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6.3

Mixed or average reviews- based on 1580 Ratings

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  1. Jun 7, 2015
    10
    Great!The best MOBA out there. No more bad game mechanics of last hitting. No longer do you have to compete against your team in a team game. Its a fresh, fast, streamlining of what a MOBA should be. For the first time a MOBA feels like it was designed by professionals. Leaving in the good bits and removing the toxic bits. If you want a fast paced competitive team game look no further.
  2. Jun 2, 2015
    10
    It's the first MOBA I play and I must say, I'm in love with this game. It's amazing, and fun, and you gotta love the way the heroes (and villains) of WoW, Diablo and Starcraft battle against each other. A must play for Blizzard fans!
  3. May 19, 2023
    10
    Best moba out there! Lots of unseen mechanics added to the genre and you play with loved characters from blizz universe. Fast paced gameplay with a lots of teamfighting and not very long matches.
  4. Jul 5, 2020
    8
    It would be the best moba, if not its match making. Want to play in the evening or in the weekend, be ready to have a troll in your team in every game. In HL. You try hard, but who cares if someone wants just to have fun, while drinking some beer. The game was released 3 years ago, nothing changed in MM since then. Blizzard only talks. They fight with toxity, but that toxity is not theIt would be the best moba, if not its match making. Want to play in the evening or in the weekend, be ready to have a troll in your team in every game. In HL. You try hard, but who cares if someone wants just to have fun, while drinking some beer. The game was released 3 years ago, nothing changed in MM since then. Blizzard only talks. They fight with toxity, but that toxity is not the problem. The problem is what causes toxity - trolls. Almost every game lost in draft. Trolls want to play some certain hero, no matter what team needs. If Blizzard cared a bit about this game, they fired the ones who is in charge for this terrible MM. But they don't.
    Still, the best MOBA.
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  5. Oct 10, 2018
    9
    Heroes of the Storm

    Heroes of the storm is a MOBA game released by Blizzard using iconic characters from their other franchises as the playable heroes It is made for teens and adults and focuses on the aspects of teamwork and communication that are required in groups. It competes with the other large MOBAs Dota and League of Legends and though it is the smallest of the 3 it promotes
    Heroes of the Storm

    Heroes of the storm is a MOBA game released by Blizzard using iconic characters from their other franchises as the playable heroes
    It is made for teens and adults and focuses on the aspects of teamwork and communication that are required in groups.
    It competes with the other large MOBAs Dota and League of Legends and though it is the smallest of the 3 it promotes teamwork and cooperation much more than the other 2

    As someone who has spent countless hours in Hots I can say that the game itself has very few flaws
    The paywalls restricting play of new characters is likely the most tedious and obnoxious flaw the game possesses, it forces you to use the few free rotation of heroes that changes each week to earn gold but this limits your time to improve on these characters and thrusts you into unknowns when forced to swap to new ones when the rotation changes
    Different game modes requiring different approaches to the game, quick match and vs Ai are very similar in that you choose the hero you want to play and queue into a match with them whereas the ranked formats and unranked both use a drafting system. Quick match forces you to expect the worst from your teammates or be ready for disappointment, ranked often results in less risky matches where the players fear to make any mistakes should it cause them to lose their precious ranked points and unranked is similar to ranked except with more risk taking as it is view to not matter.
    The most challenging part of the game comes initially when your roster of heroes is limited exclusively to the free rotation as unlocking a new hero can take several days of play. The only thing done to alleviate this problem is the variety available in the rotation, it usually contains 2-3 heroes for each role in the game allowing for some options for newer players.

    However, despite these negatives the games also contains many positives, the community whilst still containing toxic members is mostly acceptive and willing to help players grasp new concepts. Higher levels of play can open up limitless opportunities to try out unusual and fun strategies that other players would usually berate you for, and the frequent updates and events being added to the game help keep play fresh and exciting.
    The map variety allows for different characters to shine of some maps while not being drastically stronger than the rest of the roster. Objective focused teams can lose to enemies who use the team’s tunnel-vision against them and push in multiple locations, yet these strategies won’t be as effective against coordinated teams.
    The options in the game allow for changing the graphics settings with higher amounts allowing the character models to fly across the screen when they die, though lower settings are still available for people with computers that aren’t able to handle the higher quality.
    Overall, the game can be tough for new players to get into but once past the initial grinding to unlock characters you will be able to enjoy trying out different strategies and characters on the vast selection of maps and objectives the game offers.
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  6. Nov 3, 2015
    9
    Alot of the negative reviews here are blatantly wrong, I'll address what I can for people reading these to decide if they wanted to put some time into this game.

    The f2p grind is not as long/hard as lol. You do earn a small amount per game as compared to lol or dota, but you earn ridiculous amounts from quests and milestones. I just hit level 40 and i have 14 champs, 2 of which are the
    Alot of the negative reviews here are blatantly wrong, I'll address what I can for people reading these to decide if they wanted to put some time into this game.

    The f2p grind is not as long/hard as lol. You do earn a small amount per game as compared to lol or dota, but you earn ridiculous amounts from quests and milestones. I just hit level 40 and i have 14 champs, 2 of which are the most expensive. When I hit max level in lol i only had 5 champs (granted i had expensive taste in that game, and this was during the age of absurdly priced runes). The only way the grind is harder is if you are playing 24/7, because at a certain of binge gaming HotS absolutely does become more grindy, but I'm not even close to having that much time to game. However, the $ prices are higher than LoL for individual items, bundles are huge savings.

    Alot of negative reviews focus on team shared exp saying that this brings down because you cant save your team. People saying this are the toxic lol/dota players that start raging at the first sign of a bad team. The underdog system makes it so that one player CAN bring the ENTIRE team back up to a level playing field. Ask any experienced HotS player. It is not uncommon that you are behind by 3 levels at minute 10, but back on a level playing field by minute 15-17. This is essentially unheard of in LoL. I cant begin to explain how many LoL games I've played where a carry lost early and never had a chance to recoup and we go on without significant AD damage, or a jungler made mistakes, lost some camps, and now can't gank or tank for the next 15 minutes while the team lays helpless against a snowballing jungler. The shared exp in HotS is actually what allows a single person to bring back the ENTIRE team, and its not that rare.

    I understand alot of the apprehension of no items. But when we sit and look at LoL, how often do we see AD carries with identical builds? Ap carries? Tanks? Junglers? How many ADs build serker greaves, blood thirster, phantom dancer, infinity edge? Is there really that much diversity in other mobas when each role really just uses all the same items. I actually see comments laughing at HotS for only giving players 6 choices for their build. How is not easily comparable to items? Most games in other Mobas dont even make it to full builds. Granted, it took me until about lvl 20 in HotS to truly get over not having items, but talents are much more unique to each hero than items ever were. And there is actually diversity in your choices than every X champ having to follow the same build. And these aren't minor choices, they are choices that change your abilities. In LoL, you may have your serker greavers, blood thirster and infinity edge, but how are these items actually changing you? They are making you stronger and more of a threat but thats it, its not a diverse build, you really arent any different just stronger. Talent choices in HotS are choices that add stuns, increase slow, increase cast range, lower CD based on enemies hit, etc etc etc. These choices fundamentally change your champ.

    There are negative comments saying it is slow and repetitive... Now this is very odd because I dont know at all see how you can think that this game is slow and I especially cant imagine how it's repetitive. Now, I did enjoy the laning phase of LoL, especially for mid, and HotS essentially removes the laning phase. This may be considered a negative, but it makes the game FAST. Brawls and ganks are happening immediately, team fights start at minute 2 on some maps. 4v4 fights happen on some maps to contest vision even before minion waves start clashing. You start with 3 abilities. This game is FAST game. And it is certainly not repetitive. How can LoL and Dota players say that? I come from LoL, where in draft I know where I'll be finding each enemy champ before the match even starts. I know what builds to expect. I know at what minute it's best for their jungler to come bot and get me. Ever read a jungling guide for LoL? How is that not repetitive but HotS is? Except for specialists, you usually dont know what lane anyone is going to. You can play only one champ and you will be in different lanes each game. On top of that, you wont be stuck in a lane for most the game, you'll be brawling. And of course, HotS has map diversity. So not only are you changing lanes and moving around and not following a preset minute by minute guide, you are reading the new map, the new situation, the new comps. Oh crap, we are pushing top lane and the sky temple showed up bot and they have mercs pushing mid at minute 20, we are now in a dire situation that doesnt show up on a guide because this game is way more fluid than any other moba out there.

    This game is very different from other MOBA's, it's easy to be apprehensive about it. I primarily come from LoL and I'm not going back anytime soon just to spend 3 hours to only complete 3 games where my teammates yell at each other the whole time
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  7. Nov 6, 2015
    10
    As someone who tried all the MOBAs out there this is my favorite!

    First of all the game has very intense gameplay from the start with no 20 min laning before things are getting fun. The community here is so much better than Lol and Dota. There are toxic people here to but this game has an effective reporting system and there are far less toxic people here. Items in this game are
    As someone who tried all the MOBAs out there this is my favorite!

    First of all the game has very intense gameplay from the start with no 20 min laning before things are getting fun.

    The community here is so much better than Lol and Dota. There are toxic people here to but this game has an effective reporting system and there are far less toxic people here.

    Items in this game are replaced with talents for each hero, which makes it easier for the team to balance things and no need to recall to buy.

    The heroes have a HUGE variance and you will find a character you like. You can play as Murky with a 3 second respawn or The Lost Vikings where you control 3 characters etc

    The team is taking feedback from the community and updating the game regulary.

    I recommend at least trying it and getting your own opinion
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  8. Dec 26, 2015
    8
    played dota for years switched to HOTS as i didnt have that much time to spend on dota + girlfriend. btw my hots mmr is 3,2k played since beta. So the summary:
    HOTS has much lower entry barier than dota, matches are by far shorter (usually 17- 23 minutes) and high paced, you dont play individually but as a team. Since you cant be "the hero of the game" and do rampage by yourself it could
    played dota for years switched to HOTS as i didnt have that much time to spend on dota + girlfriend. btw my hots mmr is 3,2k played since beta. So the summary:
    HOTS has much lower entry barier than dota, matches are by far shorter (usually 17- 23 minutes) and high paced, you dont play individually but as a team. Since you cant be "the hero of the game" and do rampage by yourself it could be a little less addictive
    HOWEVER
    The game is fun and you dont get bored easily as there are many maps + the pace of new hero releases is very high. In summary i recommend to try this if you want to play moba but dont want to invest 50+ hours learning and not be a complete trash and 2+ hours daily just to play 2-3 games/ stay at some decent skill level
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  9. Apr 30, 2017
    8
    In the end it's just a waste of time and money, Heroes 2.0 it's made in special so that they can keep players a little longer. There are far better games to invest time on like Rainbow Six Siege and others. Still better than Lol or Dota , but nowhere near being a decent game
  10. Dec 18, 2018
    10
    I'm in love with this game. It's amazing, and fun. HOTS has much lower entry barier than dota, matches are by far shorter and high paced, you dont play individually but as a team. No more bad game mechanics of last hitting. The best MOBA out there.

    gud gaym
  11. Jan 29, 2019
    8
    Really different MOBA than the others. There is no laning phase and farming, no items. It all feels just like a big teamfight. Balancing of champion is also not so good. But the objectives, man they are so good and the map pool keeps every game fresh and enjoyable.

    Its fast pace is really something fresh to MOBA genre and its not boring at all. There is not so big skill cap like in Lol,
    Really different MOBA than the others. There is no laning phase and farming, no items. It all feels just like a big teamfight. Balancing of champion is also not so good. But the objectives, man they are so good and the map pool keeps every game fresh and enjoyable.

    Its fast pace is really something fresh to MOBA genre and its not boring at all. There is not so big skill cap like in Lol, but you need to play well as a team co its perfect to play with bunch of friends and advance in ranks. Also the thing that these characters are from Wow, Diablo and other blizz games makes it more enjoyable.

    This is hiden gem of multiplayer games and the biggest surprise i would say. Give it a try this game is not perfect, but its absolutely a lot of fun.
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  12. May 20, 2019
    10
    I do not know what to write here, but still I'm here.
    i'll start with the defect:
    -in your game can get a lot of inadequate cattle, which will disturb you, and **** in chat in your game you can -when you start to play in the "matchmaking" you question that some people have a brain - personally, I developed titanium eggs, because of which I cannot safely pass metal detectors at airports
    I do not know what to write here, but still I'm here.
    i'll start with the defect:
    -in your game can get a lot of inadequate cattle, which will disturb you, and **** in chat in your game you can
    -when you start to play in the "matchmaking" you question that some people have a brain
    - personally, I developed titanium eggs, because of which I cannot safely pass metal detectors at airports
    -i stuck in this game for 2 years
    pros:
    + the amount of toxic people is much less than in DotA / Lol.
    + interesting gameplay, where you have to play as a team, and not be substituted yourself
    + general level
    + talents: various builds on the choice of one or another talent
    + pretty nice graphics
    + maps where you need to perform certain tasks to win
    + each new hero is a hero from the universe Blizzard, who has been familiar to me since childhood)
    + minimum donate (yes, yes, it is not necessary to spend real money to buy game characters)
    + free weeks where you can play on characters for free (both on new and old)
    + balance of heroes and their talents
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  13. May 13, 2020
    8
    Very underrated MOBA. This is probably the only of it's genre that I genuinely enjoy.
  14. Jun 3, 2015
    9
    Blizzard's take on the moba/dota genre is fairly unique (and trust me, I've tried quite a few of them). You can really tell that they have actively tried to address many of the issues within the genre, such as team composition, game length, grinding, etc.

    Rather than killing minions for gold, you just get a small amount of XP. This discourages players from sitting around farming all
    Blizzard's take on the moba/dota genre is fairly unique (and trust me, I've tried quite a few of them). You can really tell that they have actively tried to address many of the issues within the genre, such as team composition, game length, grinding, etc.

    Rather than killing minions for gold, you just get a small amount of XP. This discourages players from sitting around farming all game rather than joining in on team fights, which I'm a huge fan of. Rather than buying items, you have an ability tree where you can essentially mix and match hero skills (And active abilities, such as totems that heal your team or drones that repair your structures) to accommodate your team's needs and counter the enemy, this adds a very robust and defining quality to the game.

    You're unable to enter ranked match making until you're level 30 with at least 10 heroes, this might sound unreasonable but it's actually a very good thing. In games like Dota 2 the barrier for entry is negligible, and as a result you get players who lack the absolute fundamentals of the game and it's more about which team gets the noobiest players. Admittedly, there will always be landslide losses and landslide victories in any game you play, but most of the games in my experience are pretty much head to head all game long, and the tide can change in a heart beat.

    My only complaint is that you really don't earn much gold, EVEN with stim packs (an item that causes you to gain 100% more XP and 150% more gold). I have to take a point off for that, because that is pure grinding no two ways about it. You can easily save up enough for your favorite heroes though, so it isn't a huge deal. It'll definitely bug you though.

    All in all, excellent game. I hope it catches on
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  15. Jun 3, 2015
    9
    Don't understand all the hate for Blizzard. This game is great. The maps are much smaller and you have a mount to help you get somewhere fast.
    There's no gold from minions but you do get a passives bonus from minions (like 6 kills near you gives you +1 to attack damage). You unlock all of a heroes passives once you get that hero to level 4 or if you get your game level to level 40. The
    Don't understand all the hate for Blizzard. This game is great. The maps are much smaller and you have a mount to help you get somewhere fast.
    There's no gold from minions but you do get a passives bonus from minions (like 6 kills near you gives you +1 to attack damage). You unlock all of a heroes passives once you get that hero to level 4 or if you get your game level to level 40. The removal of gold removes all the hated supports/tanks get for "kill stealing" a kill. Leveling as a team is great for promoting team play.
    Each of the maps has objectives that activate every few mins. This is when team fights usually occur.Between objectives you can kill/bribe map creeps to have them fight for your side or you can push lanes.
    The hero roster is kinda small at 37 but that's to be expected. In game currency rewards is a bit on the low side. You get 50ish gold per match and some heroes costs are as high as 10,000 gold. The game does allow you to try out your hero at the shop before your purchase.
    All in all this game brings a nice change to the genre. Playing the same map in every MOBA got a bit redundant.
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  16. Jun 7, 2015
    10
    this game is really fun and i like how it has different maps and objectives i would recommend you guys to give this game a shot i like how they took heroes from all the blizzard games and put it in to one it makes the ultimate moba game! i would recommend you guys trying this game out so refreshing! and like i said before a really fun game.
  17. Jun 8, 2015
    9
    Nailed it! While I wouldn't call it the "Best" MOBA out there, it definitely adds something unique to the MOBA genre. A variety of maps and scenarios, a redefined jungle, and advanced talents in lieu of an item shop are what really set this game apart from other MOBA games. While there are a lot of players that prefer LoL, and those who prefer DOTA, there will be just as many that willNailed it! While I wouldn't call it the "Best" MOBA out there, it definitely adds something unique to the MOBA genre. A variety of maps and scenarios, a redefined jungle, and advanced talents in lieu of an item shop are what really set this game apart from other MOBA games. While there are a lot of players that prefer LoL, and those who prefer DOTA, there will be just as many that will prefer HoTS - if not more.

    The grind to get new heroes takes way longer than LoL... so there is a strong encouragement to spend real money to progress. I have no quarrel with spending money on games, but it may put off some people.

    Overall, I would highly recommend this game to any new or seasoned MOBA player.
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  18. Jun 7, 2015
    8
    I really enjoy playing Heroes because it's a MOBA that went through an actual development process with the goal of making something enjoyable to play.

    Good on Blizzard for breaking away from the clunky and cumbersome design of a decade old Warcraft 3 mod.
  19. Jun 7, 2015
    10
    Heroes of the Storm is not your typical MOBA, and that's a good thing.

    The team play here is key, the support are not forced the ADC's **** and the length of each game is way shorter and ALWAYS winnable even if you fall far behind the enemy team.
  20. Jun 2, 2015
    10
    Let me start by saying I don't like MOBA's. Even from the SC mod and the DOTA mod. I don't mind them but just didn't find them fun... So when I got Beta to HOTS in January I was sceptical when I tried it, largely due to the LOL and DOTA2 fans biased views.

    Boy am I glad I tried it!! I wouldn't say its the best game since sliced bread but it is A LOT of fun! And to me that's the most
    Let me start by saying I don't like MOBA's. Even from the SC mod and the DOTA mod. I don't mind them but just didn't find them fun... So when I got Beta to HOTS in January I was sceptical when I tried it, largely due to the LOL and DOTA2 fans biased views.

    Boy am I glad I tried it!! I wouldn't say its the best game since sliced bread but it is A LOT of fun! And to me that's the most important aspect.
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  21. Jun 4, 2015
    10
    Think DOTA2 is too difficult / steep learning curve, but LoL is too boring and unbalanced as sh*t? This is your MOBA!

    Don't let the lack of items or team-based XP fool you. This game is deceptively deep with a rich meta. Give it a few hours and you'll see what I mean. You'll be uninstalling LoL in no time.
  22. Jun 3, 2015
    10
    Yet another awesome Blizzard game, Heroes of the Storm is an awesome entry-level MOBA that is easy to grasp yet hard to master. I would recommend it to anyone.
  23. Jun 2, 2015
    10
    An insanely fun game! It's more casual than LoL/Dota, but it's a good thing because 15-20mins long games are not as stressful. If you want something with great, more casual (in a good way!) gameplay and lots of iconic Blizzard Heroes - this game is a way to go!
  24. Jun 6, 2015
    10
    The perfect replacement for league of legends.

    Great visuals with lots of attention to detail. Great audio quips, wonderful sound effects, fluid animations.
  25. Jun 9, 2015
    8
    After trying dota2 and LoL and not especially liking them, I was convinced that the genre just wasn't right for me. However HoTS is a blast up to now, nice heroes, manageable fight completion times, focus on the team and fun arenas. It has that Blizzard "something" that makes a game feel polished. On the down side ... some of the heroes costing 9 euros? Sure it can be acquired through inAfter trying dota2 and LoL and not especially liking them, I was convinced that the genre just wasn't right for me. However HoTS is a blast up to now, nice heroes, manageable fight completion times, focus on the team and fun arenas. It has that Blizzard "something" that makes a game feel polished. On the down side ... some of the heroes costing 9 euros? Sure it can be acquired through in game gold but it sends the wrong message. Expand
  26. Jun 7, 2015
    9
    If you've never played a MOBA before, Heroes of the Storm is a good one to start out with. There's less complexity, the games are quick and easy to start, and the community is relatively welcoming. As with most MOBAs, there's a free rotating set of champions that you can use to try out the game and see if you like it. Like all Blizzard games, it has a ton of polish and rare technicalIf you've never played a MOBA before, Heroes of the Storm is a good one to start out with. There's less complexity, the games are quick and easy to start, and the community is relatively welcoming. As with most MOBAs, there's a free rotating set of champions that you can use to try out the game and see if you like it. Like all Blizzard games, it has a ton of polish and rare technical hiccups.

    If you have played MOBAs before, what you think about this HOTS will depend largely on how you feel about the other games you've tried. For example, if you are a diehard DOTA 2 fan and love everything about it, you will probably hate this game, because it is basically the anti-DOTA. On the other hand, if there are aspects of other MOBAs that you dislike, HOTS may be the game for you.

    Most MOBA's are like football games, where each player has certain very well defined tasks and places they are suppose to defend/attack. And like football, they tend to be chess matches with a lot of time spent jockeying for position and small advantages. In HOTS, you don't play a position; you play a champion. Each has a broadly defined role like "kill enemies," "destroy buildings," or "protect teammates," but the way they accomplishes those goals can vary wildly. More than any other MOBA, the champion you choose will have a dramatic impact on how you play. Thus, strategy is less about "being a good jungler" and more about "being a good Nova." The disadvantage of this approach is that it takes more thought to formulate team based strategies. The advantage is that you don't have people rage quitting because they couldn't go mid. Actually, let me emphasize that point. In public games, everybody gets to play the champion they want to play every time they play. You're never forced to play a champion or role you don't want to. It may make for more unbalanced teams, but that's less important than in other MOBAs, since playing well is more important than having the "perfect" party composition in this game.

    Another important thing to decide is how you feel about teamwork. In HOTS, you can lead your team to victory, but you can't CARRY your team to victory. It's designed so that you will all win or lose together. Whether you love or hate this fact will play a major role in how you feel about this game. In LOL, I've demolished entire enemy teams by myself and lost the same way against diamond ranked opponents. Decide for yourself if you want to play a game where one player can dominate everybody.

    Finally, there's a lot more maps in HOTS, and the side objectives are a lot more important. In a game like LOL, objectives just give your team an edge (more mana, lower cooldowns, more damage). If you succeed in reaching an objective in HOTS, the map literally joins your side for a while, sending monsters to fight your enemy or even attacking their base directly. This makes objectives both more important and (to me), more interesting. There's also a much greater variety of objectives, since they're different from map to map, and they all greatly change how a match plays out. Personally, I like the variety, but many might find it intimidating to have so many maps to learn. There is a description of the objectives each time a map loads as well as in-game tutorials and practice vs. bots.

    Personally, I like this game better than LOL and I detest DOTA. The reasons are entirely a matter of personal preference. I'd rather team fight than last hit minions. I'm not giving HOTS a high review because it's an objectively better game than other MOBAs. The gameplay mechanics are just more enjoyable for me. For the same reason, your mileage may vary, depending on what you like or don't like about MOBAs.
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  27. Jun 9, 2015
    10
    This is by far the best MOBA out there. It is relatively easy to pick up, it is fast paced but doesn't feel rushed. The game is very strategic so I disagree wholeheartedly with those that say it isn't. The map mechanics do play a large part of the game so it isn't all about siege and defending the siege like every other moba. If you go into this game expecting LoL or DOTA but with blizzardThis is by far the best MOBA out there. It is relatively easy to pick up, it is fast paced but doesn't feel rushed. The game is very strategic so I disagree wholeheartedly with those that say it isn't. The map mechanics do play a large part of the game so it isn't all about siege and defending the siege like every other moba. If you go into this game expecting LoL or DOTA but with blizzard champions you'll be disappointed. However, I do believe that this game takes the flaws in those games and fixes them and makes this game more fun. The gold has gotten better in the recent past with extra level up gold. Also every time you get a hero to level 5 you get gold so if you grind to 5 with that week's free heroes + daily quests that range from 200 - 800 you'll find the gold grind isn't as bad as some games where you only get a first win of the day bonus. Expand
  28. Jun 11, 2015
    10
    Great game, well balanced, and for the most part good mechanics.

    On getting heroes: Getting heroes is a bit slow, but there are 4 ways (playing games, daily quests, leveling of player, leveling of hero) of getting the gold used to buy heroes without paying money. In addition there are 7 free to play heroes each week. Notice that some heroes are less expensive than others, and this does
    Great game, well balanced, and for the most part good mechanics.

    On getting heroes:
    Getting heroes is a bit slow, but there are 4 ways (playing games, daily quests, leveling of player, leveling of hero) of getting the gold used to buy heroes without paying money. In addition there are 7 free to play heroes each week. Notice that some heroes are less expensive than others, and this does not necessarily correlate to how strong the hero is.

    On team game play:
    Yes, the game is heavily team dependent, just as a team game should be. It is nice that the goal is to play with your team rather than against your team. The is no need for kill stealing or last hitting. As it is very team dependent, voice chat is helpful and just about mandatory for playing at a high level. Many players use skype or teamspeak.

    On quick match:
    For playing casually, not highly competitive. Try to keep this in mind before complaining about matchmaking or getting upset with your team. The draft in ranked is ideal for selecting appropriate heroes for the map and situation.

    On ranked:
    Hero league is not perfect, but nothing is. There is not a reliable way to gauge individual skill in a team game, most methods can be manipulated with a little creativity. That being said I am glad there is not a leaderboard for individuals. What I do like is that, although slightly slow, the matchmaking system attempts to match both players of similar skill and parties of similar sizes. Because of this it is not a requirement to play with groups of 4 or 5 to get to rank 1 (I didn't). Team league will accurately show the skill of a team, but at the moment there are a whole lot of people playing with full teams at that level yet. Rank 1 hero league is not roughly the top 2% as described, but more like roughly top 10% in a system made to help people feel good.

    On toxicity:
    It is human nature for people to blame anyone but themselves. It is still somewhat uncommon in this new game but has steadily increased since the alpha. I would suggest either muting the chat and communicating through pings (default is G) or grouping with players who you can trust to be reasonably friendly. In fact, most of the reason I got to rank 1 was by playing with people I could rely on to work as a team, rather than exclusively playing with very skilled players (the ranking system takes into account who you play with unless they throw their mmr by intentionally losing - this is unfortunately how the system can be manipulated).

    On balancing/patches:
    The games is relatively balanced at the moment. Big changes only come every couple months, but at least this gives players time for things to settle and builds to be experimented with before the meta is changed with the next patch.

    Tips for getting good:
    Pay attention to what works and what doesn't. Hotslogs (google it) gives good statistics for this. Just like any moba, knowing how each hero is played prepares you to play against and counter them. As mentioned earlier you will likely see a boost in your win rate when you play with people who work together.
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  29. Jun 11, 2015
    10
    I absolutely love this game! I have tried LoL, and this game, to me, definitely tops it. The game feels way more team orientated, not having to worry about who is snatching that last kill.
    The maps are well designed, each with their own unique objective.
    And if you are a Blizzard lore nerd, then this game is even more for you. I can't wait to see the direction this game goes in as they
    I absolutely love this game! I have tried LoL, and this game, to me, definitely tops it. The game feels way more team orientated, not having to worry about who is snatching that last kill.
    The maps are well designed, each with their own unique objective.
    And if you are a Blizzard lore nerd, then this game is even more for you.
    I can't wait to see the direction this game goes in as they continue to expand on the maps and characters.
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  30. Jun 12, 2015
    10
    it is a great MOBA if you want to have fun , much better enviourment than in other MOBAS because this game unites the team . I have to admit that if you want to feel special and be the best to boost your ego , then this game isn't for you .
  31. Nov 23, 2015
    10
    Best MOBA out there, and much more user friendly to new entrants into the genre. The characters can be unlocked without money via game gold but you'll need to play a lot to unlock everyone. MOBAs are designed to be cash grab games, for all the reviews complaining about Blizzard charging money...really? Wait until heroes go on sale. The skins are beautifully designed, and gameplay is fun.Best MOBA out there, and much more user friendly to new entrants into the genre. The characters can be unlocked without money via game gold but you'll need to play a lot to unlock everyone. MOBAs are designed to be cash grab games, for all the reviews complaining about Blizzard charging money...really? Wait until heroes go on sale. The skins are beautifully designed, and gameplay is fun.

    HoTS has many unique and gorgeous battlegrounds. The gameplay is exciting to the last moment! Several times have I been in games where the outcome wasn't sure until the last seconds. Very exciting and yes it can be disappointing with tough losses.

    Game is frequently updated with new skins, battlegrounds and characters.

    LoL is a toxic game, rarely was someone not yelling and degrading teammates. The Blizzard community seems to be better.
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  32. Jun 21, 2020
    10
    The best MOBA game ever.
    why do people play LOL??
    this game is much better.
  33. Jun 6, 2015
    10
    I play all kinds of games, but I was not a huge fan of competitive PvP games. They would be entertaining at first, but quickly became repetitive. MOBAs are the latest trend, and I've tried LoL and Dota, but they felt more tedious than fun after several dozen matches. Not so with Heroes of the Storm.

    Blizzard has crafted an incredibly polished and refined experience that takes the tired
    I play all kinds of games, but I was not a huge fan of competitive PvP games. They would be entertaining at first, but quickly became repetitive. MOBAs are the latest trend, and I've tried LoL and Dota, but they felt more tedious than fun after several dozen matches. Not so with Heroes of the Storm.

    Blizzard has crafted an incredibly polished and refined experience that takes the tired old formula and distills it into pure competitive fun. The games feel dynamic and engaging with character all around. The classic Blizzard style is evident throughout the design, and suits the gameplay to a T.

    I strongly recommend that everyone gives the game a good try. Its a refreshing experience for anyone burned out or new to the genre.
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  34. Jun 3, 2015
    9
    I played many MOBAS and i am even platinum ranked in League of Legends and i can easily say that this is the best game of this genre without any doubt.

    The simplicity is there but with a lot of strategical choices with talents, and the balance is amazing since items are not a factor. The maps are really fun and make use of teamwork like no other moba out there and each map can be dealt
    I played many MOBAS and i am even platinum ranked in League of Legends and i can easily say that this is the best game of this genre without any doubt.

    The simplicity is there but with a lot of strategical choices with talents, and the balance is amazing since items are not a factor. The maps are really fun and make use of teamwork like no other moba out there and each map can be dealt with in a huge number of ways.

    The learning curve is low, because in 15 games you already played all maps enough to know what you should do, but the skill cap is very high and a new player is easily distinguished from a experienced one. The talent sistem is sublime and well crafted and it will make you consider every choice because every talent has a lot of impact on how your hero will work.

    However it also comes with its problems. The framerate is unstable even if you have an excelent computer and it wont simply stay at 60 the whole time much like Starcraft 2 which uses the same engine, this problem usually happens with vsync on which me and many others need to use to avoid screen tearing in our 60hz monitors. Also some people are toxic, you shouldnt expect anything less its the internet and this is a moba, although ill say is not half as toxic as the LoL or Dota2 comunity.

    Wraping it up, if you are into mobas this is the most fun you will have in 30 minutes, with a ton of heroes from blizzards carefully crafted universes, fun map objectives that will make you think out of the box and a lot of stuff to improve yourself on, this is not just blizzards trying to make an impact on this genre, this is blizzard showing once again why they are such a dominant name in the gaming world by creating another genre defining masterpiece that mixes their universes into one game that will make you go back to play it over and over again.
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  35. Oct 29, 2015
    10
    Heroes is my favorite game of all time, I love the team based leveling, the lack of CS, and the amazing fan base. 10/10, better than Corey in the house.
  36. Oct 26, 2015
    10
    The game is awesome with a better graphics than League of Legends or DOTA 2 and with more battlegrounds. It has some awesome heroes with more awesome abilities. More heroes are coming and after the release of Overwatch, it should be real fun.
  37. Jan 25, 2016
    10
    Blizzard strikes again with an absolute masterpiece. the character artwork in this game is amazing. The multitude of maps and objectives gets rid of the mundane battles that occurs with other moba style games. The no items method puts the focus squarely on a player's skill and not on an item build. I do not understand the people complaining about this being a money grab game. I haveBlizzard strikes again with an absolute masterpiece. the character artwork in this game is amazing. The multitude of maps and objectives gets rid of the mundane battles that occurs with other moba style games. The no items method puts the focus squarely on a player's skill and not on an item build. I do not understand the people complaining about this being a money grab game. I have not spent a dollar on it yet. Yes some of the skins and mounts cost money but that does not affect the game play at all which is how it should be with this type of game. Without question HOTS outshines every other moba out there. Expand
  38. Nov 22, 2015
    10
    U need to open ur mind and accept that its not LoL, its not Dota, its a new concept, and once u get it, u will not play lol or dota anymore, trust me.
  39. Apr 18, 2016
    8
    Most well designed, accessible MOBA style game out there.

    Wonderful character design, interesting maps with different goals, not as punatively punishing to the players, slightly easier to play, constantly under development. All in all HOTS is an outstanding game that is easy to get into for the casual player and deep enough for the hardcore to really get into. Also it's FREE. No
    Most well designed, accessible MOBA style game out there.

    Wonderful character design, interesting maps with different goals, not as punatively punishing to the players, slightly easier to play, constantly under development.

    All in all HOTS is an outstanding game that is easy to get into for the casual player and deep enough for the hardcore to really get into.

    Also it's FREE. No money to play if you don't want to. Easily runs on normal computers.

    Cudos to Blizzard and a great game community in the efforts towards continuing to make this game awesome.
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  40. Dec 28, 2015
    10
    It's a great MOBA,Blizzard could make another masterpiece.I'm waiting for 100+ heroes and more advanced maps and perfarct balance.We wait this Innovations.
  41. Apr 19, 2016
    10
    Amazing and funny! HOTS is one MOBA very cool, simple and well done.
    teamwork is essential for the win and every class has its due importance.
    The iconic Blizzard heroes are also present in the game to make it even more attractive
  42. Jun 2, 2015
    10
    Heroes of the Storm (HotS) is a great game. Unfortunately the MOBA community will compare HotS to LoL or Dota, which clearly HotS isn't either. HotS is it's own game that should best be rated as such. HotS get's straight to the point disregarding individual customization and focusing on combat and team work. When HotS is played right, it's extremely rewarding. Plus you get to play as yourHeroes of the Storm (HotS) is a great game. Unfortunately the MOBA community will compare HotS to LoL or Dota, which clearly HotS isn't either. HotS is it's own game that should best be rated as such. HotS get's straight to the point disregarding individual customization and focusing on combat and team work. When HotS is played right, it's extremely rewarding. Plus you get to play as your favorite Blizzard character as a Hero. I would recommend HotS to the entire MOBA community. Expand
  43. Jun 2, 2015
    10
    I use to play a good amount of dota when it first came out on War3. I stopped playing mobas a few years back. I tried a few games of LoL and Dota2 but didn't feel like learn the heroes and all the items. Plus the games were long. I never thought i would get back into moba. When I tried heroes of the storm, it was easy to pick up and simply fun to play. Games are short and fast pace. TheI use to play a good amount of dota when it first came out on War3. I stopped playing mobas a few years back. I tried a few games of LoL and Dota2 but didn't feel like learn the heroes and all the items. Plus the games were long. I never thought i would get back into moba. When I tried heroes of the storm, it was easy to pick up and simply fun to play. Games are short and fast pace. The only down side to the game right now is that you run into someone who just gives up really early in the match. I hope as people get to the play the game more, they realize how it is possible to mount a comeback. The game is designed so a comeback is possible. Grab your friends try this game out, it will be worth it.

    The heroes are expensive in gold and real money but I don't really care. I'm going to play this game a few times a day and I'm in it for the long run.
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  44. Jun 3, 2015
    10
    Blizzard made their best to make this game "easy to enter, hard to master". And it's actually working.
    I was playing hots from the alfa-test and I can say that Blizzard 've done a big step ahead of their main MOBA rivals.
    Now it is only a matter of time to evolve the game and make it a moba masterpiece.
  45. Jun 9, 2015
    10
    I will admit at first when I started HOTS, it seemed like a kindergarten version of LoL/Dota2, the skill ceiling seemed lower with no items in the game.At rank 30 in Hero League now and I take back those words.
    This is true blizzard shine and polish and I project a Bright future for HOTS.
  46. Jun 9, 2015
    10
    Its fun and its different. Some people don't like it but I think they have to come with an open mind as this game plays very different from your typical moba. The Super Smash bros of the genre.
  47. Jun 10, 2015
    10
    Skill cap is high, and it comes from
    better decision making/
    teamfighting/
    assesing team compositions and their builds.
    Graphically polished and Fun to play - imho everything a MOBA should be.
  48. Jun 2, 2015
    10
    Anyone who says this game is a baby version of LoL or Dota is just a butthurt cringe master. Do your research and/or play the game and you'll realize this game focuses more on team execution and character skill as opposed to who did more research on what items to buy and where to put your attributes. I find this game punishes kids with less skill due to its dependency on pure combat.
  49. Jul 15, 2015
    10
    A much needed refresh of the MOBA style. no longer do you need to compete against your team in a team game. No more recycle bad mechanics like last hitting and a bevy of maps that allow for strategic depth not found in other MOBAS
  50. FDK
    Jun 2, 2015
    9
    I've had a moderate experience with MOBAs going way back to the WarCraft 3 days of DotA. While not disliking the genre, I've never been that hooked to any particular game. I've played a bit Dota 2 and done some games in LoL with some friends from time to time, yet I always felt there were problems with each game that stopped me from loving them.

    That being said, I have had a quite
    I've had a moderate experience with MOBAs going way back to the WarCraft 3 days of DotA. While not disliking the genre, I've never been that hooked to any particular game. I've played a bit Dota 2 and done some games in LoL with some friends from time to time, yet I always felt there were problems with each game that stopped me from loving them.

    That being said, I have had a quite positive experience with Heroes of the Storm since I got into Alpha back in December. While it may be lacking a bit in some features and there are problems with things like matchmaking, the ladder system, and the reconnect-to-game system, there is no doubt to me that the game's core gameplay is plain solid.

    The variety of maps, the talent system, the focus on objectives, and shared team experience really make for a unique gameplay experience that differs from the rest of the genre, which to me is the main selling point for this game. It is a MOBA, but it is neither like Dota or LoL. The games are shorter, but has a lot of action. An average game can last 20 minutes, which makes it great to play in short spurts when you don't have a lot of time, and it is my favourite thing about the game. It's refreshing not having 1 hour matches after experiencing those in Dota and LoL, so to me this is a great boon to the HotS.

    The monetization system is very much like how League of Legends does it; selling Heroes, skins, and other cosmetic stuff. You can still play the game completely free by just completing the daily quests and get gold from levelling up your Heroes. You also get a decent choice of "free" Heroes every week that you can try out and see if you like them, so you will not be very short on Heroes. As for the ladder system, the main requirement is 10 Heroes to enter, but there are enough cheap Heroes in the game to be able to meet that requirement, so if you are eager to jump into the competitive scene, it will not need to take a very long time (unless you only get the most expensive ones).

    If you aren't a huge fan of other MOBAs, then perhaps Heroes of the Storm might change your mind about the genre. It may look like a very simple game, but there is more to it than meets the eye. There is skill involved and tactical gameplay and teamwork will be highly beneficial. Try the game out right now. After all, it's free! ^^
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  51. Jun 3, 2015
    9
    heroes of the storm is very great MOBA game for its
    great game with great heroes and great musics
    heroes of the storm only needs more heroes from starcraft series
  52. Jun 16, 2015
    10
    I love it! it's a refreshing spin on mobas. i was an avid League of legends player and a fan of games like starcraft/ diablo already. The games don't snowball the same way they do in league. Some maps are pretty hard. You have to balance objectives with lane-ing which is a challenge but can turn a loosing game into a winning one. I'm excited to see where this game goes in a few years.
  53. Aug 26, 2015
    10
    nice game i love the heroes ,the maps and on my **** computer it works just perfect and the mounts and skin are beautiful the idea of objectives is great
  54. Jul 31, 2015
    10
    It really grows on you. Don't try to compare it to LoL or DotA as Blizzard has stated they aren't trying to create something like those games. Don't let the lack of items or "last hit on minions" mechanic dissuade you either. While the game may appear to be simpler without them, this game shares the Blizzard motto of "Easy to play, hard to master". There is a lot of deep strategyIt really grows on you. Don't try to compare it to LoL or DotA as Blizzard has stated they aren't trying to create something like those games. Don't let the lack of items or "last hit on minions" mechanic dissuade you either. While the game may appear to be simpler without them, this game shares the Blizzard motto of "Easy to play, hard to master". There is a lot of deep strategy involved in talents and working with your allies that isn't obvious until you've played a lot. For example, Zeratul can prevent cannonballs from damaging structures on Blackhearts Bay. Expand
  55. Jun 5, 2015
    9
    It's fun, but the amount of grinding needed to get a character is ridiculous. On top of that, the pricing for real purchases is way too high. I like LoL because of it's diversity from the get go. You can't really have diversity if everyone plays the same 6-free characters.
  56. Jun 9, 2015
    9
    Never really liked MOBA genre, but i really love the Blizzard universe lore, so decided to try this one out. It's very casual(as i understand) compared to DOTA or LOL, but complex enough to get me invested, and have fun evening runs with my friends, having great laughs or rages via skype(i really hope they will add PTT in future). Prices in the shop are a little bit steep(mech tassadarNever really liked MOBA genre, but i really love the Blizzard universe lore, so decided to try this one out. It's very casual(as i understand) compared to DOTA or LOL, but complex enough to get me invested, and have fun evening runs with my friends, having great laughs or rages via skype(i really hope they will add PTT in future). Prices in the shop are a little bit steep(mech tassadar skin - 19.99 are you kidding me?) if you ask me, but that's not a problem - most of things can be bought with gold. For me it's the only Moba i'll probably be playing so i think that points it out as a great game, because, as i said - i really don't like the genre. Expand
  57. Jun 3, 2015
    9
    Best aspects of the MOBA genre combined into a single game, very accessible to beginners, but has plenty of "meat on the bones" if you're a more dedicated player.

    Heroes is fast paced and action oriented, but the more you learn about the game, the more ways you discover of outplaying your oponent not only in teamfights, but by the right positioning and timing around map objectives.
    Best aspects of the MOBA genre combined into a single game, very accessible to beginners, but has plenty of "meat on the bones" if you're a more dedicated player.

    Heroes is fast paced and action oriented, but the more you learn about the game, the more ways you discover of outplaying your oponent not only in teamfights, but by the right positioning and timing around map objectives.

    I've been playing heroes since the alpha, first just as a "try" but now I've got hundreds of games under my belt, and it's been awesome so far.

    These things did it for me:
    - Average game lenght of ~20 minutes
    - Comeback is a thing
    - Shared XP amongst the team, no need to worry about it as a support
    - Strategic choices of positioning and frequent action around objectives
    - Cool hero design
    - Somehow - lack of stress when loosing
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  58. Aug 13, 2015
    10
    1 jogo novo no estilo moba, que trás vários mapas com objetivos diferentes, reunindo personagens das franquias da blizzard, 1 crossover. O jogo é novo demais então sua comunidade não está grande, mas daqui a uns anos ela estará tão grande como a do lol
  59. Sep 29, 2015
    9
    Addictive. Easy to learn. Less toxic community than similar games. Regular content updates. Did I say it was addictive.

    I wouldn't expect anything less from the masters at BLIZZARD.
  60. Nov 30, 2015
    9
    I see that my '9' rating is relatively high. But, Heroes of the Storm has become a part of my day.

    To address some criticisms from other writeups, I'll say that I've never felt tempted to spend money in the cash store. I might agree that the prices are outrageous, but by grinding in-game gold, I've bought 24 heroes, leaving 21 that I don't own. I've bought two 'master' skins, which are
    I see that my '9' rating is relatively high. But, Heroes of the Storm has become a part of my day.

    To address some criticisms from other writeups, I'll say that I've never felt tempted to spend money in the cash store. I might agree that the prices are outrageous, but by grinding in-game gold, I've bought 24 heroes, leaving 21 that I don't own. I've bought two 'master' skins, which are as expensive as the most expensive heroes, so basically I've gotten to the point of impulsively buying cosmetics. Never have I been tempted to buy anything with cash. There are no pay-to-pown temptations, no pay gates to content. Actually, I think there are some skins that come with some sort of themed abilities, and I don't want anybody to feel misled about that, but to me this looks like an excuse to spend money, for those who want to spend money. If you are a completist who has to own everything in the shop, then maybe that's different. For me, this game is entirely free to play, it's that simple.

    Next, how do we compare this to League of Legends and Dota 2? Well, it seems like in this genre all these games have kind of simplified graphics. Maybe they're tuned to play on a larger variety of hardware, and not lag, etc. 'Heroes' is like the others in this respect. And, movement and basic attacks are right-clicks, while hero abilities are triggered by the QWE keys (initially) and left-clicks. So the gameplay is similar as far as the controls. And as far as the idea of two teams of five heroes, facing off across a map, split into a small number of lanes, etc. You know, minion waves march across the lanes, and defensive structures for both teams defend 'their' half of the map. I'm no expert on Lol or Dota 2, though I've played a few games of each. In 'Heroes', it's easy to gain a slight advantage, but it's hard to snowball to an unfair one. Lots of the time, teams are within touching distance, and I think the other games are more known for the phenomenon of one player falling behind and becoming a liability.

    Here are some remarks that won't be for those who don't even know what MOBAs are and why they're all the rage: In 'Heroes', each map is dotted with mercenary camps, which are minor aids to your pushing power, capable of pushing through defences if left unchecked. The maps, are themed around their 'objectives', and there is laning on top of those objectives, on top of levelling, and the 'things to do' never stops. I appreciate that there are smaller maps, forcing you to battle intently for big consequences, but the maps are different. A game is just 15 to 20 minutes. I really find that most rounds remain winnable for either team until a very advanced stage. I've seen huge comebacks, I've seen decisive late-game teamfights. I've seen no filler, here.

    Maybe MOBAs are a very specific sort of game that you either are into or not. Must you play this, must you experience this? Maybe not. Where I'm at, I reached max level (40) relatively quickly, and there's nothing much else to gain after that other than leveling up individual heroes for the odd gold bonus. There's a competetive ladder, where I've won over 100 games, so I'm movin' on up. Only when you get off of the bottom rungs of that so-called 'Hero League', as I now have, do you find that no all of your teammates are morons. There is an ironclad rule, that if somebody is chatting, they're reminding you that everybody playing the game is a moron. I honestly can see no redeeming value for chat, here, at all. Like it's been removed from Hearthstone, which seems draconian, but again, honestly, etc. Yet I played a few team games (where all five players are queued up as a team) where we used voice chat, and shockingly I had fallen in with chaming wonderful dudes. Even the time that we lost a game! weird. But in Hero League you queue up along or with one other person, and get thrown into a team of five. Again, once you move up, you get among serious players but I've played for several weeks to get to this point. BTW it's fascinating how much variety and depth there is to the game, as I still don't call myself actually *good*, by any stretch! I think that clearly, a lot of complexities from other mobas are ironed out or removed completely. But, learning the heroes and maps is fun and has depth to it. And, it DOES require you to concentrate and put your best effort in to be the kind of player who's an asset to your team instead of a hindrance.

    From me, then, this is recommended to anyone who has even considered a MOBA. Is it really a 9? Yes, heck, I didn't toss it a '10'. I'm intimidated at how people have been writing off this game, and I wonder whether winning or losing some online match with 4 random anonymous teammates will hardly matter either way. I think a permanent team of five mates ready to play seems, at this point, like the ideal here, to me. And it's a totally different experience using voice chat -- which might be a totally unfair advantage, too!
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  61. Nov 30, 2015
    9
    It's the first TB I play and I must say, I'm in love with this game.Music,graphic,maps,hero's are on top lvl.
    So why 9/10 well MM system need to be fix and Price of new hero bit to much.
  62. Mar 30, 2016
    10
    It is my first MOBA experience.

    Easy adaptation, funny gameplay, fine graphics etc.

    In addition, I like fast paced team game.

    I love this game. Get it!
  63. Apr 28, 2017
    9
    Just another moba I was told. Granted its another moba, but this moba moves many peices around to make a glorious experience. The smell of sulfur arises as Azmodan births demons unto the battlefield of booms and bangs! To see an army of demons serve under the foul smelling lord of sin himself, this smell coming from his basketball game he played prior because what six legged demon of vividJust another moba I was told. Granted its another moba, but this moba moves many peices around to make a glorious experience. The smell of sulfur arises as Azmodan births demons unto the battlefield of booms and bangs! To see an army of demons serve under the foul smelling lord of sin himself, this smell coming from his basketball game he played prior because what six legged demon of vivid nightmares doesn't tear it up on the court?
    In an industry of halfassed games this game is masterfully made. Whether you look from a balance standpoint, artistic, voice, depth and sheer euphoria of sending the lich king to hell, the real hell, the one where he has to watch as his team is slaughtered by a gnome so ugly even stitches stomache turns sour.
    Heroes of the storm is a very fun take on what some consider a standard moba. There are no items in this game. What? How does that make this game good!? It isnt just that but many other aspects that bring me back day after day to azmodunk people unto the dark texture-less void. Matches in this game feel much more team based than other moba's which I quite like. The fights are faster but feel as if time is slowed as each stroke and every decision has the potential to take a conflict to new heights.
    The leveling system and aquisition of abilities is very fun as well. One must use all tools they have as if it were a crystal ball of magicy weirdness as the team levels, not the player. everyone on a team is the same level and all xp is shared to the team xp bar. You can stil get more xp in a game than your teammates, but only the kind that affects profile level or rank. This insentavises teamwork and for one to carry a game is much more difficult.
    Luring me again and again with the opportunity to bathe in the blood of my enemies, I capture tribute and employ anubis himself to assist my team of magic wielders, creepy giga-bugs and edgy future soldiers of space. We push the lane all the way back, holding eachothers trust as tightly as we hold our hand to the throat of the demons we so desperately seek to kill. As we fight on many lands and plains we seek victory through strategy and maybe a god or two. As my team will agree empowering our angel master to duke it out with a demon on the battlefield is as enjoyable to watch as it is to fight by their side!
    The music and voice and art of this masterpiece only adds to the sharp love i feel towards my support. Oh supports thank you so much, but its still your fault!
    From being the mind of three fat vikings, one of two heads on an ogre or just playing diablo himself, there is no better game of teamwork in the moba genera. This game brings everything to the table from amazing maps and skins to fights that leave you feeling like a GOD. The smell of blood has never been so great!
    This game has its highs and very few lows ( one being random teammates, there is no fixing stupid no matter how much healing or tips are given ). That said this game is much more fun with a friend but stands tall and filled with opportunities to fight in the best clash of nerd heroes and villains alike from the amazing universes that blizzard has so delicately built over the years.
    With every inch of my rather large body i encourage you play this game! Make new allies and indulge upon new blood as each match offers new tactics, objectives and play styles as well as builds and synergies. With 21 free heroes ripe for the taking as soon as you load in and 50+ more to unlock ( this number is ever growing with characters from all of blizzards ip's. This makes for many fun nights up too late laughing your ass off because the 20 kill streak you are on induces hysteria and blood lust. Free to play and an amazing experience this is a must play for anyone with a computer!
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  64. Mar 5, 2018
    9
    Whether you like this game is directly proportional to how much of a MOBA purist you are. If you're looking for a gritty, heavily-optimized, highly twitchy experience that rewards perfect execution, this isn't a game for you. If you want a game that rewards broad strokes game knowledge over pinpoint accuracy, welcome aboard!

    PLUSES: Games are shorter, typically 20-30 minutes. All
    Whether you like this game is directly proportional to how much of a MOBA purist you are. If you're looking for a gritty, heavily-optimized, highly twitchy experience that rewards perfect execution, this isn't a game for you. If you want a game that rewards broad strokes game knowledge over pinpoint accuracy, welcome aboard!

    PLUSES: Games are shorter, typically 20-30 minutes. All basic abilities are unlocked at level 1, with Ults (a choice of 2 for all but 2 heroes as of March 2018) at level 10 and powerful "Storm" Talents on 20. Heroes fit broadly into roles and sub-classes, and drafts are very rewarding since they're full of counterplay. The lack of an item shop keeps gameplay going smoothly, sometimes evolving in the middle of a big fight. There are no passive bonuses earned outside of each map, so no grinding for rune pages or spells.

    MINUSES: Quickmatch lacks a draft, meaning a lot of counterplay gets lost; sometimes you wind up with an unwinnable match. Many of the truly innovative heroes like Medivh, Cho'Gall, and Abathur wind up a liability if someone on your team doesn't know how to play with them. Hero pricing has gone down since the 2.0 update in early 2017, but is still a bit high (though you won't have much trouble picking up a hero a week on dailies alone). And lastly, this game *does* have loot boxes; they're mostly cosmetic (occasionally permanently unlocking a Hero for free), but if you're someone whose brain chemistry makes them bothersome, be aware that they're there. I can't give a game with loot boxes a 10/10 in good conscience.

    There's also been some complaints about matchmaking, but in my experience that seems to be confined to people with either very high or very low MMR. High end people are rare and difficult to pair effectively, while very bad people typically overestimate their own skill or grief to the point that the game thinks they're worse off than they are.

    I've been playing this game on a more-or-less daily for more than two years, so yeah, I'm a fan.
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  65. Feb 20, 2017
    9
    Heroes of the Storm grew on me. I'm glad it did and I'm glad I stuck with this game. I do not see myself going into any other MOBA any time soon. Partly because I no longer have time for 45 mins+ games, Partly because I simply grew to love HotS.

    Coming from Dota 2, I had to overcome the initial "this is dumbed down" feeling, HotS is quite radical in what it stripped from the usual MOBA
    Heroes of the Storm grew on me. I'm glad it did and I'm glad I stuck with this game. I do not see myself going into any other MOBA any time soon. Partly because I no longer have time for 45 mins+ games, Partly because I simply grew to love HotS.

    Coming from Dota 2, I had to overcome the initial "this is dumbed down" feeling, HotS is quite radical in what it stripped from the usual MOBA mechanics. But the result is a lot of fun without unnecessary clutter of last hitting, denying and juggling with backpack items. To realize that I don't need all this "arcane" knowledge I needed some time. This is a true "hero brawler" - a game of intense teamfights from the start where your ability matters the most.

    I also had to accept the fact that HotS business model is different. I paid some money for a bundle and played some promo matches against AI to get a decent base of heroes and a stimpack (experience aka in-game gold earning rate boost). I needed to put up with some painful grind and I'm not a fan of locking heroes behind the paywall.

    The major area where HotS lacks in my opinion is the e-sports appeal. It is way more entertaining to play HotS than to watch HotS. Lack of proper spectator mode doesn't help.

    It doesn't matter that much, It's nice to have a quality game where your favorite characters from all your favorite games battle each other.
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  66. Jun 29, 2015
    10
    It's not a DotA copy, for God's sake.
    It looks like a moba but it has a lot of differences. First, last hit doesn't matter, what makes a lot funnier to play. There is too little farming and the game forces team fights.
    The experience is global to the team, so, as long as one member is near a death, the whole team gets xp, what makes you play more like a team and eliminates the carrier
    It's not a DotA copy, for God's sake.
    It looks like a moba but it has a lot of differences. First, last hit doesn't matter, what makes a lot funnier to play. There is too little farming and the game forces team fights.
    The experience is global to the team, so, as long as one member is near a death, the whole team gets xp, what makes you play more like a team and eliminates the carrier role and the support that would help the carrier to level, is focused on healing, disabling and crowd controlling.
    Every map has objectives that spawns from time to time and helps the teams to get the upper hand, this is when the game almost forces team fights, and helps the matches to be faster (around 12 minutes vs bot, 21 minutes vs players).
    The heroes have all theirs skills unlocked (except the the 2 ults, that you have to choose at level 10) from the beginning of the match and at some levels (1, 4, 7, 10, 13, 16, 20) they have to choose a talent, that gives additional effects for the skills or even unlocks more skills. This is the personalization you get for your during matches, there is no item shop, what makes easier to new player to learn how to play.
    Although it seen too casual because it's easy to learn, it's not so easy to master.
    Most people complains because HotS is too different from DotA. I played DotA 2, League of Legends and Strife, but for me, this is the funniest game of the gender. Do you want to play a game like DotA, play DotA or it's copies. Do you want a different game, try HotS.
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  67. Sep 2, 2015
    9
    As a MOBA veteran (I played the original DotA Allstars many years ago religiously) I've played nearly every MOBA under the sun up until about 3 years ago. I had to quit playing because a new addition to the family was and is taking up a-lot of my spare time so I could only play a game here and there.

    The problem with that is in DotA 2 and LoL the games are long and very skill intensive.
    As a MOBA veteran (I played the original DotA Allstars many years ago religiously) I've played nearly every MOBA under the sun up until about 3 years ago. I had to quit playing because a new addition to the family was and is taking up a-lot of my spare time so I could only play a game here and there.

    The problem with that is in DotA 2 and LoL the games are long and very skill intensive. If you want to play seriously at all you need to keep up with the incredibly un-fun last hitting and denying. So I just stopped knowing that I would always be out of practice and I would also be constantly bashed by the trash communities in both games.

    Fast forward to about 5 months ago, I discovered Heroes of the Storm was ready to play in my Bnet client. I wasn't excited or anything because I already knew I didn't have much time to game but my curiosity got the best of me and I checked it out. I am REALLY glad I did.

    First off, this is definitely a more casual game. Games are much shorter and the gameplay is all about team fights, jungle baddies and objectives. Instead of the painfully boring slow starts consisting of denying and last hitting present in other MOBA'S, you jump right in to the action and HotS does MOBA action better than all the rest.

    This is where skill comes in. Team fights and objectives present great targets for strategy and skill. A team working together will always beat a team that does not and Blizzard made working together SO very easy with it's auto-ping system. You don't need to chat, just ping something on the map and your team knows what you mean and what to do. It's genius! I found myself immediately having a blast the very first game I played. No-one bashed me for being new and 2 of my teamates even helped me out with advice in-game. Your team shares XP so everything you kill, every objective you complete contributes to your teams overall level. As you level, you unlock talents. Talents present the diversity in builds in HotS instead of items. This is also a great change that removes a-lot of the busywork present in other MOBA's. I quickly made 3 builds for Sonya, one focused on siege damage and laning, one on killing enemy heroes and one on tanking, all 3 worked great and played very differently! I didn't have to look up item builds, or farm for gold to get it done.. I just had to fight and do objectives and help my team!

    I've finally found a MOBA I can play with my time constraints. And it happens to be the very best one I have ever played. Blizzard has surprised and delighted me with this game. Totally worth playing!

    - best action packed gameplay of any MOBA
    - focuses on fun and teamwork over last hitting and denying
    - Objectives are unique and effective for each of the 8 maps
    - Quick games!
    - did I say it's fun yet? cuz it really is.
    - Talents allow very versatile Hero builds.
    - In-game gold earning is pretty quick
    - Community is actually not full of a$$holes!
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  68. Jun 18, 2015
    10
    Maybe not 10 exactly but somewhere here. Very fun game, awesome skins (and when you buy one you really can see it, not just some colors change), Hero costs is too high (or the reward per match too low 20/30) this is the only major problem this game has.
  69. Mar 16, 2018
    10
    Heroes of the storm is by far the best moba out there, teamplay is the key, short matches and utterly fun. especially for the blizzard fanboy.
  70. Mar 18, 2019
    10
    The game is actually great to play, lots of great content and no toxic community, You need to try for yourself.
  71. Apr 13, 2017
    10
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  72. Jun 16, 2015
    8
    Like many others, i've been on HotS since Alpha, reaching Rank 1 in Hero League and one of the few with a level 20 hero. (LiLi). I've amassed over 2000 games now so id like to think i speak from experience.

    So, il start with the bad first. My main gripe with Heroes of the Storm is the microstutter / freezing, especially when you on connected to the EU8 server. If you push Ctrl+Alt+F in
    Like many others, i've been on HotS since Alpha, reaching Rank 1 in Hero League and one of the few with a level 20 hero. (LiLi). I've amassed over 2000 games now so id like to think i speak from experience.

    So, il start with the bad first. My main gripe with Heroes of the Storm is the microstutter / freezing, especially when you on connected to the EU8 server. If you push Ctrl+Alt+F in game you can see which server you get connected to. There is a way to block this server via your firewall, however it tends to increase your matchmaking time exponentially.

    Another issue is due to the sound quality / channels and it pushes your game out of sync, however this is fixed by simply reducing your sound quality down to medium and increase your channels from 32 to 64. A small fix but from a Blizzard game, i expected more.

    Lastly, the match making, It's difficult to give a general opinion as being Ranked 1 Hero League, i will always be matched with lesser ranked opponents, that and my community always mix and match groups, so sometimes il be teamed up with lesser ranked friends. What i find shocking is when i enter Hero League or Quick match and absolutely roll the enemy comp who clearly don't have a clue. The matchmaking definitely needs some work.

    Now the good:

    Heroes of the Storm (HotS) is everything you would want from a team-orientated casual MOBA and if you loved Diablo, Warcraft, Starcraft then you will enjoy pitting your favorite Heroes from these worlds against each other. It's a Blizzard fans wet dream. It removed the tedious mechanics found in DOTA/LoL like last hitting, it gives you shared xp so no benefit for that early game carry to get a quick kill and run away with the leveling. You lane on HotS just to "soak" xp, this is still an important mechanic in the game as if you neglect it, the enemy will soon run away with the levels, abilities and damage outputs, putting you at a disadvantage in teamfights.

    The maps: There is a generous amount of maps, each with their own spin, all unique with their own unique primary objective (asides from destroying the enemy core). With a new map coming at the end of the month, there is alot to look forward to. All the maps are themed on the Blizzard games.

    Graphics: I like them, maybe not for everybody but they are true to Blizzard with their slightly cartoonish fashion. The animations are solid, the visuals are appealing and the sound affects are fantastic.

    In short, if you couldn't get to grips with the other MOBA's, want something a little more action packed, and more catering to casual (with pro-gamer sect) then this is for you. Being blizzard game, you can expect full support and i'm positive they will iron out the nagging issues in the near future.
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  73. Apr 27, 2017
    9
    EDIT: the Heroes 2.0 update has really breathed fresh life into this game, glad they put it back on the map. I'm pleased with getting loot boxes for each hero level up, although it's too bad I didn't get some for all the hero levels I already gained!! But yeah this is a compelling little experience, even more now, makes me also curious about playing SMITE again, basically it reawakens myEDIT: the Heroes 2.0 update has really breathed fresh life into this game, glad they put it back on the map. I'm pleased with getting loot boxes for each hero level up, although it's too bad I didn't get some for all the hero levels I already gained!! But yeah this is a compelling little experience, even more now, makes me also curious about playing SMITE again, basically it reawakens my love for MOBAs.
    This game has been such a pleasant SURPRISE! As a longtime casual SMITE player, I thought it would be too boring & simple after about a week of trying it.... but then I realized that when it forgoes the meta of "standard item builds" for your class and replaces this with hero-specific talent trees this creates a very personalized sense of build and progression for each hero. Then you realize how the objectives subtley change how the game plays on a map-to-map basis, and you see what a gem this MOBA is.
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  74. Jul 8, 2015
    10
    Great game.

    Easy, fun, and addicting. Prices are a little high for my taste, but gold gain is easy if you play on average 2 hours a day, also there are a a lot of free bonuses/incentives the more you level up your profile and specifics heroes. Games are quick, too, which is a huge change from LoL/DotA. No items, but the logic is the same: "talents" in HotS function as "items"
    Great game.

    Easy, fun, and addicting.

    Prices are a little high for my taste, but gold gain is easy if you play on average 2 hours a day, also there are a a lot of free bonuses/incentives the more you level up your profile and specifics heroes.

    Games are quick, too, which is a huge change from LoL/DotA.

    No items, but the logic is the same: "talents" in HotS function as "items" in LoL/DotA because of the restrictive nature of certain "builds" in LoL/DotA; the system is just more streamlined; you don't need to bother with annoying formulas, and you don't need to look at or buy items that will be useless for your hero; you simply pick which "talent" you'd like, and it improves your hero to your liking. The system is great, in my opinion.
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  75. Jul 17, 2015
    10
    It would be fair to think of Heroes of the Storm as a 'Super Smash Bros.' of MOBAs -- more fun and enjoyable than its serious counterparts, yet surprisingly deep strategically with lots of content.

    The strategies are different than those in LoL or DOTA2, and if you like those games the way they are, HotS may not be for you. But if you've been frustrated by mechanics that seem
    It would be fair to think of Heroes of the Storm as a 'Super Smash Bros.' of MOBAs -- more fun and enjoyable than its serious counterparts, yet surprisingly deep strategically with lots of content.

    The strategies are different than those in LoL or DOTA2, and if you like those games the way they are, HotS may not be for you.

    But if you've been frustrated by mechanics that seem out-of-place, if you're tired of being carried or trying to carry, and tired of 40+ minute matches, HotS could be perfect for you.

    Items are gone, replaced by Talents and a variety of well-balanced maps. There's less emphasis on personally ensuring your team's victory and much more on creating synergies within your team and controlling the battleground.

    The graphics are gorgeous, though the game still needs performance polishing for team-fights where FPS can dip by 20 or more.

    HotS feels like everything MOBAs always should have been. If you've never tried a MOBA, this is definitely the place to start.
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  76. Jun 13, 2015
    9
    It is the perfect game for long time Blizzard fans while you fight in an epic battle between starcraft, warcraft, etc. heroes. Though despite some bugs ( from my side) I will be playing this for a long time
  77. Jun 23, 2015
    10
    Amazing game, with lots of depth and plenty new content every month. The game is team oriented, which is great. Games are usually short, and heroes all have a very unique feel to them. Art direction is great.
  78. Jul 4, 2015
    9
    Speaking from experience with other MOBA games, heroes of the storm is an invitingly fresh and fun game. The gameplay encourages and rewards teamwork and is a lot more easy to get to grips with than dota 2 or LoL, which I see as a positive.
  79. Jul 5, 2015
    10
    Heroes of the Storm encourages team battles. Team battles require players to make judgments repeatedly about problems that change on a millisecond basis. Thus team battles require far more skills than copying another player's item build. Also, more than likely, players commit to the same item build, over and over. This does not take any special skill. And it's not fun watching otherHeroes of the Storm encourages team battles. Team battles require players to make judgments repeatedly about problems that change on a millisecond basis. Thus team battles require far more skills than copying another player's item build. Also, more than likely, players commit to the same item build, over and over. This does not take any special skill. And it's not fun watching other players go back to shop. Repeatedly. People like watching players make the big decisions. You probably get the most with this game. Expand
  80. Sep 10, 2015
    10
    This review contains spoilers, click expand to view. This is the first MOBA I actually have over 200 matches played, and I am still playing it a lot. It is not necessarily a casual game, it is accessible to players new to MOBAs ,or veterans for the matter ( Ranked Mode ). It is also very unique since it uses the Talent System, and it has no items. The game is also full of nice little details and easter eggs ( such as heroes talking to eachother before the match actually starts ) .
    Also, the heroes are all from the different Blizzard games. And just as it was with Hearthstone, this game is also simple,and simple is something Blizzard does well.
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  81. May 20, 2016
    10
    First, try it for yourself. It's free to download and play the weekly free heroes or the starter pack which includes three pretty strong characters is only $5.

    I've been playing for about 6 months now and I think it's great. I can boot up and play a few solo games or team up and get serious if I have the time. It's probably not as attractive to the serious gamer who has hours upon
    First, try it for yourself. It's free to download and play the weekly free heroes or the starter pack which includes three pretty strong characters is only $5.

    I've been playing for about 6 months now and I think it's great. I can boot up and play a few solo games or team up and get serious if I have the time. It's probably not as attractive to the serious gamer who has hours upon hours to dump into a game (think LoL), but that's not me.

    I don't understand how people can complain about the costs especially if you compare it to other MOBAs, especially because nothing you have to buy with real money affects your ability to play the game at high levels. You can unlock heroes with gold earned in game, pay real money, 10 heroes are free to play each week and heroes are always on sale. You can pick up some tier one heroes for less than $4. Mounts and skins aren't cheap and some can't be bought with gold, but you can get them on sale too. If you don't find the value in buying them, don't
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  82. Oct 10, 2016
    9
    This game ia very underrated for the genre its in. I believe the reason for this is that the MOBA genre consisted of 2-3 games (lol and dota) who all copied the same mechanics giving this whole moba field a concrete outline for game makers. Now HOS comes along and celeverly fixes a lot of issues the other 2 games -mainly dota- had by developing a new fresh format. You dont have to fightThis game ia very underrated for the genre its in. I believe the reason for this is that the MOBA genre consisted of 2-3 games (lol and dota) who all copied the same mechanics giving this whole moba field a concrete outline for game makers. Now HOS comes along and celeverly fixes a lot of issues the other 2 games -mainly dota- had by developing a new fresh format. You dont have to fight with your team for farm because gold and items are irrelevant. You all share exp therefore u cant just afk farm and kill steal your way into making this a solo oriented game. The game removes item building in order to reduce the stupidly long match durations that dota has. It has a ton of map varieties unlike dota and lol (ik league has other maps but 99% of time you play the standard map anyways) which adds a lot to a game that is all about repetition. HOS is also rich with lore thanks to Blizzard bringing characters from its other 4 top games. (Bonus for the fanboys like me) The devs actually work hard and release new heroes and patches quickly unlike dota2 which gets major patches every 6 months and adds a hero every 1-2 years zzzz. One problem the game has is that the talents dont quite make up for the lack of diversity and skill this game compensated by removing items and other louzy and unfun yet skill demanding mechanics like last-hitting, microing etc. I hope Blizzard will come up with a solution for that or just add more to the talent tree of the heroes to give the game more complexity Expand
  83. May 29, 2017
    9
    Most moba's are boring as hell but I am having a blast with this one , the graphics , actually fun gameplay and fun with friends , this is what a moba should be and not the boring gameplay of other moba's
    Also the heroes are the most fun that I have ever played in a moba
    Recommended for everyone!!!!!!!!!!!!!!!!!!!!
  84. Nov 24, 2016
    8
    O jogo tem um conceito parecido com LOL, mas as diferenças dele que o tornam tão bom por exemplo a possibilidade de escolher entre duas ultimates ou até mesmo o nível ser da equipe e não individual assim não gerando discussões por conta de farm, porem o jogo possui uma escassez de players e uma falta de modos de jogo
  85. Dec 11, 2016
    10
    I used to play from time to time but after I discover one hero specific to my play style (Zeratul) I fully committed to the game and had some of the best team play moments of my life.
  86. Dec 28, 2016
    10
    Great game. Strong balanced dynamics which allow complex team configurations and unlimited possibilities. Free to play, where a committed player will be able to freely unlock a couple new heroes every month. Unfortunately, since the game is team based, you run the chance of being teamed up with bad players, especially at low levels. Yet players with strong leadership skills can easilyGreat game. Strong balanced dynamics which allow complex team configurations and unlimited possibilities. Free to play, where a committed player will be able to freely unlock a couple new heroes every month. Unfortunately, since the game is team based, you run the chance of being teamed up with bad players, especially at low levels. Yet players with strong leadership skills can easily direct and change the course of the game simply by effective pinging.

    Great job Blizzard.
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  87. Mar 13, 2017
    8
    HoTS is a MOBA, or a Team Brawler in Blizzard's words because they like to change the name of everything when they do it for whatever reason. This is a really strange MOBA actually. No golds or items, no last hitting, team gains experience with you which is helpful for leveling, to build your character you select talents at certain levels, you can chose between two (rarely three) ultimatesHoTS is a MOBA, or a Team Brawler in Blizzard's words because they like to change the name of everything when they do it for whatever reason. This is a really strange MOBA actually. No golds or items, no last hitting, team gains experience with you which is helpful for leveling, to build your character you select talents at certain levels, you can chose between two (rarely three) ultimates which are powerful skills that you can unlock at level 10. The games run about 15-25 minutes and generally fast paced. There are different maps with different objectives, layout and theme, which affects the comps, strategies and match duration. The game is much more teamfight based than other MOBA's. Because the game is less lethal, the fights feel slower and more strategical, rather than being decided by "who has the fattest carry". E-sport scene (especially Korea and Europe) is really fun to watch.

    So how is it compared to LoL other than the points mentioned above? The skills are much less complicated and more like vanilla LoL actually. In vanilla LoL, champions were simple and most of them didn't require superior timing and aim to use at an effective level. In short, hero skills in HoTS is Vanilla LoL with more skillshots. Also, thankfully the game is much less lethal, i.e you don't die to a fed Syndra pressing R button, feels good man. How is it compared to DOTA2. DOTA2 has a lot of depth, day/night, active items, deny, high ground, trees, evasion, stats and the list goes on. HoTS has none of those, which is not a bad deal since nothing but active items make the game more interesting. You can get active skills from talents in HoTS, but the choices are much more limited. In HoTS, skills are shorter and more skillshot based and therefor, fair. HoTs is good at taking good stuff from both those games and Blizzard franchise, then creating satisfying skillsets. A character can have different playstyles but not unlimited ones unlike DOTA2, i.e a healer is a healer, you can build them to do more damage or more healing but it is still a healer. Yes, the game has healers unlike LoL.

    I talked positively until now, let's beat the game down a bit. Balance. I hate Blizzard for this, but they will never change. Nerf the high skill cap hero that wins games until it is not viable. We've seen it in Overwatch, but HoTS had this issue much before OW. And by nerfing those heroes, and buffing the no skill ones, you are kind of messing up with matchmaking. Matchmaking. People used to abuse overpowered no-skill heroes to climb the ladder. The nerfs were always late, the ban system was non-existent for a while, and some people got really cheap mmr abusing the system. Now that everything is kind of fixed, why there is not a damn mmr reset. I don't play ranked anymore, even if I go 0/10 or 10/10 in placements I will be diamond 3. How is that fair Blizzard. Also, we need swaps when picking heroes, why a simple yet amazing feature like this is still not implemented yet? Why don't we have voice chat when Overwatch does, which requires at least as much communication as HoTS? Community. This community is full of crybabies who are afraid of interacting with real people. I see people in Reddit, who are motivating people to use the feature "disable team chat". This is a team based game. Go play a single player game if you don't want to communicate. Reporting system. It is absolute **** If you play the game enough, you will get reported enough to be "silenced". You can't use the chat, you can't enter ranked play. I never got silenced myself but know a lot of people who are silenced just because some Russian premades didn't like the guy and decided to report him. The system is dumb and needs to be re-implemented.

    Unlike what people say in negative reviews, comebacks are pretty possible and much more frequent in high level play. There will be times when both teams are kind of equal in talent tiers unless the losing team screws big time. Also buying heroes without real money is much easier since there are Brawls and end-season rewards which give you a lot of gold.

    If you like MOBAs, give it a try. It is a great game that keeps getting better by years.
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  88. Apr 4, 2017
    8
    a Great free MOBA game. I like this game even more then League of Legends. Why? Because of the variaty of maps and playstyle. not only that the game sessions are much shorter and more intense.
    This game is also really F2P friendly, and for the upcomming version 2.0 it will be even more F2P friendly, also skins are possible to unlock. Great game! 8/10 (maybe 9/10 when version 2.0 comes out)
  89. Oct 22, 2017
    8
    The best MOBA out there. Surely the most original.
    Different maps, team focused with intresting heroes like Murky, Abathur or The lost vikings.
    No boring lane for 20 minutes. A fast paced game that is a must try for fan of the genre.
  90. Dec 2, 2017
    10
    Critically underrated. Probably my favorite game of all time. Played lol for several years, never again. This game is much better designed and each hero is truly unique.
  91. Jun 12, 2015
    10
    The game is not a 10/10. But its a FUN game. And thats what i care about, nothing else. Its nice looking and has nice gameplay. And doesnt have this childish anime look of League of legends. I voted 10 to counter those stupid 0 votes. As no game in the world deserves a 0. Thats just stupid, especially because the reasoning behind it is almost the most dumb **** i ever read. Its a TEAMThe game is not a 10/10. But its a FUN game. And thats what i care about, nothing else. Its nice looking and has nice gameplay. And doesnt have this childish anime look of League of legends. I voted 10 to counter those stupid 0 votes. As no game in the world deserves a 0. Thats just stupid, especially because the reasoning behind it is almost the most dumb **** i ever read. Its a TEAM game, get over it. It is so from the very beginning of HotS. So no more single snowballing like crazy and then roll over 5 other people solo just because 1-2 in your team are very bad. In HotS there is actually very low snowballing if any at all. And thats good. work as a team or lose, thats how it works. And it is free 2 play. but you dont ever have to buy anything for money. and people complaining about that its too much grind... League of Legends has almost the same if not even more grind. You have to level your account then get champions and then get runes etc. that takes a **** ton of time.

    And people complaining about it beeing slow? What are those people smoking? Should i remember you of the very very slow and BORING first 15 minutes in a League of Legends game? Where you sit in lane, do stupid last hiting while you fall asleep? In HotS you have action after the first 1-2 minutes, you dont need 5 minutes to even get all of your spells. And most important, the games dont last like 45 minutes that a big big plus in my opinion. And much more important not just ONE stupid map all the time, the maps are awesome in HotS and gets the OLD MOBA genre a very very fresha nd good vibe and feel to it.
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  92. Nov 1, 2015
    9
    I've never jumped on the MOBA bandwagon before, so I wasn't expecting to like this game very much. My brother mentioned to me that it has a number of features that are good for casuals, like a shared experience system, certain comeback mechanics, and not to mention the highly recognizable faces from Blizzard lore. I was pretty entertained at first, playing only against bots, but once thatI've never jumped on the MOBA bandwagon before, so I wasn't expecting to like this game very much. My brother mentioned to me that it has a number of features that are good for casuals, like a shared experience system, certain comeback mechanics, and not to mention the highly recognizable faces from Blizzard lore. I was pretty entertained at first, playing only against bots, but once that became less challenging, I decided to face off against other human opponents. I have yet to delve too deeply into that aspect of the game, but I decided that the game has enough depth to make the game diverse and interesting. I've decided to play this one much more thoroughly. Expand
  93. Jun 7, 2015
    9
    Polished, free with several methods of obtaining more heroes with gold, wonderful sound design and great changes to the MOBA formula that allow for a unique experience. This is the first MOBA in a while that could convert people to the genre, while allowing such a fun, polished experience devoted genre fans alike will find themselves pulled in.
  94. Jun 2, 2015
    9
    I've been waiting for some Diablo vs StarCraft vs WarCraft game since 2001. And it's here! This is one of the greatest and funniest battle arena I have ever played. Talent system is awesome! Definitely beats the crap out of item system which ruins the entire late game balance. There are a lot of cool maps in the game. Map objectives are great. Blizzard's heroes are as legendary as everI've been waiting for some Diablo vs StarCraft vs WarCraft game since 2001. And it's here! This is one of the greatest and funniest battle arena I have ever played. Talent system is awesome! Definitely beats the crap out of item system which ruins the entire late game balance. There are a lot of cool maps in the game. Map objectives are great. Blizzard's heroes are as legendary as ever been.

    The only thing I want is more updates. Some models needs to be improved. My rating is 8.9/10.
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  95. Jun 5, 2015
    9
    The game is definitely easier to pick up than Dota there is no doubt, but the charm of it is from it encouraging teamwork rather than selfishness, no items or personal xp based on extremely annoying niches just straight up simple be within a set radius of the enemies when they die. Naturally if you are looking for a very difficult experience where eventually you'll be able to just make aThe game is definitely easier to pick up than Dota there is no doubt, but the charm of it is from it encouraging teamwork rather than selfishness, no items or personal xp based on extremely annoying niches just straight up simple be within a set radius of the enemies when they die. Naturally if you are looking for a very difficult experience where eventually you'll be able to just make a new account and rofl stomp noobs all day then Dota is for you, HOTS is simple enough where even a brand new player can pose a threat and doesn't have to worry about cookie cutter or counter builds nearly as much as other games.

    People are very often complaining about the 'pay to play' model in HOTS which is quite frankly stupid, they give you new free characters to play with and try out every week, the gold from games may not be as plentiful as other games (slightly slower to grind gold from wins in HOTS than LoL) but the dailies are very rewarding and of course as you level up you will gain a lot of gold as well, it does NOT take 6 months to get the heroes if you do it right and all you care about is hero league.

    They did it on purpose where it would take a while to get into hero league but it does not in any shape form or fashion take 6 months to get into it unless you are purchasing only high priced heroes. Assuming you aren't the type of person that sits and plays 10-20 games a day you will most likely easily have the gold from doing your dailies to get into hero league by the time you reach 35ish. Of course this game isn't aimed at people who sit and play 8-10 hours a day it is SUPPOSED to be a more casual experience but has the option for a higher competitive play as well.

    As far as how is the game feel compared to LoL and Dota? In my opinion it is an insane improvement the only problem being how much snowball there is. Instead of sitting there pelting minions and fleeing in terror if something so much as sneezes in the early game you will find yourself face deep in the action at almost all times, the maps are small enough to make almost every encounter a large team fight and people will go hard. If you play LoL for its slow pace because you aren't a fan of **** hitting the fan fast and hard then this is NOT the game for you, you will NOT be laning for 20 minutes before contemplating pushing forward you WILL have to push the towers within the first 5 minutes of the game and in some cases the keeps if you really wreck the other team. So if you like the laid back ignoring toxic team chat from LoL or using strategic clicking for an hour in Dota you might wanna stay there cause HOTS compared to those two is like comparing Diablo (LoL and Dota) to Halo 3 (HOTS).

    Be prepared to be frustrated LoL players, the games are actually balanced and you will find yourself ostracized if you use toxicity, you also can't reset or tank your MMR to pick on new players since the more games you play the less your MMR is affected, and even if you do you won't be wiping the floor with anyone since you can't selfishly ignore the team, the team is everything in HOTS.

    9/10 definitely a good MOBA for people who like playing MOBAs in the late game and don't only care about trying to pick on new players and selecting OP characters.
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  96. Sep 21, 2016
    10
    Great! This has maintained itself as my favorite game for over a year now. The updates are frequent; balance patches, new maps, new heroes. Super easy to earn in-game gold with the free hero rotations and gold gained from leveling heroes and completing daily quests I'm left with a surplus - if anything they need more gold sinks in this game. I love the game play, it removes tedium found inGreat! This has maintained itself as my favorite game for over a year now. The updates are frequent; balance patches, new maps, new heroes. Super easy to earn in-game gold with the free hero rotations and gold gained from leveling heroes and completing daily quests I'm left with a surplus - if anything they need more gold sinks in this game. I love the game play, it removes tedium found in other games in a similar genre and lets you focus on mechanical skill and overall map strategy. A phenomenal team game. Expand
  97. Jun 5, 2015
    9
    The game takes many risks by breaking old moba rules. But does so without loesing much depth. Its a fun and fast paced game. The different map have a huge influence on the match and the objective lead to crucial decission. Some of the maps are snowballing pretty hard especially the haunted mines, but in most cases a turn around is possoble. You can unlock the heroes you want to play in aThe game takes many risks by breaking old moba rules. But does so without loesing much depth. Its a fun and fast paced game. The different map have a huge influence on the match and the objective lead to crucial decission. Some of the maps are snowballing pretty hard especially the haunted mines, but in most cases a turn around is possoble. You can unlock the heroes you want to play in a fair amount of time. The only downside is the ingame real money shop which is very expensive. Expand
  98. Jun 5, 2015
    9
    This is a very fun game. It might not be for everyone but I've been having a blast. I've got over a hundred games in since last week, and outside of the ones where we've been rolled, the vast majority have been competitive and fun. The hero choices and play variety are pretty astounding. I've played 50+ as Malfurion healing and today was put in a team with LiLi (another healer) so IThis is a very fun game. It might not be for everyone but I've been having a blast. I've got over a hundred games in since last week, and outside of the ones where we've been rolled, the vast majority have been competitive and fun. The hero choices and play variety are pretty astounding. I've played 50+ as Malfurion healing and today was put in a team with LiLi (another healer) so I decided to shift my tried-and-true spec to do more damage and discovered a very different, very fun and effective way to play a toon I thought I knew pretty well.
    The maps haven't begun to get boring but I'd still like to see twice as many to keeps things fresher (sure that is all in the works). Games are fast paced and rely on solid team dynamics and player skill. You can definitely make a difference playing solo depending on class and playing well make a huge, self-rewarding impact on the flow and results of each game. Granted I haven't played much Dota or LoL and as my bro commented, those games can have a sense of anticipation and suspense you might not get from Heroes. But comparisons are odious and I really feel this title stands on its own.

    The community is pretty good so far. I've made ~5 new Bnet friends the past couple days just playing good QM matches and healing like a boss.

    Come backs are very possible at most points during the game and that keeps things exciting, not letting dominating teams slack off. It's not like Mario Kart random blue turtle shells, the ebb and flow of each match is the direct result of smart team play and individual skill in team battles.

    I think the "easy to learn, hard to master" cliche is appropriate here, and while Dota vets might have an argument with the stripped down nature of some of the Heroes mechanics, the game has a tremendous amount of depth.

    Characters all feel surprisingly unique and well-thought-out. The visuals and sound along with player abilities make landing skills make a fun and visceral impact.

    Importantly, the market has some ridiculously priced items ($15 for a skin!?), but generally the system is fair. There are a number of cheap heroes one can purchase within the first few hours with in-game gold. Keep playing and doing dailies and getting to level 30 for hero league and you'll have ten heroes (easily) within 30 hours or less without paying a dime of real currency. Now, the starter bundles are cheap and a great value. And don't forget the weekly specials on heroes where you can get 1 or 2 half off for less than a pint or two of craft beer. The game is definitely not pay-to-win. I admittedly have coughed up about $30 but now I have enough heroes to play and master for weeks if not months (~16). Doing dailies and taking advantage of leveling rewards you can easily build a solid bench of top-tier heroes in a matter of days without spending real money.

    I've been pretty surprised how much fun I've had with this game and I would highly recommend anyone interested in MOBAs, action-rpgs, blizzard, or competitive video games in general to give this title a shot. It is free after all.
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  99. Jun 4, 2015
    9
    Having tried to get into a number of the other MOBA genre games, this is the first that has stuck. Being able to play with my favorite Blizzard heroes definitely has mad it easier to enjoy, but the game itself is great. There are still a few issues in the game, and I feel that some of the franchises (see Starcraft) are extremely lacking in hero representation. If it weren't for theseHaving tried to get into a number of the other MOBA genre games, this is the first that has stuck. Being able to play with my favorite Blizzard heroes definitely has mad it easier to enjoy, but the game itself is great. There are still a few issues in the game, and I feel that some of the franchises (see Starcraft) are extremely lacking in hero representation. If it weren't for these few small things I would have given a 10. Expand
  100. Jun 11, 2015
    10
    Heroes of the Storm is a refreshing new take on the MOBA genre. Re-imagining old and familiar game mechanics and play-styles to bring out something completely different.

    Gone are the generic itemisation of the traditional MOBA games, replaced by a talent system that is specific to each hero, which offers more unique customisation to that hero, something which you don't get with a
    Heroes of the Storm is a refreshing new take on the MOBA genre. Re-imagining old and familiar game mechanics and play-styles to bring out something completely different.

    Gone are the generic itemisation of the traditional MOBA games, replaced by a talent system that is specific to each hero, which offers more unique customisation to that hero, something which you don't get with a universal item system.
    Multiple maps gives players something new to experience every time they play, different team-comps works very different on each map and players will need to adapt and strategize.
    Games are usually 15 mins long with both teams going at each-other from the start, players no longer needs to sit in lane making sure they get their last hits with the item shop gone. The shared experience (which is equivalent to the economy system) is the same across a team, encouraging players to rotate and help out team-mates without worrying they could have gotten more last hits and power for themselves. It also means one player can't have all the power funnelled into them and snowball out of control (which is a one of the primary goal in traditional MOBAs), therefore you have to work with their team to overcome the enemy team without being artificially more powerful than everyone else.
    Whilst the core game-play is hugely exciting, there are still some problems with things such as ranked modes and matchmaking at times. Though the game is very new and Blizzard has acknowledged the issues and are working on it.
    Whether you're a fan of MOBA games or not, Heroes of the storm is definitely worth a try.
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Metascore
86

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 57
  2. Negative: 0 out of 57
  1. Nov 1, 2015
    90
    Heroes of the Storm is an exceptional game that’s thrown the cat amongst the pigeons in this rigid genre.
  2. Pelit (Finland)
    Sep 9, 2015
    90
    In Heroes of the Storm you play as one of Blizzard's iconic characters from Warcraft, Starcraft and Diablo. At first glance the game looks like a typical 5 vs 5 MOBA, but there are changes that differentiate it from its competitors. The matches are shorter, items have been replaced with talents and all maps have different side objectives. Overall, the changes have made the game more intense and varied. The main thing that I have issues with is the payment model. At first it seems fair and reasonable, but after a while you realize that you have to spend tons of money if you want to unlock all the characters or play the game for a long time. [Sept 2015]
  3. Games Master UK
    Aug 18, 2015
    86
    A welcoming avenue into a visually complex genre, with supreme production values. [Summer 2015, p.74]