User Score
6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Dec 22, 2014
    1
    This game represents everything wrong with kickstarter projects as it stands.

    I was an early backer and I am extremely disappointed with the final product especially after the development team promised us the moon and gave us an asteroid instead (figuratively and literally), though to be fair, I didn't keep up with project updates so perhaps I should not be surprised. I also think it
    This game represents everything wrong with kickstarter projects as it stands.

    I was an early backer and I am extremely disappointed with the final product especially after the development team promised us the moon and gave us an asteroid instead (figuratively and literally), though to be fair, I didn't keep up with project updates so perhaps I should not be surprised.

    I also think it would also be very enlightening to see where the positive reviews are coming from geographically, I have a feeling that Europeans (and especially the British) will be more forgiving, same with gamers that remember the original Elite like myself. Which is probably while I'm so sorely disappointed, there was a ton of potential here and it was squandered.

    My biggest beef with this game is that offline play was promised, and now it will never happen, which is an indie developer taking the same kind of stance as Ubisoft and EA on always-online DRM. This is not a welcome development. I wish I could vote with my wallet but I already backed them, based on what turns out to be a major lie about offline play. I work in remote areas where there isn't always an internet connection and not being able to play a game that I backed while thinking and being told that it would fit my use case is not acceptable to me at all.

    Hopefully Star Citizen will not share the same issues and offer a deeper experience at the same time. As it stands, you can do everything in Elite: Dangerous within a few hours. That wouldn't normally be an issue in and of itself, if gameplay in those few hours is fun, challenging or engaging. This game is none of those things.

    In short, I'm disappointed and do not recommend that anyone purchase this game as it stands.
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  2. Dec 22, 2014
    10
    Elite Dangerous is the best space sim there is. Excellent graphics, amazing audio, fantastic gameplay. The game lacks at the moment a sort of purpose or a guideline that many players maybe looking for but for a game so big (a map of this size never existed in a game before) a single player scenario wouldn't have covered what is actually there to experience.

    ED is fully compatible with
    Elite Dangerous is the best space sim there is. Excellent graphics, amazing audio, fantastic gameplay. The game lacks at the moment a sort of purpose or a guideline that many players maybe looking for but for a game so big (a map of this size never existed in a game before) a single player scenario wouldn't have covered what is actually there to experience.

    ED is fully compatible with Oculus Rift, making it the best virtual reality experience I ever had. Oculus+ED = Next Generation Gaming.
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  3. Dec 22, 2014
    9
    The game is great and FD are adding more and more content by the day. Explore space, trade rare goods, do some bounty hunting, smuggle some goods you pirated, buy new ships, etc. Its about the journey not about how fast you can grind to an anaconda ship. Some people on here are mad the game isn't casualized, the game doesn't hold your hand AT ALL!. There are normal tutorials like docking,The game is great and FD are adding more and more content by the day. Explore space, trade rare goods, do some bounty hunting, smuggle some goods you pirated, buy new ships, etc. Its about the journey not about how fast you can grind to an anaconda ship. Some people on here are mad the game isn't casualized, the game doesn't hold your hand AT ALL!. There are normal tutorials like docking, and combat but thats it. You have to figure out the game mechanics yourself and that is very rewarding once you do. Whether you saw some guy on reddit post about best mining locations or you met a commander(real player) tell you about a rare trading route, its all very cool to figure these things out that aren't labeled "GO TO THIS OBJECTIVE".

    What I suggest to new players is to ask around what actions get a bounty on your head because a lot of new players expect the game to be unforgiving when they come in but its not... You can easily amass 100k worth of bounties cause you did illegal things. Ill list some things that get you bounties:

    Some tips to avoid bounties:
    - If you are not in an "anarchy" govt system (you can check govt, factions,etc in the galaxy map) attacking clean ships (you can check this after scanning them) will net you a bounty, killing them gives you a much bigger bounty.

    - If you find goods laying around and pick them up getting scanned by federal security ships will net you a huge fine for carrying stolen goods, thus to sell these you should go to a place with low security (check galaxy map) or there are specific manuevers to smuggle them into stations (one is to be around 7km away from entrance of station and very fast go in the station doors because once you are inside fed ships cannot scan you). You sell goods like this at the black market under the "contacts" tab in many stations.

    -Do not do the missions which as you to kill civilian or trading ships, these net you a bounty far bigger than the payout, the only reason to do these is to get higher with the specific group that is giving you the mission.

    Some early game tips for new players:
    - Do hauling missions when you first start out under the "bulletin board" in stations, these are quick easy and safe starting money.

    - ALWAYS ALWAYS ask for docking permission from stations before going in otherwise they WILL SHOOT YOU after a given period. To do this go under your contacts tab on the left UI of your ship and clicking on the station, ask for docking permission. Check which dock number you are assigned and land there, take out your landing gear (L on pc) before landing. trying to land in wrong one will land you infraction and get you killed.

    - DO not shoot near stations, they will kill you instantly. You will see a message saying that a place is a "no fire zone".

    -Before jumping to another part of space you have to retract hardpoints (weapons,landing gear, cargo hold) otherwise you cannot jump. you can check if landing gear and cargo hold are out on the bottom right. U is to deploy or retract weapons. Also you cannot jump if you are "mass locked" meaning you are too close to a station, keep getting further away until you are not mass locked anymore.

    -When you are buying parts for your ship check your power consumption on the right, if your power consumption exceeds supplied, your ship will turn off stuff like life support or shields when deploying things like weapons ( you can sort of get around this by setting unneeded things to lower priority on the right UI but its better to get a bigger powerplant.

    -when you are buying parts check your FSD jump distance, this laden is when your cargo is at max, unladen is when its not. Make sure you don't make this too low and can't jump anywhere (check galaxy map to see how far things are. You can increase this by buying lower mass parts, better thrusters or by getting a better fsd drive.

    - REMEMBER TO REFUEL. You can buy a fuel scoop which lets you get fuel by going close to starts but its very dangerous. you can refuel at any nearby stations. IF you run out of fuel to jump in deep space with no station nearby, you are screwed. Just self destruct on the right otherwise you will just die a slow painful death.

    Thats all I can think of for now. Hopefully it helps a new ED player looking on here for reviews.
    GOOD LUCK COMMANDER!
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  4. Dec 22, 2014
    10
    This game keeps getting better and better. My friends and I got into a PVP dogfight in a low energy wake instance after trying to perform an interdiction on another apparently random player... Well that player had a friend and... 2 ships (Cobra, Viper) vs us 3 (Sidewinder, sidewinder and Viper). We got the wrong end of the stick but boy was it fun!
  5. Dec 22, 2014
    10
    Old skool game for old skool gamers? not for those without patience. if you dont know what the old elite games were about and enjoy that sort of gameplay, it probably isnt for you.
  6. Dec 22, 2014
    2
    I am a huge fan of the space sim genre and have backed this and the SC projects. I really really wanted to love ED - but the released game is at best a proof of concept alpha that is being pawned off as a full release.

    I really wish this game was successful, I really wish Frontier didn't run out of money and rush this out the door - instead what we have is a shallow instanced online
    I am a huge fan of the space sim genre and have backed this and the SC projects. I really really wanted to love ED - but the released game is at best a proof of concept alpha that is being pawned off as a full release.

    I really wish this game was successful, I really wish Frontier didn't run out of money and rush this out the door - instead what we have is a shallow instanced online only mess that has no multiplayer features.

    Let me just be clear here: This is an online only game that you CANNOT play with your friends. Everything is instanced and there is NO way to easily switch instances. You CANNOT reliably play with friends. There is no grouping mechanic. No group missions etc...but the game is online only!

    I can almost get past that massive blunder if not for the fact that the game play is unbelievably shallow. There is no grand plot. That's fine - but there isn't much of anything else to do. The entirety of what the game has to offer can be experienced in one sitting. I'm serious. In less than 6 hours you can do all there is to do in ED. Never mind that half the things that you CAN do in ED are not worth doing at all. Combat is horrid as all ships handle like the fat space trucks that they are and bounty rewards are too meager to justify the effort. In fact - bounty hunting rewards are so low that if you die once in 20 bounties, you will lose money. Exploration is also completely meaningless and pays very very poorly.

    In short, right now, there are only two things to do in ED, fly from station to station hauling cargo or mine rocks. Both of these things are pure tedium. There is no reason to do them except to get the bigger ship that will let you haul/mine more. That's it. There is nothing more.
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  7. Dec 22, 2014
    3
    I'm not even playing it any more.

    I LOVED the original Elite, and I lived in Frontier, but this... this is just boring. Hell I get 100% more enjoyment out of Euro Truck than this, and that literally is going from one place to another. I think one of the main issues is the idea that players should have to manually do EVERYTHING. I mean, sure docking is fine, it's old school and you
    I'm not even playing it any more.

    I LOVED the original Elite, and I lived in Frontier, but this... this is just boring. Hell I get 100% more enjoyment out of Euro Truck than this, and that literally is going from one place to another.

    I think one of the main issues is the idea that players should have to manually do EVERYTHING. I mean, sure docking is fine, it's old school and you have the option of a docking computer.

    But no autopilot when going from one station to another? Why? It's not as if you can click 'A' and then go make a coffee, cos you could be interdicted at any moment, but it sure as hell beats having to make sure you leave SuperCruise at precisely the right moment. It's a manual mechanic that wasn't even going to be IN the final game (it was added after alpha design discussions), so I don't know what was going to be in it's place.

    Combat is clunky and slow, the deliberate crippling of yaw movement sounded like a good idea at first, but in practice, it's a forced mechanic that just doesn't make the slightest bit of sense in space. Even with it's many many issues, SC's combat is so much better.

    Even the landing procedure is just odd... Ok, I get the reasoning behind there being no keybind for 'Request Docking Permission' - it will make macro-trading a lot more difficult - but it's not hard to overcome, and in the end is just an awkward way of yet again making manual control more prominent.

    Mining is pointless.

    This game is literally a timesink of the worst kind. If there was a bit more automation for travelling, then it might not be quite so bad. The laughable idea that your ship's navigation computer has absolutely no data on any other system except your starting one, and a couple of others (which I don't understand how or why), unless you purchase them from the map screen (not from Cartography, like you USED to be able to - another convoluted design change), makes no sense to me.

    And WHY you get money for 'discovering' stars and planets is beyond me, considering that data for this already exists to buy! Naturally, if you visit a truly unexplored system (which mathematically, you will, if you travel far enough), you SHOULD get paid oodles of credits, and would make exploring worthwhile - but exploring a system WHEN THERE ARE PLAYER SHIPS IN THE SAME AREA is utterly stupid.

    Elite is like an egg without a yolk, a sandwich without filling, beer without alcohol.

    And it's boring as hell.
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  8. Dec 22, 2014
    2
    My advise if you're interested in the game is to come back in 6-12 months when there may be something approaching a full game to play, assuming the servers are still running.

    The game needs at least another 6 months in development, but as it's now officially released this is my review. Graphically it's fine, actually quite pretty with a slightly cartoon look to it. The problems come
    My advise if you're interested in the game is to come back in 6-12 months when there may be something approaching a full game to play, assuming the servers are still running.

    The game needs at least another 6 months in development, but as it's now officially released this is my review. Graphically it's fine, actually quite pretty with a slightly cartoon look to it. The problems come with content, there's nowhere near enough for a game at launch, very little variation in missions, most are carry object A to location B. Destroy ship A at location B or go get object A and bring it back here. Pretty poor. Combat is OK, just OK.

    There are a few other things you can do such as exploration which literally means fly somewhere and point you ship at a planet/star whatever for a few seconds then sell the 'information' for a small amount of money. You can randomly attack people and see f they drop anything, this is apparently the piracy part of the game. That's pretty much it. Oh you can 'trade' as well but this is basic to say the least.

    Elite Dangerous is very buggy in general lacking enough content to justify been called a released game. After the offline debacle the developers are keen to emphasize the game is an MMO, but it lacks even the most basic elements of MMO play, apart from the 'grind'. Such a shame.
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  9. Dec 22, 2014
    9
    I seriously can't understand people giving this game a 0 or even a 10. The game as it stands is absolutely fantastic, but obviously needs some more development, which is already promised. The visuals are a treat, the gameplay is there though needs elaboration.

    The game doesn't suffer because of an offline mode, but the time put in by the developers shows. I think one problem is
    I seriously can't understand people giving this game a 0 or even a 10. The game as it stands is absolutely fantastic, but obviously needs some more development, which is already promised. The visuals are a treat, the gameplay is there though needs elaboration.

    The game doesn't suffer because of an offline mode, but the time put in by the developers shows. I think one problem is people are trying to game a game that's meant to be an experience.
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  10. Dec 22, 2014
    10
    Great space game. It won't be fun for all, but if you like space, if you like sandbox games, exploration, trading, dogfighting and gorgeous infinite universe, this is for you.
  11. Dec 22, 2014
    9
    On the right track! I will start with the bad: There is a lack of content at the moment within the game and the multiplier aspect of it is pretty much non-existent but as this a title that's still being actively developed, you can expect those to be improved in the future. I took part in the testing process since Alpha and I have to say that Frontier knows what it's doing. Features wereOn the right track! I will start with the bad: There is a lack of content at the moment within the game and the multiplier aspect of it is pretty much non-existent but as this a title that's still being actively developed, you can expect those to be improved in the future. I took part in the testing process since Alpha and I have to say that Frontier knows what it's doing. Features were being implemented fast and reliable, with fixes coming out literally next day (Say Beta 3.0 was released on Thursday, Beta 3.01 would be released on Friday fixing major bugs and Beta 3.02 would be release on Monday to fix minor bugs). I'm confident that in a couple of months this will be quite a different game.

    As for the good in it... where do i start:
    - Looks amazing - the cobra engine is a beast, the title looks absolutely fantastic and the aesthetic is amazing. The cheap ships look and feel cheap while the expensive ones seem very luxurious.
    - Sounds amazing - the people that made the sound effects and music for this game should have a statue built in their honer. Find a youtube video of a hyperspace jump, get your best headphones on, full screen it and have a look. There is no question about it.
    - Feels amazing - the bigger the ship, the heavier it feels. Inertia is a real thing and you have to take it into account. The thrusters on your ship will do everything in their power to keep your mistakes in line but the blame of crashing into an asteroid is 100% yours - until you turn flight assist off then good bye all control over anything; you better have lightning reflexes for this mode.
    - Performs amazing: The minimum system requirements are those of a mid-range PC from 6 years ago. On my system which has a GTX660 (not Ti) I can run the game at 55-60FPS with all details on Max @1080p. Frontier do not kid around when it comes to optimization.
    - Support for all sorts of immersion technology including Track IR, FaceTrackNoIr and Oculus Rift.
    - Evolving universe: Every aspect of the universe is player-influenced and determined by player behavior. Revolutions in start-systems get started because a group of 10-20 players decided to help out the local rebel party. There is an in-built news system that reflects how the galaxy evolves and how the balance of power gets affected. The game-world feels truly alive!

    Even with the current shortage in content and non-existing MP you will have plenty to do for the first 100-200 hours and unless you blitz through those in 10 days, by the time you're done playing Frontier have probably released more stuff for you to enjoy.

    For now 9/10 because of missing features and content. Once those are in I will change the grade of the game but for what it is I believe this is fair.
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  12. Dec 22, 2014
    10
    This game is marvelous, from the scenary's you see to the action itself. In the core systems, the game feels alive, in the backwards systems, you feel lonely. Your imagination is the limit, their is no mission, questions marks to guide your progress. Its all up to you, to go out there and experience it.
  13. Dec 22, 2014
    10
    Remember that wireframe version on a BBC micro back in the 80's . . . this is what you wanted it to be! Stunning graphics & sound . . . check
    Steep learning curve (reddit, google & youtube are your friends) . . . check
    Need to buy a joystick . . . check Future proof (Occulus Rift/4k monitors) . . . check "Just another 15 minutes" . . . .and 4 hours later your still playing it . . ..
    Remember that wireframe version on a BBC micro back in the 80's . . . this is what you wanted it to be! Stunning graphics & sound . . . check
    Steep learning curve (reddit, google & youtube are your friends) . . . check
    Need to buy a joystick . . . check
    Future proof (Occulus Rift/4k monitors) . . . check
    "Just another 15 minutes" . . . .and 4 hours later your still playing it . . .. check

    Negative reviews seem to come from disgruntled Kickstarter backers (guys, Kickstarter = "donation" NOT "equity stake") winging about no off-line mode (it's 2014 and you havn't got internet or a mobile phone to teather? c'mon) or from MMO players who don't get that space is a big place.

    Personally experienced one bug since launch
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  14. Dec 22, 2014
    7
    if you have an interest in the new elite vs the original elite.... well it is more or less as you would hope. BUT it is much harder than the original elite, and far more detailed. In other words it will require a lot more time to really succeed at it. When elite came out on the bbc model b, it was pretty much the only game you could get with any depth at all, and it is a question ofif you have an interest in the new elite vs the original elite.... well it is more or less as you would hope. BUT it is much harder than the original elite, and far more detailed. In other words it will require a lot more time to really succeed at it. When elite came out on the bbc model b, it was pretty much the only game you could get with any depth at all, and it is a question of lifestyle. you are talking hundreds and hundreds of hours needed to succeed at new elite. So for someone as lazy and casual as me... well, I'll stick with something like sniper elite, talos principle, where you can start it up kick some ass and get quick results. Expand
  15. Dec 22, 2014
    10
    I have been playing this game since the alpha and it has been fantastic to watch it expand and grow.

    A lot of the reviews I have read on here are from people expecting to be entertained by the game and led from goal to goal. Elite is not that kind of game. There are missions, there is a story, but you have to make the effort to get involved with them. The story does not come to you, you
    I have been playing this game since the alpha and it has been fantastic to watch it expand and grow.

    A lot of the reviews I have read on here are from people expecting to be entertained by the game and led from goal to goal. Elite is not that kind of game. There are missions, there is a story, but you have to make the effort to get involved with them. The story does not come to you, you have to go to the story.

    The stories happen in specific star systems and if you are not in them, then you wont be able to get involved. You can still pick up missions, but you have to make the effort to decide how you want your story to unfold.

    Personally, I love trading and exploring and picking up the odd bounty by killing pirates. I don't want the biggest ship, I don't want the most money or kills. I just enjoy flying around the galaxy, buying and selling and taking out the odd bad guy. So far I have logged about 100 hours and my only challenge is finding time to play.

    I may get bored, but I have a sight seeing list that is going to take me a long time to get through :-)

    See you in the 'verse commanders!
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  16. Dec 22, 2014
    10
    all i wanted and more. Been in since early beta and it was great then, its even better now. Still a few little issues but i'm having so much fun it doesn't matter. Those complaining about a lack of game play have no idea how to play this type of game...
  17. Dec 22, 2014
    10
    as a pre teenage boy i played countless hours of elite on my c64, trading, fighting and mostly dying! elite:dangerous is the game i have been dreaming of for 30 years! i have played maybe 100 hours already across alpha/beta/release, travelled 500ly, visited 700+ systems and i am still loving it!

    the overall game environment is stable and very efficient since the last alpha release and
    as a pre teenage boy i played countless hours of elite on my c64, trading, fighting and mostly dying! elite:dangerous is the game i have been dreaming of for 30 years! i have played maybe 100 hours already across alpha/beta/release, travelled 500ly, visited 700+ systems and i am still loving it!

    the overall game environment is stable and very efficient since the last alpha release and the content is starting to increase generating more interesting game mechanics and scenarios.

    it does need some work on grouping and event variation but as i understand this will all happen as development is ongoing.

    i am running elite:dangerous on a 2010 macbook pro i7 on win 7 and on a home built pc running win 10 preview and it runs really well.
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  18. Dec 22, 2014
    8
    Pirate!! Kill him! Ou wait, i am pirate! "Hello sir, can i help you?" Everything can you imagine, you can do it. Minning, stelling, destroying, traveling and searching new things as real satelite Voyanger:) Beatiful graphic. Sometimes they come boring, but then you wiil see some new guys with precious cargo and there is nothing easier than to shoot and rob him:-D
  19. Dec 22, 2014
    9
    A game for people who do not need hand-holding, Elite: Dangerous is a worthy successor in the old Elite line of games. Start with a small ship and a handfull of credits and explore the universe.
  20. Dec 22, 2014
    2
    Disappointingly devoid of content, and still buggy at release. This is essentially a single player game that you cannot play offline. Multiplayer support is superficial and incomplete.
  21. Dec 22, 2014
    10
    Everything I wanted from a new Elite is here and then some!!

    I'm currently an exploratory bounty hunter with a penchant for the odd smuggling run if the price is right. The "Open Play" puts the "Dangerous" in Elite for me..... you can out maneuver an NPC but the unpredictability of my fellow CMDR is an exciting challenge not to be taken lightly. This game has so much promise but
    Everything I wanted from a new Elite is here and then some!!

    I'm currently an exploratory bounty hunter with a penchant for the odd smuggling run if the price is right. The "Open Play" puts the "Dangerous" in Elite for me..... you can out maneuver an NPC but the unpredictability of my fellow CMDR is an exciting challenge not to be taken lightly.

    This game has so much promise but right here, right now it's great I'm hooked. Looking forward to so much that's in game already..... donning my pirates hat and grabbing some booty ;-) (and running from the Feds!!!!), tooling up my ship with the best Tech and exploring the Frontier... (Boldly going where .....). Getting the best ship, but is the best ship with the Empire or the Federation??? Decisions decisions; can't do both, right? Or can I....

    Right now would be a wonderful time to win the lottery.... There sooo much to get done and sooo little time.

    Right On,Commanders..... See you in Space !
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  22. Dec 21, 2014
    8
    Gameplay is robust, sounds are absolutely amazing. It feels a little bit empty right now (well, hey it's space) due to not having any social tools/gameplay, also because there aren't really a variety in models in the game for ships and stations but it's good enough a start for me. None the less It's still a solid release. If they can improve social aspects in a short span of time it willGameplay is robust, sounds are absolutely amazing. It feels a little bit empty right now (well, hey it's space) due to not having any social tools/gameplay, also because there aren't really a variety in models in the game for ships and stations but it's good enough a start for me. None the less It's still a solid release. If they can improve social aspects in a short span of time it will be a great game to play for a long time with its coming features they promise. Expand
  23. Dec 21, 2014
    0
    Virtually unplayable. This game literally expects you to google how to play the game. It is literally impossible to do anything otherwise, unless you expect to search the entire universe for a specific form of cargo. And as of multiplayer? Well, there's no server browser, so in order to play with a friend, I am not joking, you have to restart the game over and over until you are in theVirtually unplayable. This game literally expects you to google how to play the game. It is literally impossible to do anything otherwise, unless you expect to search the entire universe for a specific form of cargo. And as of multiplayer? Well, there's no server browser, so in order to play with a friend, I am not joking, you have to restart the game over and over until you are in the same server. A broken, unplayable, mess. Expand
  24. Dec 21, 2014
    7
    Elite is basically an amazing space sandbox, with an enormous size to play in. However, you'll get bored rather quickly at the moment due to lack of content and things to do.

    The missions are randomized and based off templates, so you'll see the same mission pop up at different stations with a different item to acquire, or person to kill. Unlike the X series of games, each
    Elite is basically an amazing space sandbox, with an enormous size to play in. However, you'll get bored rather quickly at the moment due to lack of content and things to do.

    The missions are randomized and based off templates, so you'll see the same mission pop up at different stations with a different item to acquire, or person to kill.

    Unlike the X series of games, each planet/star only has ONE station in it. And there's only a small handful of station designs. So while there are literally billions of systems to visit, they all seem the same.

    Right now the esthetics, visuals and controls of the game feel FINISHED, and really nicely refined. It feels *really* good to fly especially with a nice joystick system. However the content is painfully lacking. I've spent a LOT of time grinding, doing research on best trading runs and making lots of credits, but I actually have nothing to buy with all these credits.

    - I can't make a fleet
    - I can't build a station
    - I can't make my own empire
    - Very, very limited number of equipment/customizations to buy for my ship
    - and even if I could customize my ship the way I wanted, I can't even see it from the exterior, except in "outfitting mode"

    As far as a trader is concerned, all I can do is just buy a bigger ship, and continue... grinding with absolutely no end point. And when I get the "elite" trader status, then what?

    Ok, but we do have a REALLY fantastic sandbox right now. So I'm just hoping this was planned by the developers to release the "heart" of the game so to speak, by a series of expansion packs. I do sincerely hope there is something amazing planned to input into this cool world, because it has amazing potential.

    Right now unfortunately, feels pointless.
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  25. OMM
    Dec 21, 2014
    8
    First off, its a space simulator in the way Microsoft made a Flight simulator. Those complaining about a story, its not WoW, or Dragon Age it's a space simulator. Ever heard anyone brag about the story in Microsoft's Flight Simulator? Exactly. The flight model is a bit off since you feel like you're flying an airplane in space. Mining is more about finding a good rock to mine, likeFirst off, its a space simulator in the way Microsoft made a Flight simulator. Those complaining about a story, its not WoW, or Dragon Age it's a space simulator. Ever heard anyone brag about the story in Microsoft's Flight Simulator? Exactly. The flight model is a bit off since you feel like you're flying an airplane in space. Mining is more about finding a good rock to mine, like it was during the gold rush. There is no "minigame" in mining your literally outfit your ship with mining gear & head out to an asteroid field. How do you find a good asteroid or a good asteroid field to mine in? By learning how to read the data you're given & learning what is actually valuable. You then break off pieces of rock with your laser, collect them so the material makeup can be analyzed by your ship (yes you have to physically fly around and collect the pieces of asteroid SORRY POINT & CLICK fans again SPACE SIM). The galaxy map is huge and will take some time to learn to use. Missions consists of ways to make cash for those not good enough at killing guys or that don't want to risk mining. The "missions" are basically independent contracts for you to take goods from A to B in X amount of time, they should be called jobs so the WoW fans can stop crying. There is no "story" around this because its a space sim. You have a ship, and things need to be shipped, what the job yes or no? Now the fun comes in getting those goods from A to B, as someone is always trying to make money through piracy. Everything else is all space sim, if your looking for a point and click game, keep moving. You will have to learn to actually fly your ship. If you're used to games spoon feeding your ego so you can feel like the man, again keep moving. The only reason you feel like the man while playing Elite is because you can fly that ship, kill those pirates, found the sweetest asteroid field out in the middle of nowhere and you're headed by to a space station with a sweet load. There are so many system to go to dual star solar systems, white dwarf, just crazy.

    (CO-OP) It is very hard to hook up with your friends as you can spawn very far apart since this is space (its kinda big you know). But really this doesn't matter as much since you have to figure out how to go about making your own fortune. Again it's not Wow where you raiding together.
    (Trading) Was impacted by aggressive NPC's but this has been addressed. Again since there is no hand holding you have to figure out how to make money trading. You have to learn who imports or exports what and at what price.
    The biggest point I can make its that people see MMO and think Wow in space, one more time IT'S A SPACE SIM.
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  26. Dec 21, 2014
    8
    Hadn't read that much beforehand and played just the release version, so, coming from not having that high expectations and having liked the original - I quite fancy this game.

    Have seen some small bugs, but nothing game spoiling. Sure, it is shallow exactly on a level with the previous Elites ,and the multi-player aspects are lacking. But as I expected Elite, it is exactly that and
    Hadn't read that much beforehand and played just the release version, so, coming from not having that high expectations and having liked the original - I quite fancy this game.

    Have seen some small bugs, but nothing game spoiling. Sure, it is shallow exactly on a level with the previous Elites ,and the multi-player aspects are lacking. But as I expected Elite, it is exactly that and does it brilliantly. I just love the atmosphere, sounds, fighting and mainly, the immersion. Only thing I'm concerned is the current difficulty-level: once you know how to fly well, the npcs are way too easy. I hope there will be harder challenges in the updates.
    At the core, gameplay-wise, it feels like a Euro Truck -simulator in the emptiness of the deep space, spiced with optional combat. If that sounds like your thing, it is really good. But right now, if you're looking for deep story, complicated multi-player experience or anything else than straightforward space-flight-simulation - better wait for the updates and expansions.
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  27. Dec 21, 2014
    9
    Just downloaded the game a bit late to get the mercenary edition but got the advantage of a group of friends already with beta and gamma experience, so got tons of help etc.

    Suffice to say I am really sad I took this long to get the game...
  28. Dec 21, 2014
    9
    After putting in a few days of game play i`ve decided to increase my score from a 6 to a 9. I`ve learnt so much about this game, often the hard way . But now i`ve started to earn decent money and really figured out the navigation,combat ,trading,etc areas of the gameplay i`m really enjoying it. I still think there is alot of improvements but its turning into one of the most addictive andAfter putting in a few days of game play i`ve decided to increase my score from a 6 to a 9. I`ve learnt so much about this game, often the hard way . But now i`ve started to earn decent money and really figured out the navigation,combat ,trading,etc areas of the gameplay i`m really enjoying it. I still think there is alot of improvements but its turning into one of the most addictive and immersive games i`ve played in years.
    I just hope they keep improving it over the years to come, because it has a terrific basis for an all time classic, like the original.
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  29. Dec 21, 2014
    10
    I originally gave Elite a 4 given the seemingly lack of guidance at all in the game but then I started actually playing the game. I also checked the forums and saw all the help, videos and manuals, even those made by the community like Forger's.

    Now I am enjoying it immensely. This is a space sandbox with all options open for players. No stry line, except the one you make for yourself.
  30. Dec 21, 2014
    9
    "I've seen things you people wouldn't believe"....

    The game is ground-breaking in so many ways and I've been enjoying it immensely having gotten into the gamma phase of the game. The full release has gone very smoothly and I am astounded by what Frontier have delivered. The visuals are stunning, breathtaking in many places, the flight model and combat is exceptional - with each ship
    "I've seen things you people wouldn't believe"....

    The game is ground-breaking in so many ways and I've been enjoying it immensely having gotten into the gamma phase of the game. The full release has gone very smoothly and I am astounded by what Frontier have delivered. The visuals are stunning, breathtaking in many places, the flight model and combat is exceptional - with each ship having its own very unique style and feel from a pilots point of view.

    Its an open world game so you decide what your story is situated inside a dynamic galaxy which responds to what all the players do. Right now I'm battling a slave rebellion and fighting against a blockade by the Federation as key factions continue their power struggle throughout the galaxy.

    There are a few things that need improvement upon such as better functions for group play, which I understand is coming early in 2015. But in all honesty I find myself in gamer heaven right now. I just can't stop playing it..

    I suspect I'll be playing this title for years to come, and it will only improve and become more feature rich over time. Don't let the whiners put you off, its a fantastic game.

    See you in the galaxy Commanders! :)
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Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.