Metascore
74

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 13
  2. Negative: 1 out of 13
  1. Oct 25, 2019
    36
    There’s truly a decent game here with its foundational systems that could be developed into a more well-rounded title. But as it stands this is a £45 game, it is neither fair nor warranted that this game is just okay. Codemaster’s had already promised ahead of its release that Grid (2019) would be receiving a bevy of further racetracks, cars and modes for its player base. Yet with a dwindling interest, this seems too little too late.
User Score
5.3

Mixed or average reviews- based on 93 Ratings

User score distribution:
  1. Positive: 30 out of 93
  2. Negative: 36 out of 93
  1. Oct 9, 2019
    5
    The game feels unfinished, radically different from the original Grid (2007). No career racer from the bottom to the top, no garage with theThe game feels unfinished, radically different from the original Grid (2007). No career racer from the bottom to the top, no garage with the team, not even epic music in the replays of the race - everything is simplified. There is a list of races and cars, choose and go - racing without a soul. Full Review »
  2. Oct 11, 2019
    4
    It's with real sadness that I have to say, this game is a disappointment to me.

    I loved the original Grid, and I've been a general fan of
    It's with real sadness that I have to say, this game is a disappointment to me.

    I loved the original Grid, and I've been a general fan of Codemasters racing games, particularly the Dirt series. When they announced a reboot of the Grid series, promising a spiritual return to the first game in the series, I had hoped for a game that just improved on what made the first game great, expanded on the back-then unique features such as team management, and most of all kept (and preferably improved upon) the feeling of ownership, of being a part of this team and progressing.

    That isn't there at all. Sure, the racing itself is fine. A bit more arcadey than I would personally prefer, but I can't fault Codemasters for that - they haven't made any attempt to hide what this game is, and that's fine. But that's all there is.
    Sure, you can earn money and buy cars in the most simplistic possible way, and you can choose liveries for them, but there's no real feeling of ownership.
    You can replace your co-driver, but that's all there is for the team management, and since you never talk to this driver over the radio, there's little feeling of difference. It's just a couple of stats for skill, aggression and so on that get switched out.
    You no longer hire sponsors like in the first game, nor can you design a livery that is the face of the entire team.

    The career mode is a downright embarrassment. It's just a grid list of races in different categories. Zero feeling of progression and team accomplishments.

    The new Grid reminds me of a stripped down Project Cars 1 with arcade physics. And that's not a criticism of Project Cars, because that never pretended to be anything more than racing. But Grid was supposed to be more than that. It was supposed to continue the series' legacy of a certain feeling. Ownership, companionship, team efforts, planning for races and earning new sponsors. And none of that is here. There is no content at all.
    Full Review »
  3. Oct 9, 2019
    5
    I saw the YT video that was put toghether by Don Joewon Song (titled "GRID World Exclusive - You have to own this game!!!") and thought thatI saw the YT video that was put toghether by Don Joewon Song (titled "GRID World Exclusive - You have to own this game!!!") and thought that this Grid was going to be all that I hoped for after being a bit dissappointed with the saga's orientation after the second Grid. Unfortunately, after trying it a bit, I can say the same as other users have said here: this is racing without a soul.

    The bad:
    1) Controls are clunky and erratic. Even had some trouble getting used to it with an Xbox controller.
    2) Graphically wise it is no better than any of the current racing games, at all.
    3) There's no actual feel of a campaign, just the typical different categories of racing, like "Tuner", "Stock" or "Touring" and you just select the event, buy or get in a car, and race.
    4) The only customization you can do is on the liveries.
    5) There's no sense of speed (or at least it doesn't correlate with the speed I see on the HUD).

    The good:
    1) They brought back the cockpit camera, which was something great from the first Grid that was missing in the others.
    Full Review »