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4.7

Generally unfavorable reviews- based on 5052 Ratings

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  1. Mar 15, 2011
    9
    C'mon guys those of you who gave it less than 6 are pretty harsh aren't you? What did you expect a perfect game from Bioware? For God's sake if you didn't like the demo why the heck did you buy the game and then **** and moan and give it a zero?! I've played it for 10 hours so far and personally I feel that the story feels more personal this time, I'm quite intrigued by the whole idea ofC'mon guys those of you who gave it less than 6 are pretty harsh aren't you? What did you expect a perfect game from Bioware? For God's sake if you didn't like the demo why the heck did you buy the game and then **** and moan and give it a zero?! I've played it for 10 hours so far and personally I feel that the story feels more personal this time, I'm quite intrigued by the whole idea of 10 years of the main protaganist's life spanning the entire game. Really interested to see how things will progress from here on. And when you do things in the game it feels like you'll actually building up your reputation and relationships, due to the no so insignificant matter of the main character actually able to speak. That's a welcome addition and personally I feel that it covers whatever the game lacks as compared to DAO. Yeah inventory was simplified and stuff but c'mon did it really matter what your party was equipped with? If all you guys out there wanna compare DAII with Planescape Torment, Baldur's Gate or whatever fantasy epic you've put on a pedestal go ahead. And continue to **** and moan and probably not enjoy any of the games coming out now and in the near future cause you guys never will, since no modern rpg will ever match whatever exacting standards you guys have. Don't get me started on those zeros, now those are really insanity at work. Personally I'll give it a 9 because Bioware is one of those companies who consistently push out decent and enjoyable RPGs, despite having to endure the crapstorm that inevitably follows every time people don't like certain changes. Imagine having only Baldur's Gate to play for what the next ten years? I WILL go insane. Anyway just wanted to say a big thank you to the developers for loving what they do and being brave enough to change certain aspects of the game, for better or for worse, rather than spinning out Dragon Age Origins II Expand
  2. Mar 15, 2011
    9
    Finished the game in about 60 hours really enjoyed the game. I do miss some aspects of Origins like the level up system and inventory system for companions. But its not a deal breaker . The story was alright not great but worked. I feel this was a good sequel and helps progress the story for the next Dragon Age. Graphics wise the game looked great on my system but I would like a 3rdFinished the game in about 60 hours really enjoyed the game. I do miss some aspects of Origins like the level up system and inventory system for companions. But its not a deal breaker . The story was alright not great but worked. I feel this was a good sequel and helps progress the story for the next Dragon Age. Graphics wise the game looked great on my system but I would like a 3rd rendering path for DX10 GPU's. Expand
  3. Mar 15, 2011
    9
    This review contains spoilers, click expand to view. Ð Expand
  4. Mar 15, 2011
    9
    I loved this game. It fixed the slow, pedantic, repetitive combat, evolving it into a fast, involved scene that makes the player involved. I got an admirable 30 hours of gameplay, which is fantastic, though it flew by thanks to fast pacing. The story, as far as I know, I above average, though under par for Bioware. But under average Bioware is still leagues ahead of competitors. TheI loved this game. It fixed the slow, pedantic, repetitive combat, evolving it into a fast, involved scene that makes the player involved. I got an admirable 30 hours of gameplay, which is fantastic, though it flew by thanks to fast pacing. The story, as far as I know, I above average, though under par for Bioware. But under average Bioware is still leagues ahead of competitors. The graphics are better than the original although simplified. I attribute that fact to all the little extra details that quick opinion trolls seem to miss out on like the companion options in dialogue, differing presentation depending on what kind of dialogue you chose, and dozens of branching paths. I won't say it's perfect. Locations repeat, but never to the point of annoyance since you start in different spots most of the time. The dialogue menu, which I enjoyed since it fixed the one problem I had with Mass Effect's menu, the fact that the skip button doubled as a selection button, tended to glitch and choose an option sometimes, but usually defaulted to the sarcastic choice so nothing lost. And the game froze a few times, though that could have been the fact that I had been playing it for ten hours straight. Overall, a very good game. I want Bioware to do more games like this. Shorter, simpler, and released more frequently. Imagine if they released a new Dragon Age game every year that averaged twenty hours long with minor tweaks to the new fast gameplay. I think we all can agree that such a dream would be awesome. Expand
  5. Mar 15, 2011
    9
    Best RPG of last years.
    As for me - this game much better than DAO.Developers remaked all thigs i hated in DAO:
    1)Story-telling become more dynamic, and it's not about FATE OF THE WORLD, like others like to do 2)Graphic is brilliant in DA2 3)All characters in this game are elaborated 4)Fights become more spectacular, interesting, dynamic. 5)This is game for everyone, not only for
    Best RPG of last years.
    As for me - this game much better than DAO.Developers remaked all thigs i hated in DAO:
    1)Story-telling become more dynamic, and it's not about FATE OF THE WORLD, like others like to do
    2)Graphic is brilliant in DA2
    3)All characters in this game are elaborated
    4)Fights become more spectacular, interesting, dynamic.
    5)This is game for everyone, not only for hardcore gamers.U have no need to spend time on collecting items,equipments, or on learning poisoning,trapping or on choosing the way how to lvl up ur character and etc.
    6)Brilliant sound.Excellent.
    And two things i don't like - same locations whole game and same faces of all npc's in game.I met like 10 mothers of main heroe during the game.
    So i give it 9 saying "Well done" to Bioware.And i also "wildly-furiously" wish to see what will happen in DA3.
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  6. Mar 20, 2011
    9
    I accidentally put my original review on the xbox version which I haven't played. Instead I played this on PC.
    Once you get past the horrible inventory system and if you can get past the reused dungeons, this is a really solid game. The game is also very long and I loved the unreliable narrator. The story is about the player rising from being nobody to being the champion. The story and the
    I accidentally put my original review on the xbox version which I haven't played. Instead I played this on PC.
    Once you get past the horrible inventory system and if you can get past the reused dungeons, this is a really solid game. The game is also very long and I loved the unreliable narrator. The story is about the player rising from being nobody to being the champion. The story and the characters felt really diverse and I have the feeling that there should be enough content for a second or third playthrough. This is based on my experience of finishing the game on nightmare difficulty on a mage. Playtime 60 hours but that doesn't include all the reloading I would guess.
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  7. Mar 16, 2011
    9
    2 years we all (Bioware devoted fans ) were waiting this game, and at lats it is on my PC... Its hard to see that some mean and not very clever person (or group of people) has decided to spoil score of this uncommon superb game. I will not describe all than i like and that is perfectly well in new bioware game. I will simply say that it almost 10.
  8. Mar 16, 2011
    9
    Why would they do this? What was so broken that it needed such drastic actions? I don't understand anything...of the user complaints. Dragon Age 2 has been criticized for being too easy, dumbed down and bland. I will discuss the gameplay first, then talk a bit about the setting and story. DA2 is not easy. Yes, if you pick normal in DA2 it's easier then in DA:O, but you can go up inWhy would they do this? What was so broken that it needed such drastic actions? I don't understand anything...of the user complaints. Dragon Age 2 has been criticized for being too easy, dumbed down and bland. I will discuss the gameplay first, then talk a bit about the setting and story. DA2 is not easy. Yes, if you pick normal in DA2 it's easier then in DA:O, but you can go up in difficulty if you want a better challenge. Personally, I'm playing hard, and have met quite some interesting challenges. It's even nice that you can play the game pretty easily on normal, so that everyone can enjoy the game without the but-you-played-on-easy-shame. Just pick the difficulty that fits you, and the too easy problem is fixed. I guess it's just too hard to switch to another difficulty. I seriously don't get what's the problem with dumbed down. The skills are well distributed and tons of combinations are possible. While finishing my first game as a two-handed-weapon fighter, I was already thinking how I would make my new two-handed-weapon fighter play different. I've also been moving my characters around a lot more then in DA:O, and not just because I needed to clear the way for a mages fireball. Friendly fire has been disabled, which I applaud since that does not belong in a realtime team-based RPG. Moving all the characters in DA:O before casting AoE was just annoying imo, and I'm glad its gone. The isometric top view is gone, which makes it a little harder to move around the characters or casting AoE spells, but its nothing that hindered me from having fun. The tactics work pretty good, and the AI is very decent. I still paused the game a lot in difficult situations, which is good. Potions and healing have a much bigger cooldown, so health is a valuable resource again. The only problem I have with combat is that it's easy to kite an opponent, buying time until you can drink a new potion. It almost feels like cheating, especially if there are no ranged enemies nearby. Other then that, the combat is fun and quick while being tactical whenever you want it to be due to difficulty settings. It certainly made the game more enjoyable for me. Wrapping up gameplay, it has been one of the best for RPG's, surpassing DA:O.
    The story and setting have a hard time to hit off, but once it does, it sticks pretty well. I'm very happy with the character design and like everyone of the party. I have no idea why people would say it's so much worse then DA:O. However, getting to know a character better and finding out their likes has become somewhat more difficult. The friendship between the characters must develop over the whole game, which sometimes gives an odd feeling. Why can't I talk about an issue now? What do you even like? I don't want to wait 3 years to develop something! Because of these obvious secrets, the characters grow enigmatic, even though they're not meant to be like that. Another thing that is a bit annoying about the story is that because everything is spit into acts, your character only develops significantly at the end of each act. This feels a bit unrewarding. I'd liked to see Hawke gain a normal job, rising in ranks, rising it stature etc. not only at the end of each act. One thing that is annoying in my eyes, is the derailing of the story which is almost mandatory. The game plays in different acts, and every act has 4 to 5 main quests to proceed the story. All other 30 or so quests are sidequests. It's nice to have sidequests to know the city better, but I think they slightly overdone it. The game can be played as a collection of sidequests if you don't know where you're heading, especially in Act 1. This underlines the unrewarding feeling of character development. The sidequests can also be hard to find sometimes, leaving you with the " did I miss something?" feeling a bit to much. I have mixed feelings about the environment. Kirkwall is a great city, but "propped" down a lot. Most people seem static, and if it wasn't for the sidequests, the city might feel dead. The other environments are also pretty grey, like the bonepit and sundermount. This leaves the game in a grey tint, never being refreshing like the forests in DA:O. The graphics look pretty good, but certain animations are still to clunky. especially when two characters are interacting, the suspension of disbelief breaks immediately. The game could do with a little more ambiance. The moral choices you have to make are again suburb, and the dialog wheel, even though it influences your choices to much for my taste (I want to say A, but I don't want to break my character who mostly says B), it gives Hawke some character. THANK GOD they did not made the important choices be influenced by the wheel!
    Wrapping it up together, I enjoyed DA2 alot, and I'll keep playing it to explore different situations and tactics. It certainly has some setting problems, but it's still a lot of fun. 8.8
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  9. Mar 16, 2011
    9
    Main issues that people are having: lack isometric view (I agree), locked default face in character creator (I agree), streamlining of skills/addition of skill trees, difficulty (guess they haven't tried hard/nightmare; much harder than DA:O on same difficulty), reuse of the same dungeons/areas multiple times (I agree), launch DLC, high res texture pack + outdated graphics (this is reallyMain issues that people are having: lack isometric view (I agree), locked default face in character creator (I agree), streamlining of skills/addition of skill trees, difficulty (guess they haven't tried hard/nightmare; much harder than DA:O on same difficulty), reuse of the same dungeons/areas multiple times (I agree), launch DLC, high res texture pack + outdated graphics (this is really subjective), companions, just to name a few of the common complaints. Personally, I loved the original, but in my first playthrough of DA2, I didn't quite like the structure of the Champion's story much because the 3 Acts interrupted the immersion by focusing on totally different problems in Kirkwall, instead of an epic "the world is going to end" storyline found in DA:O. Still, I'd rate it 9/10 just because it was fun, and also because the main game ending story arc was quite surprising and satisfying, and hopefully will lead to another epic installment in this series. Also, I must mention that quite a few decisions and events that occur in DA2 produce unexpected results, some of which are much more heart-wrenching than in DA:O.

    I'm on my third playthrough and wouldn't rate a game so high if I didn't enjoy it, and DA2 is very enjoyable, if you can look past a few flaws, and stop comparing it to DA:O for PC. I'm certain that if the game was under a different IP and developer, the ratings would not be nearly as abysmal :O
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  10. Mar 16, 2011
    9
    Days after finishing Dragon Age, I then moved to immerse myself into Dragon Age II. My main complaint was that I couldn't create a character from scratch, but that soon fell away as nearly inconsequential to the rest of the experience. My only standing complaint is the reuse of cave maps for too many missions, as well as some derivative music that seems lifted from Mass Effect 2. TheDays after finishing Dragon Age, I then moved to immerse myself into Dragon Age II. My main complaint was that I couldn't create a character from scratch, but that soon fell away as nearly inconsequential to the rest of the experience. My only standing complaint is the reuse of cave maps for too many missions, as well as some derivative music that seems lifted from Mass Effect 2. The characters, setting and immersion of the setting are what have drawn me in. The character back stories and concepts are interesting additions to the game's mythology.
    While not completely unfounded to make complaints about the game being dumbed down to be accessible to a broder audience, I think it pretty poor form to rate any game a 0 for a few changes. gamers seem to get more and more jaded as time goes on. I was very entertained and look forward to a trilogy.
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  11. Mar 16, 2011
    9
    There seem to be lots of mean-spirited, spiteful people who give exaggerated negative ratings and reviews for this game in particular. I'm coming to believe that many RPG fans are deeply conservative in their gaming desires. They want "improved' games, as long as the new version has all the same good stuff they had before, instead of breaking new ground. That's my theory, anyway.

    Dragon
    There seem to be lots of mean-spirited, spiteful people who give exaggerated negative ratings and reviews for this game in particular. I'm coming to believe that many RPG fans are deeply conservative in their gaming desires. They want "improved' games, as long as the new version has all the same good stuff they had before, instead of breaking new ground. That's my theory, anyway.

    Dragon Age II certainly isn't perfect-- what is?-- but it's extremely improved and refined in many ways over a product (DA:O) that was flawed but nonetheless outstanding. I play in Hard mode on a mid-level PC, and the sequel is greatly improved graphically. The storylines are somewhat less cliche, and at least as well-written and voice-acted as before. The cinematics, which I don't usually get into, are much MUCH better. DA2 is a smaller game than Origins, yes, but it's still a very big game. I'd certainly like more environments/locales, but I understand Bioware's reasons for focusing on Kirkwall. The environments are great.

    What really baffles me is how anyone can perceive this product as tactically "dumbed-down" in any way. The only rational justification for such opinion is the fact that there are so many unpredictable new waves of enemies in some major encounters. I do find this a bit excessive at times, but if anything it requires MORE tactical finesse and situational awareness than before. I love the fact that it forces me to pace battles, reserving key AoE and crowd control, etcetera at times in case of emergencies. DA2 also often requires more aggro management than in Origins, depending on party structure. The class and talent designs are more well-defined and much more, well, awesome than before. Overall, the combat is by far the best tactical RPG combat I've ever experienced, although I haven't played (for example) Icewind Dale. My only serious criticism is that the game does indeed have some stability issues on my system (with nvidia 9800 GTS+) as well as others. It doesn't crash any more often than lots of other new games, though, and I expect that Bioware will patch for performance in the fairly near future.

    Anyway, I don't know what else to say, except that you shouldn't be scared of all these whiny user reviews if you're interested in the game. Just don't expect it to be a conservative remake or update of the first Dragon Age.
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  12. Apr 16, 2011
    9
    Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula. + Companions are
    Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula.
    + Companions are all well defined, plot heavy and not just people with ten dialogue options
    + The combat system is fast and furious, it feels involved and largely improved
    + No more "You gave me 5 gifts. I wuv you" = "Romance" nonsense. Romances take time, feel real and are part of the drama
    + Side quests and Companion Quests are woven into the main story
    + It no longer takes "approval" to get to know your companions. Friendship and rivalry offer different paths, you are no longer punished for disagreeing with your companions
    + Importing DAO saves add wonderful touches and REAL cameos, unlike the hack job called Awakening
    + Gorgeous graphics
    + I encountered only two quests I could not finish
    + No hours of sludging aimlessly through the Deep Roads or the Fade, killing everything in sight

    - Re-used enviroments. While the enviroments they DID create are gorgeous in color and finely drawn, there are too few. Hopefully this will be fixed via a patch.
    - Much as I like the companion interaction being spread out, I'd have liked to see more and I'd have liked to customize them fully. But worry not, the modders are already at work

    This game is not was not meant to be a direct sequel to DAO. They tried going down that road with Awakening and we know that was a disaster. It is a bold, new way of picking up a conflict that was already hinted at in the original. Also, it was bound to happen sooner or later. The tragedies unfolding in this game cannot be blamed on an antagonist or an ancient evil but on, pardon the RPG pun, human nature. There were so many moments in this game when I was teary eyed or yelling "No, no, NO!" at my screen. I don't want to spoil anything however. Is it a perfect game? No. Was DAO a perfect game? Hell, no. DAO was horribly bugged, the last third of the game was badly written and rushed and never mind its formulaic nature and cliché ending. I love both games though. DA2 represents change and many do not like change. I happen to love it. I cannot wait for the newest DLCs and expansion and DA3 can't come soon enough either. I know the haters will pounce down on my review. It'll be an honor though, because I don't care what they think.
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  13. Mar 17, 2011
    9
    Anybody that gives this game a score less than 5 needs to pull their head out of the extremely dark place it has wedged itself into. We gamers have all basically agreed upon a 10 point scale for universally rating our games. 10 means this game is so utterly fantastic it will more than likely be named in the all time greatest games list, 8-9 says this game is worth playing even if youAnybody that gives this game a score less than 5 needs to pull their head out of the extremely dark place it has wedged itself into. We gamers have all basically agreed upon a 10 point scale for universally rating our games. 10 means this game is so utterly fantastic it will more than likely be named in the all time greatest games list, 8-9 says this game is worth playing even if you typically do not like this genre, 7 shows this game has potential but for some reason has fallen short of the must play scores in other words completely average. 5-6 says this game is not really worth your time or money. Now a 4 means that this game is COMPLETELY BROKEN, this is Superman 64. So everyone that is reviewing this game with a score of 4 or less is saying that Dragon Age 2 should sit next to Superman 64 in the craptastic section of your video game library. I understand some people have a problem with the direction this game took but the majority of you are acting like a bunch of whiny and spoiled little bed-wetters. Please grow up because your little crusade is quite frankly proving to the rest of the entertainment industry that games are for kiddies.

    Now onto the game. I like it! Have not finished yet as work has been hectic. The story so far seems to be highly personal and not the "we have an imminent danger knocking on our doorstep we must hurry" kind of story, I have no problem with the latter type of story and neither do I with the former they are just different. Let me say that there are things I feel were improved on and things which took a step back in comparison to origins and awakenings. I truly like the faster paced combat in comparison to origins but do miss the top down "pulled back view" that was lost from the pc version. I am seeing people gripe about the combat and how there is no tactics needed for most of the battles, well there were not very many battles in origins where tactics were needed either it is still mostly the boss battles where you feel you need to micromanage things. The speed is what I am really enjoying, especially if playing a mage. If you were a mage in origins you cast your spells then auto attack, in DA2 you cast your spells then auto attack but I look a heck of a lot cooler during the second part of this equation, which is the same for both games. The quest structure is intriguing and I do like it better than the 1 major quest per area of its predecessor. In origins it seemed you did the side quests for the major area, then went onto the major quest for the area and then onto the next major area. I am enjoying doing a portion of the major quest for the act, then some side quest sprinkled in between each scenario. I do not have a problem with the graphical style as some seem to. Elves look worse than they did in Origins but humans looks better and Dwarfs will always be ugly. The Qunari designs are very nice in my opinion as are most of the monster types. The environments are hit and miss, some look good some not so much. I do have a problem with the re-using of dungeons and interiors, just like I did for the original Mass Effect and most every game I play. I look past it and tell myself they must have pre-fab buildings in their universe as well. The spell animations are wonderful, a major step up from origins. The companions are great, nice writing so far. I have mixed feelings about the party members equipment. On one hand the character designs are wonderful and you avoid the cookie cutter appearance we had in Origins but I am old school and enjoy finding a helm and saying that definitely goes to Isabela, now it is just accessories so most equipment you find becomes vendor trash.

    All in all this game so far has been a blast and all the boo-hoo's and "you're sellouts" barking is just getting on my nerves and making every gamer on the planet look like a bunch of children. Baldur's Gate is one of the greatest games of all time, but if someone made a game today like that I would say its crap and so would you. I am not saying all of the complaints are unfounded, I have some as well, but this organized effort to hurt this game is just crazy. They told us everything they were changing, if you have a problem with the changes its because you let them happen. If you don't like them voice your complaints but don't exaggerate as the majority on the net are doing. I assure you a score of 7 hurts a whole lot more than a 2. That 2 says a vocal minority of idiots are trying to make a point, a 6 or 7 says we really got some things wrong and need to address them.

    When Origins came out I felt it was a game that deserved and 8.5 rating, I feel the same way about DA2. Once the modding community and expansions and DLC came out for Origins I felt it was deserving of a 9.5 rating, I feel confident that will hold true here as well, so long as people grow up and quit trying to cause this game to fail.
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  14. Mar 17, 2011
    9
    DragonAge2 kind of reminds me of ME2 its not much like the first one, but its still a great game.
    Yeah its shorter and has no origin story, the gameplay is a lot faster.But the way it tells the story is something new and kind of cool.Buhuhu its not a Dragon Age "Origins 2" but its still a good game, better than the most common rpgs.If you not just rush the mainplot you really can enjoy
    DragonAge2 kind of reminds me of ME2 its not much like the first one, but its still a great game.
    Yeah its shorter and has no origin story, the gameplay is a lot faster.But the way it tells the story is something new and kind of cool.Buhuhu its not a Dragon Age "Origins 2" but its still a good game, better than the most common rpgs.If you not just rush the mainplot you really can enjoy the game.It absolutely has its moments.
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  15. Mar 24, 2011
    9
    I have no idea why people hat this game so much. '4'? '1'? I can only assume that's in comparison to other Bioware Games, and not RPGs in general. I've played a lot of RPGs, and to me Baldur's Gate is the king. This game is NOT Baldur's Gate. That's fine. I don't mind trying different games.

    This RPG is a surprisingly refreshing breath of air. It's certainly more playable than
    I have no idea why people hat this game so much. '4'? '1'? I can only assume that's in comparison to other Bioware Games, and not RPGs in general. I've played a lot of RPGs, and to me Baldur's Gate is the king. This game is NOT Baldur's Gate. That's fine. I don't mind trying different games.

    This RPG is a surprisingly refreshing breath of air. It's certainly more playable than Origins, which I quit half-way through. Frankly, I'm kind of over most of the 'meta' games that are RPG tropes - equipment, elaborate tech trees, etc.

    What Dragon Age 2 DOES do, is gets what I like about RPGs - Character building, interaction between characters, and a sense that quests matter - to someone, at least. I LIKE the conversation wheel. Puzzling out what each sentence means in the traditional conversation tree is another un-fun metagame, and it breaks the flow of a fully voiced game. Dragon Age 2 is a lot like watching a movie, and THAT'S A GOOD THING. That means to me it's engrossing, while still allowing you to effect the world. The only thing that draws me in more than movies is Books, and saying that a game plays like a movie is a rather large compliment in my books.

    I'm not sure why people would say this story is worse than the previous game. The last one (dragon age: Origins) was so cliched, I expected Origins to have a huge surprise ending... but it didn't. This one, I'm actually drawn to the characters, and the plot keeps me guessing. Aveline's plot line is hilarious, and VERY different. I love how the different characters chatter with each other so often, a refreshing return from games of yore.

    As for combat, it's fast, and visceral - Very enjoyable, compared to the snooze-fest that was Origins. Hard does not equal fun, nor strategically interesting. I'm done with RPGs that claim to be strategic. If it doesn't say 'strategy' on the box, I don't trust it to deliver on mind-bending fights. Just give me fun, which Dragon Age 2 is, and I'll get my strat dose elsewhere.

    There are a few places that it falls short - Re-used environments, equipment not feeling epic, and a lack of visual flare, but it doesn't stop all the other things I enjoy from making it the best RPG I've played in a long time.

    If you're looking for 'traditional' crpgs, as in, Baldur's Gate 3, look elsewhere. But if the idea of a fun, fast-paced, character-driven game that plays like a movie appeals to you - This game delivers.
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  16. Mar 20, 2011
    9
    Great game, not quite sure what people seem to have against it, i'ts great story, and much improved game-play; just look at the critic's reviews to see how good a game this actually is.
  17. Mar 20, 2011
    9
    I never got more then 10 hours into DAO but DA2 has sucked me in. The changes made to the story presentation and more actionâ
  18. Mar 21, 2011
    9
    This review contains spoilers, click expand to view. Game without soul.You have killed system rpg in game.Now, I am disappointed in your company.Ð Expand
  19. Mar 21, 2011
    9
    Good game, actually far better than some of the older Bioware games, but not perfect and very far from DAO.
    There are a lot of improvements compared to the predecessor, graphics, combat, animations, but in some areas DAO was a bit better, like choices which affect the world, or dialogue.
    The story is great, far more original than the 'let's save the world again' idea in DAO, if you want
    Good game, actually far better than some of the older Bioware games, but not perfect and very far from DAO.
    There are a lot of improvements compared to the predecessor, graphics, combat, animations, but in some areas DAO was a bit better, like choices which affect the world, or dialogue.

    The story is great, far more original than the 'let's save the world again' idea in DAO, if you want dark fantasy, then this is the game to play. This however also means that the story is a bit more realistic, not as grand, or epic.

    The game has a lot of potential, however it's clear that a bit more time in development would have helped a lot. Some areas are recycled over and over again, and while the main quest is perfect, the side quests are.. mehh.. less original.
    On the bright side.. it's not as bugged as DAO was on release day.
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  20. Mar 21, 2011
    9
    Can't believe all the hate here.... Are on my second play through and not disappointed at all. Graphics are clearly improved from DAO, but the style is a bit different. Voice acting is good overall and generally on par with DAO, while the story in my opinion is better. The conversation wheel works fine and for me the voiced protagonist is much better than the silent expressionless glare ofCan't believe all the hate here.... Are on my second play through and not disappointed at all. Graphics are clearly improved from DAO, but the style is a bit different. Voice acting is good overall and generally on par with DAO, while the story in my opinion is better. The conversation wheel works fine and for me the voiced protagonist is much better than the silent expressionless glare of the warden. I didn't see the combat as "dumped" down. Its true that it's a bit easier on normal than DAO, but I still managed to die a couple of times and tactics are needed to win the harder battles - even on normal. On the downside, the combat can feel a bit rushed at times and the gore is way over the top. All in all not a perfect game, but still a great one (and just as good as DAO). Expand
  21. Mar 22, 2011
    9
    9/10 (would have given a 9.5 or so), because it's obviously not perfect, but I think it's a very good game. The new combat system is really a step in the right direction -- more action, more gore, more fun. I don't like all the characters, but I don't get the feeling like I'm supposed to like all the characters. The ones I do like, I like a lot, and the ones I don't like, I hate. I'm not9/10 (would have given a 9.5 or so), because it's obviously not perfect, but I think it's a very good game. The new combat system is really a step in the right direction -- more action, more gore, more fun. I don't like all the characters, but I don't get the feeling like I'm supposed to like all the characters. The ones I do like, I like a lot, and the ones I don't like, I hate. I'm not talking about the way they've been characterized, but I mean their actual personalities. I find the game very engaging.

    I like the new skill tree system, and the dialog wheel that gives you an indication of what kind of persona you're going to portray before you select something. Some of the dialog options in DA:O were a little vague so you might accidentally say something you didn't mean. The wheel system (ala Mass Effect) takes the vagaries out.

    I also find the story to be very engaging, and for me this is the most important aspect of any RPG. Without getting into spoilers, I have found the story to be driving enough to lead me to replay the game multiple times in order to get a different story. I'm also something of an achievement addict, so naturally I have to get all the achievements!

    Technically, the graphics are very nice, and the game actually has less bugs (for my system at least) than Dragon Age: Origins did. Overall, the game would have gotten a 10/10 if it weren't for the companion armor system (which I don't like).
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  22. Mar 31, 2011
    9
    Great action oriented, mixed with strategy elements, gameplay, Very strong storytelling, all new development Skill Tree. Loved the ability to evade an attack like an action game combined with the need of strategic gameplay (at least in Hard difficulty setting).
    People judge not for what it is but for what it could be. Game looks a lot like Mass Effect which was a huge success.
    This game
    Great action oriented, mixed with strategy elements, gameplay, Very strong storytelling, all new development Skill Tree. Loved the ability to evade an attack like an action game combined with the need of strategic gameplay (at least in Hard difficulty setting).
    People judge not for what it is but for what it could be. Game looks a lot like Mass Effect which was a huge success.
    This game can't get a score of 1. I understand for some it's a bad game, but it can't be THAT bad.
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  23. Mar 24, 2011
    9
    Dragon Age 2 is a fantastic game, and a great next step in the Dragon Age world. It fills that main gap that Origins had: an inspired, original story that matches the originality of the world it is set in. Instead of a generic fight against ultimate evil, DA2 gives us a much more morally muddled world. The conflict between Templars and mages is finally flesh out: we are given ample reasonDragon Age 2 is a fantastic game, and a great next step in the Dragon Age world. It fills that main gap that Origins had: an inspired, original story that matches the originality of the world it is set in. Instead of a generic fight against ultimate evil, DA2 gives us a much more morally muddled world. The conflict between Templars and mages is finally flesh out: we are given ample reason to fear reason, while at the same time supplied with further evidence that the Templars may not be the best people to guard them. The addition of the Qunari as a force to be reckoned with is even more welcome, and their philosophy is further explored, as well as put into direct conflict with the rest of the world in a truly interesting conflict that I'm left begging for more of.
    The great part of the story is the change of focus. Origins was all about stopped the Archdemon, with the Warden and his companions, interesting and deep as they were, as tools to be used to complete this task. In DA2, however, the focus is Hawke. His rise to power and birth into legend is the story, and it is a great one at that. The addition of a voice, and fantastic dialogue, also adds to his depth, and all in all I found myself identifying more with my Hawke than with any other player character in any previous RPG.
    The companions are just as great, and the choice to let them choose their own clothing adds further to their sense of individuality. The great thing about the companions is that, unlike in Origins, they are not all directly tied to the issues in Kirkwall, but instead are tied to Hawke. They feel much more like friends and rivals who stick around because of their personal relationship with Hawke, not because external events force them to stay. The dialogue, both with Hawke and with each other, ranged from hilarious to caring to baleful, and it makes for some excellent and deep group relationships. My only complaint is that Hawke is unable to talk to his companions at will; they will only talk when they have something to say. With such rich connections between characters, I would have liked to experience more group events, or at least the chance to talk with them one-on-one more often. More dialogue, especially Bioware dialogue, is never a bad thing.
    The new combat system is fast, fun, and engaging, but doesn't sacrifice the tactics of Origins. In fact, on higher difficulty it requires far more thought into abilities and positioning than was ever needed in Origins. I found myself pausing frequently to set up nasty combos and to manage my companions movements, though on normal I mostly only used Hawke in real-time (on hard I found myself switching for more often to ranged companions like Varric to keep them kiting nasty melee enemies around the room). The moves are all more reactive and their results brutal (the dismemberment can be a bit ridiculous, and I hope it will be toned down more in future installments). The one negative aspect compared to Origins is the lack of executions; it was one of the best aspects of Origins combat, and I hope it will return in either expansions or future installments of Dragon Age.
    As many have noted, many environments are reused. However, these mostly consist of caves and houses, and you'd have to be quite picky (and a bit petty) to let them significantly impact your experience with the game.
    Finally, the music. The music was... acceptable. It was not notable, though the music certainly fit the mood of the game. However, I felt DA2's fast pace and Hawke's habit of being nothing less than badass made DA2 and excellent choice for incorporating the guitar-embellished music seen in the Destiny trailer. Additionally, pausing of the music whilst the game is paused, and then picking up when combat resumes, would have greatly accentuated the impressive combat and made a more cinematic experience. Overall, definitely a 9.5/10, and definitely worth playing several times.
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  24. Mar 25, 2011
    9
    Ok, so, when I first launched it and started playing as a rogue I was fascinated by the graphics, dynamics of the battle and interface. I like the newcombat system Bioware made,it brings more movement and action into the game, making it differ from other RPGs. As I continued playing and the plot started moving, I had actually mixed feelings.
    "+"
    1) New combat system that makes the game
    Ok, so, when I first launched it and started playing as a rogue I was fascinated by the graphics, dynamics of the battle and interface. I like the newcombat system Bioware made,it brings more movement and action into the game, making it differ from other RPGs. As I continued playing and the plot started moving, I had actually mixed feelings.
    "+"
    1) New combat system that makes the game much better and funnier to play than it was in Origins
    2) I like the characters. They are very different, each one in its own way. I really liked Isabella, how they made her interacting with Hawke and other companions. Well, this point is a big plus
    3) The ending is epic. Not spoiling anything. Its some sort of simillar to Mass Effect 2. It was very fascinating and exciting, though pretty hard ( I was playing on Hard difficulty)
    4) Lots and lots of secondary quests to keep you busy and make you play some more hours. I did all of the secondary quests and I really liked them. They differ from Origins, because every one is unique ( You dont come to the Chantry quest desk or Mage Circle bag and silly taketurn in quests). Every quest has its own plot and influences on the gameplay and storyline aswell.
    "-"
    1) First of all... the lack of spaces. There are so little locations that in 5-6 hours you get to know every place where the game takes place. Every cave, mansion, underground is the same. Bioware just lets you go here and there depending on the quest.
    2) I really disliked the Hawke bound only armor system. Only main character can pick up and wear/ buy and wear armor. Your companions only have the standard armor type, which can change once in a game depending on your relations to them. This was just disappointing.
    3) The way Bioware tells you the story. Each time I was getting a main storyline quest I was like: "What the hell did this guy just say? Why do I have to go there? What am I doing here? What the hell is actually going on here????". I couldn't really understand the plot at all at some points, which produced some questions at the end of the game for me. I was hoping for more at this point.
    These are the main pluses and minuses I really think every player encountered in this game. Despite of being so badly scored by many gamers, I still put this game 9. In my opinion, Bioware has made a very little, but still an important step forward. I am very sure, if they combine all their experience from Origins and the second part, they will make a fantastic and an eic story which everyone will enjoy. Let us hope Bioware will fullfill 100% of our expectations in Dragon Age 3. For now, I am willingly waiting for any major DLC coming, because I want more Dragon Age 2. I advice you this game, because if you get used to it ( And you surely will if you enjoyed origins) it will fullfill your expectations, money and will give you lots of pleasant emotions from the game at the end. Goodluck playing!
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  25. Mar 25, 2011
    9
    Loved it. All of the best elements of mass effect brought over to the series and they streamlined a lot of the tedious things in rpg's that used to annoy the hell outta me like loot management, time of day specific quests, and hand me down armor to the rest of the party.
  26. Mar 25, 2011
    9
    Honestly most of these reviews are a joke, I wonder how many people even played through the whole game before they wrote these. This is a fact, this game is one of the best RPGs released in the last couple of years on the consoles and PCs, people rating it a 1-3 based should be ashamed of themselves.

    Gameplay: Very fluid, with top notch voice acting and writing. The action keeps the
    Honestly most of these reviews are a joke, I wonder how many people even played through the whole game before they wrote these. This is a fact, this game is one of the best RPGs released in the last couple of years on the consoles and PCs, people rating it a 1-3 based should be ashamed of themselves.

    Gameplay: Very fluid, with top notch voice acting and writing. The action keeps the game going and don't be surprised if you find yourself playing this game until 3 in the morning. Excellent systems designs make playing a warroior rogue or mage type character equally as fun.

    Replayability: Branching storylines, different difficulty levels and character classes will bring you back for a second helping :)

    Overall: It's a great Fantasy game, ignore the haters, see for yourself.
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  27. Mar 27, 2011
    9
    Most Origins players will say that Dragon Age 2 does not live up to the original. However I was not a big fan of Origins, it felt like a chore to play. Dragon Age 2 actually feels fun to me, it's more streamlined and easier to play. It's not as frustrating as Origins was and it gives more focus on the story. The fact that you can only upgrade your companions' armour does kind of suck butMost Origins players will say that Dragon Age 2 does not live up to the original. However I was not a big fan of Origins, it felt like a chore to play. Dragon Age 2 actually feels fun to me, it's more streamlined and easier to play. It's not as frustrating as Origins was and it gives more focus on the story. The fact that you can only upgrade your companions' armour does kind of suck but at the same time it is less to worry about and makes the game overall less stressful. The game is very combat heavy and it can get tiresome fighting limitless amounts of enemies over and over again. But this is made up for by the enjoyment of the combat itself. No matter what class you play there is fun to be had when slaying demons and defeating Templars. Sure it's only one city with outskirts but Bioware makes this work, especially for the story. Playing as a set character with a fantastic story and still having those many difficult choices there makes the game even better. Unravelling your companions' pasts and learning about how they came to be living in Kirkwall is one of the best parts of the game. All the RPG elements of leveling up your character and choosing their specialization are not only still there, but are drastically improved. There isn't as much customization as Origins but I don't think Bioware games work well with Origin's level of customization. I think that level of customization is more suited for Bethesda games, not Bioware. Bioware is better at making story driven masterpieces, such as Mass Effect, and should continue to do so. Expand
  28. Apr 8, 2011
    9
    The game has its flaws but the truth is that it is one of the few games that it is really fun to play. With a solid good scenario, interesting characters and an action filled battle system that manages to pull you in without losing its RPG true soul, Dragon Age 2 is a remarkable game and a nice addition to the universe of Dragon Age. Can't wait for the next one (and the DLC)
  29. Apr 6, 2011
    9
    For me this game is far superior than the first one. Combat, graphics, voice acting, story, setting, atmosphere, everything is perfect. These people that whine so much are living in the past. This is not a Dragon Age Origins DLC.

    For me, Dragon Age Origins in unplayable, but DA2 is great!
  30. Apr 9, 2011
    9
    I rate 9 for this game. This is the best game i ever played. The graphics are solid. The wide variety of consequences that can occur from choices you make(or fail to make). Intriguing and open yet linear story. Easy combat system, and the pause is beneficial to play on hard or nightmare. Only thing I see negative about Dragon Age 2, is the repetitive use of game zones; There is aI rate 9 for this game. This is the best game i ever played. The graphics are solid. The wide variety of consequences that can occur from choices you make(or fail to make). Intriguing and open yet linear story. Easy combat system, and the pause is beneficial to play on hard or nightmare. Only thing I see negative about Dragon Age 2, is the repetitive use of game zones; There is a wide enough story, and number of zones, that you aren't going see how overused the zones are, unless you focus on the environment. The development of love affairs with different party members is a nice addition to the game. It will take more then 1 run at this game to see all this game has to offer. played with mods and DLC Expand
Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.