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6.3

Mixed or average reviews- based on 1580 Ratings

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  1. Jun 3, 2015
    9
    Blizzard's take on the moba/dota genre is fairly unique (and trust me, I've tried quite a few of them). You can really tell that they have actively tried to address many of the issues within the genre, such as team composition, game length, grinding, etc.

    Rather than killing minions for gold, you just get a small amount of XP. This discourages players from sitting around farming all
    Blizzard's take on the moba/dota genre is fairly unique (and trust me, I've tried quite a few of them). You can really tell that they have actively tried to address many of the issues within the genre, such as team composition, game length, grinding, etc.

    Rather than killing minions for gold, you just get a small amount of XP. This discourages players from sitting around farming all game rather than joining in on team fights, which I'm a huge fan of. Rather than buying items, you have an ability tree where you can essentially mix and match hero skills (And active abilities, such as totems that heal your team or drones that repair your structures) to accommodate your team's needs and counter the enemy, this adds a very robust and defining quality to the game.

    You're unable to enter ranked match making until you're level 30 with at least 10 heroes, this might sound unreasonable but it's actually a very good thing. In games like Dota 2 the barrier for entry is negligible, and as a result you get players who lack the absolute fundamentals of the game and it's more about which team gets the noobiest players. Admittedly, there will always be landslide losses and landslide victories in any game you play, but most of the games in my experience are pretty much head to head all game long, and the tide can change in a heart beat.

    My only complaint is that you really don't earn much gold, EVEN with stim packs (an item that causes you to gain 100% more XP and 150% more gold). I have to take a point off for that, because that is pure grinding no two ways about it. You can easily save up enough for your favorite heroes though, so it isn't a huge deal. It'll definitely bug you though.

    All in all, excellent game. I hope it catches on
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  2. Jun 3, 2015
    9
    Don't understand all the hate for Blizzard. This game is great. The maps are much smaller and you have a mount to help you get somewhere fast.
    There's no gold from minions but you do get a passives bonus from minions (like 6 kills near you gives you +1 to attack damage). You unlock all of a heroes passives once you get that hero to level 4 or if you get your game level to level 40. The
    Don't understand all the hate for Blizzard. This game is great. The maps are much smaller and you have a mount to help you get somewhere fast.
    There's no gold from minions but you do get a passives bonus from minions (like 6 kills near you gives you +1 to attack damage). You unlock all of a heroes passives once you get that hero to level 4 or if you get your game level to level 40. The removal of gold removes all the hated supports/tanks get for "kill stealing" a kill. Leveling as a team is great for promoting team play.
    Each of the maps has objectives that activate every few mins. This is when team fights usually occur.Between objectives you can kill/bribe map creeps to have them fight for your side or you can push lanes.
    The hero roster is kinda small at 37 but that's to be expected. In game currency rewards is a bit on the low side. You get 50ish gold per match and some heroes costs are as high as 10,000 gold. The game does allow you to try out your hero at the shop before your purchase.
    All in all this game brings a nice change to the genre. Playing the same map in every MOBA got a bit redundant.
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  3. Jun 4, 2015
    7
    Played it since Alpha. It's a fun little MOBA and it has the AAA quality you would expect from a Blizzard game.

    The heroes all feel very unique and are fun to play. I have to tip my hat to Blizz for managing to create all those ICONS from DIABLO, SC and WOW and mangage to keep the feeling that you are actually controlling that hero you loved from previous blizz games and at the same
    Played it since Alpha. It's a fun little MOBA and it has the AAA quality you would expect from a Blizzard game.

    The heroes all feel very unique and are fun to play. I have to tip my hat to Blizz for managing to create all those ICONS from DIABLO, SC and WOW and mangage to keep the feeling that you are actually controlling that hero you loved from previous blizz games and at the same time keep it balanced.

    Graphicly speaking, it's a probably one of the best looking MOBA's out there.

    That being, said... I do have a few problems with the games.

    The different game maps for one thing. The idea of a lot of map objectives is nice and it does make the game more dynamic and direct-to-action oriented than most MOBA's, but at the same time... It does make the game less strategic and competive. For now, HOTS simply does not have any Metagame with clear defining positions and roles to assume. It's one big mess where you need to keep roaming all over the place.

    It certainly is fun, but if you looking for high end strategy with everyone assuming a specific role and position, than you are going to be disappointed.

    This is a the perfect MOBA to play for pure fun. But I really don't see HOTS being the next big competitive E-sport of this generation. The maps and overall game mechanics simply don't encourage you to fill a specific role and position in a match...

    The shared XP and stats is a good idea on paper but it also creates a problem : You start not paying attention to your personal perfomances within the team. Sure, people are less likely to be toxic to you now. But at the same time, you don't have to worry about improving your own perfomances anymore. In LOL if you farm 80 creeps and the opposite lane farms 120 of them, you know that you are doing something wrong. Having clear stats showing when you rock or when you suck is important because that's will allow you to measure your progress. HOTS has no such feature and therefor does not encourage you to improve/correct yourself.

    If you take LOL for exemple, you know that :

    1) You need TOP : TANK/bruiser; Mid : MAGE/ASSASSIN/AP CARRY, BOTTOM : SUPPORT+AD CARRY, JUNGLE.

    2) One balanced map, that has 3 clear games phases.

    3) LOL allows more chances of a "come back" than HOTS. In LOL, because XP isn't shared for the most part. One carry can turn around a whole match. In HOTS, if your team is underperfoming and everyone will underleveled to the enemy team. Meaning that if enemy gains 2-3 levels over your team, you have very little chances to win a 5 vs 5 exchange. Not saying that they are no chances of a come back in HOTS, but most of time, if your team slacks of ... Than you are doomed to suffer the consequences of their mistakes. This is really frustrating, as in LOL... I know that If i am 3 levels behind than it's my fault and I don't punish my team too much for it. In Heroes, 2 bad team mates can drag your own perfomances down... And you have to deal with the consequences of their failures.

    4) In LOL, you have a lot of strategy and despite what the HOTS fanboys will tell you, LOL actually require a LOT MORE TEAMPLAY. In LoL, the wining team, is the team with the jungler that will assist a lane. The wining team will be the one with the support assisting his carry, the wining team will be the one that will think about buy a ward rather than keeping all the gold for himself. HOTS takes you by the end by sharing XP between the team, but that doesn't mean that it encourages people to be team players. Quiet the opposite actually.

    All and all. It's a fun MOBA and well polished. It's free so why not try it out outleast? It's definitly very fun and I will be playing it a lot. However, when it comes to the competitive aspect... I'll definitly stick to LOL and DOTA II.

    If anything, it's a good gateway for your friends who don't know how to play MOBA's to get into it.
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  4. Aug 22, 2015
    0
    A perfect MOBA for ''carebears''. Really don't know why Blizzard keeps dumbing down their games.
    No items, real-money payed mounts, shared kills...it's like DOTA2 or LOL without importance given to player skill.
  5. Jun 3, 2015
    5
    HoTS is decent. I've played through several games, and I am left pretty unimpressed. I liked the idea of sharing xp among the team to prevent people from being selfish, but that's about where the good diffferences from other MOBAs end for me. The rest is just oversimplified to the point where it takes a lot of the thought and skill out of playing.
  6. Jun 20, 2015
    0
    It doesnt matter how many builds there are (2 for every hero) when the rest of the game is 'gather seeds and let Big Creep end the game'. And by the way, you later realize that you win more games if you build a hero according to their class (assasin, healer, tank...) and in a real match that is exactly what is expected from you. It is better to build a damage dealer as that and to overtakeIt doesnt matter how many builds there are (2 for every hero) when the rest of the game is 'gather seeds and let Big Creep end the game'. And by the way, you later realize that you win more games if you build a hero according to their class (assasin, healer, tank...) and in a real match that is exactly what is expected from you. It is better to build a damage dealer as that and to overtake the enemy rather than go for a defensive build and die slower because your damage dealer is useless. So the builds are mostly just useless filler, an illusion of depth for the naive, when in facts they create more problems than they solve. Expand
  7. Jun 7, 2015
    10
    this game is really fun and i like how it has different maps and objectives i would recommend you guys to give this game a shot i like how they took heroes from all the blizzard games and put it in to one it makes the ultimate moba game! i would recommend you guys trying this game out so refreshing! and like i said before a really fun game.
  8. Jun 8, 2015
    9
    Nailed it! While I wouldn't call it the "Best" MOBA out there, it definitely adds something unique to the MOBA genre. A variety of maps and scenarios, a redefined jungle, and advanced talents in lieu of an item shop are what really set this game apart from other MOBA games. While there are a lot of players that prefer LoL, and those who prefer DOTA, there will be just as many that willNailed it! While I wouldn't call it the "Best" MOBA out there, it definitely adds something unique to the MOBA genre. A variety of maps and scenarios, a redefined jungle, and advanced talents in lieu of an item shop are what really set this game apart from other MOBA games. While there are a lot of players that prefer LoL, and those who prefer DOTA, there will be just as many that will prefer HoTS - if not more.

    The grind to get new heroes takes way longer than LoL... so there is a strong encouragement to spend real money to progress. I have no quarrel with spending money on games, but it may put off some people.

    Overall, I would highly recommend this game to any new or seasoned MOBA player.
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  9. Sep 11, 2015
    0
    For start I hate MOBA type games, but HOTS is a moba for people who dont like mobas...to put it short I liked it alot. No more 20 minutes just farming gold to get into fray, no more 1 hour games, no more billions of items wich get streamlined into one specific item that you actually need, making it almost impossible for a new person to actually do something, no more idiots yelling at youFor start I hate MOBA type games, but HOTS is a moba for people who dont like mobas...to put it short I liked it alot. No more 20 minutes just farming gold to get into fray, no more 1 hour games, no more billions of items wich get streamlined into one specific item that you actually need, making it almost impossible for a new person to actually do something, no more idiots yelling at you for doing one slight mistake.

    This game is pure fun, they streamlined the gameplay and made it what in my opinion MOBA should be, quick action paced tactical brawl, wich doesnt care about your gear but more on your actuall skill and tactics. The heroes are numeral, the gameplay is fun, maps are nice and overall its great game. It has some flaws as connectivity issues, some maps are badly designed. But its really solid game an awesome moba for people who dont like mobas, gameplay mechanics wise 9/10.

    But now lets get unto the ugly truth, how blizzard BUTCHERED, let me repeat, butchered this game into state of being unplayable crap. They made perfect game, but they destroyed it. Lets get straight down to the worst deal breaker. Matchmaking....the matchmaking is the WORST I have seen in the history of gaming. Its plain horrible, if you want fun balanced game....no you WONT find it here every single game, is either you steamroll enemy or enemy steamrolls you. NOTHING BETWEEN, scores like 30-0 kills is normal....its just utterlly pathetic and there is no excuse. I dont even know how they managed it, its even impossible to make such matchmaking, it destroys any challenge or fun of the game, you either just kill enemy team without any resistance or you get steamrolled, HOW IS THAT FUN????
    Than another brilliant idea was implementation of bots, if one member of your team goes AFK, you literally lose because they get replaced by bot that is brain dead, the other team groups up and game over. The bot just gives them free exp, while contributing nothing to your team. I dont even understand who ever tought this would be good idea??? Why not let other person in queue just jump in??? Or give the team some kind of boost??? No, it gets replaced by good for nothing bot, that ruins your chance of winning + awesome connectivity means this happens in 90% of games, im not kidding.
    Another big flop is that the controls are flaky, its not intuitive you feel like you are controlling pushing a rock. You cant do precise moves, you cant skirmish, you just cant do any kind of manouvers so it removes any kind of skill in terms of movement. Than heroes are unbalanced, to the point of there are only few choosable heroes, ussually the most COSTLY ONES, must be a coincidence...*cough* cash cow *cough* on paper it looks lovely, so many combinations and unique heroes and gamestyles....haha no, there is only one gamestyle, choose overpowered ones and win, but op hero of today may be weak hero of tommorow if the price goes down. Community wont boycoot this because they would be fools cause they spend hard cash buying those op heroes...who would want balanced game when they paid to win right?
    I thought there is skill involved, but no....actually this game favors those who are less skilled in fact this game has to be the most luck base multiplayer game I have ever seen.
    Lets not forget the most intelligent decision, to not be able to choose heroes right before match like in other moba games. You choose hero and go into queue. The awesome matchmaking system now pits you with totally random heroes, wich is 50/50, if your team is imbalanced, you cant change your hero to suit team when game loads or at the beggining of match....no its game over, you are doomed even before you start game and you cant do squat.
    Now unto the grinding. You make 30 gold per match if you win, game lasts 20 min average, heroes cost 2000-10 000 gold. If you will play daily 2 hours you make 180 gold....that means you have to play 11 days to just get one cheapest hero or 22 hours non stop....yes you have daily quests but you get one per day and its only 300 gold per quest...you get rewards for leveling heroes, but with the number of heroes, cost of heroes and rewards are one time only....the grind is unbeliavable + you have to have 10 heroes to get into the league battles!!!! Dont worry heroes cost from 2 dollars to 10 dollars!!!! You can buy skin for 15 dollars!!!! This is outrageous!!! Again you buy only the 10 000 ones cause the cheaper ones in league will get butchered. So pay to win cash cow....
    Plus there is absolutely NO ROOM for solo gameplay, you cant just drag your team out of loss, no you can do anything in your power but the game is all about team, if one of your team members suck, game over you lost and you cant do anything to change that. Even the pacing is garbage, anything you do until high levels is usseless, you can push one objective in higher levels and you win...one lucky completion of objective and you win....
    To sum it up its unplayable 0/10.
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  10. Jun 11, 2015
    2
    Do not listen to the paid reviewers that are giving this trash huge scores this is one of the WORSE GAME ever created from Blizzard it is shallow very repetitive and ultimately without a soul. It is boring and not fun at all another Run-of-the-mill multiplayer game made for the stupid masses....
  11. Jun 19, 2015
    0
    Do not bother with this game... Gone are the days when blizzard made great games! This is the most mindless moba I have ever played.... Getting kills is pretty much meaningless.... individual skill is meaningless... your rank is meaningless.... it is impossible to carry in this game which does not bode well when trying to play games with random people.....

    aside from the poor gameplay I
    Do not bother with this game... Gone are the days when blizzard made great games! This is the most mindless moba I have ever played.... Getting kills is pretty much meaningless.... individual skill is meaningless... your rank is meaningless.... it is impossible to carry in this game which does not bode well when trying to play games with random people.....

    aside from the poor gameplay I personally i found the game to feel very clunky... and on higher settings I experienced fps issues especially during things like mines or a dragon out....

    so if you enjoy mobas with very little depth, very little thinking, and very little reward for making great plays ENJOY HOTS!
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  12. Jun 7, 2015
    8
    I really enjoy playing Heroes because it's a MOBA that went through an actual development process with the goal of making something enjoyable to play.

    Good on Blizzard for breaking away from the clunky and cumbersome design of a decade old Warcraft 3 mod.
  13. Feb 5, 2016
    0
    Blizzard (or rather the terrible company going by that name) has decided to engage in the baldest and most predatory strategy for making money with this game, and under no circumstances, should anyone pay money to this company. As it stands, the freemium model is now widely recognized as what it truly is: an almost exclusive concentration on profits that attempts to nickel-and-dimeBlizzard (or rather the terrible company going by that name) has decided to engage in the baldest and most predatory strategy for making money with this game, and under no circumstances, should anyone pay money to this company. As it stands, the freemium model is now widely recognized as what it truly is: an almost exclusive concentration on profits that attempts to nickel-and-dime consumers so gratuitously that it becomes unconscionable. Blizzard's strategy of releasing grossly overpowered characters to solicit purchases and then either nerfing them or quickly rendering them obsolete with additional releases provides the most obvious and egregious example of this heinous marketing practice. Consumers should prefer to give their money to almost any other developer. Expand
  14. Sep 1, 2015
    4
    I'm gonna paraphrase what our buddy "icy -something-" down on the comment section said: "Overall its a decent game. For the casual moba players, as well as new-to-moba players this is definitely a great game for you." This!

    It's such a simple game, any hardcore MOBA player will hate it, but casuals will love it, no doubt. Plus it has all the bliz lore which makes it awesome! Being a
    I'm gonna paraphrase what our buddy "icy -something-" down on the comment section said: "Overall its a decent game. For the casual moba players, as well as new-to-moba players this is definitely a great game for you." This!

    It's such a simple game, any hardcore MOBA player will hate it, but casuals will love it, no doubt. Plus it has all the bliz lore which makes it awesome!
    Being a "semi"-hardcore gamer myself, I find it waaay too simple to even count as a MOBA... it's more like a Tablet game with kick ass graphics
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  15. Jun 7, 2015
    10
    Heroes of the Storm is not your typical MOBA, and that's a good thing.

    The team play here is key, the support are not forced the ADC's **** and the length of each game is way shorter and ALWAYS winnable even if you fall far behind the enemy team.
  16. Aug 10, 2016
    2
    Terrible. The idea of the game 5v5 in a small map forces you to play the way the game designers want. Unlike League, your individual skill can't carry, you can't customize your build--there are no items--, there is little rewards to practice, and it feels like it was made specifically for people who can't think for themselves and create unique play styles.

    If you get stuck with a bad
    Terrible. The idea of the game 5v5 in a small map forces you to play the way the game designers want. Unlike League, your individual skill can't carry, you can't customize your build--there are no items--, there is little rewards to practice, and it feels like it was made specifically for people who can't think for themselves and create unique play styles.

    If you get stuck with a bad team. Don't try, because the enemy literally has to throw for you to have a chance. And if you are carrying your team and going 10 kills for zero deaths, the exp system doesn't reward you. Mindless, stupid, devoid of any coherent meta.

    I give it 2 stars for 2 reasons. Sexy Butts and the concept of gathering all the different heroes and making them fight. The idea is good, but you'd have to put your brain on acid to like it.
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  17. Oct 18, 2015
    0
    For a game made based on already popular existing franchise, Blizzard really did manage to eff this garbage up so bad. Horribly overpriced, overly simplified mechanics, terrible matchmaking and boring rip-off gameplay are some of the many reasons you should stay away from this game.
  18. Jun 7, 2015
    5
    I never played any moba games before, but I love most of the Blizzard games, so I was looking forward to HOTS as the premise of all the Blizzard characters from different worlds battling each other sounds like fun. It was in beta and open beta for many months, so I thought it will be all nicely polished and bug free, but unfortunately it isn't. As long as you play in a single player it'sI never played any moba games before, but I love most of the Blizzard games, so I was looking forward to HOTS as the premise of all the Blizzard characters from different worlds battling each other sounds like fun. It was in beta and open beta for many months, so I thought it will be all nicely polished and bug free, but unfortunately it isn't. As long as you play in a single player it's fine, yes, visuals look 10 years old, but at least it plays smoothly even on lower rigs. The problem starts when you try to play this game online, which is ironically supposed to be it's main draw. You get frequent lag, stuttering and right during my very first game - BSOD. Not just a crash to desktop, but good old Blue Screen Of Death! Last time this happened to me was sometime in the 90's and it's a shame Blizzard put something like this out, considering most of their games in the past were pretty stable. Tried playing some other matches and it's like weather, sometimes it plays well, other times it won't even load, gets stuck on loading screen, logging in and out and other problems and glitches. One time my heroes didn't load so I couldn't start new matches. Even menus and game UI don't scale properly to your used resolutions. The state of this game right now is pretty disappointing and I'm tired of developers releasing these buggy and of non-functional products. Other than that, the game itself can be fun at first, but it gets quite repetitive very quickly, there is not much strategy involved, no story whatsoever and the gameplay is not exactly fluid either. The potential is definitely there, I really like the huge selection of different heroes with various unique abilities, so just trying them out can be fun. Another problem is that it's heavily team based, so if you get bad team you're out of luck, because you can't do that much on your own. Most matches are decided in first 5 mins, because once your team starts to loose, everyone in your team is usually logging out, giving up and you're just there to wait for defeat for another 10 mins, not fun at all. Thankfully it's a free game, so there is no loss in trying it out for yourself, but I would advise to wait a while until Blizzard patches everything up and the game gets more stable. 5/10 Expand
  19. Aug 29, 2015
    1
    Before i say anything about this game i should to say that my english isn't good, but i hope you understand me. I've not checked new updates of the game yet, but i think policy of Blizzard isn't that thing that can change in six months.
    The game is awful. Spells and abilities are great disappointment of the whole game. Players don't need great skill to land most of spells the heroes
    Before i say anything about this game i should to say that my english isn't good, but i hope you understand me. I've not checked new updates of the game yet, but i think policy of Blizzard isn't that thing that can change in six months.
    The game is awful. Spells and abilities are great disappointment of the whole game. Players don't need great skill to land most of spells the heroes have. There is no high risk - high reward system - you can faceroll enemies without significant impact. Interaction between you and your enemy is so close even you play as Nova (that girl with sniper rifle). There is no spell such as Mirana's arrow or Pudge's hook that can change the outcome of fight. Therefore players don't need to play cautiously because nobody can stun or drag up and quickly kill from nowhere. Another example comes from LoL: there are such skill-required spells like Ashe's and Jinx's ults that can quickly kill an enemy if landed properly (Nidalee's spear too). HotS doesn't have this at all. It's all about lazy fighting and doing things to complete objectives of current map.

    Significance of individual skill is nothing. The game is too teamplay oriented as mentioned before. No high risk - high reward. Most of spells are identical, crappy, lazy and easy to use. I give one point just because of familiar characters i have seen in WoW and Diablo.

    Another cash cow for Kotick. Another disappointing game from once great company. Wasted.
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  20. Jun 20, 2015
    1
    It baffles me that it took 10 years for blizz to make a DOTA game, they had it, they owned it, people begged to make it, and they ignored it. Al we have here is DOTA clone, witch it to late to the party, LoL and Dota 2 are in a different league, hell even Smite is better.
    Skins are extremely expensive and no so well done compared to their competition, all they sell is expensive, they
    It baffles me that it took 10 years for blizz to make a DOTA game, they had it, they owned it, people begged to make it, and they ignored it. Al we have here is DOTA clone, witch it to late to the party, LoL and Dota 2 are in a different league, hell even Smite is better.
    Skins are extremely expensive and no so well done compared to their competition, all they sell is expensive, they sell and sell even though the game isnt done yet. Comon they even do recolours here.

    In conclusion all I see here is a Blizz moneygrab, this game wont last, it wont hit critical player cap, dont waste your time.
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  21. Jun 15, 2015
    3
    This game is great if you play with a group of friends and you want something incredibly simple and easy. Otherwise, it is an incredibly simple, unimaginative money grab by Activision-Blizz.
  22. Oct 18, 2015
    0
    Complete and utter garbage. Dont waste your time with this greedy rip-off game. Heroes are super duper overpriced, gameplay is boring and is basically a dumbed down version of other mobas
  23. Jun 15, 2015
    3
    86/100?! Oh come on this game blows. It's missing everything that makes a MOBA enjoyable to play. The games are always short so you never get those epic see-saw battles which last an hour.
  24. Oct 27, 2015
    3
    Bad balance, no immersion, heroes are no way affordable unless you grind your ass off everyday. Skill ceiling soooooooo low. Expected so much better from Blizz
  25. Jun 16, 2015
    1
    Очередной близардовский выкидышь, расчитанный исключительно для доната. Со времен 3го варика близы ничего хорошего не сделали, и это недоразумение не исключение, но пипл хавает.
  26. Dec 9, 2015
    2
    Lots of characters (for $10 a pop). Fun ideas for maps. But, I'm giving it a 4 because of the TOXIC player base. Get ready for whiny teammates more apt to sit in base (moving back and forth, to avoid afk penalties) than to help the new players or try to carry.
  27. Jun 16, 2015
    0
    terrible game with obvious cash grab like hearthstone. dumb down game play targeted at casual with terrible match up system, balancing and ffs let the players choose the heroes during match phrase.

    better off playing the other moba
  28. Jun 18, 2015
    4
    If you like MOBA genre stay away from this game.

    Heroes of the Storm feels like a step backwards. The few so called innovations this game is supposed to bring to the table are already present in almost all the new MOBAS, with the exception the implementation here is not so satisfactory. Overall, the game feels clumsy, the movement, abilities, most of the champions feel the same: off
    If you like MOBA genre stay away from this game.

    Heroes of the Storm feels like a step backwards. The few so called innovations this game is supposed to bring to the table are already present in almost all the new MOBAS, with the exception the implementation here is not so satisfactory.
    Overall, the game feels clumsy, the movement, abilities, most of the champions feel the same: off tanks. In terms of graphics it demands more than it delivers.
    The champions pool is constituted of old timers, some you will be pleased to re-encounter, but overall lacks originality. Few will surprise you. In terms of abilities they are too basic. Plus, if you dont buy them (with real money) it will take ages to get a decent amount of champions. In this aspect, seems worse than LoL.

    And again, Blizzard picks up a good concept and ruins it, making a noob friendly game. If you are a competitive player, or even a demanded one, stay away from this game. I will.
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  29. Oct 18, 2015
    0
    Blizzard tried to make another money grabbing **** like RNGstone in this game. Much like RNGstone, Heroes is a dumbed down version of competitors, however, they were stupid enough to make the skill level needed to play this game competitively that of a 1 day old retarded monkey
  30. Sep 28, 2015
    3
    I see that over rated reviews about this game and all I have to say is that is misleading. Heroes of the Storm could be an amazing game, though Blizzard threw it out of the window so as to "innovate". That game after some time is boring and not fun at all. After you have played all of the maps 2-3 times it really doesn't have anything to offer. The roles are locked in from the time you buyI see that over rated reviews about this game and all I have to say is that is misleading. Heroes of the Storm could be an amazing game, though Blizzard threw it out of the window so as to "innovate". That game after some time is boring and not fun at all. After you have played all of the maps 2-3 times it really doesn't have anything to offer. The roles are locked in from the time you buy the hero, without giving you the option to play however you like. Gameplay value is thus zero. The optimization of the game is also really crappy. The only thing that is good are the Heroes. Really good design and abilities. But the outrageous amount of money they require is repelling from trying them. Good for beginners. Bad for Veterans. Expand
  31. Jun 2, 2015
    10
    Let me start by saying I don't like MOBA's. Even from the SC mod and the DOTA mod. I don't mind them but just didn't find them fun... So when I got Beta to HOTS in January I was sceptical when I tried it, largely due to the LOL and DOTA2 fans biased views.

    Boy am I glad I tried it!! I wouldn't say its the best game since sliced bread but it is A LOT of fun! And to me that's the most
    Let me start by saying I don't like MOBA's. Even from the SC mod and the DOTA mod. I don't mind them but just didn't find them fun... So when I got Beta to HOTS in January I was sceptical when I tried it, largely due to the LOL and DOTA2 fans biased views.

    Boy am I glad I tried it!! I wouldn't say its the best game since sliced bread but it is A LOT of fun! And to me that's the most important aspect.
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  32. Jun 4, 2015
    10
    Think DOTA2 is too difficult / steep learning curve, but LoL is too boring and unbalanced as sh*t? This is your MOBA!

    Don't let the lack of items or team-based XP fool you. This game is deceptively deep with a rich meta. Give it a few hours and you'll see what I mean. You'll be uninstalling LoL in no time.
  33. Jun 3, 2015
    10
    Yet another awesome Blizzard game, Heroes of the Storm is an awesome entry-level MOBA that is easy to grasp yet hard to master. I would recommend it to anyone.
  34. Jun 2, 2015
    10
    An insanely fun game! It's more casual than LoL/Dota, but it's a good thing because 15-20mins long games are not as stressful. If you want something with great, more casual (in a good way!) gameplay and lots of iconic Blizzard Heroes - this game is a way to go!
  35. Mar 1, 2016
    7
    Nice moba, very fast and the games dosent last long (max 30 min) It dosent have the complexity of dota 2 and can be boring after a while. It surely need something new in the future to became a great game, so it deserver for me a rating of 7 or 8 max, for the polish and the change to tipical pacing of current mobas.
  36. Jun 6, 2015
    10
    The perfect replacement for league of legends.

    Great visuals with lots of attention to detail. Great audio quips, wonderful sound effects, fluid animations.
  37. Jul 18, 2015
    0
    game is well made , good graphics but this game has awful matchmaking and so much one sided-game

    according to blizzard ' play nice play fair'

    Bull **** blizzard
  38. Jun 9, 2015
    8
    After trying dota2 and LoL and not especially liking them, I was convinced that the genre just wasn't right for me. However HoTS is a blast up to now, nice heroes, manageable fight completion times, focus on the team and fun arenas. It has that Blizzard "something" that makes a game feel polished. On the down side ... some of the heroes costing 9 euros? Sure it can be acquired through inAfter trying dota2 and LoL and not especially liking them, I was convinced that the genre just wasn't right for me. However HoTS is a blast up to now, nice heroes, manageable fight completion times, focus on the team and fun arenas. It has that Blizzard "something" that makes a game feel polished. On the down side ... some of the heroes costing 9 euros? Sure it can be acquired through in game gold but it sends the wrong message. Expand
  39. Sep 23, 2015
    0
    stay far away. There is no carry. What I mean about that is hero lvls are shared by the team not individual. So if your team sucks you will lose. Guess what, if you lose your "MMR" or skill rating goes down. So if you lose enough games you join whats called MMR hell where you only get matched with the worst players in the game.

    Even average players like me with a MMR of 2600 though
    stay far away. There is no carry. What I mean about that is hero lvls are shared by the team not individual. So if your team sucks you will lose. Guess what, if you lose your "MMR" or skill rating goes down. So if you lose enough games you join whats called MMR hell where you only get matched with the worst players in the game.

    Even average players like me with a MMR of 2600 though it doesn't matter too much. Since its a team based game the game desides who wins and who loses because the match maker picks the players. Right now even blizzard says match maker is broken and this game has been out for quite awhile.

    There are no items or any gear, so there is nothing to make your tank, say diablo, better than another diablo. Its all who ever has the better players. I would say being fair I have 1 even game every 25 games.

    Game is addicting so do yourself a favor and don't even download. It will frustrate you that you have no power to change the outcome of the fight.
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  40. Jun 7, 2015
    9
    If you've never played a MOBA before, Heroes of the Storm is a good one to start out with. There's less complexity, the games are quick and easy to start, and the community is relatively welcoming. As with most MOBAs, there's a free rotating set of champions that you can use to try out the game and see if you like it. Like all Blizzard games, it has a ton of polish and rare technicalIf you've never played a MOBA before, Heroes of the Storm is a good one to start out with. There's less complexity, the games are quick and easy to start, and the community is relatively welcoming. As with most MOBAs, there's a free rotating set of champions that you can use to try out the game and see if you like it. Like all Blizzard games, it has a ton of polish and rare technical hiccups.

    If you have played MOBAs before, what you think about this HOTS will depend largely on how you feel about the other games you've tried. For example, if you are a diehard DOTA 2 fan and love everything about it, you will probably hate this game, because it is basically the anti-DOTA. On the other hand, if there are aspects of other MOBAs that you dislike, HOTS may be the game for you.

    Most MOBA's are like football games, where each player has certain very well defined tasks and places they are suppose to defend/attack. And like football, they tend to be chess matches with a lot of time spent jockeying for position and small advantages. In HOTS, you don't play a position; you play a champion. Each has a broadly defined role like "kill enemies," "destroy buildings," or "protect teammates," but the way they accomplishes those goals can vary wildly. More than any other MOBA, the champion you choose will have a dramatic impact on how you play. Thus, strategy is less about "being a good jungler" and more about "being a good Nova." The disadvantage of this approach is that it takes more thought to formulate team based strategies. The advantage is that you don't have people rage quitting because they couldn't go mid. Actually, let me emphasize that point. In public games, everybody gets to play the champion they want to play every time they play. You're never forced to play a champion or role you don't want to. It may make for more unbalanced teams, but that's less important than in other MOBAs, since playing well is more important than having the "perfect" party composition in this game.

    Another important thing to decide is how you feel about teamwork. In HOTS, you can lead your team to victory, but you can't CARRY your team to victory. It's designed so that you will all win or lose together. Whether you love or hate this fact will play a major role in how you feel about this game. In LOL, I've demolished entire enemy teams by myself and lost the same way against diamond ranked opponents. Decide for yourself if you want to play a game where one player can dominate everybody.

    Finally, there's a lot more maps in HOTS, and the side objectives are a lot more important. In a game like LOL, objectives just give your team an edge (more mana, lower cooldowns, more damage). If you succeed in reaching an objective in HOTS, the map literally joins your side for a while, sending monsters to fight your enemy or even attacking their base directly. This makes objectives both more important and (to me), more interesting. There's also a much greater variety of objectives, since they're different from map to map, and they all greatly change how a match plays out. Personally, I like the variety, but many might find it intimidating to have so many maps to learn. There is a description of the objectives each time a map loads as well as in-game tutorials and practice vs. bots.

    Personally, I like this game better than LOL and I detest DOTA. The reasons are entirely a matter of personal preference. I'd rather team fight than last hit minions. I'm not giving HOTS a high review because it's an objectively better game than other MOBAs. The gameplay mechanics are just more enjoyable for me. For the same reason, your mileage may vary, depending on what you like or don't like about MOBAs.
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  41. Jun 9, 2015
    10
    This is by far the best MOBA out there. It is relatively easy to pick up, it is fast paced but doesn't feel rushed. The game is very strategic so I disagree wholeheartedly with those that say it isn't. The map mechanics do play a large part of the game so it isn't all about siege and defending the siege like every other moba. If you go into this game expecting LoL or DOTA but with blizzardThis is by far the best MOBA out there. It is relatively easy to pick up, it is fast paced but doesn't feel rushed. The game is very strategic so I disagree wholeheartedly with those that say it isn't. The map mechanics do play a large part of the game so it isn't all about siege and defending the siege like every other moba. If you go into this game expecting LoL or DOTA but with blizzard champions you'll be disappointed. However, I do believe that this game takes the flaws in those games and fixes them and makes this game more fun. The gold has gotten better in the recent past with extra level up gold. Also every time you get a hero to level 5 you get gold so if you grind to 5 with that week's free heroes + daily quests that range from 200 - 800 you'll find the gold grind isn't as bad as some games where you only get a first win of the day bonus. Expand
  42. Jun 11, 2015
    10
    Great game, well balanced, and for the most part good mechanics.

    On getting heroes: Getting heroes is a bit slow, but there are 4 ways (playing games, daily quests, leveling of player, leveling of hero) of getting the gold used to buy heroes without paying money. In addition there are 7 free to play heroes each week. Notice that some heroes are less expensive than others, and this does
    Great game, well balanced, and for the most part good mechanics.

    On getting heroes:
    Getting heroes is a bit slow, but there are 4 ways (playing games, daily quests, leveling of player, leveling of hero) of getting the gold used to buy heroes without paying money. In addition there are 7 free to play heroes each week. Notice that some heroes are less expensive than others, and this does not necessarily correlate to how strong the hero is.

    On team game play:
    Yes, the game is heavily team dependent, just as a team game should be. It is nice that the goal is to play with your team rather than against your team. The is no need for kill stealing or last hitting. As it is very team dependent, voice chat is helpful and just about mandatory for playing at a high level. Many players use skype or teamspeak.

    On quick match:
    For playing casually, not highly competitive. Try to keep this in mind before complaining about matchmaking or getting upset with your team. The draft in ranked is ideal for selecting appropriate heroes for the map and situation.

    On ranked:
    Hero league is not perfect, but nothing is. There is not a reliable way to gauge individual skill in a team game, most methods can be manipulated with a little creativity. That being said I am glad there is not a leaderboard for individuals. What I do like is that, although slightly slow, the matchmaking system attempts to match both players of similar skill and parties of similar sizes. Because of this it is not a requirement to play with groups of 4 or 5 to get to rank 1 (I didn't). Team league will accurately show the skill of a team, but at the moment there are a whole lot of people playing with full teams at that level yet. Rank 1 hero league is not roughly the top 2% as described, but more like roughly top 10% in a system made to help people feel good.

    On toxicity:
    It is human nature for people to blame anyone but themselves. It is still somewhat uncommon in this new game but has steadily increased since the alpha. I would suggest either muting the chat and communicating through pings (default is G) or grouping with players who you can trust to be reasonably friendly. In fact, most of the reason I got to rank 1 was by playing with people I could rely on to work as a team, rather than exclusively playing with very skilled players (the ranking system takes into account who you play with unless they throw their mmr by intentionally losing - this is unfortunately how the system can be manipulated).

    On balancing/patches:
    The games is relatively balanced at the moment. Big changes only come every couple months, but at least this gives players time for things to settle and builds to be experimented with before the meta is changed with the next patch.

    Tips for getting good:
    Pay attention to what works and what doesn't. Hotslogs (google it) gives good statistics for this. Just like any moba, knowing how each hero is played prepares you to play against and counter them. As mentioned earlier you will likely see a boost in your win rate when you play with people who work together.
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  43. Jun 11, 2015
    10
    I absolutely love this game! I have tried LoL, and this game, to me, definitely tops it. The game feels way more team orientated, not having to worry about who is snatching that last kill.
    The maps are well designed, each with their own unique objective.
    And if you are a Blizzard lore nerd, then this game is even more for you. I can't wait to see the direction this game goes in as they
    I absolutely love this game! I have tried LoL, and this game, to me, definitely tops it. The game feels way more team orientated, not having to worry about who is snatching that last kill.
    The maps are well designed, each with their own unique objective.
    And if you are a Blizzard lore nerd, then this game is even more for you.
    I can't wait to see the direction this game goes in as they continue to expand on the maps and characters.
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  44. Jun 12, 2015
    10
    it is a great MOBA if you want to have fun , much better enviourment than in other MOBAS because this game unites the team . I have to admit that if you want to feel special and be the best to boost your ego , then this game isn't for you .
  45. Jul 30, 2015
    4
    Considering that the MOBA genre originated with mods to blizzard's games, this game is rather disappointing. The combat and mechanics are choppy and simplistic, and the game's strategy varies very little from match to match. The entire game is determined by repetitive objectives, meaning that individual achievements and mistakes influence nothing. Overall, the game gets old quickly due toConsidering that the MOBA genre originated with mods to blizzard's games, this game is rather disappointing. The combat and mechanics are choppy and simplistic, and the game's strategy varies very little from match to match. The entire game is determined by repetitive objectives, meaning that individual achievements and mistakes influence nothing. Overall, the game gets old quickly due to the glaring lack of strategy that people have come to expect from the genre. Expand
  46. Nov 23, 2015
    10
    Best MOBA out there, and much more user friendly to new entrants into the genre. The characters can be unlocked without money via game gold but you'll need to play a lot to unlock everyone. MOBAs are designed to be cash grab games, for all the reviews complaining about Blizzard charging money...really? Wait until heroes go on sale. The skins are beautifully designed, and gameplay is fun.Best MOBA out there, and much more user friendly to new entrants into the genre. The characters can be unlocked without money via game gold but you'll need to play a lot to unlock everyone. MOBAs are designed to be cash grab games, for all the reviews complaining about Blizzard charging money...really? Wait until heroes go on sale. The skins are beautifully designed, and gameplay is fun.

    HoTS has many unique and gorgeous battlegrounds. The gameplay is exciting to the last moment! Several times have I been in games where the outcome wasn't sure until the last seconds. Very exciting and yes it can be disappointing with tough losses.

    Game is frequently updated with new skins, battlegrounds and characters.

    LoL is a toxic game, rarely was someone not yelling and degrading teammates. The Blizzard community seems to be better.
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  47. Mar 29, 2016
    5
    I've played way way more than I should and care to admit. I think this game is fun with a lot of positives, and a few negatives. The community (of course) has some issues. The matchmaking is horrendous, though Blizzard seems to make efforts to improve it. However, the combat, characters, maps and presentation are all top notch - And for the most part, especially if I have a friend, haveI've played way way more than I should and care to admit. I think this game is fun with a lot of positives, and a few negatives. The community (of course) has some issues. The matchmaking is horrendous, though Blizzard seems to make efforts to improve it. However, the combat, characters, maps and presentation are all top notch - And for the most part, especially if I have a friend, have fun playing. There are things I would suggest to improve it, but this is a fun game. Expand
  48. Aug 21, 2015
    5
    It is honestly not a bad game. Its just not a good game.
    It feels really flat and lifeless. It is far too watered down and feels like a children's game.
    It can be fun for a few games but gets quite boring afterwards. It cannot really compete in terms of fun with any of the existing big games of this style. If anything it can be a fun game to play with young children or people who want
    It is honestly not a bad game. Its just not a good game.
    It feels really flat and lifeless. It is far too watered down and feels like a children's game.
    It can be fun for a few games but gets quite boring afterwards.
    It cannot really compete in terms of fun with any of the existing big games of this style.
    If anything it can be a fun game to play with young children or people who want to ease into the game style but after 5 to 10 games you would do well to move on to a better game.
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  49. Jan 27, 2016
    7
    A next-gen casual moba. Easy to learn, hard to master. In this game, teamwork even more important than in some other mobas.
    The worst : greedy f2p model, low hero customization.
  50. Aug 1, 2015
    7
    HotS takes out so much of the negative from League of Legends and Smite. The ability to feed, snowball, taunt, talk, report, etc... It takes out the tribunal and reporting power that while a terrific idea, humanity is to immature ofr that power even in a game.

    Without items and gold, players cannot snowball so often. Granted the enemy team can get a head and really cause trouble.
    HotS takes out so much of the negative from League of Legends and Smite. The ability to feed, snowball, taunt, talk, report, etc... It takes out the tribunal and reporting power that while a terrific idea, humanity is to immature ofr that power even in a game.

    Without items and gold, players cannot snowball so often. Granted the enemy team can get a head and really cause trouble.

    Overall a good game
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  51. Jun 21, 2020
    10
    The best MOBA game ever.
    why do people play LOL??
    this game is much better.
  52. Jun 8, 2015
    1
    Here are, in no particular order, the reasons why I think HOTS is a bad game.

    -No individual skill, the game is about walking in groups of 5, then standing in circles while facerolling and aiming in the enemy's general direction. Individually, you pretty much have no CC and damage, and the game is, overall, not punishing at all. Just compare getting hooked by Pudge in Dota / Blitz in
    Here are, in no particular order, the reasons why I think HOTS is a bad game.

    -No individual skill, the game is about walking in groups of 5, then standing in circles while facerolling and aiming in the enemy's general direction. Individually, you pretty much have no CC and damage, and the game is, overall, not punishing at all. Just compare getting hooked by Pudge in Dota / Blitz in LoL to getting hooked by stitches in HOTS. While getting hooked in bot Dota and Lol is a punishment for being out of position and pretty much a death sentence if your teammates aren't around. In HOTS you almost want to thank Stitches for bringing you closer to the enemy.

    - Shared levels, this is just terrible. In other games you're supposed to protect the most critical characters so they don't fall behind. In this game it doesn't matter. Ganked the carry 8 times ? Well that's okay, the support got the xp for him so it doesn't make a difference whether the carry lives or dies. It's not like people are separated on lanes anyway, as I said in my previous point the game pretty much rewards you for playing as a choo choo train from level 1 until the end.

    - No gold, this just adds insult to injury. So you're not only forgiven for being unable to XP by yourself, you're also forgiven for being unable to land a killing blow. So levels don't matter, gold doesn't matter, kills don't matter.... What matters in this game ? Is capping circles and facerolling really that much of a reward in itself ?

    -A LOT of heroes are similar : Straight line skillshot, cone skillshot, escape mechanism and AOE ult. Well at least that reduces the number of necessary purchases. Speaking of which...

    - 10 dollars a hero. That's just completely ridiculous. If the game was F2P or cheaper people would at least give Blizzard the benefit of the doubt. But with such ludicrous prices it just makes Blizzard point perfectly clear : This game is just an attempt at making some easy money off a popular genre. I'm sorry but if Heroes of Newerth and Smite, both made by much smaller studios, can survive on (respectively) selling skins only / a pretty cheap heroes bundle, then there is no reason why Blizzard, which is already extremely rich, has to grab that much money.

    Let's face it, if this game wasn't made by Blizzard people wouldn't even have blinked an eye when it was released. And don't give me that "but they tried to innovate !" excuse, they didn't innovate anything. Capping circles is at least a 20 year old concept, everything else is just a streamlined and dumbed down dota-like experience.

    This game deserves a 3/10. I give it a 1 to counter the fanboys that would pretty much give Blizzard's leftovers a 10/10
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  53. Feb 18, 2017
    0
    + different maps with slightly different gameplays
    + grinding gold for heroes (i like it)
    + ladder with ranks (adds depth) - forced to play by the devs rules, and clearly they do not know how to make a successful moba. Ingame shop dweller doesn't care. - worst team fights mechanics in an online game ever, stupid, slow and awkward. Almost cringeworthy. Shop dweller doesn't care. - the
    + different maps with slightly different gameplays
    + grinding gold for heroes (i like it)
    + ladder with ranks (adds depth)
    - forced to play by the devs rules, and clearly they do not know how to make a successful moba. Ingame shop dweller doesn't care.
    - worst team fights mechanics in an online game ever, stupid, slow and awkward. Almost cringeworthy. Shop dweller doesn't care.
    - the fact that not everyone has access to every hero makes whole playerbase look like total noobs. Shop dweller doesn't care.
    - overall game design: shared exp and no last hits. Shop dweller doesn't care.
    - top heroes, ie new releases, in the past ranked seasons are always in the bottom tier of new ones. Shameful. Shop dweller doesn't care.

    Blizzard went full communism in this game and it shows because it failed.
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  54. Jun 6, 2015
    10
    I play all kinds of games, but I was not a huge fan of competitive PvP games. They would be entertaining at first, but quickly became repetitive. MOBAs are the latest trend, and I've tried LoL and Dota, but they felt more tedious than fun after several dozen matches. Not so with Heroes of the Storm.

    Blizzard has crafted an incredibly polished and refined experience that takes the tired
    I play all kinds of games, but I was not a huge fan of competitive PvP games. They would be entertaining at first, but quickly became repetitive. MOBAs are the latest trend, and I've tried LoL and Dota, but they felt more tedious than fun after several dozen matches. Not so with Heroes of the Storm.

    Blizzard has crafted an incredibly polished and refined experience that takes the tired old formula and distills it into pure competitive fun. The games feel dynamic and engaging with character all around. The classic Blizzard style is evident throughout the design, and suits the gameplay to a T.

    I strongly recommend that everyone gives the game a good try. Its a refreshing experience for anyone burned out or new to the genre.
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  55. Jun 3, 2015
    9
    I played many MOBAS and i am even platinum ranked in League of Legends and i can easily say that this is the best game of this genre without any doubt.

    The simplicity is there but with a lot of strategical choices with talents, and the balance is amazing since items are not a factor. The maps are really fun and make use of teamwork like no other moba out there and each map can be dealt
    I played many MOBAS and i am even platinum ranked in League of Legends and i can easily say that this is the best game of this genre without any doubt.

    The simplicity is there but with a lot of strategical choices with talents, and the balance is amazing since items are not a factor. The maps are really fun and make use of teamwork like no other moba out there and each map can be dealt with in a huge number of ways.

    The learning curve is low, because in 15 games you already played all maps enough to know what you should do, but the skill cap is very high and a new player is easily distinguished from a experienced one. The talent sistem is sublime and well crafted and it will make you consider every choice because every talent has a lot of impact on how your hero will work.

    However it also comes with its problems. The framerate is unstable even if you have an excelent computer and it wont simply stay at 60 the whole time much like Starcraft 2 which uses the same engine, this problem usually happens with vsync on which me and many others need to use to avoid screen tearing in our 60hz monitors. Also some people are toxic, you shouldnt expect anything less its the internet and this is a moba, although ill say is not half as toxic as the LoL or Dota2 comunity.

    Wraping it up, if you are into mobas this is the most fun you will have in 30 minutes, with a ton of heroes from blizzards carefully crafted universes, fun map objectives that will make you think out of the box and a lot of stuff to improve yourself on, this is not just blizzards trying to make an impact on this genre, this is blizzard showing once again why they are such a dominant name in the gaming world by creating another genre defining masterpiece that mixes their universes into one game that will make you go back to play it over and over again.
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  56. Oct 29, 2015
    10
    Heroes is my favorite game of all time, I love the team based leveling, the lack of CS, and the amazing fan base. 10/10, better than Corey in the house.
  57. Oct 26, 2015
    10
    The game is awesome with a better graphics than League of Legends or DOTA 2 and with more battlegrounds. It has some awesome heroes with more awesome abilities. More heroes are coming and after the release of Overwatch, it should be real fun.
  58. Jan 25, 2016
    10
    Blizzard strikes again with an absolute masterpiece. the character artwork in this game is amazing. The multitude of maps and objectives gets rid of the mundane battles that occurs with other moba style games. The no items method puts the focus squarely on a player's skill and not on an item build. I do not understand the people complaining about this being a money grab game. I haveBlizzard strikes again with an absolute masterpiece. the character artwork in this game is amazing. The multitude of maps and objectives gets rid of the mundane battles that occurs with other moba style games. The no items method puts the focus squarely on a player's skill and not on an item build. I do not understand the people complaining about this being a money grab game. I have not spent a dollar on it yet. Yes some of the skins and mounts cost money but that does not affect the game play at all which is how it should be with this type of game. Without question HOTS outshines every other moba out there. Expand
  59. Nov 22, 2015
    10
    U need to open ur mind and accept that its not LoL, its not Dota, its a new concept, and once u get it, u will not play lol or dota anymore, trust me.
  60. Apr 18, 2016
    8
    Most well designed, accessible MOBA style game out there.

    Wonderful character design, interesting maps with different goals, not as punatively punishing to the players, slightly easier to play, constantly under development. All in all HOTS is an outstanding game that is easy to get into for the casual player and deep enough for the hardcore to really get into. Also it's FREE. No
    Most well designed, accessible MOBA style game out there.

    Wonderful character design, interesting maps with different goals, not as punatively punishing to the players, slightly easier to play, constantly under development.

    All in all HOTS is an outstanding game that is easy to get into for the casual player and deep enough for the hardcore to really get into.

    Also it's FREE. No money to play if you don't want to. Easily runs on normal computers.

    Cudos to Blizzard and a great game community in the efforts towards continuing to make this game awesome.
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  61. Dec 28, 2015
    10
    It's a great MOBA,Blizzard could make another masterpiece.I'm waiting for 100+ heroes and more advanced maps and perfarct balance.We wait this Innovations.
  62. Apr 19, 2016
    10
    Amazing and funny! HOTS is one MOBA very cool, simple and well done.
    teamwork is essential for the win and every class has its due importance.
    The iconic Blizzard heroes are also present in the game to make it even more attractive
  63. Jun 3, 2015
    1
    I was pretty stoked for this game... I was all for a more casual faster action game. At least I thought so until I played it. I had a great time because I was still learning and everything was fresh, but after a few days i started to really see the flaws. A more casual moba is ok.... but I think they took it to the extreme. Some examples.

    1. Heroes feel weak.... like really weak. You
    I was pretty stoked for this game... I was all for a more casual faster action game. At least I thought so until I played it. I had a great time because I was still learning and everything was fresh, but after a few days i started to really see the flaws. A more casual moba is ok.... but I think they took it to the extreme. Some examples.

    1. Heroes feel weak.... like really weak. You can be level 20 and it still takes awhile just to kill a few creeps. And for the most part the 1 on 1 battles are so slow that its hard to out skill an opponent. need to be AT LEAST 2v1 to kill someone.

    2. The talent system... don't let it fool you... very rarely will you ever use 90% of the choices. Some are just obviously better.

    3. My biggest gripe.... is team dependency. LITERALLY one person can bring your whole team down. You will not be able to carry. If that ONE guy does not come help with objectives you most likely will lose. EVERY streamer I watch that is rank 1 NEVER soloQs... Always have 3+ friends... and that is just bad game design.

    4. Worse matchmaking system I have ever had to pleasure of playing. And honestly I think this is because of what i stated in #3. There is ZERO individual impact/performance... So how can you rate a persons MMR if this game is 100% about teamwork with strangers?

    5. Most expensive cash shop out of League, Dota and Smite. There are maybe 2-3 good skins. Rest are lazy and generic.

    DONT you DARE voice your opinions on the forums... the blind fanboy is real.
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  64. Jun 2, 2015
    10
    Heroes of the Storm (HotS) is a great game. Unfortunately the MOBA community will compare HotS to LoL or Dota, which clearly HotS isn't either. HotS is it's own game that should best be rated as such. HotS get's straight to the point disregarding individual customization and focusing on combat and team work. When HotS is played right, it's extremely rewarding. Plus you get to play as yourHeroes of the Storm (HotS) is a great game. Unfortunately the MOBA community will compare HotS to LoL or Dota, which clearly HotS isn't either. HotS is it's own game that should best be rated as such. HotS get's straight to the point disregarding individual customization and focusing on combat and team work. When HotS is played right, it's extremely rewarding. Plus you get to play as your favorite Blizzard character as a Hero. I would recommend HotS to the entire MOBA community. Expand
  65. Jun 2, 2015
    10
    I use to play a good amount of dota when it first came out on War3. I stopped playing mobas a few years back. I tried a few games of LoL and Dota2 but didn't feel like learn the heroes and all the items. Plus the games were long. I never thought i would get back into moba. When I tried heroes of the storm, it was easy to pick up and simply fun to play. Games are short and fast pace. TheI use to play a good amount of dota when it first came out on War3. I stopped playing mobas a few years back. I tried a few games of LoL and Dota2 but didn't feel like learn the heroes and all the items. Plus the games were long. I never thought i would get back into moba. When I tried heroes of the storm, it was easy to pick up and simply fun to play. Games are short and fast pace. The only down side to the game right now is that you run into someone who just gives up really early in the match. I hope as people get to the play the game more, they realize how it is possible to mount a comeback. The game is designed so a comeback is possible. Grab your friends try this game out, it will be worth it.

    The heroes are expensive in gold and real money but I don't really care. I'm going to play this game a few times a day and I'm in it for the long run.
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  66. Jun 3, 2015
    7
    It's good but not great. They sacrificed complexity in favor of being more accessible and lost a lot in the transition. It's like buying a very high end sports car in automatic. It's fun to drive but just feels wrong.
  67. Jun 3, 2015
    10
    Blizzard made their best to make this game "easy to enter, hard to master". And it's actually working.
    I was playing hots from the alfa-test and I can say that Blizzard 've done a big step ahead of their main MOBA rivals.
    Now it is only a matter of time to evolve the game and make it a moba masterpiece.
  68. Jun 7, 2015
    3
    Blizzard used to be good but now just meh. About the game, have a bit fun at begin but it soon get bored. And also this game has a horrible grinding system. If this game dont have Blizzard brand on it and legendary character from other game, i dont think it can survire
  69. Jun 9, 2015
    10
    I will admit at first when I started HOTS, it seemed like a kindergarten version of LoL/Dota2, the skill ceiling seemed lower with no items in the game.At rank 30 in Hero League now and I take back those words.
    This is true blizzard shine and polish and I project a Bright future for HOTS.
  70. Jun 6, 2015
    7
    I have played this game since open beta and have a lot of hours sunk into the game and playing it. I will say at first this game was awesome I told everyone i knew about it and had a ton of fun but over the last 5-6 months blizzard has slowed the release of patches and the game became stale. Every Game started to feel like a bunch of chickens running around with there heads cut off. II have played this game since open beta and have a lot of hours sunk into the game and playing it. I will say at first this game was awesome I told everyone i knew about it and had a ton of fun but over the last 5-6 months blizzard has slowed the release of patches and the game became stale. Every Game started to feel like a bunch of chickens running around with there heads cut off. I think the game has a GREAT future if blizzard decides to update it and keep it growing but at its current state it is pretty stale outside the one patch every 1-2 months they release.

    The main thing that I have to knock this game for though vs the other many moba's i enjoy is that there is no real sense of being able to "carry" - As much as moba's are a team game i enjoy the aspect of locking in a hero or champion and knowing if I get ahead then I can carry my team through the team fights if I play well enough. In heroes if I get stuck with a troll or someone who refuses to help the team well then the game is almost for sure a lose because its SOOOOO team focused that there is no chance of picking up a troll's slack.

    Overall I say the game is fun but grows stale and there is a lot of room from growth that blizzard could make this a great game but I see it going the routes of hearthstone where it will just fade off after awhile.
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  71. Jun 9, 2015
    10
    Its fun and its different. Some people don't like it but I think they have to come with an open mind as this game plays very different from your typical moba. The Super Smash bros of the genre.
  72. Jun 10, 2015
    10
    Skill cap is high, and it comes from
    better decision making/
    teamfighting/
    assesing team compositions and their builds.
    Graphically polished and Fun to play - imho everything a MOBA should be.
  73. Jun 8, 2015
    0
    Made an account just to warn other MOBA fans out there that this is literally the worst cash grab from Blizzard as of yet. The other 0 ratings ring absolutely true in that it is the most dumbed down and horribly crafted MOBA. All Blizzard is trying to do is basically dominate the gaming industry, and this game is evidence that they should have stayed in their comfort zone; whatever you doMade an account just to warn other MOBA fans out there that this is literally the worst cash grab from Blizzard as of yet. The other 0 ratings ring absolutely true in that it is the most dumbed down and horribly crafted MOBA. All Blizzard is trying to do is basically dominate the gaming industry, and this game is evidence that they should have stayed in their comfort zone; whatever you do steer clear, such a waste of potential as I was willing to postpone judgement until it was playable but I promise it will disappoint you in the extreme as it did for me. Expand
  74. Jun 2, 2015
    10
    Anyone who says this game is a baby version of LoL or Dota is just a butthurt cringe master. Do your research and/or play the game and you'll realize this game focuses more on team execution and character skill as opposed to who did more research on what items to buy and where to put your attributes. I find this game punishes kids with less skill due to its dependency on pure combat.
  75. Jul 15, 2015
    10
    A much needed refresh of the MOBA style. no longer do you need to compete against your team in a team game. No more recycle bad mechanics like last hitting and a bevy of maps that allow for strategic depth not found in other MOBAS
  76. Jun 3, 2015
    7
    Well i like the game but my biggest problem with it is that it is focused on teamwork way to much.
    For some people this might be good but it means that skilled player cant carry their team like in other mobas e.g LoL or DoTA, so one bad or even mediocre player can loose a game for you. I also don`t fill that my score really matters because the experience is split for the whole team. The
    Well i like the game but my biggest problem with it is that it is focused on teamwork way to much.
    For some people this might be good but it means that skilled player cant carry their team like in other mobas e.g LoL or DoTA, so one bad or even mediocre player can loose a game for you. I also don`t fill that my score really matters because the experience is split for the whole team. The thing is that I still enjoyed playing it with my friends and the satisfaction of playing as one of your favourite blizzard characters is unmatchable. I can recomend it to every one but i will still stick to lol and dota.
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  77. FDK
    Jun 2, 2015
    9
    I've had a moderate experience with MOBAs going way back to the WarCraft 3 days of DotA. While not disliking the genre, I've never been that hooked to any particular game. I've played a bit Dota 2 and done some games in LoL with some friends from time to time, yet I always felt there were problems with each game that stopped me from loving them.

    That being said, I have had a quite
    I've had a moderate experience with MOBAs going way back to the WarCraft 3 days of DotA. While not disliking the genre, I've never been that hooked to any particular game. I've played a bit Dota 2 and done some games in LoL with some friends from time to time, yet I always felt there were problems with each game that stopped me from loving them.

    That being said, I have had a quite positive experience with Heroes of the Storm since I got into Alpha back in December. While it may be lacking a bit in some features and there are problems with things like matchmaking, the ladder system, and the reconnect-to-game system, there is no doubt to me that the game's core gameplay is plain solid.

    The variety of maps, the talent system, the focus on objectives, and shared team experience really make for a unique gameplay experience that differs from the rest of the genre, which to me is the main selling point for this game. It is a MOBA, but it is neither like Dota or LoL. The games are shorter, but has a lot of action. An average game can last 20 minutes, which makes it great to play in short spurts when you don't have a lot of time, and it is my favourite thing about the game. It's refreshing not having 1 hour matches after experiencing those in Dota and LoL, so to me this is a great boon to the HotS.

    The monetization system is very much like how League of Legends does it; selling Heroes, skins, and other cosmetic stuff. You can still play the game completely free by just completing the daily quests and get gold from levelling up your Heroes. You also get a decent choice of "free" Heroes every week that you can try out and see if you like them, so you will not be very short on Heroes. As for the ladder system, the main requirement is 10 Heroes to enter, but there are enough cheap Heroes in the game to be able to meet that requirement, so if you are eager to jump into the competitive scene, it will not need to take a very long time (unless you only get the most expensive ones).

    If you aren't a huge fan of other MOBAs, then perhaps Heroes of the Storm might change your mind about the genre. It may look like a very simple game, but there is more to it than meets the eye. There is skill involved and tactical gameplay and teamwork will be highly beneficial. Try the game out right now. After all, it's free! ^^
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  78. Jun 3, 2015
    9
    heroes of the storm is very great MOBA game for its
    great game with great heroes and great musics
    heroes of the storm only needs more heroes from starcraft series
  79. Jun 16, 2015
    10
    I love it! it's a refreshing spin on mobas. i was an avid League of legends player and a fan of games like starcraft/ diablo already. The games don't snowball the same way they do in league. Some maps are pretty hard. You have to balance objectives with lane-ing which is a challenge but can turn a loosing game into a winning one. I'm excited to see where this game goes in a few years.
  80. Aug 26, 2015
    10
    nice game i love the heroes ,the maps and on my **** computer it works just perfect and the mounts and skin are beautiful the idea of objectives is great
  81. Aug 19, 2015
    5
    This game is meh. Way too simple. No meta game. Boring. Expected way better from Blizzard. You can't corner every market bros.

    Cash cow guys common...

    Merp Derp Herp
  82. Jul 31, 2015
    10
    It really grows on you. Don't try to compare it to LoL or DotA as Blizzard has stated they aren't trying to create something like those games. Don't let the lack of items or "last hit on minions" mechanic dissuade you either. While the game may appear to be simpler without them, this game shares the Blizzard motto of "Easy to play, hard to master". There is a lot of deep strategyIt really grows on you. Don't try to compare it to LoL or DotA as Blizzard has stated they aren't trying to create something like those games. Don't let the lack of items or "last hit on minions" mechanic dissuade you either. While the game may appear to be simpler without them, this game shares the Blizzard motto of "Easy to play, hard to master". There is a lot of deep strategy involved in talents and working with your allies that isn't obvious until you've played a lot. For example, Zeratul can prevent cannonballs from damaging structures on Blackhearts Bay. Expand
  83. Jun 5, 2015
    9
    It's fun, but the amount of grinding needed to get a character is ridiculous. On top of that, the pricing for real purchases is way too high. I like LoL because of it's diversity from the get go. You can't really have diversity if everyone plays the same 6-free characters.
  84. Jun 9, 2015
    9
    Never really liked MOBA genre, but i really love the Blizzard universe lore, so decided to try this one out. It's very casual(as i understand) compared to DOTA or LOL, but complex enough to get me invested, and have fun evening runs with my friends, having great laughs or rages via skype(i really hope they will add PTT in future). Prices in the shop are a little bit steep(mech tassadarNever really liked MOBA genre, but i really love the Blizzard universe lore, so decided to try this one out. It's very casual(as i understand) compared to DOTA or LOL, but complex enough to get me invested, and have fun evening runs with my friends, having great laughs or rages via skype(i really hope they will add PTT in future). Prices in the shop are a little bit steep(mech tassadar skin - 19.99 are you kidding me?) if you ask me, but that's not a problem - most of things can be bought with gold. For me it's the only Moba i'll probably be playing so i think that points it out as a great game, because, as i said - i really don't like the genre. Expand
  85. Jun 3, 2015
    9
    Best aspects of the MOBA genre combined into a single game, very accessible to beginners, but has plenty of "meat on the bones" if you're a more dedicated player.

    Heroes is fast paced and action oriented, but the more you learn about the game, the more ways you discover of outplaying your oponent not only in teamfights, but by the right positioning and timing around map objectives.
    Best aspects of the MOBA genre combined into a single game, very accessible to beginners, but has plenty of "meat on the bones" if you're a more dedicated player.

    Heroes is fast paced and action oriented, but the more you learn about the game, the more ways you discover of outplaying your oponent not only in teamfights, but by the right positioning and timing around map objectives.

    I've been playing heroes since the alpha, first just as a "try" but now I've got hundreds of games under my belt, and it's been awesome so far.

    These things did it for me:
    - Average game lenght of ~20 minutes
    - Comeback is a thing
    - Shared XP amongst the team, no need to worry about it as a support
    - Strategic choices of positioning and frequent action around objectives
    - Cool hero design
    - Somehow - lack of stress when loosing
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  86. Aug 13, 2015
    10
    1 jogo novo no estilo moba, que trás vários mapas com objetivos diferentes, reunindo personagens das franquias da blizzard, 1 crossover. O jogo é novo demais então sua comunidade não está grande, mas daqui a uns anos ela estará tão grande como a do lol
  87. Sep 29, 2015
    9
    Addictive. Easy to learn. Less toxic community than similar games. Regular content updates. Did I say it was addictive.

    I wouldn't expect anything less from the masters at BLIZZARD.
  88. Nov 30, 2015
    9
    I see that my '9' rating is relatively high. But, Heroes of the Storm has become a part of my day.

    To address some criticisms from other writeups, I'll say that I've never felt tempted to spend money in the cash store. I might agree that the prices are outrageous, but by grinding in-game gold, I've bought 24 heroes, leaving 21 that I don't own. I've bought two 'master' skins, which are
    I see that my '9' rating is relatively high. But, Heroes of the Storm has become a part of my day.

    To address some criticisms from other writeups, I'll say that I've never felt tempted to spend money in the cash store. I might agree that the prices are outrageous, but by grinding in-game gold, I've bought 24 heroes, leaving 21 that I don't own. I've bought two 'master' skins, which are as expensive as the most expensive heroes, so basically I've gotten to the point of impulsively buying cosmetics. Never have I been tempted to buy anything with cash. There are no pay-to-pown temptations, no pay gates to content. Actually, I think there are some skins that come with some sort of themed abilities, and I don't want anybody to feel misled about that, but to me this looks like an excuse to spend money, for those who want to spend money. If you are a completist who has to own everything in the shop, then maybe that's different. For me, this game is entirely free to play, it's that simple.

    Next, how do we compare this to League of Legends and Dota 2? Well, it seems like in this genre all these games have kind of simplified graphics. Maybe they're tuned to play on a larger variety of hardware, and not lag, etc. 'Heroes' is like the others in this respect. And, movement and basic attacks are right-clicks, while hero abilities are triggered by the QWE keys (initially) and left-clicks. So the gameplay is similar as far as the controls. And as far as the idea of two teams of five heroes, facing off across a map, split into a small number of lanes, etc. You know, minion waves march across the lanes, and defensive structures for both teams defend 'their' half of the map. I'm no expert on Lol or Dota 2, though I've played a few games of each. In 'Heroes', it's easy to gain a slight advantage, but it's hard to snowball to an unfair one. Lots of the time, teams are within touching distance, and I think the other games are more known for the phenomenon of one player falling behind and becoming a liability.

    Here are some remarks that won't be for those who don't even know what MOBAs are and why they're all the rage: In 'Heroes', each map is dotted with mercenary camps, which are minor aids to your pushing power, capable of pushing through defences if left unchecked. The maps, are themed around their 'objectives', and there is laning on top of those objectives, on top of levelling, and the 'things to do' never stops. I appreciate that there are smaller maps, forcing you to battle intently for big consequences, but the maps are different. A game is just 15 to 20 minutes. I really find that most rounds remain winnable for either team until a very advanced stage. I've seen huge comebacks, I've seen decisive late-game teamfights. I've seen no filler, here.

    Maybe MOBAs are a very specific sort of game that you either are into or not. Must you play this, must you experience this? Maybe not. Where I'm at, I reached max level (40) relatively quickly, and there's nothing much else to gain after that other than leveling up individual heroes for the odd gold bonus. There's a competetive ladder, where I've won over 100 games, so I'm movin' on up. Only when you get off of the bottom rungs of that so-called 'Hero League', as I now have, do you find that no all of your teammates are morons. There is an ironclad rule, that if somebody is chatting, they're reminding you that everybody playing the game is a moron. I honestly can see no redeeming value for chat, here, at all. Like it's been removed from Hearthstone, which seems draconian, but again, honestly, etc. Yet I played a few team games (where all five players are queued up as a team) where we used voice chat, and shockingly I had fallen in with chaming wonderful dudes. Even the time that we lost a game! weird. But in Hero League you queue up along or with one other person, and get thrown into a team of five. Again, once you move up, you get among serious players but I've played for several weeks to get to this point. BTW it's fascinating how much variety and depth there is to the game, as I still don't call myself actually *good*, by any stretch! I think that clearly, a lot of complexities from other mobas are ironed out or removed completely. But, learning the heroes and maps is fun and has depth to it. And, it DOES require you to concentrate and put your best effort in to be the kind of player who's an asset to your team instead of a hindrance.

    From me, then, this is recommended to anyone who has even considered a MOBA. Is it really a 9? Yes, heck, I didn't toss it a '10'. I'm intimidated at how people have been writing off this game, and I wonder whether winning or losing some online match with 4 random anonymous teammates will hardly matter either way. I think a permanent team of five mates ready to play seems, at this point, like the ideal here, to me. And it's a totally different experience using voice chat -- which might be a totally unfair advantage, too!
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  89. Nov 30, 2015
    9
    It's the first TB I play and I must say, I'm in love with this game.Music,graphic,maps,hero's are on top lvl.
    So why 9/10 well MM system need to be fix and Price of new hero bit to much.
  90. Mar 30, 2016
    10
    It is my first MOBA experience.

    Easy adaptation, funny gameplay, fine graphics etc.

    In addition, I like fast paced team game.

    I love this game. Get it!
  91. Apr 28, 2017
    9
    Just another moba I was told. Granted its another moba, but this moba moves many peices around to make a glorious experience. The smell of sulfur arises as Azmodan births demons unto the battlefield of booms and bangs! To see an army of demons serve under the foul smelling lord of sin himself, this smell coming from his basketball game he played prior because what six legged demon of vividJust another moba I was told. Granted its another moba, but this moba moves many peices around to make a glorious experience. The smell of sulfur arises as Azmodan births demons unto the battlefield of booms and bangs! To see an army of demons serve under the foul smelling lord of sin himself, this smell coming from his basketball game he played prior because what six legged demon of vivid nightmares doesn't tear it up on the court?
    In an industry of halfassed games this game is masterfully made. Whether you look from a balance standpoint, artistic, voice, depth and sheer euphoria of sending the lich king to hell, the real hell, the one where he has to watch as his team is slaughtered by a gnome so ugly even stitches stomache turns sour.
    Heroes of the storm is a very fun take on what some consider a standard moba. There are no items in this game. What? How does that make this game good!? It isnt just that but many other aspects that bring me back day after day to azmodunk people unto the dark texture-less void. Matches in this game feel much more team based than other moba's which I quite like. The fights are faster but feel as if time is slowed as each stroke and every decision has the potential to take a conflict to new heights.
    The leveling system and aquisition of abilities is very fun as well. One must use all tools they have as if it were a crystal ball of magicy weirdness as the team levels, not the player. everyone on a team is the same level and all xp is shared to the team xp bar. You can stil get more xp in a game than your teammates, but only the kind that affects profile level or rank. This insentavises teamwork and for one to carry a game is much more difficult.
    Luring me again and again with the opportunity to bathe in the blood of my enemies, I capture tribute and employ anubis himself to assist my team of magic wielders, creepy giga-bugs and edgy future soldiers of space. We push the lane all the way back, holding eachothers trust as tightly as we hold our hand to the throat of the demons we so desperately seek to kill. As we fight on many lands and plains we seek victory through strategy and maybe a god or two. As my team will agree empowering our angel master to duke it out with a demon on the battlefield is as enjoyable to watch as it is to fight by their side!
    The music and voice and art of this masterpiece only adds to the sharp love i feel towards my support. Oh supports thank you so much, but its still your fault!
    From being the mind of three fat vikings, one of two heads on an ogre or just playing diablo himself, there is no better game of teamwork in the moba genera. This game brings everything to the table from amazing maps and skins to fights that leave you feeling like a GOD. The smell of blood has never been so great!
    This game has its highs and very few lows ( one being random teammates, there is no fixing stupid no matter how much healing or tips are given ). That said this game is much more fun with a friend but stands tall and filled with opportunities to fight in the best clash of nerd heroes and villains alike from the amazing universes that blizzard has so delicately built over the years.
    With every inch of my rather large body i encourage you play this game! Make new allies and indulge upon new blood as each match offers new tactics, objectives and play styles as well as builds and synergies. With 21 free heroes ripe for the taking as soon as you load in and 50+ more to unlock ( this number is ever growing with characters from all of blizzards ip's. This makes for many fun nights up too late laughing your ass off because the 20 kill streak you are on induces hysteria and blood lust. Free to play and an amazing experience this is a must play for anyone with a computer!
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  92. Mar 5, 2018
    9
    Whether you like this game is directly proportional to how much of a MOBA purist you are. If you're looking for a gritty, heavily-optimized, highly twitchy experience that rewards perfect execution, this isn't a game for you. If you want a game that rewards broad strokes game knowledge over pinpoint accuracy, welcome aboard!

    PLUSES: Games are shorter, typically 20-30 minutes. All
    Whether you like this game is directly proportional to how much of a MOBA purist you are. If you're looking for a gritty, heavily-optimized, highly twitchy experience that rewards perfect execution, this isn't a game for you. If you want a game that rewards broad strokes game knowledge over pinpoint accuracy, welcome aboard!

    PLUSES: Games are shorter, typically 20-30 minutes. All basic abilities are unlocked at level 1, with Ults (a choice of 2 for all but 2 heroes as of March 2018) at level 10 and powerful "Storm" Talents on 20. Heroes fit broadly into roles and sub-classes, and drafts are very rewarding since they're full of counterplay. The lack of an item shop keeps gameplay going smoothly, sometimes evolving in the middle of a big fight. There are no passive bonuses earned outside of each map, so no grinding for rune pages or spells.

    MINUSES: Quickmatch lacks a draft, meaning a lot of counterplay gets lost; sometimes you wind up with an unwinnable match. Many of the truly innovative heroes like Medivh, Cho'Gall, and Abathur wind up a liability if someone on your team doesn't know how to play with them. Hero pricing has gone down since the 2.0 update in early 2017, but is still a bit high (though you won't have much trouble picking up a hero a week on dailies alone). And lastly, this game *does* have loot boxes; they're mostly cosmetic (occasionally permanently unlocking a Hero for free), but if you're someone whose brain chemistry makes them bothersome, be aware that they're there. I can't give a game with loot boxes a 10/10 in good conscience.

    There's also been some complaints about matchmaking, but in my experience that seems to be confined to people with either very high or very low MMR. High end people are rare and difficult to pair effectively, while very bad people typically overestimate their own skill or grief to the point that the game thinks they're worse off than they are.

    I've been playing this game on a more-or-less daily for more than two years, so yeah, I'm a fan.
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  93. May 13, 2017
    7
    I've been disappointed with everything else Blizzard has done since Starcraft II, so this came as a pleasant surprise. I played LoL and DotA2, but always found them more of a chore than a game. And then somehow Blizzard comes along and makes a MOBA that's actually fun? Color me surprised.

    Granted I'm still at the low levels and I like the idea of Quick Match, but comp play is where
    I've been disappointed with everything else Blizzard has done since Starcraft II, so this came as a pleasant surprise. I played LoL and DotA2, but always found them more of a chore than a game. And then somehow Blizzard comes along and makes a MOBA that's actually fun? Color me surprised.

    Granted I'm still at the low levels and I like the idea of Quick Match, but comp play is where these kinds of games tend to get particularly toxic and anti-fun. I think I'll stick to QM, thanks.
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  94. Dec 22, 2017
    0
    One of the most unbalanced games in this genre...
    Realy bad. This are the last years of blizzard of course
  95. Feb 20, 2017
    9
    Heroes of the Storm grew on me. I'm glad it did and I'm glad I stuck with this game. I do not see myself going into any other MOBA any time soon. Partly because I no longer have time for 45 mins+ games, Partly because I simply grew to love HotS.

    Coming from Dota 2, I had to overcome the initial "this is dumbed down" feeling, HotS is quite radical in what it stripped from the usual MOBA
    Heroes of the Storm grew on me. I'm glad it did and I'm glad I stuck with this game. I do not see myself going into any other MOBA any time soon. Partly because I no longer have time for 45 mins+ games, Partly because I simply grew to love HotS.

    Coming from Dota 2, I had to overcome the initial "this is dumbed down" feeling, HotS is quite radical in what it stripped from the usual MOBA mechanics. But the result is a lot of fun without unnecessary clutter of last hitting, denying and juggling with backpack items. To realize that I don't need all this "arcane" knowledge I needed some time. This is a true "hero brawler" - a game of intense teamfights from the start where your ability matters the most.

    I also had to accept the fact that HotS business model is different. I paid some money for a bundle and played some promo matches against AI to get a decent base of heroes and a stimpack (experience aka in-game gold earning rate boost). I needed to put up with some painful grind and I'm not a fan of locking heroes behind the paywall.

    The major area where HotS lacks in my opinion is the e-sports appeal. It is way more entertaining to play HotS than to watch HotS. Lack of proper spectator mode doesn't help.

    It doesn't matter that much, It's nice to have a quality game where your favorite characters from all your favorite games battle each other.
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  96. Jun 4, 2016
    5
    The game fails to live up to the fully realized traditions of LoL and DotA and it fils to live up to the polished standards of Blizzard titles.

    Not their best work. I daresay the game "feels" free to play in the worst possible way: like it's a side project that is never quite finished and always "almost there." After being stuck in development for nearly 7 years, here in 2016, Heroes
    The game fails to live up to the fully realized traditions of LoL and DotA and it fils to live up to the polished standards of Blizzard titles.

    Not their best work. I daresay the game "feels" free to play in the worst possible way: like it's a side project that is never quite finished and always "almost there."

    After being stuck in development for nearly 7 years, here in 2016, Heroes of the Storm still lacks features we've come to take for granted in other genre titles, fails to garner a strong Twitch following, has messy tournaments, and overall is not anything of a spectacle.

    Not Blizzard's finest hour. Perhaps the game would have been better if they had stuck to their original plan of making it a Starcraft Arcade title.
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  97. Jun 29, 2015
    10
    It's not a DotA copy, for God's sake.
    It looks like a moba but it has a lot of differences. First, last hit doesn't matter, what makes a lot funnier to play. There is too little farming and the game forces team fights.
    The experience is global to the team, so, as long as one member is near a death, the whole team gets xp, what makes you play more like a team and eliminates the carrier
    It's not a DotA copy, for God's sake.
    It looks like a moba but it has a lot of differences. First, last hit doesn't matter, what makes a lot funnier to play. There is too little farming and the game forces team fights.
    The experience is global to the team, so, as long as one member is near a death, the whole team gets xp, what makes you play more like a team and eliminates the carrier role and the support that would help the carrier to level, is focused on healing, disabling and crowd controlling.
    Every map has objectives that spawns from time to time and helps the teams to get the upper hand, this is when the game almost forces team fights, and helps the matches to be faster (around 12 minutes vs bot, 21 minutes vs players).
    The heroes have all theirs skills unlocked (except the the 2 ults, that you have to choose at level 10) from the beginning of the match and at some levels (1, 4, 7, 10, 13, 16, 20) they have to choose a talent, that gives additional effects for the skills or even unlocks more skills. This is the personalization you get for your during matches, there is no item shop, what makes easier to new player to learn how to play.
    Although it seen too casual because it's easy to learn, it's not so easy to master.
    Most people complains because HotS is too different from DotA. I played DotA 2, League of Legends and Strife, but for me, this is the funniest game of the gender. Do you want to play a game like DotA, play DotA or it's copies. Do you want a different game, try HotS.
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  98. Sep 2, 2015
    9
    As a MOBA veteran (I played the original DotA Allstars many years ago religiously) I've played nearly every MOBA under the sun up until about 3 years ago. I had to quit playing because a new addition to the family was and is taking up a-lot of my spare time so I could only play a game here and there.

    The problem with that is in DotA 2 and LoL the games are long and very skill intensive.
    As a MOBA veteran (I played the original DotA Allstars many years ago religiously) I've played nearly every MOBA under the sun up until about 3 years ago. I had to quit playing because a new addition to the family was and is taking up a-lot of my spare time so I could only play a game here and there.

    The problem with that is in DotA 2 and LoL the games are long and very skill intensive. If you want to play seriously at all you need to keep up with the incredibly un-fun last hitting and denying. So I just stopped knowing that I would always be out of practice and I would also be constantly bashed by the trash communities in both games.

    Fast forward to about 5 months ago, I discovered Heroes of the Storm was ready to play in my Bnet client. I wasn't excited or anything because I already knew I didn't have much time to game but my curiosity got the best of me and I checked it out. I am REALLY glad I did.

    First off, this is definitely a more casual game. Games are much shorter and the gameplay is all about team fights, jungle baddies and objectives. Instead of the painfully boring slow starts consisting of denying and last hitting present in other MOBA'S, you jump right in to the action and HotS does MOBA action better than all the rest.

    This is where skill comes in. Team fights and objectives present great targets for strategy and skill. A team working together will always beat a team that does not and Blizzard made working together SO very easy with it's auto-ping system. You don't need to chat, just ping something on the map and your team knows what you mean and what to do. It's genius! I found myself immediately having a blast the very first game I played. No-one bashed me for being new and 2 of my teamates even helped me out with advice in-game. Your team shares XP so everything you kill, every objective you complete contributes to your teams overall level. As you level, you unlock talents. Talents present the diversity in builds in HotS instead of items. This is also a great change that removes a-lot of the busywork present in other MOBA's. I quickly made 3 builds for Sonya, one focused on siege damage and laning, one on killing enemy heroes and one on tanking, all 3 worked great and played very differently! I didn't have to look up item builds, or farm for gold to get it done.. I just had to fight and do objectives and help my team!

    I've finally found a MOBA I can play with my time constraints. And it happens to be the very best one I have ever played. Blizzard has surprised and delighted me with this game. Totally worth playing!

    - best action packed gameplay of any MOBA
    - focuses on fun and teamwork over last hitting and denying
    - Objectives are unique and effective for each of the 8 maps
    - Quick games!
    - did I say it's fun yet? cuz it really is.
    - Talents allow very versatile Hero builds.
    - In-game gold earning is pretty quick
    - Community is actually not full of a$$holes!
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  99. Jun 18, 2015
    10
    Maybe not 10 exactly but somewhere here. Very fun game, awesome skins (and when you buy one you really can see it, not just some colors change), Hero costs is too high (or the reward per match too low 20/30) this is the only major problem this game has.
  100. Mar 16, 2018
    10
    Heroes of the storm is by far the best moba out there, teamplay is the key, short matches and utterly fun. especially for the blizzard fanboy.
Metascore
86

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 57
  2. Negative: 0 out of 57
  1. Nov 1, 2015
    90
    Heroes of the Storm is an exceptional game that’s thrown the cat amongst the pigeons in this rigid genre.
  2. Pelit (Finland)
    Sep 9, 2015
    90
    In Heroes of the Storm you play as one of Blizzard's iconic characters from Warcraft, Starcraft and Diablo. At first glance the game looks like a typical 5 vs 5 MOBA, but there are changes that differentiate it from its competitors. The matches are shorter, items have been replaced with talents and all maps have different side objectives. Overall, the changes have made the game more intense and varied. The main thing that I have issues with is the payment model. At first it seems fair and reasonable, but after a while you realize that you have to spend tons of money if you want to unlock all the characters or play the game for a long time. [Sept 2015]
  3. Games Master UK
    Aug 18, 2015
    86
    A welcoming avenue into a visually complex genre, with supreme production values. [Summer 2015, p.74]