- Publisher: DreamCatcher Interactive
- Release Date: Nov 13, 2002
- Also On: iPhone/iPad
Summary:
In 2104, mankind is engaged in a fratricidal war between Earth and Mars populations. After weeks of fierce space battles and heavy losses, both sides however have to join together and form the Legions of Iron to fight a new alien enemy force. Discover a powerful space-opera like RTS game created by the developers of the award-winning Imperium Galactica 1 and 2, which will allow you to break unreached grounds of Gameplay. [DreamCatcher Interactive]
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| Rating: | T |
|---|---|
| Developer: | Digital Reality |
| Genre(s): | Strategy, Real-Time, Sci-Fi, Sci-Fi, General |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Violence |
| Cast | Credit |
|---|---|
| Istvan Kiss | Lead Programmer |
| Krisztian Marta | "Walker Engine" |
| Krisztian Marta | Programmer |
| Krisztian Marta | Programmer |
| Ferenc Szabo | "Walker Engine" |
| Ferenc Szabo | Programmer |
| Ferenc Szabo | Programmer |
| Norbert Szabo | "Walker Engine" |
| Norbert Szabo | Programmer |
| Norbert Szabo | Programmer |
| Laszlo Rimoczi | Effect/Weapon System & Tech Tree |
| Laszlo Rimoczi | Programmer |
| Laszlo Rimoczi | Programmer |
| Gabor Szabo | Programmer |
| Gabor Szabo | Sound System |
| Lajos Moinar | Game A.I. & Script System |
| Lajos Moinar | Game A.I. & Script System |
| Zoltan Kovacs | Network/Multiplayer Features |
| Zoltan Kovacs | Programmer |
| Tamas Fodor | Lead Graphic Artist |
| Tamas Fodor | Visual Effects |
| Tamas Fodor | Visual Effects |
| Tibor Racz | Artist |
| Tibor Racz | Interface |
| Tibor Racz | Interface |
| Zoltan Ludas | Artist |
| Zoltan Ludas | Graphics Artist |
| Zoltan Horvath | Artist |
| Zoltan Horvath | Graphics Artist |
| Balazs Kalazdi | Artist |
| Balazs Kalazdi | Graphics Artist |
| Ashraf Elsayed Hassan | Artist |
| Ashraf Elsayed Hassan | Graphics Artist |
| Ashraf Elsayed Hassan | Graphics Artist |
| Zsolt Varga | Artist |
| Zsolt Varga | Concept Artist |
| Karoly Rosza | Concept Artist |
| Csaba Gyarmati | Artist |
| Csaba Gyarmati | Technical Artist |
| Balazs Kalazd | CGI Artist |
| Szabolcs Nately | CGI Artist |
| Krizstian Tolnay | CGI Artist |
| Janos Szedlacsek | CGI Artist |
| Tamas Kreiner | Music & Sound Effects |
| Tamas Kreiner | Sound Effects |
| Tamas Kreiner | Sound Effects |
| Tamas Kreiner | Sound Effects |
| Tamas Kreiner | Sound Effects |
| Ervin Negy | Original Music & Orchestration |
| Ervin Negy | Original Music & Orchestration |
| Pal Kis | Sound Engineer |
| Laszlo Peller | Original Game Concept |
| Laszlo Peller | Story |
| Laszlo Peller | Story |
| Bulcsu Varhegyi | Original Game Concept |
| Bulcsu Varhegyi | Story |
| Tamas Daubner | Story |
| Zoltan Gonda | Story |
| Gyorgy Kunosi | Multiplayer Levels |
| Gabor Feher | Executive Producer |
| Lajos Molnar | Programmer |
| Karoly Rozsa | Artist |
| Szabolcs Matefy | Artist |
| Krisztian Tolnay | Artist |
| Ervin Nagy | Music |
Designer/Producer/Programmer credits provided by GameFAQs.
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