Metascore
tbd

No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. CD-Action
    Apr 1, 2015
    80
    There were dozens of Dragon Ball games, but Xenoverse still managed to surprise me with fresh approach. It’s still primarily a fighting game, but the developers went for many features associated mainly with MMOs. [04/2015, p.56]
  2. Mar 13, 2015
    80
    Xenoverse blurs the line between video game and anime. Despite a few issues, there’s tons of replay value here, and fans can finally fulfill their dream of putting themselves in Dragon Ball.
  3. Apr 19, 2015
    64
    DBX is huge — it can entertain you for dozens, if not hundreds of hours. On the other hand, you have to be a big fan of the series to enjoy the game.
User Score
7.2

Mixed or average reviews- based on 210 Ratings

User score distribution:
  1. Negative: 36 out of 210
  1. Feb 27, 2015
    4
    Well, chalk this as the 2nd worst DB game right after Ultimate Tenkaichi imho considering they had no technology limitations this time...

    -
    Well, chalk this as the 2nd worst DB game right after Ultimate Tenkaichi imho considering they had no technology limitations this time...

    - Clunky battle mechanics, no skill involved at all. Characters are slow to Guard, you can't interrupt your attack to suddenly block, the pace is all over the place from fast to slow to "why the **** is my character taking 2-3 seconds (literally) to turn around and face the enemy that just blew past me/dodge/changed lock to?"
    - Lock-on is downright annoying, in fact it's a struggle to even face the opponent the right way. If you face the wrong way and keep mashing buttons, you will continue to attack that way until you stop, after you stop for 2-3 seconds, your character will finally turn. No words to describe...
    - Controller bindings are unintuitive. Block on LB, who the **** thought that was a good idea? Separate button for Vanish/Teleport.... seriously? L3 to descend and A(Xbox) or X(PS) to ascend, wtf? In some places you use A to interact while in others you use B, cos **** consistency?
    - Limited amount of skillsets. You can only have 4 Supers (including Rushes and Utility), 2 Ultis (Transform/Powerups are Ultis) and 1 Ulti Escape/Interrupt thingie. So you learn all the techniques in the world but you can only use 7, cos **** logic.
    - Less combos than ever and every character has the same ones but with different animations
    - No signature moves per character. Like seriously, I get this game is made around the idea of Customizable characters, but each race should have at least have 1 signature move... They have unlockable ones for certain races, but guess what, Frieza race doesn't have any specific ones for some reason (looked through all), while most of the Human/Saiyan ones are cross compatible with all races.
    - The scouter item discovery is badly implemented. Sends you to 1st Person but you don't have time to look around in a fight at all, plus you can't fly fast or run when using it.
    - The free roam area is incredibly stupid and I want to expand on this a bit: you can jump but there's nothing to jump over as you get stuck on every object you would try to jump over Eg. bench, you can't fly for some stupid reason, you can't run for a reason beyond stupid, the drawdistance is pitiful at most so everything just looks like a rough sketch until you get up close, the whole free roam area basically shouldn't exist, it would of just been easier to make an interface which would spare us a lot of time wasting. (This is on PC as well! I dread to think what it looks like on consoles!)
    - Dialogues are a bleeding pain to all my sense (except smell probably)
    - Only Saiyans have transformations for some reason, even though I can think of 100s of ways of making all classes transform. Eg. Buu transform can be easily narrated in using those time distorting guys to try to make him evil or something, Humans can unlock their potential to Mystic through the Supreme Kai of Time, Namekians can have like a choice to split bodies early on and have an AI bot do parallel bodyguard work and choose to merge at some point (easily narrated in), Frieza can just transform upon reaching certain levels. Point being, if I can think of ways to implement transformations for all of them, it can't be that damn hard to have been done.
    - Maps are still ******* small and there's virtually no destruction, apart from some very short lasting decals.
    - None of the Ki/Physical moves have any impact behind them and stamina is just a ridiculous inconvenience that could have just as well not existed and everything would have been fine.
    - NO POWER STRUGGLES??! WHY??? You clash with someone and you just get a little cinematic (which never changes btw) after which you just break up like a schoolyard fight and land away from each other. No analogue spinning, button mashing, head-nodding, nothing...
    - Don't even get me started on the item drops. The side quests (Parallel Quests or PQs) say the drop these good powers and armor, but in truth, they are random drops. A small search on the Internet will tell you how many people haven't got the Raditz armor promised in one of the first PQs even after doing it 10 times or more.
    Full Review »
  2. Mar 3, 2015
    10
    Awesome game, have it on X1 and PC, plays like a mini fighting mmo, with just enough to keep you busy and happy.
    Combat system is great, so
    Awesome game, have it on X1 and PC, plays like a mini fighting mmo, with just enough to keep you busy and happy.
    Combat system is great, so as is the costumization options, making builds and mix + matching skills/z-souls/equipement is awesome, it reminds me of the good old days of CoH/CoV build making time sinks, luv it, best game this year for me :)
    Full Review »
  3. Mar 1, 2015
    9
    First of all, ignore anyone who is currently complaining about the servers. It's a new multiplayer game, of course the servers are going down.First of all, ignore anyone who is currently complaining about the servers. It's a new multiplayer game, of course the servers are going down. This is not unusual in the slightest for a brand new online fighter. If it's still going on in a week or two, then you might need to worry a little.

    Secondly, contrary to what some claim, it does take skill. You can button mash your way through the early portions of the game, but will quickly find yourself ground into the dirt once you get past the first part off the game. The moves aren't difficult to pull off, but you find yourself managing a stamina and Ki bar, as well as figuring out the best abiliteis to use in certain situations. Dodging and blocking attacks is also important and takes a little skill to pull off. It's not Street Fighter IV by any means, but it's not something you're going to just mash your way through. It gets tough around the Frieza portion of the game, and doesn't let up.

    There is a bug with the vanish mechanic, but they've already said there will be a hotfix for it shortly. Again, not unusual for a game that has been out for less than a week. If it's still there next week, I'll probably change my tune, but currently it's not a huge deal. Many players have finished the game already despite it, and it's far from game breaking.

    The game itself is great. The fighting isn't as good as the Budokai series, but it makes up for it in other ways. It's not the same rehash of the story of the show yet again, which is very nice. The custom characters are a very nice addition, and there are lots of game modes, upgrades, and plenty to keep any Dragonball fan busy.

    It's an okay fighter though. For fighting game fans who don't care about Dragonball, this game is probably a 6 or 7. It's not bad at all, has some depth, but won't leave a fighting game fan who isn't a fan of the series satisfied for long. They'll have fun with it for about 15 hours and then lose interest.

    Fans must get this game. Non-fans should rent it, or pick it up on sale. It's a lot of fun, but not essential for non-DragonBall fans.
    Full Review »