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  • Summary: Idle-friendly. Point-and-click. System-heavy. Multiplayer.

    Find and craft gear, optimize your skill trees, build up your own powerful character, and risk everything in dangerous zones for meaningful rewards. 12 long-term progression skills, each can be modified to your playstyle with
    Idle-friendly. Point-and-click. System-heavy. Multiplayer.

    Find and craft gear, optimize your skill trees, build up your own powerful character, and risk everything in dangerous zones for meaningful rewards.

    12 long-term progression skills, each can be modified to your playstyle with branching skill trees.

    The world is tile-based. Movement, interaction, and danger are all resolved on a grid. A shared, living world where players shape object states through interaction.
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