User Score
6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Jan 28, 2015
    9
    I never played the original elite. I was old enough to though. I do have a DK2, so my review will be based of using that. This game is the absolute pinacle of my gaming experience. By far the game that whilst not playing, I have thought about the most.

    Using the DK2, I feel like I am a a starship pilot, I am fully emersed the 3d and graphics are gorgeous. The reason I scored it a 9
    I never played the original elite. I was old enough to though. I do have a DK2, so my review will be based of using that. This game is the absolute pinacle of my gaming experience. By far the game that whilst not playing, I have thought about the most.

    Using the DK2, I feel like I am a a starship pilot, I am fully emersed the 3d and graphics are gorgeous.

    The reason I scored it a 9 is that there is of course room for improvement and this is an evolving game. Frontier still have a long way to go in terms of making the game a complete package.

    Right now, the penalty for dieing to pvp combat is far too expensive (1 death costs me around 2 hours to recoup the cost) and as has been mentioned, finding other players can be a little tedious...but thats because there are 400 billion systems in the galaxy and not that many players.

    I want to see a little bit more of the story unfold also. things are moving a little slow and large scale combat is hard to get into.
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  2. Jan 28, 2015
    10
    Just got in the Elite bandwagon and I am really happy with my purchase so far. Elite is a complex space simulator that will not help you much at start and that will let you experiment a bit until you "break out" of sorts. The rewards of keeping at it are great as upgrading and improving your ship is very exciting and fulfilling. Chasing pirates in resource extraction sites or beingJust got in the Elite bandwagon and I am really happy with my purchase so far. Elite is a complex space simulator that will not help you much at start and that will let you experiment a bit until you "break out" of sorts. The rewards of keeping at it are great as upgrading and improving your ship is very exciting and fulfilling. Chasing pirates in resource extraction sites or being interdicted while in SuperCruise will bring you amazing "highs" of activity in the middle of "relaxing" promenades among the beautifully recreated Milky Way. Highly Recommendable game. Expand
  3. Jan 27, 2015
    9
    Elite Dangerous is a good game. It feeds off everyone´s sandbox soul. Giving you the whole Milky Way to explore. The Factions battle all around and you can decide how best to help... or not.
  4. Jan 27, 2015
    10
    The game is well designed and "moreish" in it's current state and certainly worth its full price title. Space sim games of this opennes and quality range were sorely missed from the market.
  5. Jan 27, 2015
    10
    Graphics? Excellent. In this day and age Elite´s graphics are superb and the attention to detail even fastidious. Imemrsion is 100% and with Oculus or 4K that goes off the chart. The game is really well optimized to boot and run smoothly. I was a backer of Star Citizen and sold my pledge after seeing the crappy pay to win scam the whole thing is. Plus their self promoted "superior"Graphics? Excellent. In this day and age Elite´s graphics are superb and the attention to detail even fastidious. Imemrsion is 100% and with Oculus or 4K that goes off the chart. The game is really well optimized to boot and run smoothly. I was a backer of Star Citizen and sold my pledge after seeing the crappy pay to win scam the whole thing is. Plus their self promoted "superior" graphics just plain suck and will bring your PC to its knees, crawling at a 15 fps at best. Elite is the name of the real game. Expand
  6. Jan 27, 2015
    10
    The only negative scores I see are from people who just miss a feature they just prefer. However, if a new player gets into the game based on the scores here (players or critics), it will totally work. The game is amazing.
  7. Jan 27, 2015
    6
    An impressive, almost infinite galaxy is at your fingertips. Browse through the map and myriads of systems have something to keep one engaged for months. There is a system with crime lord threatening the inhabitants, a naval base for the Federation, a system producing rare goods, which get more expensive the further out you deliver them. Bouncing around populated space, from one starAn impressive, almost infinite galaxy is at your fingertips. Browse through the map and myriads of systems have something to keep one engaged for months. There is a system with crime lord threatening the inhabitants, a naval base for the Federation, a system producing rare goods, which get more expensive the further out you deliver them. Bouncing around populated space, from one star system to another, from federated space to that of the empire, or the alliance, filling the fuel tank directly from stars, doing random missions here and there, increasing reputation, bounty hunting and mining are all truly a magnificent experience, by the way of the graphics and the sound specifically.

    Slowly upgrading the ship from lowly sidewinder to majestic imperial clipper was my path as a pilot, since release, took me a month, and i never regretted a single minute of it. My build was incredibly stable, "unexpected error" situations happened only twice during that month. Unbelievable for a game that just released, if you ask me, considering i logged about a hundred hours.

    The combat is a compromise between Newton's physics and "fighter jets in space", it's solid and will definitely have longevity. As much as NFS 5: Porsche 2000 got it right about it's driving experience, the Elite got it right about space fighting. The choice of weaponry and outfitting modules is interesting and requires, at times, hours of contemplation: how to strike a good balance between weight, defence, offence and whatever your opponent might have? That is the question. An interesting and engaging one.

    The only downside i will note in this section: lack of choice for fighter space ships. Basically, there is Viper and Cobra at entry level, below one million credits. The next great ship is the imperial clipper, which costs 50 mil in fighter configuration and the one after that, the Python, is beyond a hundred. That is weeks and weeks of grinding. I grinding one may never want to choose, and, hence, one never gets a Python, as bounty hunter’s/explorer’s/miner’s life pays 1/100th of what the trading does, and trading isn’t for everyone.

    After the initial month of shock, awe and pure enjoyment, many players, including myself, attempted to get down to the screws and bolts of the underlying influence system, which is supposed to drive the economy and political system, only to find out there is no elephant in that dark room. The NPCs, roaming around in great numbers are not tied to the background simulation system. That miner? He isn’t really mining. That bounty hunter? He isn’t cashing in his bounties. That trader? He isn’t really trading. The actual work is done by the background simulation system with NPC’s pretending it’s them, who are doing it. Disappointing. Why is it disappointing? Because the player or the group of them can hardly influence the galaxy around them in a direct and logical way - by interaction with NPCs and other players. Example: one can completely blockade the station, cutting off potential supply chains, but supply won’t stop. In short, the meta-game is bogus.

    Every star system in Elite has factions. Every faction gains or loses political influence inside the system, depending on whether the trade happens with them, missions are accomplished in their favour and due to other minor interferences. Every faction has potential to become a ruler in the system and even to expand beyond, to other systems, depending on player/NPC interactions. Factions are driven into “states”: civil war, expansion, etcetera. The result of states is either seizure of power within a system or actual expansion. But how are they driven into these states? No one knows that. Two large groups of players are still, to this day, trying to figure out the way the system is supposed to work, but to no success. The consensus is: it’s either broken or incredibly difficult to figure out, as Frontier is unwilling to share the intricacies (or bugs) of the whole “influence” design. Some are even convinced the whole thing is not worth the effort of figuring it out as the players’ efforts are too detached from the works of the system.

    Elite Dangerous is the old school space arcade, where the player is expected to use his or her imagination heavily to engage in galactic struggle. With beautiful and engaging gameplay at the surface, the inner works are flawed, limited and, perhaps, are a result of Frontier’s wrong choice in vision and direction. The game experience is worth well beyond 50$ it’s priced at, but, at this stage, the potential of it joining the ranks of greatest space sims of all time is yet to be seen, and may be years away in development.

    6/10, yet definitely a buy.
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  8. Jan 26, 2015
    10
    The game has huge potential, and even so now its amazingly fun to play already. The space combat is very engaging and engrossing and it does not get old, the 1:1 galaxy is just mindboggling and amazing to hop around in.
  9. Jan 26, 2015
    10
    I normally would give this game at least a 8, because although most of the features you would expect are there, the mission system is just a starting point, it's still great fun to play and dogfights in PvP are just amazing. But because of all the stupid 0, it gets a 10.
  10. Jan 26, 2015
    9
    Been some time now since the release, I had time to take a proper look, and I feel that this game is the biggest great surprise I had in the space-sim genere (specially after the pay to win StyarCitizen bullbiowaste) for a long time.
  11. Jan 26, 2015
    10
    I'm really happy with the game. All the reasons why have already been posted by positive reviewers before.
    What makes me even more happy for using my money on a game that has so much potential, and didnt disappoint at all, are the amazing press reviews collected here.
  12. Jan 26, 2015
    10
    In an ideal world, I'd have given this maybe a 8, but there are so many completely mental 0's that I can't bring myself to do it.
    Keeping this short, the positive reviews are spot on. The 0's are probably from people demonstrating extreme narrow minded cognitive bias in my opinion.
  13. Jan 26, 2015
    10
    I bought into the hype from the reviews and I am happy to report the game really lives up to it.
    This game is already amazing and there is so much more to come (planetary landings and first person)
  14. Jan 26, 2015
    10
    One of the most entertaining experiences as space sim go out there atm. Especially when with a 4K monitor or in the Oculus. The "sim like" nature of the game is really detailed and if you enjoy learning relatively complex but rewarding systems this is the game for you.
  15. Jan 26, 2015
    8
    Worth a look if you think you'll like trucking through the universe (which I do), the flight controls are lovely but other aspects of the game are decidedly unpolished, such as the mining and refining interface, the chat between players and the lack of group content. Not to mention the distinct lack of a Thargoid invasion, or anything else going on in the Galaxy apart from a dying emperorWorth a look if you think you'll like trucking through the universe (which I do), the flight controls are lovely but other aspects of the game are decidedly unpolished, such as the mining and refining interface, the chat between players and the lack of group content. Not to mention the distinct lack of a Thargoid invasion, or anything else going on in the Galaxy apart from a dying emperor and a bit of Federation politics, none of it seams to impact your game play. Not only that you can join both sides at once, which I think is a bit silly for a mmorp. You can't even easily make a tidy profit running good old fashioned narcotics, it's performance enhancers instead now. There is a smuggling mechanic which is fun but ultimately not as profitable as just hauling loads of stuff in a big fat slow ship. Gone to is being able to capture the escape pod of your victims and sell them as slaves. Not only that as of the last release I did not notice my actions having any impact on commodity prices, so the most lucrative thing to do was run back and forth to the same 2 space stations, which was a bit dull. My ship felt like Marvin the Robot, game the size of entire Galaxy and all you make me do is go back and forward between the same 2 car parks.

    The game is brutal to the uninitiated, space stations will wipe you out in a heart beat if you don't follow protocol, no fines just near instant death, which is a bit ott. Also don't clip a cop by accident in mad dog fight there's no mercy there either.

    Still, it keeps me up at night.
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  16. Jan 26, 2015
    0
    In an ideal world, I'd have given this maybe a 4, but there are so many completely mental 10's that I can't bring myself to do it.
    Keeping this short, the more negative reviews are spot on. The 10's are probably from people demonstrating extreme post-purchase rationalization cognitive bias in my opinion.
    It LOOKS pretty for a bit. then after a couple of weeks, you realise everything
    In an ideal world, I'd have given this maybe a 4, but there are so many completely mental 10's that I can't bring myself to do it.
    Keeping this short, the more negative reviews are spot on. The 10's are probably from people demonstrating extreme post-purchase rationalization cognitive bias in my opinion.
    It LOOKS pretty for a bit. then after a couple of weeks, you realise everything and everywhere looks the same, and there just isn't that much to do. Except grind for a better ship. So that you can earn credits faster to grind for a better ship......
    Ultimately, it's completely boring. There is no rich story - it's just delusional roleplaying.
    Suggest you avoid it for at least a year, and have another look if the servers are still on.
    Wish I could get my money back.
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  17. Jan 25, 2015
    10
    Last night I was flying around a RES and I managed to kill two anacondas, netting myself 143,000 in bounties to redeem at a federation station. I was intoxicated with pride... And the Jack Daniels I consumed. So after my moment of shining glory, I spotted a cobra. 18,000 bounty. My time to shine! Which in reality probably sounded like "Mhii tymto shne! " Anyway, I forgot to mention thatLast night I was flying around a RES and I managed to kill two anacondas, netting myself 143,000 in bounties to redeem at a federation station. I was intoxicated with pride... And the Jack Daniels I consumed. So after my moment of shining glory, I spotted a cobra. 18,000 bounty. My time to shine! Which in reality probably sounded like "Mhii tymto shne! " Anyway, I forgot to mention that after my previous battles my eagle was down to 27%, but **** it" I said. "Im the best! I rocked those anacondas, and this piece of **** cant hurt me! Ill kill him and head back." I engaged the cobra. After intially draining his shields with my laser, I opened fire with my multicanons reducing his hull to a mere 43%. However, I failed to realize that in the exchange, my shields had been taken down, and my hull was damn near swiss cheese. I went in for the second pass. "43% - 36% - 22%. **** yea! I got him! Just two more seconds!" Boom. Dead. Not the cobra. Me. Dead. ... It took a minute to register what happend...... I stood up, left the room, and swore like the drunken pirate I was. "Noooooooo! ****ing 150,000 credits! Why! Fuuuck that was dumb!" After I finished throwing a tantrum I told myself "No more of this game, you're going to buy back your ship and call it a night." I bought my ship back.. And proceeded to play for two more hours. Elite Dangerous : 10/10 Expand
  18. Jan 25, 2015
    3
    I loved the i-War series, and almost every other space game out there. I was a backer for Elite Dangerous, and had very high expectations. This is what I got: Flat, boring, repetitive gameplay. No content. They sold this as a MMO and the multiplayer mechanics are a joke. David Braben tried to make the same game as in 1.984, only with better graphics. The only positive aspect is the MilkyI loved the i-War series, and almost every other space game out there. I was a backer for Elite Dangerous, and had very high expectations. This is what I got: Flat, boring, repetitive gameplay. No content. They sold this as a MMO and the multiplayer mechanics are a joke. David Braben tried to make the same game as in 1.984, only with better graphics. The only positive aspect is the Milky Way simulation. Everything else is crap. I don't recommend this game to anyone. Biggest disappointment of 2014. Expand
  19. Jan 25, 2015
    10
    Frontier is doing an outstanding job with this title. It is such a breath of fresh air. Been waiting for it for years, and I am definitely not disappointed. And for those are complaining about it being incomplete, it's understood that it's not complete yet. Isn't supposed to be. You can't rush art. Rock on, Frontier, you're doing fantastic :-) Been playing computer games since 1981,Frontier is doing an outstanding job with this title. It is such a breath of fresh air. Been waiting for it for years, and I am definitely not disappointed. And for those are complaining about it being incomplete, it's understood that it's not complete yet. Isn't supposed to be. You can't rush art. Rock on, Frontier, you're doing fantastic :-) Been playing computer games since 1981, and I'm telling you guys that you are spot on. Spot On. Expand
  20. Jan 25, 2015
    1
    Been some time now since the release, I had time to take a proper look, and I feel that this 'game' is biggest dissapointment I had in space-sim genere (though I did not try X-Rebirth after I've read the reviews) ever.

    Anyone looking for modern space sim should look elsewhere, this game has less content than Elite II: Frontier had (released 1993) and only a bit more than Elite from 1984
    Been some time now since the release, I had time to take a proper look, and I feel that this 'game' is biggest dissapointment I had in space-sim genere (though I did not try X-Rebirth after I've read the reviews) ever.

    Anyone looking for modern space sim should look elsewhere, this game has less content than Elite II: Frontier had (released 1993) and only a bit more than Elite from 1984 had.

    Absurdly boring, repetitive and buggy gameplay - buy, fly, sell x 100 so you can buy bigger ship, repeat x500 so you can buy bigger ship, repeat... Or fly around and 'explore' - point your nose towards a planet, wait 30s, scan complete, repeat. Or shoot NPCs, slightly more entertaining, but still X3 was way better, or some free space shooters (proper MMO ones) are available, too. I have not tried minning, as on paper it looks even more boring.

    Expect that one way or another the game will break for you, and if you are lucky you might get response from support in a few days. If you are not, it may take weeks or months (seriously, check the forums).

    Fanboys crying how good this game is are mentally impaired, as for them simple things like external camera are 'breaking immersion', and autopilot (present in Elite 2 and 3 as far as I recall, and in every other space game) will 'kill the game'. They keep saying that the supercruise minigame is fun and entertaining - so actually sitting there correcting throttle and direction every few seconds and pressing 'j' once arrived close to destination is their idea of everlasting fun (and you might need to sit there for a good 10 minutes on one way journey). And don't anybody dare to say 'can we get autopilot' - this is ELITE!
    Seriously, people that cry how good the game is, how great FD is, how fantastic is the fact that trading commodities prices have to be tracked with pen and paper (or external app that need to OCR the screen shots) have something not right with their heads. But, to be just, society needs workers that can do repetitive tasks all day long and be happy with it, too. Maybe it's a game for such.

    Frontier Developments made a run for money here, and most of the fanboys are unfortunately blind enough that they don't see it. The ones that saw it are fighting for refunds right now.

    4 points for graphics and sounds as they are not too bad (on par with X3), 1 total for everything else being so damn broken/non existant/scam.

    Ah, and don't get fooled by adverts that this is MMO game - it is not. There is only a basic chat (VERY basic one) and a chance you might see somebody in space. No way to fly together etc - 'coming' in future patches, and FD already offered that players can pay to access beta and test it...

    Also, if you think of other space games and imagine all those fancy shiny weapons, shields and other systems that you will be able to put on a myriad of ships - again, get X3:AP. Elite a few modules, coming in exciting variants like A to E, and sizes like 1 to 7. They differ in how much they cost, weight and power consumption. And there is about 15 ships if I recall right, from free one to multi milion credits costing ones, just 1 of the type (trader/multi purpose/fighter) in 'tier', increasing in price. And the only way to gather sensible amount of credits is to grind them through trading. No missions that could give you fancy ship in reward etc, this is 'Sandbox', and most of all, this is Elite!

    Can this game become something sensible? In theory, yes - but that would require FD company to grow up and start behaving like responsible developer of a big title, and change in fanboys base (most of them really want 1984's Elite with better graphics, any suggestions to make this a modern title are being considered a heresy). Time will tell if this title will survive the test of time, if one would like to bet - I'm not going to put my money on it...
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  21. Jan 24, 2015
    10
    Best space sim in recent memory! Covers all the basic's well trading/piracy/bounty hunting/exploring etc. It's got a fair learning curve and I would say a decent joystick is almost a necessity.

    Takes some time to learn but once you've got the basics down it can be quite forgiving.
  22. Jan 24, 2015
    8
    Awesome but not feature complete, and still bug ridden. Multiplayer interface is still sadly lacking.

    But the potential is definitely there. Give it a year to make it feature complete and bug free, and this could be a true classic. Still no offline mode though. So if you have dodgy or no internet stear clear. FD promised off line during Kickstarter, so I still have my fingers
    Awesome but not feature complete, and still bug ridden. Multiplayer interface is still sadly lacking.

    But the potential is definitely there. Give it a year to make it feature complete and bug free, and this could be a true classic.

    Still no offline mode though. So if you have dodgy or no internet stear clear. FD promised off line during Kickstarter, so I still have my fingers crossed.

    Fly safe commanders.
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  23. Jan 24, 2015
    9
    Combat and flight model in Elite really bring it home. It will never be an IL2 or DCS for obvious reasons but Elite is as best as it can get in space.
  24. Jan 24, 2015
    10
    Great real 3D experience with the Oculus Rift DK2. Probably the best game to try it with. The sheer size of the ships and level of detail in modelling every little thing in the cockpits, has really impressed me.

    Graphics in general have been really optimized and the game just "cruises" literally. Gameplay wise it has all elements required to succeed and multiplayer hopefully will
    Great real 3D experience with the Oculus Rift DK2. Probably the best game to try it with. The sheer size of the ships and level of detail in modelling every little thing in the cockpits, has really impressed me.

    Graphics in general have been really optimized and the game just "cruises" literally.

    Gameplay wise it has all elements required to succeed and multiplayer hopefully will bring it all together.
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  25. Jan 24, 2015
    10
    I have been doing so many different activities I have lost count already. At the moment I am half way out exploring towards the pleiades nebulae and a cluster of black holes I saw posted in the forums. Some of those have a specular light efefct similar to the movie "Interstellar". This game is just amazing.
  26. Jan 24, 2015
    10
    Elite will not hold your hand. It is not a simple game and it will not treat you like an idi@t either. Hard are the beginnings, but once you discover the galaxy out there and the different sandbox options it will be very difficult to go back. For those of you who wont be looking for instant gratification and those who enjoy teh challenge of discovery, Elite is for you.
  27. Jan 24, 2015
    10
    I just couldnt believe all the good reviews so I had to get the game and see it first hand. I am a backer of old in StarCitizen and EVE capsuleer, but have to admit Elite is really engaging me with its subtle, no **** sim philosophy. Already been involved in a good few PvP confrontations and it works wonderfully. Cant wait for the Wings update.
  28. Jan 24, 2015
    10
    So far this game has been one of the leakest experience I had in recent times in a game launch. Server only had a minor glitch and no major bugs to account for. The game is indeed not finished and much more is to come. But I have to counter the 0 haterboy bs, so 10 it is.
  29. Jan 23, 2015
    3
    I was a HUGE fan of Elite when I played it in 1984 on the B&W Commodore, then very excited on the color Amiga version. Open world, amazing new idea at the time. Well, open world has been done, so that's not new, but I was really excited for this new version and Beta backed it. God, I made a mistake. It's truly beautiful, and I can't believe they put that much work into building ourI was a HUGE fan of Elite when I played it in 1984 on the B&W Commodore, then very excited on the color Amiga version. Open world, amazing new idea at the time. Well, open world has been done, so that's not new, but I was really excited for this new version and Beta backed it. God, I made a mistake. It's truly beautiful, and I can't believe they put that much work into building our galaxy, but I can't see it. I'm an adult now, I work, so I can play maybe 2-3 hours a week. As such, I just can't grind away flying back and forth trying to upgrade this little POS Sidewinder. How do I have a universe of possibility with a ship that can't haul, can't fight, can't jump? At least the original Elite gave you a Cobra which could do all of that relatively well from the start. This is just eye-gouging grinding because it's so flat. The stations, planets, and ships look phenomenal but one you land, you can't even get out of the seat. All trade is through a clunky hologram interface and it's not even hyperlinked well enough to click this and it takes you to nav page that style. No journal, so I have to write things down on paper, like where to find black markets or certain items, and the fetch quests are so bland... just text find this or take that, but without a journal I can't even cross reference where the last place I saw X commodity was (ulness I wrote it down physically). And trans-galactic flight planning? I can't type a location and say "plot route" unless it's within my fuel distance because they can't add "refuel here" waypoints, yet my simple $70 flight planning software I use for flying real planes can do it just fine. I have a hyper-space capable ship, but the computer can't add refuel waypoints? WTF? And how is it that we can jump ships FTL, but can't get market updates or at least general "this system trades these things" data without going there and seeing it after we land? Too much realism in one area, not enough in the other. I want to talk to an NPC!!! Expand
  30. Jan 22, 2015
    9
    Just off of a gaming session with friends and had to come here to give this finally a big fat 9. I was holding on this review to check out the multiplayer aspects. No major issues there to playing with my buddies although I miss some shared reward and grouping options. Those seem to be coming soon so... 9.
Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.