- Publisher: Eidos Interactive
- Release Date: Nov 30, 1997
Summary:
Put yourself in a virtual aviation world unmatched by any other flight sim. Take off from 48 different airports. Soar over 11,000 square miles of breathtaking San Francisco Bay Area terrain. Your skill and nerve will be put to the test as you come face to face with variable weather conditions, a sky crowded with air traffic and unique spine-tingling adventures that make Flight Unlimited II the most realistic flight simulation ever!
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| Developer: | Looking Glass Studios |
|---|---|
| Genre(s): | Simulation, Flight, Civilian Plane, Civilian |
| Number of Players: | 1 Player |
| Cast | Credit |
|---|---|
| Jim Corbin | Additional Design |
| Jim Corbin | Writer |
| Edward F. Tatro | Lead Design |
| Edward F. Tatro | Writer |
| Constantine Hantzopoulos | Lead Design |
| Constantine Hantzopoulos | Writer |
| Constantine Hantzopoulos | Writer |
| Meral G. Dabcovich | Design And Production |
| Dorian Hart | Editor |
| Michael Dornbrook | Editor |
| Michael Goulian | Editor |
| Gene Lamos | Editor |
| Marlon Carlo Violette | Illustrations |
| Erin M. Coughlan | Diagrams |
| James Fleming | Lead Programmer |
| Joseph Gilby | Executive Producer |
| Bhavin Patel | Lead Artist |
| Jim Berry | Physics Programing |
| William S. Farquhar III | Audio Programming |
| William S. Farquhar III | Weather Systems |
| Esq. | Audio Programming |
| Esq. | Weather Systems |
| Nathaniel Thurston | Additional Design |
| Nathaniel Thurston | AI Programming |
| Pat McElhatton | Audio Programming |
| Pat McElhatton | User Interface Programming |
| Sarah Johnson | User Interface Programming |
| Kevin Wasserman | Hardware Acceleration And d3d Programming |
| Steve “Disco King” Desilets | Lead 3d Artist |
| Liz “Goddess” Budington | Terrain Art And Textures |
| Peggy O'Connell | Additional Design |
| Erin Coughlan | Additional Design |
| Erin Coughlan | AV Support |
| Steve Nadeau | Additional Design |
| Glen Whelden | Additional 2d/3d Art |
| William Bobos | Additional 2d/3d Art |
| Caiphus Moore | Additional 2d/3d Art |
| Nicole McDonald | Additional 2d/3d Art |
| Tom Leonard | Additional Programming Support |
| Doug Church | Additional Programming Support |
| Sean Barrett | Additional Programming Support |
| Albert Yarusso | Additional Programming Support |
| Jonathan Chey | Additional Programming Support |
| David Teichholtz | Buildmeister And Installer |
| Tom Streit | Associate Producer |
| Tom Streit | Lead Audio |
| Kemal Amarasingham | Lead Audio |
| Eric Brosius | AV Support |
| Josh Randall | AV Support |
| Josh Randall | AV Support |
| Steve “Disco King” Desilets | Lead 3d Artist |
| Liz “Goddess” Budington | Terrain Art And Textures |
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