User Score
8.8

Generally favorable reviews- based on 5639 Ratings

User score distribution:
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  1. Jan 14, 2021
    1
    DO NOT BUY

    Get Doom 2016 it is MUCH better.
    It is everything you want to enjoy out of this game without the horrible game design , stupid story, or annoying mechanics with ammo farming.
  2. Feb 24, 2021
    1
    0 Ammo, monkey jumping areas.
    Graphics are good, weapon feeling is good but everything else su*ks. DOOM2016>DOOM eternal
  3. May 18, 2020
    0
    After the first update, the game requires Denuvo Anti Cheat installed right by your system kernel, even if you want to play the campaign. If you uninstall the anti cheat, Bethesda launcher will attempt to install ir every time you run the game. The hilarious part, is that Doom 2016's MP was rampant with cheaters and neither Bethesda or Id did care about it.
  4. Oct 1, 2021
    0
    This isnt Doom. Period.
    And no, this isnt about the DRM drama.
    I wasnt a big fan of the last Doom either, but at least it was playable and still felt like a shooter. I played the other Doom games thousands of hours, even competitively. But this game is completely built around 3 mechanics that are not very shooter-like: The Chainsaw, Glory Kills and Platforming/finding secrets. It is so
    This isnt Doom. Period.
    And no, this isnt about the DRM drama.
    I wasnt a big fan of the last Doom either, but at least it was playable and still felt like a shooter. I played the other Doom games thousands of hours, even competitively.
    But this game is completely built around 3 mechanics that are not very shooter-like: The Chainsaw, Glory Kills and Platforming/finding secrets.
    It is so annoying and stupid that it destroys the whole game as a shooter. You literally have to chainsaw and glorykill your way through hordes of monsters and the whole game. You cant even use your weapons properly because they run out of ammo all the time. And so you always have to use the chainsaw and be bored of the not very diverse killing animations very quickly. Even after my first 5 kills I was already getting bored of this mechanic. Then you get a few bullets for maybe one or 2 kills, and then you gotta chainsaw again. And so on. Again and again. Ridiculously boring.
    And then of course Glory Kills. You gotta do them to stay alive because you get health back when you kill a monster, or you sometimes have to kill them with a glorykill to kill them quicker (because everyone knows that a fist to the face is much more powerful than a few bullets in said face). They are as boring as the chainsaw. But you gotta do them. Just like chainsaw kills. Youre forced to.
    Makes sense, doesnt it? No?
    Well then youre like me, and your game must at least make a little sense. Killing a monster with your weapons and not getting ammo from it... fine. But then killing it with the chainsaw and ammo literally (!!!) pops out of it like from a pinata?
    Yeeeeaaaahhh... no thanks.
    Lets get to the other gameplay then.

    Weapons can be upgraded. That sounds good and is actually fun. But as I said, you cant enjoy it for long because you run out of ammo all the time.
    And then theres the sounds of the weapons. All Doom games (except the last one, where it was similar like here) and even other shooters have the weapons dominate the game sound. Naturally weapons like those would be very loud, and thus sound very powerful. In some games I got goosebumps from only the weapon sounds alone. But here? They sound like toy guns. Their sounds are ridiculous and extremely low. Which brings me to the other sounds... or rather music:
    Extremely annoying comes to mind. I mean there are a few good tracks, but they dont last long. Most of the time you hear some weird ass scratching and screeching that is neither ambiance nor music. Its just annoying as hell! No pun intended.

    Platforming. Right. When youre not busy glorykilling and chainsawing away, while letting one or two bullets fly in between, you have to jump from one platform to the next and look for secrets. As simple as it is boring and annoying. Because secrets give you points that you then spend for upgrades. And btw, those upgrades are also ridiculous, because your character is overly artificially weak at the start because hes missing them. You literally feel much weaker than in the last games. For a long time. For example you maximum health is very low at the beginning and and can only carry extremely little ammo (16 shotgun shells and 60 bullets, for example).

    Finding those secrets sometimes gets really annoying when you spot a way to a secret (or another part of the map), but then discover that its not the real intended way and to make sure you dont use it, its blocked by a.... you guessed it, invisible wall. Happens quite often if you like to explore (which you have to if you want to find the secrets). Thats just pathetic for a modern game.

    The controls also feel very weird. Possibly because Bethesda decided to add something called "mouse sensitivity scaling". At first I thought its something like mouse acceleration, but when you turn it to 0.1 (the lowest), then you wont turn at all anymore. Must really be some form of sensitivity scaling, which really doesnt make any sense, because anything else than 1:1 on a shooter like that (or any game) is just stupid. But they dont make it in such an easy to understand scaling (1:1), they use decimals that dont make sense.

    You also have some citadel floating in space where you store your found secrets (easter eggs) and buy upgrades for your character.
    Thats all it does. Yet you can still get lost in it.
    Nothing impressed me there, because Ive been playing the old Doom games on and off on more modern engines, and see and hear everything they showcase there anytime I want without having to find it in some level.

    Ive been very disappointed by Bethesda games in the last few years. But this one pretty much seals it for me: I wont ever buy one of their games again, unless, for some reason, I am 100% sure that its a good game. And looking at their track record, I highly doubt that will ever happen again. Because for some reason enough people condone this raping of good old IPs and soulless gameplay. Not only in games, but also in series and movies.
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  5. May 8, 2020
    0
    Meh, not even close to 2016 one. always strugling for ammo, maps feels like they were made for mario... deleted if after an hour
  6. Mar 21, 2020
    0
    Over-bloated, over-designed crap, that completely misunderstood the spirit of the awesome 2016 game.

    - Out of ammo constantly, all guns. This is a design choice - Annoying tutorials that break the action. Yes you can disable, but you need to learn the new annoying mechanics - Using chainsaw, glory kill etc. isn't optional anymore. Main way to get ammo/health - Melee does no damage,
    Over-bloated, over-designed crap, that completely misunderstood the spirit of the awesome 2016 game.

    - Out of ammo constantly, all guns. This is a design choice
    - Annoying tutorials that break the action. Yes you can disable, but you need to learn the new annoying mechanics
    - Using chainsaw, glory kill etc. isn't optional anymore. Main way to get ammo/health
    - Melee does no damage, unless enemies are staggered
    - Forced to use chainsaw constantly
    - Super annoying platforming, instead ditching it (already bad in 2016) they put it on steroids
    - More linear maps than 2016
    - Ugly menus and HUD. No matter how much you change colors. Disabling it gimps your gameplay
    - Worst of all, the hideous red LOW AMMO bar, blocking your view (you'll see lot of that)
    - The font used everywhere makes Comic Sans look good
    - Literally, the UI designer must be blind or retarded or both
    - Confusing, nonsensical story nobody cares about.. constant cutscenes break the action
    - Doom guy isn't as brutal anymore, he calmly listens to the idiotic speeches the NPCs give
    - No pickup animation for guns, instead collect ugly floating neon icons -> teleport to tutorial
    - You're forced to use all guns, by being out of ammo constantly --> time for chainsaw
    - Ugly garish rainbow colored pickups pouring out of enemies
    - Guns are ugly 90's style floating pickups now, instead of grounded look of 2016
    - Graphics not really that impressive, art style is cartoony compared to 2016. Technically maybe better graphics, artistically NOT better
    - Music is good, but not as good as 2016, Mick Gordon going through motions, nearly all of the riffs suck compared to 2016

    Avoid and save 60€. The biggest letdown of 2020 so far, probably will remain the biggest.
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  7. Mar 20, 2020
    0
    The game is seriously overrated. Its like ID forgot what their product is about.
    Bethesda account required.
    Graphics don't look better, blood looks like liquid plastic. Pacing is completely off. Story is all over the place. Cutscenes all the time, like all the time, horrible interruption. Gamplay, weapon unlock - horrible pacing, like the levels were built by interns. AI - retards,
    The game is seriously overrated. Its like ID forgot what their product is about.
    Bethesda account required.
    Graphics don't look better, blood looks like liquid plastic.
    Pacing is completely off.
    Story is all over the place.
    Cutscenes all the time, like all the time, horrible interruption.
    Gamplay, weapon unlock - horrible pacing, like the levels were built by interns.
    AI - retards, just retards that rush you and glue to your face.
    Music - on its own it is great but it doesn't fit the pacing...
    Not worth your time. Don't even bother on sale.
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  8. Apr 14, 2020
    0
    Boring, brainless, linear, total lack of creativity. Totally not worth 60 bucks.
  9. Mar 24, 2020
    0
    I'm not sure what this is, but it certainly is not Doom. There is so much gimicky AAA-game garbage in this thing I don't even know where to begin. The fights feel like they are not about shooting and dodging, it's about quick time eventing your way through and using the weapons that you are supposed to use instead of finding your own strategy. Doom 2016 was something different from theI'm not sure what this is, but it certainly is not Doom. There is so much gimicky AAA-game garbage in this thing I don't even know where to begin. The fights feel like they are not about shooting and dodging, it's about quick time eventing your way through and using the weapons that you are supposed to use instead of finding your own strategy. Doom 2016 was something different from the original Doom formula, but it still was a good and entertaining game. The last stages of this game are soooo boring and you are so over the whole thing by the time you get there it's not even funny. I can't remember the last time I played a game this repetitive and uninspired.

    Instead of the near future-aesthetic of Doom 2016, we are now suddenly in some sort of Warhammer 40K-universe with knights and castles... Where did this come from? John Carmack said stories in games are pointless, but here we are dealt this clichéd and tripe garbage of ancient demons and artifacts, who gives a **** about this except a 13-year old who still will just play Fortnite anyway?

    I guess the worst part is that I've never felt this old when playing a game before. I feel as ancient as the Khan Maykr, and my torment when playing through this was worse than being in hell. This is what we get now. Doom was about using your wits and dodging the enemies. Now you have to push the R to make Doomguy flamethrower the demons and then kiill them so you get the armor shards.
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  10. May 17, 2020
    0
    Denuvo anti-cheat. I loved the game, I won't install Denuvo anti-cheat and I can't play single player as a result. This installs without notice onto your machine with kernel level access, it can update at any time without notice, perform changes without notice, and intercept/collect data without notice. It's' a major security breach waiting to happen, and you're placing your trust inDenuvo anti-cheat. I loved the game, I won't install Denuvo anti-cheat and I can't play single player as a result. This installs without notice onto your machine with kernel level access, it can update at any time without notice, perform changes without notice, and intercept/collect data without notice. It's' a major security breach waiting to happen, and you're placing your trust in Denuvo to not "snoop" on your computer. No thanks Expand
  11. Apr 24, 2021
    0
    Childish boomstick. Kinda entertaining at first, but becoming repetitive rather fast. Everything what we hate is there, respawning enemies, checkpoint saves, enemies fighting to each other as a decoration as they never actually kill each other.
    Platform jumping in the game deserve a special notice - extremely annoying and stupid part.
    Special kills is a routine, as you need to finish
    Childish boomstick. Kinda entertaining at first, but becoming repetitive rather fast. Everything what we hate is there, respawning enemies, checkpoint saves, enemies fighting to each other as a decoration as they never actually kill each other.
    Platform jumping in the game deserve a special notice - extremely annoying and stupid part.
    Special kills is a routine, as you need to finish almost every enemy with it to get a "prize" - ammo, which is btw very limited. Honestly, I will try to get a moneyback.
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  12. Mar 22, 2020
    0
    Это не DOOM это DOOM-ARENA, вообще какое-то убожество!! Да красиво, да мессево но это же QUAKE-ARENA убогая!!! Полное дно!
  13. Mar 20, 2020
    0
    Can't add friends, only one multiplayer mode. A huge step back from Doom 2016. Seriously regret pre-ordering the deluxe edition.
  14. Mar 25, 2020
    0
    Its not in VR is all I have to say. After Half-Life Alyx proved to us that VR is the way to go. They put out this mess. When I played it I kept saying this would have been a whole lot more fun if this was in VR like Half-Life Alyx.
  15. Mar 23, 2020
    0
    I was never so disapointed from a game.

    They should have named it better:

    Super Doom Bros.
    Micro Management Edition

    for instance...
  16. Mar 27, 2020
    0
    Omg, I can't even begin to tell you how disappointed I am in this game! I have not been this excited for a game coming out in a long time and it turned out to be a kick in the balls as I very quickly realized that the developers completely ruined everything. I understand the need to make some changes / upgrades to the game but why the F would you take such a loved game and screw it up soOmg, I can't even begin to tell you how disappointed I am in this game! I have not been this excited for a game coming out in a long time and it turned out to be a kick in the balls as I very quickly realized that the developers completely ruined everything. I understand the need to make some changes / upgrades to the game but why the F would you take such a loved game and screw it up so badly? If this was the 5th Doom following the reboot then fine, but I never thought they would mess with the formula on the first sequel when all they had to do was follow the recipe that worked so well. The 2 main things that ruin everything are the story, which is nice to have but I could have enjoyed the game without, and more importantly the stupid ass jumping puzzles!! Oh my god, what in the world were they thinking???? It feels like a mix of Mario Bros. and Tomb Raider with the double jumping and wall climbing. I might even have been able to deal with having to do those things if I KNEW WHERE THE HELL I HAD TO GO????? Jumping across lava on platforms that sink after standing on them for a couple of seconds is stupid enough but when you can't logically see where you go next and have no time to look around before plunging in to the lava OVER AND OVER AND OVER AND OVER, it makes you want to absolutely break everything. I will deal with difficult if I am shooting and blowing stuff up but not dying repeatedly in a jumping puzzle! The new catch phrase should no longer be "rip and tear", it should be "jump and dash". Damn you again Bethesda! First you ruin Fallout and now Doom!? Expand
  17. Mar 23, 2020
    0
    pros:
    automap looks cool, no-drm on day 1, great tool if you want to feel like you got monochromacy sight.
    Cons:
    Everything's brown or brownish-red color, weapons feels weak, constant interruptions in form of pop-up messages or cut-scenes.
    i guess it's cool if you never played anything outside of doom 2016.
  18. Jul 17, 2023
    0
    What happened to "Shoot it until it dies" ?!

    The gunplay is boring and tedious with constant interruptions and forced weapon-switching. Melee is basically useless unless you "glory-kill" and the way to fight the demons is way too passive. The Story is.... okayish... but the main-protagonist is way too calm and tries to be "serious", You see it at some scenes where he was supposed
    What happened to "Shoot it until it dies" ?!

    The gunplay is boring and tedious with constant interruptions and forced weapon-switching.

    Melee is basically useless unless you "glory-kill" and the way to fight the demons is way too passive.

    The Story is.... okayish... but the main-protagonist is way too calm and tries to be "serious", You see it at some scenes where he was supposed to act (=whip your gun out and shoot the demon) but he had to stand there and listen calmly.

    And the WORST offender in this game are the platforming-sessions.
    Mario with guns and annyoing platforming-sections.
    Its like the game wants to take everything away that made classic DOOM and DOOM 2016 great.

    Playing through it was a chore, but I didn't even know how bad the 2 DLC's for this cinematic-simulator could be: It got worse every hour!
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  19. Mar 20, 2020
    0
    I don’t understand how THIS simulator of piano and ammunition collection can be called DOOM.
    No fun, no fun action game, you just run around and try to **** find bullets while the ****ing chainsaw is on cd.
    Absolutely unnecessary puzzle games that break the pace of the game, inadequate number of bugs and softlocks for AAA games.
  20. Apr 9, 2020
    0
    I have been playing doom for 20 years. this is not doom and i hate it.

    the original doom had a fast character sure but all the enemies were SLOW and this was balanced by having ALOT of enemies on screen at once. So it managed to be difficult but also empowered the player constantly because you could flatten any enemy on its own. This game is the literal opposite of that. You are
    I have been playing doom for 20 years. this is not doom and i hate it.

    the original doom had a fast character sure but all the enemies were SLOW and this was balanced by having ALOT of enemies on screen at once. So it managed to be difficult but also empowered the player constantly because you could flatten any enemy on its own.

    This game is the literal opposite of that. You are weak, your ammo is minimal and your guns don't turn the enemies into paste as quickly as the old doom games. Oh and the level design is awful.

    Bring back doom 2
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  21. Apr 2, 2020
    0
    I loved doom 2016 but this piece of crap is just here to frustrate everyone playing for fun. I hate this game with a pation. Go f yourself bethesda.
  22. Mar 27, 2020
    0
    This review contains spoilers, click expand to view. Too much quake and Mario, too few doom. Ammo problems, all guns nerfed for "difficulty"+ added useless jumping that doesn't belongs here.
    Also all non-sentinel/heaven maps are flesh/bones/lava/purple goo ****
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  23. Mar 22, 2020
    0
    Too colorfull. Mario like platforming, wtf. No deatmatch!!!??? 1v2 Arena... totally rageing at the moment. Just horrible. Cant even force myself to play any further.
  24. Jul 15, 2020
    0
    It's astounding to me just how much this game doesn't want you to have fun. Did you enjoy jumping around shooting enemies in whatever order you like with whatever weapons you want? Too bad. Did you like going into a room, clearing it and happily heading to the next segment to kill even more stuff in interesting arenas? Too bad, you get invincible enemies, enemies that can only be killed byIt's astounding to me just how much this game doesn't want you to have fun. Did you enjoy jumping around shooting enemies in whatever order you like with whatever weapons you want? Too bad. Did you like going into a room, clearing it and happily heading to the next segment to kill even more stuff in interesting arenas? Too bad, you get invincible enemies, enemies that can only be killed by playing the way Bethesda wants you to play, low ammo forever, next to no carrying capacity for ammunition, and a bunch of awful cooldowns. No more fun, you only play the way they want you to and you have no other option or you will die forever. No room for creativity, no flexibility. F*** Bethesda, this should've been a slam dunk, "Just DOOM 2016 with a new campaign" would have been perfect. DOOM 2016 was a masterpiece and they've gone against every design rule that made DOOM 2016 stand out and be amazing. This is worse than if they had just cranked out a generic FPS game. They utterly ruined this. Won't be buying any sequel. **** BETHESDA. Expand
  25. Mar 22, 2020
    0
    "All you do is paa pew baam boom! What's the point? It's waste of time!" is what my father used to say about shooters when I was a kid and I would always have argument about there being more than that but if he said that for this game I'd have to agree because DOOM Eternal is just another mind-numbing title in DOOM series.
  26. Jun 6, 2022
    0
    I can't say I enjoyed it, I loved Doom 2016, bui this one seems to be more about puzzle, jumping and finding a way to progress further, with which I had no problem in previous Doom. I died more because of falling down than in combat. Maybe call the game Jumping eternal..
  27. Mar 23, 2020
    0
    The game is just trash. The graphics have not changed since 2016. Level design is just disgusting, this is not a shooter but a **** platformer. The plot is just complete nonsense.
  28. Jun 13, 2020
    0
    Doom eternal получается когда скучные тупые люди пытаются устроить вечеринку. Вроде бы и украшения понавешали, и напитки с закусками приготовили, подобрали музыку. А получилась пресная безвкусная трата времени. заходишь туда и неприятно от наигранности и неестественности происходящего. Играть в doom eternal так же неприятно как и смотреть на игровой процесс на стримах или в роликах наDoom eternal получается когда скучные тупые люди пытаются устроить вечеринку. Вроде бы и украшения понавешали, и напитки с закусками приготовили, подобрали музыку. А получилась пресная безвкусная трата времени. заходишь туда и неприятно от наигранности и неестественности происходящего. Играть в doom eternal так же неприятно как и смотреть на игровой процесс на стримах или в роликах на ютуб. Expand
  29. Jan 24, 2021
    0
    DOOM Eternal turned the game and the whole franchise into a joke that doesn't even takes it self serious.
    Everything DOOM 2016 achived was thrown away into the garbage; the world building, characters, story and somehow even gameplay.
    The gameplay in 2016 was one of the best in any FPS, it felt fluid and amazing. DOOM Eternal has, what it feels like, a fixed and static gameplay system
    DOOM Eternal turned the game and the whole franchise into a joke that doesn't even takes it self serious.
    Everything DOOM 2016 achived was thrown away into the garbage; the world building, characters, story and somehow even gameplay.

    The gameplay in 2016 was one of the best in any FPS, it felt fluid and amazing. DOOM Eternal has, what it feels like, a fixed and static gameplay system that you can't control. Example: You are forced to use certain weapons on enemies too kill them; which ruins the famous term "Shoot at it until it dies"

    It's no longer "shoot at it until it dies" as you get punished for it. Biggest example (of many) are boss fights. Every boss (except the final one) is no longer dynamic like in 2016. Every boss has a fixed pattern and you have to do certain things before you can attack the boss for a *limited time*.

    DOOM Hunter - Destroy the shield.
    Marauder - Wait for the eyes to flash green.
    Gladiator - wait for the magic shield to go down.
    Khan Maykr - Forced to use the meat hook and fist before you can attack her for a limited time.

    The world building is by far a big let down of any game I've played. In 2016 you slowly move through Mars getting closer and closer to your destination as seen from the world, Example:
    On the first level you could see the argent tower from the very beginning and after each level you the tower gets closer and closer, and when you're finally there you get to climb up the whole tower.
    DOOM Eternal has none of that simply because you don't get to stay in one place at all.

    The absolute biggest issue with this games world building and immersion is teleportation.
    First you're on Earth, then in a different dimension, then in hell then back to earth and now you're somehow in heaven. This completly ruined the DOOM universe to me.
    2016 had Mars and Hell. Eternal has countless dimensions that have no place in DOOM whatsoever.

    And now the biggest let down for me and the biggest middle finger to 2016 is the destruction of Mars. Everything the DOOM 2016 has built up with the UAC, gone, in mere seconds, simply because of a cutscene that tried to blind the player with "WOW, a cOoL bIg lAsSer" while destroying the home place of the DOOM franchise for god knows whatever reason.
    But seeing how Eternal has chosen Fantasy over Sci-fi, I wouldn't be suprised if Mars was magically brought back.

    But what makes me hate Eternal the most, is the aracady direction ID went with this game.

    HUD/UI:
    The HUD looks like something you would see in a mobile game. I have no doubt that this HUD was inspired by Apex legends. EXACT same geomeotry and use of bright colors. The thing with Apex is that the bright colors are very needed for fast navigation with the ammo managment. ETERNAL DOESN'T NEED THAT. Hugo or Marty mentioned that the bright colors purpose is to distinguish the ammo, which makes absolutly zero sense as it was never needed at all.

    Floating props:
    This is something that completely annihilated the immersion this game had to offer.Floating Weapons. Floating book pages. 2 Meter long question marks. (+Fcking confetti when you walk through it).
    I feel sorry and bad for the people who made the concept arts and desing for the levels.
    Imagine making something so big and eerie just so there can be a big floating question mark in the middle of nowhere.

    Oversaturation of levels:
    DOOM 2016 had three color choices for levels to stick with: Red, Dark Green and "cool" colors.
    DOOM Eternal uses the entire color spectrum for each level. No level is easy on the eyes when it comes to the colors.

    Ridiculous skins:
    This come back to where I said "a joke that doesn't take itself serious".
    If you told me 4 years ago that the next game DOOM game would have the slayer wearing a greasy t-shirt with a "extra thicc" text on it I would have called you crazy
    I want you guys to look at 4 examples I gave you and imagine 2016 with all of that. It's simply impossible.

    Last thing I wanna talk about is the story.
    DOOM 2016 had a very simplistic story. You wake up and start killing and destroying. This is all DOOM should be. 2016 also had a cliff hanger that was for nothing as Eternal doesn't start where 2016 stopped.

    Hayden isn't a smart human that died of cancer and got reincarnated as a robot. Hayden is god of all of recreation.

    VEGA isn't a super computer that was created and tested by UAC employees (That needs absolute zero cooling btw). Vega is a god in a USB stick.

    I've to stop here as I've reached the limit.
    DOOM Eternal has **** up the entire franchise. I see no future of DOOM whatsoever. The next DOOM should just be a mario styled arcade shooter. Just dimensions you jump from level to level killing demons in a arena with no story or a goal. (Then there's this one V-Tuber Anime girl easter egg. This series is done and dead.)
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  30. Apr 9, 2020
    0
    If you're a fan of Doom 2016, you will be really disappointed by Doom Eternal.

    Doom 2016 is one of my favorite games of all time. This thing, however, is maybe one of the greatest disappointments I have experienced in gaming. It takes everything that Doom 2016 was famous for, and throws it right in the garbage. Doom 2016 was famous for its aggerssiveness, its protagonist, the glory
    If you're a fan of Doom 2016, you will be really disappointed by Doom Eternal.

    Doom 2016 is one of my favorite games of all time.
    This thing, however, is maybe one of the greatest disappointments I have experienced in gaming.

    It takes everything that Doom 2016 was famous for, and throws it right in the garbage.
    Doom 2016 was famous for its aggerssiveness, its protagonist, the glory kills, the fast pace and making you feel badass.
    In this game, they added parkour levels and puzzles to the game, a story and changed a lot of the demons.
    It doesn't feel like Doom. It feels more like Call Of Duty than Doom.
    If Doom Eternal was released instead of Doom 2016 in 2016, there wouldn't be a Doom Eternal right now. Nobody would want a sequel.
    It feels like they added a stupid rushed story to the game just so they can continue the story in a sequel. I feel like no Doom 2016 fan would want a sequel to this.

    This thing is not Doom. Sure, it has the guns and the music, but this is not Doom.
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Metascore
88

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 61
  2. Negative: 0 out of 61
  1. LEVEL (Czech Republic)
    Jul 22, 2020
    80
    The murderous amok simulator returns and is even more furious than before. Fantastic presentation and great fighting system are harmed only by annoying platforming sequences. [Issue#302]
  2. May 1, 2020
    90
    If you're looking for a deep and thought-provoking gaming experience that changes your outlook on life, look elsewhere. However, if you want a fast-paced, visceral shooter full of non-stop action and outrageous violence, you can't do better than Doom Eternal. If you liked 2016's offering you will love this follow up. It's a hell of a good time.
  3. Apr 19, 2020
    77
    Like Jason Statham’s character in Crank, Doom Eternal needs adrenaline every waking second. So long as you drown hordes of demons in their own blood, it feels like a perfect GOTY contender, but during quiet moments, Doom Eternal withers and forces you to ponder unpleasant questions. id Software needs to course-correct, otherwise we’ll be playing Super Doom Slayer’s Bros in a few years.