- Publisher: Rudolf Kremers , Alex May
- Release Date: Nov 4, 2008
- Also On: iPhone/iPad, PlayStation 3, PlayStation Vita
- Critic score
- Publication
- By date
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PC Gamer UKAn elegant and beautifully depicted strategy game that feels logical but fresh. Even if it is a little late to bloom. [Christmas 2009, p.110]
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games(TM)Eufloria is significantly more expensive than many games of this type, but it will eat into your life more efficiently than most of them. [Christmas 2009, p.114]
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PC PowerPlayAn easy-to-play casual RTS. Starts a bit slow but the stylised graphics and immersive sound keep you hooked. [Jan 2010, p.81]
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LEVEL (Czech Republic)Inventive “green” strategy game with procedural generated graphics helps all those who need relieve of stress and relax. [Issue#187]
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Even if the game is charming and fascinating, talking about the gameplay Eufloria isn't able to appeal the player and, worst, to challenge him.
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PC Zone UKCurious, patient gamers add 20. [Mar 2010, p.81]
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PC FormatPleasant enough, but it feels like little more than a glorified iPhone game. [Christmas 2009, p.95]
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It's a beautiful, thoughtful curiosity. But somewhere in getting at the essence of strategy gaming, Eufloria has become a sketch, a distraction, a showcase, and a toy: it's an experience that you'll enjoy, rather than a coherent and satisfying game.
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Eufloria is tough, but not impossible, to love. You may have to fight through (or altogether ignore) the campaign mode to get to the good stuff, and even then you may spend more time waiting and micromanaging than you'd like, but I can't possibly deny the strength of Eufloria's most basic design choices.
Awards & Rankings
User score distribution:
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Positive: 57 out of 95
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Mixed: 28 out of 95
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Negative: 10 out of 95
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Dec 6, 2011
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KyleCJan 24, 2010
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JackKDec 1, 2009