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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 11, 2015
    5
    A medrioce game designed for console players, than doesn't improve anything from the past but ruisn almost everything you liked in the past series.
    Buy when the sales come if you really want to do.
  2. Nov 19, 2015
    5
    Peor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieresPeor que diablos donde están las opciones de diablo ?, donde esta la dificultad del juego llevo 2 horas de juego y tengo 2 servo armaduras y las mejores armas del juego. En las animaciones Red read redention le da una paliza y eso que salio hace 5 años. El sistema de hackeo se a perdido porque ahora fácilmente le puedes pedir a un compañero que te hackeo los terminales y si lo quieres hacer uno mismo puedes hacerlo ya que caso todos los terminales están dificultad fácil. Voy a hacer sincero el juego esta bien puedes pasar un buen rato por el yermo haciendo cualquier cosa PERO el juego se a CASUALIZADO tanto que los de Bethesda piensan que tenemos 4 años. Expand
  3. Nov 10, 2015
    5
    So... I don't know, man. You start the game and everythng feels great. Back in Fallout. Feels like a 10/10 game. It has a great, great buildup.
    After that, it all goes downhill. You start noticing how atrocious the writing and overall story are. You notice how bland the characters are, and how empty the world is. There are barely any interesting NPC's or stories, especially if you compare
    So... I don't know, man. You start the game and everythng feels great. Back in Fallout. Feels like a 10/10 game. It has a great, great buildup.
    After that, it all goes downhill. You start noticing how atrocious the writing and overall story are. You notice how bland the characters are, and how empty the world is. There are barely any interesting NPC's or stories, especially if you compare FO4 to games like New Vegas or The Witcher 3. Bethesda's writers are simply bad at their job, they can't write a single inspiring quest.
    Most of the quests are fetch quests, and the dialogue wheel doesn't help either (it feels like they told a few different people to write responses and they had no idea what the other's prepared, only the general idea of it). It's insulting and depressing how dumbed down it is, with choises that basically don't matter at all.
    Combined with the skills having been removed, and the fact that there are only perks and SPECIAL now, you can easily see how streamlimed they've made it. I felt like I played an FPS game, not an RPG.

    I won't even start talking about graphical side of the game, because Bethesda is stuck in the year 2011.
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  4. Nov 22, 2015
    5
    Total freedom, that was the premise of past Fallout games. Quests which can be done countless different ways.
    Fallout 4 falls drastically short in this category. Because of the streamlined path you have to now follow the Dialogs are heavily simplified without the need or option to dig deep or follow different avenues of action.
    There are a few parts in the game where you are able to
    Total freedom, that was the premise of past Fallout games. Quests which can be done countless different ways.
    Fallout 4 falls drastically short in this category. Because of the streamlined path you have to now follow the Dialogs are heavily simplified without the need or option to dig deep or follow different avenues of action.
    There are a few parts in the game where you are able to choose between two options going forward but those are few and mostly reduced to "yes" or "no".

    I like the improvements made to gameplay, interface and graphics but without the feeling of a dynamic world which reacts to your actions theres something important missing in a fallout game. Settlements you visit feel like islands with no connection to each other what so ever
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  5. Nov 10, 2015
    5
    If you are a Bethesda fan, you probably remember sensation of playing Oblivion or Skyrim for the first time. They showed great improvement from their prequels; there were, of course, shortfalls, but gamers could feel that Bethesda put great degree of effort and care into the game, so we gamers (not all, but majority) were satisfied and loved playing the game.

    This time, however, Fallout
    If you are a Bethesda fan, you probably remember sensation of playing Oblivion or Skyrim for the first time. They showed great improvement from their prequels; there were, of course, shortfalls, but gamers could feel that Bethesda put great degree of effort and care into the game, so we gamers (not all, but majority) were satisfied and loved playing the game.

    This time, however, Fallout 4 launching showed how Bethesda got lazy. I feel like Bethesda and Todd Howard became bastard nephews who live on their uncle's generosity (Bethesda name value and already established systems & world from prequels). I wouldn’t surprise if devs are thinking like 'Hey, even if we show **** of laziness, modders gonna finish sanding and polishing!' If I hadn't played previous Bethesda game series, I could give more generous rating, but I played Bethesda games since Arena and witnessed its evolution; Fallout 4 is such disappointment and is a shameful sequel when compared to its prequels.

    Game engine and environment middleware cost money, and yes, everyone wants to reduce production cost and maximize profit; I understand that. Bethesda, however, has been doing this - bugs, shameful in-game envirment and graphics which is two or three gen behind - for more than ten years while milking money out of its loyal fans, and there is barely a sign of improvement thanks to its chronic laziness and ignorance.

    Just look at other games from this generation. Well, actually, others games from several generations back even showed better gameplay environment. When you play Fallout 4 after playing games like Last of Us (which is from three years ago), you would feel like you are in the world of ragdoll.

    I usually put less emphasis on technical issues and in-game environment like graphics and physics engine, since gamers still can acquire great gameplay experience and deep emersion without superb graphics when the game is well designed. But Bethesda, seriously, this is just too much, and you got lazy.

    Decent game, thanks to already-established world settings and systems, but huge disappointment.

    Pro:
    As usual, adventuring wasteland is fun
    Item crafting system: fun to try out different combinations
    Scary deathclaws & ghouls, badass powerarmor, disgusting radroach

    Meh:
    New conversation system
    Housing: I really like the idea, but it needs more improvement
    Story: not terrible, but not superb. Feels like eating mass produced lukewarm mac & cheese.

    Con:
    Usual, everlasting, tiring Bethesda issues (bugs, physics, graphics, motions, etc)
    Feels like Fallout 3: Boston Wasteland DLC with Skyrim engine attached
    Terrible terrible AI
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  6. Nov 10, 2015
    5
    As it is, I do not recommend this game.

    They've turned it into a console FPS with VATS. You STILL cannot remap a lot of the keys. Speech check is now a flipping traffic light. No gun degradation Up down left right are your dialogue choices. There is barely any exploring without being shot at every 30 seconds or so. Rarely chance for talking. Almost everything turns into a gun
    As it is, I do not recommend this game.

    They've turned it into a console FPS with VATS.
    You STILL cannot remap a lot of the keys.
    Speech check is now a flipping traffic light.
    No gun degradation
    Up down left right are your dialogue choices.
    There is barely any exploring without being shot at every 30 seconds or so.
    Rarely chance for talking. Almost everything turns into a gun fight
    Daytime: Raiders everywhere! You can barely travel at all.
    Night time: Ghouls everywhere! You can barely travel at all.

    I used to love wandering around in FO3 / NV, but this is a completely different game.
    If you want a console-FPS then this is a great game, but you'd find the RPG element annoying.
    If you wanted it like FO3 / NV with no memory patches needed, and better graphics, this is not the game for you...

    Rating is for a Fallout game, not a generic console shooter.
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  7. Nov 10, 2015
    5
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially
    Fallout 4 is by no means a bad game in itself, but being released in 2015 where there are so many great alternatives it's certainly a bad game.

    Fallout 3 was released 7 years ago while Fallout: New Vegas was released 5 years ago. Having played both games in the past I was expecting 5 years to give the game new life with many new things to do but this is where Fallout 4 falls especially short.

    Fallout 4 is almost identical to Fallout 3 in every way besides a housing system that this game introduced. The main difference is the graphics which doesn't cut it for many people. As always Bethesda's games are filled with both game breaking and simply immersive breaking bugs at launch that the community will have to fix on their own.

    This brings me to their mod-system. Bethesda has been incredibly lazy this time to fix small errors in the game that anyone can spot through playing the game. The way Bethesda handles this with their given release date for the game is that they simply give the community the tools they need to correct the errors that Bethesda made.
    This is an incredibly cheap way of solving problems given how large of a budget this company has for making games, which is one my viewpoints when I'm making the final score.

    The gameplay is very repetitive with most quest involving "Get to X and bring back Y". The combat which is arguably the most important part of an RPG shooter is identical to Fallout 3, which is undeniably very dated at this point.

    The graphics on par with similar games released in 2015 given that your PC is powerful enough to run it on high settings. The game isn't very optimized on PC at the moment which often causes even the most powerful gaming PC's to drop heavily in framerates at times.

    Although Fallout 4 some parts of its soundtrack from previous games it overall has a superb soundtrack. The music feels carefully placed and does a good job of setting the right tone for the given situation.

    The story is what you would expect from a modern Fallout game. It has some memorable characters and while the main quest is almost always the weakest part of the story there are some parts that are really memorable, but still quite few in regard to how many quests there are.

    Summary: Fallout 4 is a very bad sequel to Fallout 3 that was released in 2007. It doesn't bring many new things to the table and its gameplay doesn't line up with its competitors. Anyone can play the game for around 10 hours and make a huge list of things that could've been fixed prior to the game's launch. I think it's arrogant of Bethesda to expect the community to fix their problems that they without a doubt has noticed themselves.

    If you're new to the Fallout series or RPG's in general I have faith that you will enjoy the game very much where you might even give it a 9/10 or 10/10. If you're a seasoned player you'll likely find this game to be incomplete in several ways and you'd do best to either rent the game or wait for the game to receive the mod support it currently needs to add to the depth of the game, and frankly speaking fix this broken game.

    5/10
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  8. Nov 10, 2015
    5
    Hardly expected much but this is a blunder of degree I wasn't prepared. How can they even not bother reconfigure menu binds for PC so it would be not-horrible-and-incovenient to do *anything* with pip-boy. And don't let me get started on the base building mechanics. The game is near unplayable with MKB.
  9. Nov 10, 2015
    5
    If you want to literally play another 100 hours of Fallout 3 then go ahead and get this. Runs great on my PC (mostly because it looks like a PS2 game - somehow it looks worse than Skyrim?). Boring narrative, terrible voice acting, stupid quests. Would have been a fun game in 2008 but just doesn't hold up to current offerings.

    The UI is HORRENDOUS. The game will assign random buttons
    If you want to literally play another 100 hours of Fallout 3 then go ahead and get this. Runs great on my PC (mostly because it looks like a PS2 game - somehow it looks worse than Skyrim?). Boring narrative, terrible voice acting, stupid quests. Would have been a fun game in 2008 but just doesn't hold up to current offerings.

    The UI is HORRENDOUS. The game will assign random buttons to picking stuff up depending on however it feels at that moment. The same button opens your inventory and DROPS ITEMS. Why wouldn't it CLOSE THE INVENTORY if you hit it again? What are you doing!?

    Really the worst criticism is that it is just very bland and boring. Gunplay is mediocre at best, enemies are the same old stupid Bethesda bad guys. Base building mechanics are horrid and are shoehorned into the game. Most of the new features just feel like half-assed mods for Fallout 3. It is like they have to hack their own engine. Guy equips a clipboard as a SHIELD. What is that? Seriously?

    Requested a refund for this bad boy. I will get a Bethesda game again when it seems like they made any effort whatsoever to move things forward. I just cannot play the same janky Bethesda engine game anymore. It is not enough to have an open world anymore. Everyone is doing that, and frankly, doing it much better.
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  10. Nov 11, 2015
    5
    4 hours in. It does not make me want to keep playing. Its like DLC for fallout 3. Very disappointing.

    Plus the facial animation is like something from 2010. Come on Bethesda.
  11. Nov 11, 2015
    5
    Pros : Gunplay - For an FPS/Shooter fan like me, It's the best gunplay of all fallout series .

    Cons : Almost everything else . Just Boring as hell , dated graphics - post apocalyptic world doesn't means you need to make it like an desert - a little touch of vegetation (look at COD GHOST , CRYSIS 3 ) would have done wonders - but that requires intense graphical work so it's filled
    Pros : Gunplay - For an FPS/Shooter fan like me, It's the best gunplay of all fallout series .

    Cons : Almost everything else . Just Boring as hell , dated graphics - post apocalyptic world doesn't means you need to make it like an desert - a little touch of vegetation (look at COD GHOST , CRYSIS 3 ) would have done wonders - but that requires intense graphical work so it's filled with dull dead trees.
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  12. Nov 11, 2015
    5
    Well, I payed 45€ for GTA V. It got things i don't like but good game and good optimization afterall. Worth every cent. 9/10

    I payed 60€ for MGSV-TPP. Sometimes it is kind of boring, but very good optimization and very good game afterall. Worth every cent. 9/10 I didn't pay any cent to this game, and I'm really glad I didn't do it. I just knew "It's going to suck so hard..." I
    Well, I payed 45€ for GTA V. It got things i don't like but good game and good optimization afterall. Worth every cent. 9/10

    I payed 60€ for MGSV-TPP. Sometimes it is kind of boring, but very good optimization and very good game afterall. Worth every cent. 9/10

    I didn't pay any cent to this game, and I'm really glad I didn't do it. I just knew "It's going to suck so hard..."
    I played about two hours at a friend's house and we both were like "This is a joke, right?" "I'm playing any other postapocalipse FPS nonsensical base-building simulator with the AI of ArmA 3 but definitely not a RPG and obviously not a brand new 'Fallout' game".

    Well, fanboys let's discuss something:

    -I don't care about graphics when I talk about optimization, I just want a game supposed to be played with a PC to be playable (Do I, seriously, have to explain this point?) UI, keybindigs, controls, input, graphics settings OUT of exe -coming from AAA product it is just annoying- just everything related to playability is just a mess.
    -I don't care about map size (Which, by the way, it is the tyniest of all Fallout saga), and beautiful landscapes if there is not something interesting attached to that places (Quests, smart enemies, good loot, SOMETHING)
    -And i definitely don't care about the improved shooty things and the protagonist voice if everything that made this game an awesome RPG turn into something dumb, simple, stupid, overrated and overpriced which can't be called RPG anymore (SPECIAL/perks/skills are just a blasphemy, dialogue are just boring and useless and cutscenes looks like GTA V ones with the ragdoll mod).

    Buy it if you want to play a "sometimes funny FPS with RPG (not much) elements" when it's price go below 20€ (25$ or so)
    Do not buy it NEVER if you loved Fallout 1, Fallout 2 and Fallout 3 New Vegas and, also, enjoyed Fallout 3.

    For god sake, even the lore is a mess. *sigh. 5/10 to be fair. Sad but true. Sorry about my english, btw.
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  13. Nov 11, 2015
    5
    Самая переоценённая игра года после новой Колды. Плохо почти всё:
    Оказуаленный гемплей
    Никакой сюжет и квесты, диалоги убиты Устаревшая графика Дебильный отклик на ПК Маленькая карта Поставил 5 исключительно за начало, крафт. Гореть в аду беседке.
    Самая переоценённая игра года после новой Колды. Плохо почти всё:
    Оказуаленный гемплей
    Никакой сюжет и квесты, диалоги убиты
    Устаревшая графика
    Дебильный отклик на ПК
    Маленькая карта

    Поставил 5 исключительно за начало, крафт. Гореть в аду беседке.
  14. Nov 11, 2015
    5
    Fallout 4 is a huge let down in regard to its rpg aspects. The voiced character, and infuriating dialogue wheel will pull you out of any sense of immersion that you had, and frustrate the hell out of you. The dialogue wheel often gives a single word describing what your character is about to say. In addition speech checks were rather pointless.

    In previous Fallout games your could often
    Fallout 4 is a huge let down in regard to its rpg aspects. The voiced character, and infuriating dialogue wheel will pull you out of any sense of immersion that you had, and frustrate the hell out of you. The dialogue wheel often gives a single word describing what your character is about to say. In addition speech checks were rather pointless.

    In previous Fallout games your could often find peacefull or alternative resolutions to quests so long as your could pass speech checks, or had a high enough skill in some other skill category. This is non existent in Fallout 4. Most quests simply have you go into a massive maze like factories and shoot up everyone inside.

    The changes to power armor are also very aggravating. You are given a full suit of powere armor within the first 30 minutes ruining any sense of progression in the early game. In addition your constantly having to fast travel to your power armor just to kill an enemy or two due to the new fuel requirements of it.

    My last biggest disappointment is with the graphics and performance. On my 750 ti (heavily overclocked) I can easily play Skyrim heavly modded on Ultra settings at 50-60 fps no problem. Fallout 4 which runs off the same engine, and looks worse, I can barely snag 30 fps during some combat situations on the low graphics preset. It's an absolute joke.
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  15. Nov 11, 2015
    5
    Okay, this is going to be a short and sweet review from a Fallout enthusiast. I will start with the most obvious thing to discuss; the bugs and performance. I have SLI 970's and a new i5 for reference.

    Negatives: ~Locked at 60 or 30 FPS (though you can manually unlock it). NOTE: doing so causes hyperspeed in the game, making everything faster and faster the higher the FPS ~Frame
    Okay, this is going to be a short and sweet review from a Fallout enthusiast. I will start with the most obvious thing to discuss; the bugs and performance. I have SLI 970's and a new i5 for reference.

    Negatives:

    ~Locked at 60 or 30 FPS (though you can manually unlock it). NOTE: doing so causes hyperspeed in the game, making everything faster and faster the higher the FPS

    ~Frame rate is all over the place, very choppy

    ~Terrible graphics and textures, I know I know, but but...graphics don't beat game play. Cry me a river.

    ~Built in mouse acceleration (LOL, really, like wtf why?!)

    ~No FOV slider (this is 2015 Bethesda, get your **** **** together)

    ~ Perk system is retarded, just plain old retarded, dumbed down version for all the mindless FPS players out there

    Pros:

    ~Okay story
    ~exploring is fun and exiting
    ~A lot of guns
    ~good customizeation
    ~keeps you busy for hours and hours

    TLDR:

    Please, for the love of god, do NOT buy....yet. Maybe in a year if they fix all the issues it would be worth it. To many bugs and common things that are missing in the game. Dumbed down version of Fallout for a more FPS shooter. This is no RPG, and it's full of bugs.
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  16. Nov 11, 2015
    5
    For the most part the game is fairly average, gameplay follows the previous two titles without any real changes, and as with any Bethesda game contains a lot of bugs. The story felt very bland and was not compelling enough to foster any kind of immersion or motivation. Guns did improve from the previous titles, which is about the only real improvement outside of updated graphics. The gameFor the most part the game is fairly average, gameplay follows the previous two titles without any real changes, and as with any Bethesda game contains a lot of bugs. The story felt very bland and was not compelling enough to foster any kind of immersion or motivation. Guns did improve from the previous titles, which is about the only real improvement outside of updated graphics. The game would probably be a 6 or 7 out of 10 if there weren't so many bugs. The default config reals poorly and it shouldn't be up to the user to modify the config files to get decent at best performance. You would think playing on a high end PC would improve the game, but since you need to lock the fps o 60 so you don't get bugs you also get stuck with long loading screens you would except from a console game. Controls are also wonky with keyboard and mouse which made me switch to using a controller instead.

    Overall it is unfortunate that the game did not improve upon much from previous titles and released with a plethora of bugs which leads to a mediocre experience.
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  17. Jan 7, 2016
    5
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics. Horribly optimized, little
    Gave it a positive review on STEAM because it's a solid action, light rpg experience but it's a horrible Fallout rpg, IMO.

    Pros - Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Cons Revisits many themes and even player actions from Fallout 3 with updated animations, graphics and mechanics.

    Horribly optimized, little replay value.

    From a huge FO3 and FNV fan, this hurts a little.
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  18. Apr 5, 2020
    5
    Feels bad. Main storyline pretty much suck. There are just a few sude-story quests, that may be considered interesting. Gameplay mechanics were made very casual and oversimplistic. Dialog options, perks, etc... all suck. DLC , well , you've already guessed it, it suck as well. Even Far Harbor. Wasted time and money. Much better with mods, but ,hey, everything is better with mods
  19. Nov 12, 2015
    5
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out,
    TLDR version: Fallout 4 will be the first game I've ever attempted to return on Steam. Rather it would have been if I hadn’t sunk a relatively large amount of time in clinging to the hope it would get better.

    I think everyone, especially fans of the earlier games, will be extremely disappointed in Fallout 4. Most of the elements that made Fallout unique have either been stripped out, dumbed down, or completely removed. In exchange we now have a moderately interesting but mostly frustrating to use village simulator. That's right, you can now construct mini towns for completely lifeless and uninteresting AI! It seems as though the development time spent on this particular feature was sorely needed elsewhere. Gun customization is a nice touch but generally boils down to adding a few different preset mods to a limited number of base weapons and armor.

    One of the other new features is the conversation system. I think there are implementations of it that could work but generally it just feels wrong in the context of Fallout. Additionally, as other users have reported many choices seem to lead to the same outcome. Being a jerk, sometimes even outright refusing options will have the same result as choices like “Let’s do it!”. Furthering the feeling of choices not making a difference, there are other well discussed issues such as invincible NPCs and commonly being denied the ability to do things that you could in past games.

    Combat feels slightly improved compared to past Bethesda entries in the Fallout series but overall doesn’t do any one thing particularly well. There’s no concept of cover and gun play generally involves pointing and clicking while you strafe. That wouldn’t be the worst thing ever if shooting felt as tight as something like Counter-Strike. Unfortunately, the default settings like mouse acceleration, smoothing, and other issues like extreme frame dips make your standard point and click with a mouse much less satisfying. Sneaking is present but extremely basic. It certainly won’t make you feel like Venom in MGSV. VATS is unique but essentially only exists as a brief moment of auto-aim that provides relief for the otherwise sub-par shooting experience.

    Another disappointing area but not totally unexpected is Fallout 4’s graphics. I don’t believe they’re quite as terrible as some of the 0/10s would have you believe but they definitely aren’t what you would expect out of a “AAA” title. I would suggest making judgement on this area yourself through YouTube videos, screenshots, etc.

    I won’t touch too much on the story because it can largely be affect by things like exploration, side questions, and other factors. For the most part, if you’re expecting something along the lines of The Witcher you will likely be disappointed.

    Finally, In typical Bethesda fashion the game suffers from a range of issues including crashing to desktop, models randomly disappearing, getting stuck after using terminals, and only being able to hear NPCs talk when you are facing 180 degrees away from them. Browsing online it’s clear I’m not the only experiencing these issues. Rather I seem to among the more fortunate who haven’t run into anything game breaking yet. Some people don’t think these bugs should be factored into the score because they will be fixed eventually. However, these bugs did affect my overall enjoyment of the game in more than a marginal way.

    Overall Fallout 4 was a mostly mediocre experience that probably would have been great as a $40 game not associated with the Fallout franchise. However, being that it was a $60 dollar game and it was a part of the Fallout franchise I simply can’t recommend anyone buy this game for anything more than $40. It may not be a terrible game, but in the context of “Fallout” games it’s well below average.
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  20. Nov 12, 2015
    5
    The last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice isThe last time I was this disappointed in a game was Dragonage 2, but at least DA 2 had some well written characters, the same can not be said for Fallout 4. First the game is no longer an RPG it's an open world action game and any of those pesky things like building a charter play style are gone. We as players are now treated to an infinite leveling god character who masters all. Choice is nonexistent as there are NPC's in the game who are not only essential but shooting them causes no reaction from anyone at all so don't bother with an evil character. The voiced protagonist is boring(only played the male) and his dialogue choices are limited to 4 meaningless choices. I tried to play a stealth character with a few of the companions which was pointless since the AI has them run in guns blazing only to be downed and my position now given away. I left the starting area and just wandered for a while, the map is small and very unpopulated, it's like they simply threw a sandbox out there for modders to fill up. I'm giving this game 5 only because I have not experienced any bugs on the PC, but I did get a refund for my season pass. This game feels like an end to fallout for me and I'm sad about that since it seems the classic RPG in general is a dying genre. I hope Bethesda learns from this with the next TES game but I doubt it. Expand
  21. Nov 12, 2015
    5
    It is not like fallout 3 but it isn't a bad game either its just mediocre.
    A lot of the RPG aspects have been taken out and the game is dumbed down to appeal to a younger audience
  22. Nov 14, 2015
    5
    Ok , hype aside , this game in not worth 60 dollars in the current state , and , Im sure it will become a 8-9 in my book in the next 3-4 months as soon as modders get their fair share with the game , you CAN NOT ASK FOR 60 dollars and expect modders to bail you out for free. The game has a very short main story if you focus on that , and the writing is decent at best. The action is moreOk , hype aside , this game in not worth 60 dollars in the current state , and , Im sure it will become a 8-9 in my book in the next 3-4 months as soon as modders get their fair share with the game , you CAN NOT ASK FOR 60 dollars and expect modders to bail you out for free. The game has a very short main story if you focus on that , and the writing is decent at best. The action is more streamlined then in the prior games , even tho they just facilitated things that mods already did for New Vegas like sprinting.

    Base Building Game: It is VEERRYY limited , with no tools for teramorphing or angling buildings. The buildings have no physics , making a lot of funky looking houses that float or are held up by a staircase. The Settlement Build Limit is a very bad idea. While yea , putting something like that for defensive buildings might have helped in making the game more challenging with the settlement invasions , it has no reason to exist for things like walls or resource buildings. I litteraly built nothing in sanctuary apart from the Sturges starting mission and wanted to make the Starlight Drive In my big base. I hoarded 13000 steel and 8000 wood , and when i was 40% done i couldn't build anymore , even tho i had no uttilities in place , just the walls and that infuriated me and i had to search the internet for a cheat for their design flaw, as mats are not that easy to come by and you have to ferry everything back to base after each mission. Houses look like they're made out of squares , it feels like building with some cheap lego knockoff . Also , the ammount of settlements is to high , but hey , thats bethesda for you , QUANTITY/QUALITY.

    Weapon Modding System : even tho it was advertised as " There are over (insert high number for dramatic effect and getting the hopes up for people that enjoy costumizable weapons) diffrent combinations" , but you will wave only 1-2 valid options that trump the others outright. For instance , i bought a Legendary Sword for 3.2K caps , went back to the work station to mod it and all i could do was +20 normal damage , +11 Energy Damage or +20 Normal Damage AND +11 Energy Damage. Now , 90% of the players will decide on a build and will pick the perk that allows them to mod their weapons of choice , so the other 2 were obsolete from the get go. Also , the enchantments on Legendary items and the modding of armors are bland , doing **** all to enhance the experience.

    Character Building: I don't enjoy that much the new perk system , allowing you to purchase special points , making all around builds better for the content at hand. I played 3 diffrent builds thus far. First one was a Stealth-Sniper build , that , while one shoting most common and named enemies , struggled against bosses , a stealth headshot doing 40-60% of their HP , vats taking way to much AP to be a viable hit and run strat and unzoomed shots would't be precise at all , leading to me waisting 1-2 magazine to down a boss. Now , i did invest in a decent revolver and the agility perk to make my build more viable , but still , one bad step and i was gone.
    Second build was a melee oriented guy , very ressistant and strong atacks.This was better , but towards the mid to late part of the game , the ammount of enemies out of reach forced me to get a long range weapon that did close to no damage.
    Third build was an all rounder luck build. I survived amazingly well , damage was up there , AP was insane and the OP luck tree worked like a charm , keeping me at Full AP , one shoting enemies , 1 crit every 2-3 shots that did 3.5 times the damage if i remember correctly.

    All in all , it is a hyped unfinished product that i wouldn't have payed anything over 30$ if i didn't knew there was an avid modding community turning this thing around. Bang for the buck its fine at 60$ with the amount of content if you go for the completionist route , but if you just build a bit your settlement , focus on the main quest and a few side missions it wont take you more then 20 hours of gametime , but even if you go for completionist , the quests are so empty that you will get bored before doing all of them.

    I highly recommed buying this game in 3-4 months when big mods hit the nexus , as for now , if you have what to play , don't waiste your money here
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  23. Nov 15, 2015
    5
    It's like developers completely avoided all the positives changes that Fallout: New Vegas added to the series and instead tried to recreate Fallout 3 to todays's standards. Anyone who says to you that Fo4 is better than NV is out of their **** mind, let me tell you why.
    -Fo4 suffers the same problem that Fo3 endured, the difference between early-game weapons and late-game weapons is
    It's like developers completely avoided all the positives changes that Fallout: New Vegas added to the series and instead tried to recreate Fallout 3 to todays's standards. Anyone who says to you that Fo4 is better than NV is out of their **** mind, let me tell you why.
    -Fo4 suffers the same problem that Fo3 endured, the difference between early-game weapons and late-game weapons is non-existent. You'll most like use one weapon for the most of the game 'cause that what you invested mods to.
    -artificially prelonging the game's length by level requirements needed to get certain perks. This wouldn't be bad if the perks weren't accentual to certain builds - for example, to be at all competitive at stealth with meleei equipment you need a perk to muffle your foots steps so you avoid detection, but that perk takes extremely long to acquire and 'till then you better enjoy slow-walking through coridors
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  24. Nov 14, 2015
    5
    Professional reviewers will give this game a 9, but THAT'S BECAUSE THEY GRADE EVERYTHING FROM 7 ONWARDS and never use 0-6 at all. If you want the real perspective about whether this game is worth buying, read the user reviews here instead. Now, to be honest, I pirated this game on the PC so I didn't have to spend money on it, but if a friend is asking me whether he should spend hisProfessional reviewers will give this game a 9, but THAT'S BECAUSE THEY GRADE EVERYTHING FROM 7 ONWARDS and never use 0-6 at all. If you want the real perspective about whether this game is worth buying, read the user reviews here instead. Now, to be honest, I pirated this game on the PC so I didn't have to spend money on it, but if a friend is asking me whether he should spend his hard-earned money to buy this game right now, my advice is NO. The game is seriously riddled with bugs, bugs and bugs. It's got poor performance even on top-range PC and exhibit super annoying micro-stuttering, even when you're running at 60 fps. It takes a lot of tweaking and modding and messing around with the .ini files to make it run acceptably.

    Then coupled with the generic and rather uninspiring storylines, the stripped-down RPG element so the game feels a lot like a shooter now, the awkward model and animations in 2015. AND DID I MENTION THE POOR PERFORMANCE? My advice is basically if you want to play the best open world games, go get GTA V or even Skyrim. Buy this game only when it hits the discount shelf 3 - 6 months from now and all the problems have been fixed and patched by Bethesda or the modding community.

    Once again, do not trust professional reviewers. They will give anything that runs 7-8.
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  25. Nov 15, 2015
    5
    Fallout 4 is ok but it has really disappointed me. The main one is that it builds on Fallout 3 not New Vegas. New Vegas has a spaghetti western type story that doesnt take itself to seriously and a faction system that allows you to feel like your having an impact on the world and side quests that are unique. Fallout 4 on the other hand has a way to serious story that limits role playing,Fallout 4 is ok but it has really disappointed me. The main one is that it builds on Fallout 3 not New Vegas. New Vegas has a spaghetti western type story that doesnt take itself to seriously and a faction system that allows you to feel like your having an impact on the world and side quests that are unique. Fallout 4 on the other hand has a way to serious story that limits role playing, side quests that arent really unique and a very bad version of a faction system. It is really a step in the wrong direction in my opinion which is why it has been so disappointing. Expand
  26. Nov 16, 2015
    5
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they
    If You want to buy this game becouse You think like me - "It must be a great title, it's Bethesda, it's Fallout!" - then don't.

    After few hours in the game, after completing few quests I can say that this game is just boring. I love F2, F3, F:NV, I was really open-minded before the F4 release. My expectations were high, but hey... this is Bethesda. They cannot make a bad game. But they did.

    The world in F4 is small (much much smaller than in Witcher3, hey even smaller than in F: NV) and ridiculous (soo many locations packed on small map and the effect is that your are leaving one area and in the same time entering another), graphics are bad (like created in 2010, no sense even to compare Witcher or Dragon Age Inq), story is so so, but the most important thing is that... this series evolve in wrong way. Instead of nextgen RPG (look at Witcher3) we are receiving this...

    Don't buy it. It's not worth 60$.
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  27. Nov 16, 2015
    5
    This game really is a mixed bag for me - there is certainly a lot to be enjoyed but the negatives are usually big ones. I'll try to split this up in groups

    Positives: - Vastly improved gunplay the games really needed - The crafting and settlement system might not be for everyone but I've been really enjoying it and its something I've always wanted in a Fallout game - Atmosphere,
    This game really is a mixed bag for me - there is certainly a lot to be enjoyed but the negatives are usually big ones. I'll try to split this up in groups

    Positives:
    - Vastly improved gunplay the games really needed
    - The crafting and settlement system might not be for everyone but I've been really enjoying it and its something I've always wanted in a Fallout game
    - Atmosphere, music, and world building are all good

    Neutral:
    - Graphics are more negative than positive but I do think some people exaggerate how bad they are, aside from the textures. I can generally look past it but they have their moments when I am severely underwhelmed.
    - Quests are sometimes good, sometimes absolutely trash. About what you'd expect from Bethesda I guess but haven't had anything particularly exciting yet.

    Negatives:
    - Dialogue System/Voiced main character are both just awful. Is it really too much to know exactly what I'm going to respond with? It also severely limits your freedom of choice with your character and your responses.
    - Lack of player choice, which is based off of the voiced main character. Its actually impossible to be evil in this game, refuse to do quests, or pick alternatives because it would have been exponentially more expensive to do the voice overs for all the branches.
    - The perk system feels ultra casualized. What the hell is the point of making another character when you can just keep leveling up and using points to raise your SPECIAL stats?
    - Terrible writing in the main story line, way too cliche, shoehorns your character into a very specific mold regardless of how you want to play

    Overall, Fallout 4 gets some stuff right but wow, it completely threw major components of what made Fallout a fun RPG game into the trash in favor of a watered down FPS-Open World game. I really hope they learn from this and do not repeat this on any TES or Fallout games in the future. If Bethesda was so hell bent on telling the story they wanted to in this game they should have done it outside of Fallout - its completely antithetical to what they have always been.

    I still enjoy the game and I'm going to keep enjoying it, but make no mistake, its barely worthy of the "Fallout" name and its really pushing the boundaries of what I'd consider acceptable for the streamlining of a Bethesda RPG. I love the games and the lore but I'm going to approach everything else they release with a lot more caution in the future.
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  28. Nov 19, 2015
    5
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high. Pro's: Shooting mechanics vastly improved from earlier iterations (though you might expect that
    [reviewed by someone who began Bethesda RPG life with Morrowind]

    Summary: If you are in to FPSRPG's like borderlands, this game is for you for sure. If your coming here for a classic bethesda RPG (The Elder Scrolls & earlier fallout instalments) I would say don't set your bar very high.

    Pro's:

    Shooting mechanics vastly improved from earlier iterations (though you might expect that considering they're 6 years newer). Exploration is still fun perhaps the best of any bethesda game with a densely packed map. Weapon customisation is much more than a gimmick and lets you deeply customise your weapons. Fallout theme still feels very strong and old players will know the world straight away.

    Cons:

    A voiced protagonist CAN work. Mass Effect did it superbly, being a badass with Shepherd felt natural but so did being a saint. FO4 however falls way below the mark, and I feel as though anyone who has played the previous games can feel this. The dialogue is on rails, meaning what you say in convos has little or no effect on the path of the conversation, gone are the days of saying something so aggressive or offensive the whole town pulls a piece on you, it is literally totally cosmetic (around 90% of the time at least.)

    The game completely prevents you from making any kind of impactful evil/heroic choices!! There are a few at the end, but it's the lack of the small choices and seeing how those choices affect the people around you that really hit home in mid game. I just felt the whole game and every time the portage opened his mouth that this was their character, not mine, a far cry from the madness of NV or FO3 or Oblivion.

    The game absolutely forces this character upon you from the instant, something they have NEVER done before in ANY game. When you get shot in NV, escape the prison in oblivion, break out of the vault in FO3, all of those games gave you a very grey start that set the stage for you to have reasons for being evil, and reasons for being good. Fallout 4 FORCES you to be good, literally. I cannot overstate how unnatural it feels to be an evil character in this game, such a stark contrast from any of the previous titles.

    Finally, THERE ARE NO SKILLS. Nope, you read that right, none. No more big guns science speech bartering, all there is is the "Special" scheme from the last game and some perks which add SOME depth, but levelling up the individual perks really became tedious, and it puts a barrier in the way of fine tuning your character thats hard to explain.

    In conclusion, this game was fun, definitely, and there is a lot of innovation here. To say this game is bad would be a lie. There were frame rate drops and some graphical issues but I don't play these games for that so didn't bother me. What a do play them for however, is immersion and character development, both of which, are inconceivably lacking, considering bethesda's past.
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  29. Dec 24, 2015
    5
    It wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon modsIt wasn't really apparent how disappointing this game was until a second play through. It's not that it's a bad game, it was fun, I did play 130 hours. but it wasn't what I was expecting. I liked, the branching story paths, unpredictability and the ability to solve problems without violence, that the previous games had. None of which are found in this one. While the new weapon mods system is great, as Is the new power armor system, everything else falls short. And a lot of things made no sense. After a battle fought in power armor parts had to be fixed since a grenade fell nearby. Understandable, but if you fight the same battle in raider armor made from junk you never need to fix it. Weapons also never break, weaken or jam, even those made from plumbing supplies and driftwood. Which oddly enough describes half the guns in this game. The build system lacks physics making it possible to build bases that hover in the air. And they have a crippling parts count limit that seems pretty arbitrary.

    The game is small both in size and density. There are 3 towns with voiced characters. everywhere else is populated by raiders. Skyrim had 9 believably large cities and several more towns. all with voiced characters and many side quests New Vegas had at least 7. Even fallout 3 had 4 such locations. Most fallout 4 side quests use repetitive dialogue, especially the minutemen ones. And nearly all consist of Nothing more than, going somewhere and killing or fetching something. gone too is the humor these quests brought in previous titles.

    the story relies on a series of twilight zone style twists. Which of course are no fun the next time. Dialogue options are limited and you don't actually know what your own character is going to say. Perks have no effect on dialogue at all and neither does the special.

    The background given to your character if they are male is that there a war veteran, while if your female you're a lawyer, and yet the story progresses exactly the same. Despite most of it involving killing people. Come on since she is voiced and a Lawyer; I expected her to be a little upset after killing somebody the first time, but... nope. She didn't even react to facing a Deathclaw, which also happens in the first 20 min. Why they didn't Just have whoever YOU choose be the ex soldier, I don't know, It would have made more sense. Especially since you get your first power armor within the first 20 minutes, and know how to work it, something a lawyer turned housewife should not know how to do.

    The largest gripe of all I had is in nearly every quest nothing you do matters. You can talk somebody out of killing a person, only to have their partner do it anyway, with the dialogue after being identical. No choice you make in a quest has any repercussions later. In fact there is no karma system, or even a bounty system like Skyrim. You can walk into town, kill 5 guards come back a few days later and they're back to cracking jokes about your armor. In general the game doesn't really let you be evil, no mater how many people you kill or what quest options you choose, folks will treat you as their savior. No hidden faction or missions are revealed for your misdeeds, unlike the previous fallout's or Skyrim.

    Unlike New Vegas, you can't broker alliances between factions. Worst of all No matter who you side with, you get the same end missions. Many of which share animations, scenes and objectives. followed by the same monologue and montage after. Despite having radically different agendas all factions resort to the same exact methods. Making every choice you thought you made meaningless. Which is why I agree with many others in saying that this Is an FPS game. Not even a particularly good one.

    On top of all this it lacks polish. Despite my I7 nvidia gtx 970 and 32gb of ram letting me average 60 fps, on one helicopter gunner mission it always drops to 12 fps. This is not only time this happens either
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  30. Dec 19, 2015
    5
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't
    First off the graphics are fine. I don't really see why everyone's moaning about that - the graphics are the least of this games problems. I'll also say that when Fallout 4 is good it's very good but I honestly can't give the game as a whole more than half marks because there are so many problems with it.

    1. The settlement stuff is crap. I'm a lone wanderer, not a homesteader. Don't bother me with having to baby a bunch of strangers everywhere I go.
    2. The new dialogue system is really awful. There's usually one choice. If you pick something else the options re-appear until you pick the 'right' choice to make the game progress the way it was going to anyway.
    3. The leveling system is a huge step backward, and is designed in such a way as to make breaking the game much easier. For example I used to have to wait until I was very far into the game to take 'Ninja' in previous Fallout games. Now I can take it on level 1. Talking of which...
    4. Giving the player access to power armour on level 1 and setting up a confrontation with a deathclaw almost immediately in a game like Fallout is such a blunder from a pacing and progression point of view that it boggles my mind.
    5. The crafting system seems tacked on and feels very awkward. It seems that they've used arbitrary crafting and level checks to balance an otherwise broken game.
    6. The game becomes more and more tedious and samey as you progress. You're often sent back to the same locations two or three times to do different quests, and while some of the quests are interesting, the vast majority are 'go there and kill everything that moves'.
    7. There is no hardcore mode. Survival mode just means you have to pump more bullets into each enemy and it takes longer for you to heal, but as the leveling system is broken it won't take long before you're flush with ammo and not worrying about healing much anyway.

    In short Fallout 4 is a decent but not great game with a lot of issues. It's really not progressed much at all in the 4 or so years since New Vegas (which I'd argue is the far superior game in almost every respect). It's much more of an FPS and less of an RPG than the previous games, which will please some (mostly players new to the franchise) and annoy others (a lot of people who love the previous Fallout games).

    My advice is this: If you love the previous Fallout games then wait until Fallout 4 is discounted on Steam. It's worth $30 or so imo.

    I'm sure there will be more Fallout games in the future, but this latest has set a few precedents that don't bode well for upcoming Fallout games, so I think it'd be great if they handed the next one to Obsidian, who in my opinion did most things right with New Vegas. That's unlikely to happen though, so I'm not really looking forward to Fallout 5.
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]