

    Overall you don't get much of a story. The game seems to promise some sort of closure as you near the end, but ultimately there is nothing to be learned. Everything about this made me feel like I get more story and plot from a 2D mario game. Don't expect to feel closure and satisfaction. Expect to be frustrated and dissapointed and feel like everything you did was pointless.

    In the end, it was good enough, I want more games that play like this, but this one in particular failed to deliver on story, and was too expensive, I bought it at $7 so I feel like I paid the right price, but at $20, don't bother. You would be overpaying by far.
    Expand
  2. Aug 24, 2020
    9
    Loved this game! Found it a bit disturbing, punishing, and claustrophobic, but maybe that's why it felt so satisfying to succeed. Amazing style and design.
  3. Aug 22, 2020
    8
    If you have a few spare hours to spend on a game and are not motivated enough to learn lots of new controls/mechanisms, but also want a fun experience with interesting puzzles and a dark themed story, this is the game for you!

    Its very similar to LIMBO which I liked a lot. But also it's more detailed when it comes to graphics and effects. Controls are exactly the same. The puzzles are
    If you have a few spare hours to spend on a game and are not motivated enough to learn lots of new controls/mechanisms, but also want a fun experience with interesting puzzles and a dark themed story, this is the game for you!

    Its very similar to LIMBO which I liked a lot. But also it's more detailed when it comes to graphics and effects. Controls are exactly the same. The puzzles are very easy at the beginning and get harder and harder over time, but they are all manageable. In general I would say they are a bit easier than the ones in LIMBO (which doesn't mean the game is super easy). At certain parts i was stuck for more than 30 mins, but it was always worth the effort.

    Over all a very fun game, which I can recommend - especially when it's for sale. Keep in mind it's very short!

    8/10
    Expand
  4. Aug 15, 2020
    8
    a man goes to the doctor. says he's depressed. he says life seems harsh and cruel. says he feels all alone in a threatening world where what lies ahead is vague and uncertain. the doctor says "the treatment is simple. the great clown pagliacci is in town tonight. go and see him, that should pick you up." the man bursts into tears. he says "but doctor... i am pagliacci."
  5. Aug 11, 2020
    10
    Une histoire éloquente à la narration silencieuse, des animations élégantes dans un monde sordide, des commandes simples pour des énigmes qui ne le sont pas toujours, puis une réflexion à l’aune de la fin découverte (la vraie). Le meilleur cinematic platformer créé jusqu’ici. Que ce soit avec Limbo ou Inside, le studio Playdead va au bout de la réalisation de ses œuvres.
    /! Attention tout
    Une histoire éloquente à la narration silencieuse, des animations élégantes dans un monde sordide, des commandes simples pour des énigmes qui ne le sont pas toujours, puis une réflexion à l’aune de la fin découverte (la vraie). Le meilleur cinematic platformer créé jusqu’ici. Que ce soit avec Limbo ou Inside, le studio Playdead va au bout de la réalisation de ses œuvres.
    /! Attention tout de même, c’est un jeu angoissant qui peut mettre mal à l’aise !
    Expand
  6. Aug 4, 2020
    6
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  7. Aug 3, 2020
    7
    No es Limbo pero no deja de ser un muy buen juego, oscuro y muy bonito de ver y jugar.
  8. Jul 24, 2020
    8
    Magnificently Mysteriosly Awesome. Theres no need for dialogue to tell what is going on because the visual is more than enough to drive the storyline. I will definetly wait for another game from this developer.
  9. Jul 24, 2020
    10
    ITALIAN:
    Io non sono un grande fan dei giochi side-scrolling ma il modo in cui questo è stato sviluppato mi ha davvero colpito.
    AUDIO E GRAFICA: Dal punto di vista sonoro il gioco è abbastanza semplice, con una colonna sonora adatta alle varie situazioni e suoni curati, ma non è il punto chiave del gioco. Graficamente invece il gioco è davvero unico, con uno stile in parte stilizzato
    ITALIAN:
    Io non sono un grande fan dei giochi side-scrolling ma il modo in cui questo è stato sviluppato mi ha davvero colpito.

    AUDIO E GRAFICA:
    Dal punto di vista sonoro il gioco è abbastanza semplice, con una colonna sonora adatta alle varie situazioni e suoni curati, ma non è il punto chiave del gioco.
    Graficamente invece il gioco è davvero unico, con uno stile in parte stilizzato e in parte realistico. Lo studio delle luci e dei colori è qualcosa di incredibile e, unito al gameplay di cui parlerò, porta a rimanere incollati al gioco al punto di reputarlo breve.

    GAMEPLAY:
    Come ho accennato io non sono un fan dei giochi side-scrolling ma questo ha alcuni elementi che me lo hanno fatto adorare. Innanzitutto non è un platformer, il nostro personaggio si muove solo in orizzontale ma attraverso paesaggi e situazioni reali, inoltre l'ambiente di gioco è profondamente tridimensionale, portandoci ad interagire con lo sfondo.
    Il gioco è composto da un unico lunghissimo livello (con dei checkpoint ovviamente) diviso in ambienti e questo lo porta ad essere quasi open world, se non fosse che dopo alcuni passaggi non si possa tornare indietro.
    Altro elemento che mi ha colpito è che il gioco è piuttosto lento, non è frenetico, e non ci sono molte parti difficili da fare. Bisogna superare situazioni difficili, ma questo si riesce a fare più con il ragionamento che a furia di tentativi falliti.

    STORIA:
    In tutto il gioco non viene detta una parola, è tutto lasciato all'immaginazione e alla deduzione.
    Il gioco parte in situazioni verosimili, con il protagonista ricercato da delle "guardie", ma poi la trama vira sempre di più sull'assurdo.
    Sparse per il gioco ci sono delle bombe che se disinnescate tutte sbloccheranno una sorta di easter egg.

    Per concludere, il gioco è davvero breve, io l'ho finito in due giorni senza dedicarci tanto tempo, ma è davvero unico come stile e come qualità complessiva. Consigliatissimo.

    Voto: 9.5/10 (per la brevità)
    Expand
  10. Jul 9, 2020
    6
    It was okay. Didn't blow me away. Playing as a giant meatball was fun, the scenery was bizarre, creepy and beautiful. I think I liked Limbo more.
  11. Jun 30, 2020
    6
    A spiritual sequel to LIMBO, with many elements retained (such as the mini-chapter based gameplay, eerie atmosphere, faceless boy as the main character), but also some significant changes, most importantly the 2.5D graphics, and hence a completely new artistic style. The design of the world was beautiful, and some locations were so breathtaking and mesmerising, through a combination ofA spiritual sequel to LIMBO, with many elements retained (such as the mini-chapter based gameplay, eerie atmosphere, faceless boy as the main character), but also some significant changes, most importantly the 2.5D graphics, and hence a completely new artistic style. The design of the world was beautiful, and some locations were so breathtaking and mesmerising, through a combination of visuals and sound, that I sat back speechless for a while! Unfortunately, this happened very occasionally, just like properly engaging puzzles. What seemed like a significant majority of the game involved only walking to the right through pleasant, but not special, sceneries, which was at times really boring. The secret areas were way too easy too, especially with the hints in the achievement icons and descriptions (15.9% of players on Steam got all secret areas, compared to 3.5% in LIMBO). I'm both impressed with how well the Danish makers of this game were able to create a unique, eerie gameplay, and disappointed with how unexploited the potential was. It could easily be a 10-hour, heart-gripping adventure, but turned out to be a 4-hour, rather monotonous semi-platformer. I wonder if maybe EPIC lost patience after several years and cut off funding or something like that :/ Expand
  12. Jun 27, 2020
    10
    S-
    One of the best indie games of all time. Gameplay is mostly puzzles like its predecessor Limbo. Spiritual successor to Limbo. Game gets more and more insane until the end where it gets extremely insane.
  13. Jun 24, 2020
    8
    Inside es uno de los plataformeros que mas he disfrutado, su jugabilidad, su historia pero sobre todo la banda sonora son de aplaudir. Lo recomiendo en cualquier dispositivo, yo lo jugué en PC y luego me lo compre para iPhone y es espectacular. Tienes que jugarlo si o si.
  14. Jun 15, 2020
    0
    to say that my jaw dropped is a big understatement. it literally **** IMPLODED. a freaking masterpiece and truly deserving of the "modern classic" status it is undeniably going to achieve.
  15. Jun 6, 2020
    10
    so creepy! and very nice atmosphere. must play! .
  16. Jun 1, 2020
    7
    监禁的解谜并不复杂,灵动且具有想象力。动作流畅,物理碰撞考究。但是不会推荐给不喜欢解谜的人。开放式结局过于开放,实际上创作者也没想好。有无数人试图帮忙解读剧情,天马行空却不着边际。如果慕名前来游玩剧情那么大可不必,因为这不是一个讲通顺了的故事。就算是过度解读,也会有非常多无法解释的漏洞。假如创作者自己都不知道自己到底创作了一个什么“东西”,那不是艺术,那是装逼。——仇败,评分70/100(优秀)监禁的解谜并不复杂,灵动且具有想象力。动作流畅,物理碰撞考究。但是不会推荐给不喜欢解谜的人。开放式结局过于开放,实际上创作者也没想好。有无数人试图帮忙解读剧情,天马行空却不着边际。如果慕名前来游玩剧情那么大可不必,因为这不是一个讲通顺了的故事。就算是过度解读,也会有非常多无法解释的漏洞。假如创作者自己都不知道自己到底创作了一个什么“东西”,那不是艺术,那是装逼。——仇败,评分70/100(优秀)
  17. May 14, 2020
    7
    While I couldn't get into Limbo, this one refines the experience to the point where it is actually playable. Not necessarily enjoyable, but that is in keeping with the theme. Imaginative and captivating for what it is.
  18. May 12, 2020
    8
    In my opinion, much better than limbo or little nightmares. Of course, it doesnt have a plot because.... i dont know, it must be so hard to make it for this kind of games i guess?. Good ambientation, nice level design and visuals. A little bit too short but still, recommended.
  19. May 5, 2020
    8
    WTF? But a good WTF!
    Yeah this game is nuts but a surprising very good nuts. The animation is just what was needed, the puzzles are good and the controls are really responsive, the puzzles feel more thoughtful and the creativity on the environment is amazing. But since this game come from the creators of LIMBO, is not all about the puzzles and gameplay, but what do they all mean, and i
    WTF? But a good WTF!
    Yeah this game is nuts but a surprising very good nuts. The animation is just what was needed, the puzzles are good and the controls are really responsive, the puzzles feel more thoughtful and the creativity on the environment is amazing. But since this game come from the creators of LIMBO, is not all about the puzzles and gameplay, but what do they all mean, and i can't say that I figured it out when I played but when I went to forums everything just clicked and made this a little bit less crazy but at the same time, absurdly creative!
    Expand
  20. Apr 20, 2020
    8
    INSIDE it seems is cursed with the cursed all sequels have. Everything seems to be there, but something just doesn't sit right. While LIMBO was atmospheric and engaging as if it were a living breathing world, INSIDE's atmosphere is lacking and you can nearly just run through it's 'puzzles' without much thought. INSIDE is too fast and what is there doesn't give you enough information boutINSIDE it seems is cursed with the cursed all sequels have. Everything seems to be there, but something just doesn't sit right. While LIMBO was atmospheric and engaging as if it were a living breathing world, INSIDE's atmosphere is lacking and you can nearly just run through it's 'puzzles' without much thought. INSIDE is too fast and what is there doesn't give you enough information bout what this world is all about. It is surprising when LIMBO's graphics were basically simple as could be yet somehow tell you so much more. Another thing that disappointed me about INSIDE is it's quite empty and not full of any surprises. While I have played through LIMBO multiple times I still can't remember the steps to complete some sections, yet playing INSIDE again even once feels like you're just watching the events unfold rather than actually playing any part in them. When LIMBO does a bit of backtracking and gives you some breathing space INSIDE is always, always pushing toward the finale, and toward a finale that seems so random, so pointless giving you no closure whatsoever on what is going on this world they had built up. If INSIDE only slowed down a little and gave you some reason to slow down, it might actually be able to exhibit some semblance of a narrative and more importantly an interactive game. While I want to give INSIDE a higher score, based on how much I liked and still enjoy LIMBO, I just can't justify it. When Playdead's next instalment comes around it can only be expected that it will be more like INSIDE and less like LIMBO. Expand
  21. Apr 15, 2020
    9
    Игра рассказывает историю без слов. Отличный дизайн, головоломки и непередаваемые эмоции.
  22. Apr 4, 2020
    10
    I loved the story and the game atmosphere (wow, the graphic style is amazing!!). I really enjoyed to play this game
  23. Apr 3, 2020
    9
    A step up from LIMBO in pretty much every way. A similar formula, but so incredibly refined. Playdead knows exactly what they want to make and they know how to make it.

    The setting, story, and puzzles all fit together so well to put you into this world and the shoes of your poor little character. There is an incredibly deep lore to this universe that I have only barely scratched the
    A step up from LIMBO in pretty much every way. A similar formula, but so incredibly refined. Playdead knows exactly what they want to make and they know how to make it.

    The setting, story, and puzzles all fit together so well to put you into this world and the shoes of your poor little character. There is an incredibly deep lore to this universe that I have only barely scratched the surface of, yet I didn't feel left out at all.

    No spoilers here, but the final sequence is just such an unexpected dessert of chaos and catharsis, I implore you to see this adventure through to the end.
    Expand
  24. Mar 24, 2020
    6
    Inside is a small puzzle game that has you on the run for your life. The game is fine, but it feels very linear and simple. The game is quite short, too, and is way too expensive for the content it offers.
  25. Mar 19, 2020
    9
    Tremendous game! I couldn't stop playing this game! If you like "Puzzle" and "Indie" genre, this game has to be your choice! P.S. It is really better than this 'Limbo' game!! Approx. 3 hrs on record.
  26. Mar 9, 2020
    8
    Great platformer, similar in feeling and atmosphere to Limbo. Story leaves a lot to the imagination but pulls you in through out the game. A touch short, but well worth your time.
  27. Mar 5, 2020
    10
    gameplay 10/10
    art 10/10
    soundtracks 10/10
    enjoyment 10/10
    meaning 10/10
    directing 10/10
    it is a complete game in anyway
    a game made by only with 40 people
    one of the best of this generation
  28. Feb 19, 2020
    0
    Bah c'est dommage, c'était presque euh... distrayant ?... non, n'exagérons rien quand même... plutôt bizarrement intrigant même si on se fatigue à pousser le stick vers la droite pour faire courir Forrest dans la forêt... allez, cours, petit Forrest, cours et saute !

    C'est en 2D et demi simplette et sans beaucoup de couleurs mais avec une jolie petite ambiance en matière d'éclairage...
    Bah c'est dommage, c'était presque euh... distrayant ?... non, n'exagérons rien quand même... plutôt bizarrement intrigant même si on se fatigue à pousser le stick vers la droite pour faire courir Forrest dans la forêt... allez, cours, petit Forrest, cours et saute !

    C'est en 2D et demi simplette et sans beaucoup de couleurs mais avec une jolie petite ambiance en matière d'éclairage... et d'effets sonores. Puis, là je suis bloqué devant une machine... euh une espèce d'énigme ? c'est trop pour mon avatar Forrest qui ne comprend pas ce qu'il faut faire... je croyais qu'il suffisait de courir et de pousser des caisses pour monter dessus (ça, Forrest, il comprend...) mais non...

    Il faut qu'ils te cassent les couilles, c'est plus fort qu'eux. Ou alors, c'est un sale bug ! en tout cas, voilà un sale indé qui se la joue bien prétentieux (et plein de vide) et qui finira avec ses congénères dans le vide-ordure (poubelle inside !).
    Expand
  29. Jan 11, 2020
    6
    I'm going to agree to disagree with the public. Unlike the majority, respectfully, I didn't find this game as immersive and compelling as its predecessor, LIMBO. And it's not because of the easy puzzles or the lack of background music (yes, those are obvious problems), but because of the lack of story.

    INSIDE is one of those atmospheric games where the environment tries to tell you the
    I'm going to agree to disagree with the public. Unlike the majority, respectfully, I didn't find this game as immersive and compelling as its predecessor, LIMBO. And it's not because of the easy puzzles or the lack of background music (yes, those are obvious problems), but because of the lack of story.

    INSIDE is one of those atmospheric games where the environment tries to tell you the entire story. Unfortunately, even though I figured out what was going on not long into the game, the lengthy travelling was somewhat boring and eventually bothered me enough to want to just get the game done and over with. It felt like the game dragged on and kept throwing room after room at me just to keep me playing.

    In detail, the puzzles are easy and predictable and are nowhere near as hard as some of the ones in LIMBO, and this weighs on your enjoyment as they feel more like a chore. Starting from the very first switch-based puzzle, I knew on the inside that the first switch would never be the right one. And I was right. This pattern stays true throughout the entire game, and makes the puzzles easier than they should be.

    As you progress through the game, the deeper you get, the more bizarre and grotesque the game becomes. I won't say that you will feel disgusted, but you will definitely feel disturbed by some of the things you see, which happen randomly without warning. This alone warrants tagging the game as horror, even if it's borderline. Also, regarding the ending, there actually isn't one. That's right. It just ends. This is sure to anger a lot of players.

    Overall, I'm mixed on INSIDE, and leaning more to the negative side. I certainly wouldn't play it again, and I don't think I could recommend it to others, since it falls under a specific niche. If you have a few hours to burn and enjoy atmospheric indie games, you could give this one a shot. For me though, I think I could've spent the time playing some other game instead.
    Expand
  30. Jan 10, 2020
    8
    This game is easy. If you look a puzzle game with easy playable this game is very strong alternative. Atmosphere is very good. Experience is very good.
  31. Dec 29, 2019
    2
    Visual and atmosphere is very good, but this game fails to deliver. The story is no existent. Limbo had no story either but you could infer some clues from the name and the ending. This is totally an empty shell. Unfortunately the worst part of the game is not the story but disappointing enough the riddles. Unlike Limbo where the actions had a sense and a logical structure "i,e. move thisVisual and atmosphere is very good, but this game fails to deliver. The story is no existent. Limbo had no story either but you could infer some clues from the name and the ending. This is totally an empty shell. Unfortunately the worst part of the game is not the story but disappointing enough the riddles. Unlike Limbo where the actions had a sense and a logical structure "i,e. move this in order to achieve that and then do something else to make the thing work" this game has no logic.. you just move things around without knowing why pressing buttons without really a reason.. climb press the button then press another button climb again and... that is all. This is more a walking simulation with annoying "riddles" to fill up some time.
    Visuals: 8
    Atmosphere :10
    Story : 2
    Gameplay: 0
    Expand
  32. Nov 23, 2019
    10
    Incredible, short, atmosheric game. One of the best platformers ever! You should try it if you love indie games or if you've played LIMBO and you like it!
  33. Nov 10, 2019
    10
    A great platform puzzle game with a lot of genius ideas under a coherent dystopia background. It has enough wonderful puzzles that match the background perfectly and a decent and meaningful hidden end.
  34. Nov 2, 2019
    10
    Extremely Polished game. Very entertaining with unique tension pushing you throughout the game making you want to play more and see more.
  35. Nov 2, 2019
    8
    Brilliant atmosphere that keeps you engaged and wanting to push forward. It's not a very long game, but it doesn't have to be. It's content is great and has moments you'll remember fondly.
  36. Oct 23, 2019
    7
    A simple one-pass puzzle, but it seems to me that the gaming industry is tired of simple " Limbo-games"
  37. Oct 1, 2019
    10
    Inside is a beautiful and artistic game set in a dystopian world of mind control.
    The level transition and design is amazing for a game designed in 3D using 2D platformer design in mind.
    The puzzles are not that hard but they are complex and can take you a few minutes to understand the solution.
    Overall a must play game, let's keep supporting indie developers!!!!!
  38. Sep 8, 2019
    9
    Se nota la mejora de este estudio entre título y título, Inside tiene muchísimos puntos destacables, su apariencia es limpia y fresca, su ambientación y escenarios atrapantes, la historia y narrativa cautiva y ejerce una curva de emociones que va de menos a más.
  39. Sep 2, 2019
    6
    Interesting gameplay and good graphics and fun but relatively simple puzzles. However it misses a trick as the story could have been developed so much more.
  40. Jun 28, 2019
    9
    inside is an odd game, but an absolutely amazing one regardless. It's an amazing puzzle plataformer that uses its simplicity to its full potential.
  41. Jun 25, 2019
    10
    This game is super unique, and really amazing. The aesthetic is pretty basic but it gives a super ominous vibe which fits the game incredibly. The gameplay is pretty basic as well, you pretty much just walk around and grab stuff to interact with the environment. The thing that makes this game amazing is the setting, it's so unique and intriguing I really can't think of anything like it.This game is super unique, and really amazing. The aesthetic is pretty basic but it gives a super ominous vibe which fits the game incredibly. The gameplay is pretty basic as well, you pretty much just walk around and grab stuff to interact with the environment. The thing that makes this game amazing is the setting, it's so unique and intriguing I really can't think of anything like it. The plot seems extremely weird and almost non-existent at first. They don't really tell you anything so you have to piece it together, and when you do it's pretty awesome. Expand
  42. Jun 23, 2019
    10
    - Graficos: 10
    - Jogabilidade: 10
    - Historia: 10
    - Direção: 10
    - Trilha Sonora: 10
    - Densempenho (RTX 2060 + Ryzen 1600): Vsync On

    Comentario: Simplesmente uma obra de arte...
  43. Jun 2, 2019
    10
    Playdead Studios were able to be minimalist and designed. The second game, and again a masterpiece (like LIMBO). Atmosphere, exciting and fascinating. The secret ending in my vision proves the theory of computer simulation.
    Total: 10 faceless boys of 10
  44. Mar 13, 2019
    10
    It's a great game, it summarizes the modern human tragedy without a single world, but with strong symbolism. It creates a perfect fearful atmosphere by masterful camera angles, using extreme loneliness, wastelands and huge deep waters and lots of echoes. I wish a similar game were made for a Lovecraftian theme.
  45. Feb 2, 2019
    7
    Great atmosphere and overall art style, very impressive animations, perfectly enjoyable and at times reasonably challenging platforming gameplay that a times relies on trial and error, but dying in Inside is part of the experience and one of the rare games where its fun. Puzzles while not with much depth, still feel solid nevertheless.

    Story demands fair amount of interpretation but i
    Great atmosphere and overall art style, very impressive animations, perfectly enjoyable and at times reasonably challenging platforming gameplay that a times relies on trial and error, but dying in Inside is part of the experience and one of the rare games where its fun. Puzzles while not with much depth, still feel solid nevertheless.

    Story demands fair amount of interpretation but i dont mind it. Its just the ending that for me personally felt somewhat abrupt and unsubstantial. I know there's an alternate ending, as i found out after beating the game and reading about it, but the way youre suppose to get it doesnt feel sensible in the perspective of the game's narrative progression.

    Still, Inside's a properly good 2.5D platformer and it also runs well on PC, thank goodness, knowing how problematic Unity engine can be.
    Expand
  46. Dec 24, 2018
    10
    Every little scene in Inside is perfectly polished. Even the achivements is fun to find.
  47. Dec 15, 2018
    10
    This game looks like an evolution of Limbo. Storyline, gameplay, physics & sound is awesome.
  48. Dec 9, 2018
    5
    It is a beautiful game with a very pretentious attitude. The gameplay is a bit of boring and repetitive, but luckily the game is not too long. The puzzles are way too easy for a game which solving puzzles are the sole gameplay element. And the ideas expressed through the narratives are too shallow compares to what it was trying to portrait. Overall, it is a mediocre game which i'm glad isIt is a beautiful game with a very pretentious attitude. The gameplay is a bit of boring and repetitive, but luckily the game is not too long. The puzzles are way too easy for a game which solving puzzles are the sole gameplay element. And the ideas expressed through the narratives are too shallow compares to what it was trying to portrait. Overall, it is a mediocre game which i'm glad is not too long. However, depending on how much you pay for this game, the short playtime may become an issue for some players. Expand
  49. Oct 26, 2018
    8
    aofgiajdoughaoughaodughpaoghapoughapousghaproughaporughawesruoghawerghawera
  50. Oct 3, 2018
    10
    This is the best game of its genre, hands down. It doesn't technically deserve a 10, but since it's at least a 9 and the best of its genre, in a genre that is lately overdone, it must have a bonus. Definitely recommended to anyone liking some atmospheric platformer.
  51. Sep 20, 2018
    8
    Stunning atmosphere, perfect narrative that can be interpreted in many ways, brilliant visual and sound design, some breathtaking sceneries, simple yet innovative puzzles and mechanics. A game that is truly art.
  52. Aug 12, 2018
    10
    Lovely
    Smooth, easy to grasp, short and sweet
    Instead of dialogue, you get deafening silence.
    The game gets more intense the deeper you get and then the ending smacks you in the face.
    Should definitely buy if you want an experience no other game gives.
  53. Aug 6, 2018
    9
    It is a very nice platformer. Really enjoyed the whole experience. Recommend it.
  54. Jun 16, 2018
    9
    Отличный атмосферный платформер с несложными головоломками.
  55. May 28, 2018
    8
    Inside has great atmosphere and visuals. It also feels like one ~3 hours long cutscene, where you have to keep one button pressed to progress, but somehow it is exciting.
  56. Apr 30, 2018
    10
    This game is underrated in terms of it's depth as both a standalone game as well as the spiritual successor to LIMBO. My only negative criticism is that there could've been greater difficulty within the "main quest" puzzles, but even then it's hard to penalize this beaut of a game.
  57. Apr 14, 2018
    8
    Completion: Finished the game.

    Pros: - Incredible minimalist visual style that manages to impress despite not being the most technically impressive piece of work. This helps to contribute to the eerie atmosphere of the game that only grows stronger as the story continues. - Playdead does a great job of creating tension with its challenges, especially in the moment-to-moment gameplay
    Completion: Finished the game.

    Pros:
    - Incredible minimalist visual style that manages to impress despite not being the most technically impressive piece of work. This helps to contribute to the eerie atmosphere of the game that only grows stronger as the story continues.
    - Playdead does a great job of creating tension with its challenges, especially in the moment-to-moment gameplay
    - "Intuitive" puzzles that work based on logic rather than arbitrary rules of a game. While this isn't necessarily a good or bad thing, this style works very well for Inside and undoubtedly sets it apart from others in the genre.
    - Ending sequence is shocking and unique in the best kind of way
    - Although the game probably could've been just a little bit shorter, the length is more or less commensurate to the amount of unique content

    Cons:
    - Trial and error puzzle design that often feels cheap. I am primarily referring to the sections of the game that will kill you without warning and are near-impossible to predict based on context-clues and the parts of the game you have already experienced.
    - Puzzles are too simple - especially when compared to Limbo. Strange to see that Playdead has decided to take a step back in this department.
    - The story really is not good. It is exciting to actually play through, which is of course a good point. However, after finishing the game and looking back on what happened, there really is not that much substance. The themes are trite and the actual plot is far from being legitimately "interesting". Ambiguity works well for most of the game, but once the curtain is finally lifted, there is shockingly little.

    Final Word:
    Playing through Inside is a wholly unique experience due to its unparalleled sense of atmosphere and the escalating tension that comes from the twisted, mysterious nature of its world. However, once the mysteries unravel (to the extent that they can be), it becomes clear in retrospect that the story and puzzles lack substance.

    Final Score:
    8.2
    Expand
  58. Mar 17, 2018
    10
    Это шикарная игра с просто нереальной атмосферой она мне очень понравилась в ней нет однообразия постоянно что-то новое в гимплее он никогда не похож на то что было привет юбисофт
  59. Feb 18, 2018
    10
    Genious game, incredibly minimalistic and although that great fun.
    The atmosphere is genious, very dark and depressive. The light and shadow elements made some scenes very beautiful, good graphic engine.
    The atmosphere fits perfectly to the story, which is an art, you dont get any intro, not text, you understand the story just by looking at your surroundings. Gameplay is very simple:
    Genious game, incredibly minimalistic and although that great fun.
    The atmosphere is genious, very dark and depressive. The light and shadow elements made some scenes very beautiful, good graphic engine.
    The atmosphere fits perfectly to the story, which is an art, you dont get any intro, not text, you understand the story just by looking at your surroundings.
    Gameplay is very simple: run,jump,grab. Just like the whole game, it is very minimalistic. But with such few possibilities you get many interesting puzzles.

    The only bad thing of this game: Steam... no retail version
    Expand
  60. Jan 20, 2018
    7
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  61. Dec 18, 2017
    10
    inside is a brilliant puzzle platformer that has a great aesthetic and story despite a single word never being spoken. 14/14 achievements can be had easily in under 6 hours.
  62. Dec 15, 2017
    10
    I played this game many times and really loved the heck out of it! In fact, I love Inside a lot better than its spiritual predecessor, Limbo.

    I really can't wait to see what Playdead has in store next, especially when they port this game on the Switch!
  63. Dec 6, 2017
    10
    This game has managed to become my favorite game of all time. I loved the ultra realistic animations and immersive atmosphere. While I was playing I couldn't wait to see what happens next and after I finished it I wish it had kept going. Now I'm having a hard time finding a game that sucks you in *wink* like INSIDE does. I'll be waiting for Playdead's next game impatiently.
  64. Nov 2, 2017
    8
    Gameplay : 8
    Graphics : 6
    Story : 6
    Sound : 8
    **********************************************************************************
    Overall : 8
  65. Sep 9, 2017
    8
    INSIDE
    Odd but great
    Inside is a puzzle platforming game lasting a little less than 4 hours where you play as a boy trying to escape.. From what I’m not sure... a factory of sorts... a communist country… from being a test subject… Hews trying to escape... you just go forward hiding in shadows, outsmarting the occasional enemies and doing multiple environmental puzzles… Inside Is from
    INSIDE
    Odd but great
    Inside is a puzzle platforming game lasting a little less than 4 hours where you play as a boy trying to escape..
    From what I’m not sure... a factory of sorts... a communist country… from being a test subject…
    Hews trying to escape... you just go forward hiding in shadows, outsmarting the occasional enemies and doing multiple environmental puzzles…
    Inside Is from the same studio that made LIMBO, and they feel pretty similar, though INSIDE feels much more polished and varied and to me was a much more enjoyable, and much more confusing experience..
    |Confusing because of the story. . Not the puzzles…
    Every puzzle I ran across in inside had a clever solution…
    I understood what needed to be done most of the time, but it was up to me figuring out how to accomplish this...
    There are many different puzzle types thrown in here, from timing, to pulling items, to distracting, to straight up mind control…
    I don’t have a favorite puzzle type as they were all equally fun to figure out…
    And the setting here its creepy and eaerie
    you feel like there’s danger around every corner, really immersing you into its world…
    as does the delivery of this games campaign as it slows down for a few stealth sections where you’re trying to blend in to not die..
    As this entire game you’re being searched for…
    so you have to dodge the sight of enemies as well as spot lights...
    no sections too frustrating with perfectly placed checkpoints much like limbo…
    INSIDE is a really special experience with moments I want to talk about but to prevent spoilers…I can’t
    if one things for certain, you’ll leave this game wondering exactly what just happened…
    I wasn’t quite blown away by this game as everyone else…
    but I can still see its magic…
    I give Inside
    an 8.5/10
    Expand
  66. Aug 2, 2017
    6
    Inside was good but not great, I really liked PLAYDEAD's previous work limbo but unfortunately I found this game dissapointing.

    The story was fine, I will admit that it's very clever, it does have some interesting themes and meaning and there is a big reveal did shock me... unfortunately the game's reveal came in the last 30 minutes, I know that the game was just a build up for this
    Inside was good but not great, I really liked PLAYDEAD's previous work limbo but unfortunately I found this game dissapointing.

    The story was fine, I will admit that it's very clever, it does have some interesting themes and meaning and there is a big reveal did shock me... unfortunately the game's reveal came in the last 30 minutes, I know that the game was just a build up for this reveal but I didn't think that it was a great payoff.
    It did took me by surprise but this final level was boring, annoying and just dragged on and I wanted it to end, so I'm conflicted on the story, it's really smart but just didn't think that the payof was worth it.

    The gameplay was just like limbo but it has more fluid animation...and weaker puzzles, I found these puzzles to be boring and repetitive, I found that sad because I loved limbo's puzzles but they were really underwhelming in inside.

    I heard people say that this game found this game powerful in this story, I don't necessarily agree but I do see where they are coming from, it touches themes of individualism and I can defenitily see why someone would love this game, I just didn't thought that the puzzles and boring environnements made the actual payoff worth it, I guess that this game just isn't for me.
    Expand
  67. Aug 1, 2017
    10
    There are books you should read, there are films you should watch and there are games you should play. This is definetly one of these games you shouldn't miss.
  68. Jul 16, 2017
    9
    This is one of the best games I have ever played. It may seem like it's just another indie game - trust me, it's not. It has a lot of depth and is overall a well-made game. It's a combination of puzzle and horror genres. Puzzles are very unique and never failed me to surprise. Puzzles in this game feel differently for some reason, they feel natural and very smooth. There are variety ofThis is one of the best games I have ever played. It may seem like it's just another indie game - trust me, it's not. It has a lot of depth and is overall a well-made game. It's a combination of puzzle and horror genres. Puzzles are very unique and never failed me to surprise. Puzzles in this game feel differently for some reason, they feel natural and very smooth. There are variety of them, ranging from timing to logic. The way this game achieves the horror feeling is the atmosphere. There are absolutely no cheap jumpscares, which you can find in games like Outlast and Five Nights at Freddy's. The sound design also adds to this. Graphics and animations are also top-notch and I was shocked when I saw Unity's logo in the credits - I didn't expect Unity to be able to create such magnificent picture. The only disadvantage of this game is its length. It took me about 4 hours to complete the game even though it took me a while to complete some of the puzzles. Then another hour to find all collectibles and achievements. Four hours isn't much for me, I wanted to enjoy the game for a longer period of time. In the end, I highly recommend this game to anybody as there is no difficult gameplay and even people who don't play video games will surely enjoy this little masterpiece. 9/10 Expand
  69. Jul 14, 2017
    8
    Graphically original, not too long, as it should be a good platform. Narratively interesting, without words or written, and with a shift towards the mystery rather than horror as Limbo. In my opinion, more balanced than the predecessor Limbo, who had some puzzles with a little logical and very annoying solution.
  70. May 11, 2017
    9
    That's a 9 out of 10 for me (I'm and indie games fan). "Inside" has great atmosphere, visuals and sound design. It is truly a work of art. It is a little too short though and hmm... its ending is not very satisfying. It leaves more questions than answers (that's not a bad thing), but it also ends rather suddenly.
  71. May 10, 2017
    8
    Good things about Inside:
    - I love how minimalistic it is: menu, controls, graphic etc. Game have it's own style.
    - Gameplay is more diverse and interesting comparing to Limbo. - Characters are great: the boy, security guys, hounds, civilians and the world itself. - Absolutely great and impressive atmosphere - Story, that you can learn from the world, not from narrator, dialogues or
    Good things about Inside:
    - I love how minimalistic it is: menu, controls, graphic etc. Game have it's own style.
    - Gameplay is more diverse and interesting comparing to Limbo.
    - Characters are great: the boy, security guys, hounds, civilians and the world itself.
    - Absolutely great and impressive atmosphere
    - Story, that you can learn from the world, not from narrator, dialogues or texts.

    Room for improvement:
    - I wish to see some additional aspects (besides of secrets and different ending) in the game that will make me want to complete it once more.

    Overall: Great game, will totally recommend, enjoy playing in total darkness.
    Expand
  72. May 8, 2017
    7
    I didn't like LIMBO and even if this time I'm going to leave a positive review I didn't like the same things in INSIDE too.

    This time curiosity gave me a reason to "move", solve puzzles, etc, but in the end none of your questions are answered, you just get more and more questions and not a single answer, you can make some educated guess but in the end there are so many explanations
    I didn't like LIMBO and even if this time I'm going to leave a positive review I didn't like the same things in INSIDE too.

    This time curiosity gave me a reason to "move", solve puzzles, etc, but in the end none of your questions are answered, you just get more and more questions and not a single answer, you can make some educated guess but in the end there are so many explanations (given the fact you don't know the rules of this distopian world) that each possible explanation won't leave you satisfied enough.

    That said, everything else on this game is a piece of art, from graphics to music and (even more) sound effects, controls are just as simple as perfect for this game and mechanics are intriguing and sometimes a bit mind-blowing.

    The setting is some kind of distopian world where I felt Orwell's Big Brother surveillance (1984) and Otomo's psychic/human experiments (Akira) as well as Nihei's megastructures and elusive creatures (BLAME!), in the darkest possible mix. As I said before I would have loved some explanation of this world (how did humanity get to this point, who are you as the player, why are they doing this, etc) because in my opinion that would have risen meaningful questions (instead of meaningless ones), questions on our world and how could our society become something like INSIDE's distopia.

    All in all this journey was a positive experience, still I wouldn't recommend this game to many people because it is extremely dark, there's death in the worst meaning possible, and there's even worse than that, so, well, I guess people who liked the 3 works I identified as sources for this game (Orwell's "1984", Otomo's "Akira" and Nihei's "BLAME!") may enjoy the ride (aside from those unanswered questions...), while everyone else should steer away, nothing to gain for you playing this title.
    Expand
  73. May 6, 2017
    10
    An amazingly atmospheric game that reminds of a mix between Limbo and Another World.

    First of - it's a 2.5D platform game that makes a real good use of the 0.5D aspect incorporating in its puzzles and obstacles. There is no word ever spoken in the entire game and the story is what you make of it. You start out in the woods with what looks like being on the run. While on the run you go
    An amazingly atmospheric game that reminds of a mix between Limbo and Another World.

    First of - it's a 2.5D platform game that makes a real good use of the 0.5D aspect incorporating in its puzzles and obstacles. There is no word ever spoken in the entire game and the story is what you make of it. You start out in the woods with what looks like being on the run. While on the run you go through different locations solving different puzzles.

    The atmosphere is the strongest point of this game. It gives out an eerie vibe very much reminding of Orwell's 1984. It's dark and unsettling. The visuals are amazing, the super smooth animation helps with the atmosphere and the sound design is top notch.

    As you progress trough the game all you can do is avoid enemies - and they do feel very scary. Scarier than most games I've played in the recent memory. And you're always accompanied by the feeling of being small and alone in a very hostile environment.

    Don't really want to go into details as not to spoil the fun. Enough to say - this game is amazing - you should give it a go. Not ver long but definitely worth a play-through.
    Expand
  74. Apr 30, 2017
    9
    Inside is the interesting kind of video game that you finish in one afternoon, but then go on to think and ask questions about it long after completion.
  75. Apr 20, 2017
    8
    Beautiful game made in a unique way that touches you and makes you feel everything in it. its hard to describe it you have to play it for yourself.

    Its puzzles are not that hard yet fun. I am not a fan of puzzle games yet I loved this one because the difficulty of its puzzles were balanced for different kind of people. What ever kind of gamer you are and whether you're a boy or a girl
    Beautiful game made in a unique way that touches you and makes you feel everything in it. its hard to describe it you have to play it for yourself.

    Its puzzles are not that hard yet fun. I am not a fan of puzzle games yet I loved this one because the difficulty of its puzzles were balanced for different kind of people. What ever kind of gamer you are and whether you're a boy or a girl you will love this...
    Expand
  76. Apr 16, 2017
    10
    This game is a piece of art.

    What I loved: chicks, pigs with tapeworms sticking out of their butts, the ending
    What i hated: wasn't very fond of mind controlling sequences
  77. Mar 25, 2017
    7
    7/10 here why.
    That simply- physics, atmosphere, immersing on the game - AWESOME, i have some moment of dangerous and scary(where crazy dogs gonna kill you) , BUT What a F*** is gonna happy there? Who that guy and where he? Whos them people on a plant? Why security is so attentive? Thats question i have after finally mission. Thats all, thanks for reading.
  78. Mar 4, 2017
    7
    Simplemente escribo esto para que me conste como un análisis y que la nota del juego me salga en mi apartado de votaciones y tener un historial. Saludos
  79. Feb 25, 2017
    10
    First I decided to give it 8 mark - the game is amazing but far too dark. Now I've changed my mind - this is another example of how modern games should be made today. So here is my points:
    - first of all - plot, it should be in any game, from MOBA or strategy to RPG or shooter. Plot is the most important thing in all games
    - the game should not be long - 6-20 hours is perfect. No game
    First I decided to give it 8 mark - the game is amazing but far too dark. Now I've changed my mind - this is another example of how modern games should be made today. So here is my points:
    - first of all - plot, it should be in any game, from MOBA or strategy to RPG or shooter. Plot is the most important thing in all games
    - the game should not be long - 6-20 hours is perfect. No game should be grindy.
    - gameplay - it should be intuitive and clear
    I understand there are different games focusing on different points, but as a platformer Inside meets all criteria above. Ori and the Blind Forest, Super Meat Boy, Bindings of Isaac and now Inside - that how the games should be made today. As if you live there playing, when you can feel all what happens to your character on your skin.
    As of Inside, this game also reminded me of Portal 2 - humongous abandoned factories, I could really feel all this fear and loneliness of that boy.
    To sum it up - 10 of 10, perfect game.
    Expand
  80. Feb 6, 2017
    8
    TIER 1

    + Presents a beautiful and solemn world that is instantly gripping and immersive. + Perhaps an odd positive, but this game offers very unique rendering and physics that feel amazing and are just absolutely delightful to watch, especially in the incredible finale. ? Some will compliment the spartan story that leaves a lot to the viewer's imagination, but at the end of the day,
    TIER 1

    + Presents a beautiful and solemn world that is instantly gripping and immersive.
    + Perhaps an odd positive, but this game offers very unique rendering and physics that feel amazing and are just absolutely delightful to watch, especially in the incredible finale.
    ? Some will compliment the spartan story that leaves a lot to the viewer's imagination, but at the end of the day, there is relatively little substance to the story/world and the content that's there is a lot more obvious than people are apt to let on.
    - Significantly easier than the studio's last title, with fewer mechanics. Feels more like an "interactive experience" than a "game" by the end.
    Expand
  81. Jan 22, 2017
    10
    Easily one of the best and most immersive games i have played in years. this game was exactly the relief I needed, never have I had such a good time playing a side-scroller game. The level of detail and heart-pounding action along with some brilliant level design made this an instant classic in the genre.
  82. Jan 9, 2017
    7
    Inside is a complex take on a gothic 2-D platformer. There are several moments during play where I was completely awed and shocked by how innovative and fresh the gameplay felt. Playdead successfully creates a macabre universe for the player to explore, with the horror feeling unsettling at many points inside the game.

    However, at the end of the day, I wasn't really satisfied. I think
    Inside is a complex take on a gothic 2-D platformer. There are several moments during play where I was completely awed and shocked by how innovative and fresh the gameplay felt. Playdead successfully creates a macabre universe for the player to explore, with the horror feeling unsettling at many points inside the game.

    However, at the end of the day, I wasn't really satisfied. I think it comes back to the idea that I play a game to for primarily fun. Sure, I also appreciate a riveting plot and cast of characters, but Inside really didn't have too much of a story to offer. There is no exposition whatsoever, leaving the user to piece together almost random pieces of a zombie infested story. As corny as this may sound, I found Inside to be quite lacking in the fun department. It's a horror game, sure, but it sometimes feels as dry as the inside of the zombie factory itself.

    To conclude, Inside is an interesting game that does many new and innovative things during its rather short gameplay. I'd recommend it to those that are fans of horror games or are really into the indie gaming scene. However, I was overall disappointed after reading such raving reviews online. I found it similar to Valve's Portal in some ways, but just not as good. Portal was funny and refreshing at times. Although I realize that the developers had no intention to put any humor in the game, I felt like it could have used a laugh during this bizarre journey through the dark and the drab.

    Inside shines through innovative gameplay, but I push back against the unanimous critical acclaim. It's not as mechanically sound as a platformer like Super Meat Boy, nor is it as intriguing a puzzle game as Portal. The plot is all the time a bit vague, and the ending is, in my opinion, just weird. I stand by my 7/10, and simply wish to warn players not to buy into the hype.
    Expand
  83. Jan 8, 2017
    8
    Inside es uno de esos productos que necesita la industria de vez en cuando. Para todo aquel que lo juegue, supondrá una tarde de entretenimiento y fascinación por su sobresaliente diseño artístico, su movimiento orgánico y su atmósfera cautivadora. Uno de los mejores juegos de 2016.
  84. Jan 6, 2017
    10
    Шедевральная игра от создателей LIMBO! Атмосфера тут ВСЕ!Постоянно что то новенькое! Загадочный сюжет, который дает десятки мыслей - что здесь черт возьми происходит! Интересные и в меру сложные головоломки!(ни разу не психовал))) А в LIMBO пару раз с психу волосы на жопе рвал в диких головоломках!)))
    Игра супер! Жаль что короткая! Я за 4 часа прошел!
    Шедевральная игра от создателей LIMBO! Атмосфера тут ВСЕ!Постоянно что то новенькое! Загадочный сюжет, который дает десятки мыслей - что здесь черт возьми происходит! Интересные и в меру сложные головоломки!(ни разу не психовал))) А в LIMBO пару раз с психу волосы на жопе рвал в диких головоломках!)))
    Игра супер! Жаль что короткая! Я за 4 часа прошел!
  85. Jan 4, 2017
    10
    Inside was an experience that stands out among most modern narratives and proves to be incomparable to those similar within the genre. Players are dropped in the middle of a completely unique world that is very reminiscent of George Orwell's dystopian society in "1984". There is a clear sense of dread emulated throughout the narrative and this is made to be felt quite vividly throughoutInside was an experience that stands out among most modern narratives and proves to be incomparable to those similar within the genre. Players are dropped in the middle of a completely unique world that is very reminiscent of George Orwell's dystopian society in "1984". There is a clear sense of dread emulated throughout the narrative and this is made to be felt quite vividly throughout game-play. Many times throughout navigating the world, paranoia and fear can be felt as threats are so abundant and the world leaves a lingering vulnerability which only leads to enhance the experience.

    While structurally Inside is linear, the puzzles and direction of storytelling make the game compelling. Inside uses its game-play mechanics to enhance and unravel the narrative in a meaningful way that not many other stories have done. A lack of dialogue and sole reliance on the environment empowers the medium in which this story is delivered. This is rare and should be appreciated for its value as an art form and narrative capability. In conclusion, Inside succeeds as an experience in terms of inspiring world and art direction combined together delivering a truly unique and incredible story.
    Expand
  86. FGM
    Jan 4, 2017
    4
    While an amazing graphical story, it's a graphical story. Can't call it a game, it's just an interactive story. Really short and cool story, heavily scripted and linear, might as swell be a 3D animated movie like one of those PIXAR movies.
  87. Jan 3, 2017
    10
    Programming, art, design, sound, every aspect of this game is spectacular.

    I don't normally like this experience-on-rails kind of game. I'm normally a hardcore gameplay junkie that doesn't care much for story. But Inside blew me away.

    I took the time to find all the secrets on my own.
  88. Jan 2, 2017
    5
    The most overrated game of 2016. 4 hours of pushing blocks, flipping switches and hiding in shadows. Mediocre gameplay mechanics on a black and white side-scroller that pushed every hipster hot button. While not a bad game per se, just more of a 4.99 indie title than the holy grail everyone is making it out to be.
  89. Jan 1, 2017
    9
    It was too short, but it was pretty great. It makes you think and still leaves you a bit confused. Good pacing, nice puzzles, and a good story despite zero dialogue. Another gem for sure.
  90. Dec 25, 2016
    9
    Five Word Review: Equal parts insane and brilliant
    Favorite Thing: How things progressively get weird, never stopping until it goes critically insane.
    Least Favorite Thing: The ending was a big disappointment.

    Playtime: ~3h
    Enjoyment: 9/10
    Recommendation: Most definitely
  91. Dec 24, 2016
    6
    This is the most overhyped game of 2016. I love Limbo,but this game give nothing more - no story,no new gamemechanic. It has good atmosphere and 4 hours of gameplay. Game offers no new experience, it's success only because of Limbo.
    6.5/10
  92. Dec 21, 2016
    10
    This is ART and CREATIVITY, everything we beg from the big studios is delivered to us in this simple 3-4 hour game. I really liked it it was so beautiful. The game-play although simple at first becomes really really enjoyable with twists and turns you wont expect. The puzzles are not very challenging but they are still very rewarding to complete. As a gamer i really recommend you try thisThis is ART and CREATIVITY, everything we beg from the big studios is delivered to us in this simple 3-4 hour game. I really liked it it was so beautiful. The game-play although simple at first becomes really really enjoyable with twists and turns you wont expect. The puzzles are not very challenging but they are still very rewarding to complete. As a gamer i really recommend you try this out. We cant only play the triple A games like battlefield dota 2 elderscrolls tomb raider etc. These small games can be the best ones if your in the right mood and can get into them. This game was so refreshing from the predictable Triple A games I usually play. Although I will say there is nothing really game changing about this game. Its just the creativity and seeing new ideas and ways to play that make it so refreshing. I recommend you play it 10/10. Expand
  93. Dec 7, 2016
    10
    masterpiece! This is best indi game of the 2016 year. Thanks "playdead", this this game will be platinum soon. I will wait your great games again!!! Sorry for my english -__-
  94. Nov 23, 2016
    10
    Com certeza foi um dos melhores que joguei em 2016, recomendo demais pra aquelas pessoas que curtem um jogo 2d com gráficos em altíssima qualidade. O preço é muito barato pela experiência obtida.
  95. Oct 31, 2016
    9
    Pretty good atmospheric platformer. Impressive real physics, great sound. I enjoyed the puzzles. What really makes it different is the darkness and creepiness. It is fairly short, but enjoyable.
  96. Oct 30, 2016
    6
    This game is reminiscent of older puzzle-platformers such as Little big adventure and Abe's Odyssey. The puzzles are well designed, but lack a bit in creativity and challenge. The story is virtually non-existent and this is something that is hard to overlook. The lore is indeed intriguing, and the atmosphere is quite immersive, but that alone cannot make up for its lack of narrative ; ThisThis game is reminiscent of older puzzle-platformers such as Little big adventure and Abe's Odyssey. The puzzles are well designed, but lack a bit in creativity and challenge. The story is virtually non-existent and this is something that is hard to overlook. The lore is indeed intriguing, and the atmosphere is quite immersive, but that alone cannot make up for its lack of narrative ; This is very much a case of the author, trying too hard to achieve intellectual appeal through sheer abstraction. That said, this game must be commended for its fantastic visual design as well as its top of the class animations. The visual locations do become repetitive, and a times the walking sequences stretch for a little long. The action and game-play flows very nicely, and the game runs quite smoothly. Inside is a very competent game, an exquisite piece of interactive design, that ultimately fails at telling a compelling story while challenging the player in fun creative ways Expand
  97. Oct 25, 2016
    10
    It's an "experience"-like puzzle game where the puzzles aren't too hard for even casual players to solve and the art is so great that just about any frame in the game could be a painting.

    The Good: - as said, excellent art style. I was frequently asking myself "how did they do this?" (i mean, technically) It's Unity game engine, but still, I imagine tons of artists' work must have gone
    It's an "experience"-like puzzle game where the puzzles aren't too hard for even casual players to solve and the art is so great that just about any frame in the game could be a painting.

    The Good:
    - as said, excellent art style. I was frequently asking myself "how did they do this?" (i mean, technically) It's Unity game engine, but still, I imagine tons of artists' work must have gone into every scene there.
    - a geat depressing feel of being powerless, hunted down, oppressed. The game shows a soulless industrial world, with mind-controlled bodies of humans, dead pigs and huge empty hangars and warehouses
    - pretty nice sound (there is practically no music here but the sounds are very atmospheric)
    - sirprisingly complex and natural animations of characters - dunno how they did this either
    - tons of innovative, truly original scripted sequences and puzzles which I have never seen anywhere else! This leaves an impression that they simply didn't allow any mediocre design idea into the game.

    The so-so:
    - lack of story! There is a general feeling of a story happening, and a very strange ending. I went online searching for an explanation of the ending, thinking I may have not paid attention during play or was too unsophisticated to decypher it - but instead of a clear explanation I just found multiple "theories" about who mind controls whom etc. Seriously, people, artists use this trick to make you think their work is more deep that it actually is. The devs don't know themselves what they wanted to say, which means there is no story there. Instead, there are vague and contradicting clues, "signs" and mini-narratives inserted at random to make you curious. These theories and discussions they need just to get some buzz around the game. Don't fall for that trick. If the creator has a clear story in mind, he tells it directly and clearly. And if you see a vague piece like this be sure the creator himself has no clue. Anyway, this isn't really a bad thing. Whatever. It feels too "artsy" and a bit too cheap of a trick to me. But they are in their own right here as artists. Maybe i'm just a too "logical" math/sci type for this. Still, i did enjoy the feeling and the overall setting of the game, even if there is no story.
    - a somewhat too linear style of puzzles - frequently I would solve them just by doing the only things possible, only realizing the idea behind the puzzle after solving it. Which still may be ok for casual players who don't like harder games (?)

    The bad:
    - truly, I found none.

    My respect to Denmark has grown after seeing what its game developers can create. Hats off to you guys.
    Expand
  98. Oct 25, 2016
    10
    Mysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platformMysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platform game I've ever played. Expand
  99. Oct 18, 2016
    10
    There's so much content now, we're truly spoilt. I often wonder if I'm not as passionate about gaming as I used to be. Then BOOM! A game like inside is released and makes me realise that yes, there's lots of content but not so much great content. I completed this game in 2 sittings, those 2 sitting were not that long either. £16 is the cost for 4 hours amazing entertainment. I'll spend theThere's so much content now, we're truly spoilt. I often wonder if I'm not as passionate about gaming as I used to be. Then BOOM! A game like inside is released and makes me realise that yes, there's lots of content but not so much great content. I completed this game in 2 sittings, those 2 sitting were not that long either. £16 is the cost for 4 hours amazing entertainment. I'll spend the same on food that I devour in half an hour. So for me, worth it. The art style is fantastic. It really makes you think, to try and understand what is going on. I'm guessing everyone will have their own thoughts and most of them will be different but I think that adds to the charm. I'd really recommend this game. An easy 10 for me. Thanks, Playdead. Expand
  100. Oct 18, 2016
    10
    What an excellent game that is very unique in its approach and game play. Aside from the gorgeous gorgeous visuals, and immersive environment that really gets you attached to the character and some situations emotional disturbed by some of the going on's in the game, the puzzles are very creative and varied enough that you don't feel like your doing similar puzzles. With some intuitiveWhat an excellent game that is very unique in its approach and game play. Aside from the gorgeous gorgeous visuals, and immersive environment that really gets you attached to the character and some situations emotional disturbed by some of the going on's in the game, the puzzles are very creative and varied enough that you don't feel like your doing similar puzzles. With some intuitive thinking, they are also not that difficult to the point where you just get plain frustrated. This isn't a triple A title, or a game backed up with a huge budget, but for what it is, it is simply amazing. It does suffer from lack of 'repalyability', but your really just going to play this game for the one time experience anyway. Expand
Metascore
87

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  2. CD-Action
    Sep 17, 2016
    60
    I have already tasted Inside six years ago while I was playing Playdead’s previous game – Limbo. It doesn’t taste as good for the second time, even despite a more appealing peel. [09/2016, p.48]
  3. Sep 13, 2016
    80
    Emotional, nerve-wracking and technically polished is the game Inside, the spiritual sequel of the Limbo platformer. You will be amazed by its depressive thoughts and horror atmosphere and perhaps slightly disappointed by the relatively short campaign and a few other flaws.