User Score
2.0

Generally unfavorable reviews- based on 8271 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 20, 2023
    5
    Played the heck out of Diablo 1, 2, and 3. In Diablo 3 I had 500+ hours last time I even bothered checking. Made it to level 66 or so in Diablo 4 before it became just an absolute boring slog. All Diablo games involve repetition but Diablo 4 takes it to the extreme. It adds some new things on top of Diablo 3, but none of them are fun. Itemization is boring, I think I might havePlayed the heck out of Diablo 1, 2, and 3. In Diablo 3 I had 500+ hours last time I even bothered checking. Made it to level 66 or so in Diablo 4 before it became just an absolute boring slog. All Diablo games involve repetition but Diablo 4 takes it to the extreme. It adds some new things on top of Diablo 3, but none of them are fun. Itemization is boring, I think I might have upgraded one item in the last 5-10 levels? That isn't how Diablo is supposed to work. Not a terrible game in the grand scheme of things if you are satisfied with a few dozen hours of play time....but end game is awful and once you beat the campaign there isn't much point in playing. Definitely the worst of the Diablo series so far. Frankly I should probably rate this lower but I suspect end game will be improved in a few months... whereas with Battlefield 2042 there was never any hope ;-) Expand
  2. Jul 4, 2023
    5
    5/10: disappointed, but optimistic for future updates

    When a game is designed for all audiences, you end up with a homogenized experience. There is no way to fail and no way to excel. Combat feels the same throughout the entire experience until you achieve a build. The only engaging content in D4 is Uber Lilith and it's extremely over tuned compared to the rest of the game. Main
    5/10: disappointed, but optimistic for future updates

    When a game is designed for all audiences, you end up with a homogenized experience. There is no way to fail and no way to excel. Combat feels the same throughout the entire experience until you achieve a build. The only engaging content in D4 is Uber Lilith and it's extremely over tuned compared to the rest of the game.

    Main issues:
    1. Quests/Dialog: Pacing is extremely out of whack. There is way too much dialog compared to what it adds to the overall experience. Coupled with not being able to skip certain things such as escorts or NPC animations, it's a bad experience. Even when I'm not interested in listening to the dialog, skipping is frustrating because the camera has to zoom in for a second and NPCs have to walk around or go through their animation before I can skip the next line of dialog. I did a 100% renown character where I did all side quests, spoke to all NPCs, and didn't skip any dialog. With the exception of some of the main story and a couple side quests, it was extremely forgetful.

    - Remove side quests that require character animations to play through
    - Make the remaining side quest dialog leaner and more interesting
    - Add more visual storytelling

    2. Itemization - Step up from Diablo 3, but some of the fundamental issues carried over. Essentially, you're looking for items with at least 3/4 affixes for your build. This means it's either an upgrade or junk, never a "hmm, is this good and can I fit this in?". There's no interesting itemization choices or tradeoffs. Usually there are character problems to be solved through itemization such as resistances, life threshold, armor threshold, block %, cast/attack speed, resource management, cooldown recovery, etc. In this game, it's basically: damage, vulnerability damage, critical damage, and maybe one or two other stats for your build. The excitement and dopamine in an ARPG depends on the drops and evaluating the power of an item or min/maxing between many different affixes. Diablo 4 misses the mark with this by a mile and I really hope they do a complete overhaul of the itemization.

    - Consolidate similar affix types
    - Add more interesting build-enabling affixes
    - Add more problems for characters to overcome through itemization
    - Remove damage from some item slots

    3. UI/UX - I understand that this game is designed for all platforms and probably designed for all kinds of accessibility. But the UI should be an expression of what the developers want the players to experience. When I open any menu in this game, it takes me out of the world. It's completely counter to the vibe that the game establishes. I would love to see more creativity and expression here.

    - Express the world of Diablo through the UI as the default experience
    - For those with accessibility issues or on different platforms, provide options to change the UI
    - Please stop using fonts that remind me of work

    4. Level Scaling - Level scaling makes the leveling experience homogenized and bland. There's never a moment of "oh **** this is way too tough, I'll come back later" or "damn, these guys are easy now, I've gotten much stronger." Blizzard needs to go back to the drawing board and brainstorm some better solutions to the open-world problem.

    - Remove level scaling or come up with a hybrid system
    - Add more content that presents a real challenge and doesn't scale upward

    5. Dungeons - The dungeon objectives are tedious. It severely detracts from the experience. I see a lot of people saying to add more. I say remove them altogether. If the fear is boss rushing, reduce boss rewards / dungeon completion rewards.

    - Remove dungeon objectives
    - Make glyph xp based on clear %
    - Add more dungeon layouts

    Positives:
    1. Music - I loved the music. I turned down the sfx/voice to 50% and kept music at 100% and this was perfect. Music should be at the forefront. Music can immediately set a tone and reinforces what's happening on the screen.

    - Add more melodic music that catches the ear

    2. Style / Graphics - I love the tone of this world. It's grim, dark, and dangerous. Characters don't overshadow the world and feel naturally part of it. Player animations make combat look and feel great. Monster design is interesting and fits well. Main story boss design is awesome.

    - Increase saturation of abilities and monsters
    - Expand the color palette in zones

    3. Combat - It feels great. Abilities are satisfying and fun to use. Sound design is nice and visceral.

    Blizz played it extremely safe. They aren't pushing the genre forward in any way or expressing a vision. Of course, when a team grows too large, budget gets too big, and you have Activision to answer to, there probably isn't much space for designers to go outside the boundaries. I get the sense that the Blizzard culture is very much that there is zero pushback and people would rather keep their job security and climb the ladder
    Expand
  3. Aug 14, 2023
    5
    I rated this 8/10 at first, but after I completed the lovely campaign, I could not get over the fact it's a live service game. From start to finish I have had exactly ZERO value and utility of the live service; it causes rubberbanding/loading issues and is generally an annoyance meant as a bedrock for various uninspired monetisation techniques (battle passes/store cosmetics etc.) whichI rated this 8/10 at first, but after I completed the lovely campaign, I could not get over the fact it's a live service game. From start to finish I have had exactly ZERO value and utility of the live service; it causes rubberbanding/loading issues and is generally an annoyance meant as a bedrock for various uninspired monetisation techniques (battle passes/store cosmetics etc.) which shouldn't even be in this game. A lot of the individual employees at Blizzard are capable of some good work, especially from the art perspective, but their overall corporate business practice continues to sacrifice actual player enjoyment and acts against player interest to maximize monetary growth.

    There also seems to be an air of superiority and lack of respect towards the playerbase when it comes to creating, and especially fixing, certain systems and issues. The famous "You think you do, but you don't" resonates even to this day with how they handle patches/updates and community feedback. There have been reports of fake stats, hidden background processes/calculations, purposely time-wasting practices... odd, unnecessary and unwelcome in this IP.

    Other than that... it's a great game. They went back to themes of western darkness/horror which I do so enjoy.
    Sound design is great, cinematics are great, whomping enemies feels great, graphics are beautiful.
    It seems the game didn't land well with the hardcore sweatlords, many of which wanted something more akin to Path of Exile, but don't let that discourage you - if you're just an everyday casual Diablo enjoyer, you'll have a pretty good time... it's just a shame Blizzard is always on your back trying to hamper that good time with absurd game design choices with the intent to extract money from your wallet.
    Expand
  4. Jun 14, 2023
    7
    Game is good and entertaining but it’s copy pasta from all other games of same genre. Been playing since release a lot but I feel like I will stop in couple of weeks. Plot a bit childish and silly sometimes - quite shallow. Price was far too high and extra 20 euro “tax” to play game 4 days earlier was just an awful cash grab. Open world concept is fake news and end game gets repetitiveGame is good and entertaining but it’s copy pasta from all other games of same genre. Been playing since release a lot but I feel like I will stop in couple of weeks. Plot a bit childish and silly sometimes - quite shallow. Price was far too high and extra 20 euro “tax” to play game 4 days earlier was just an awful cash grab. Open world concept is fake news and end game gets repetitive quickly. Still giving it 7 as it will entertain me for a month Expand
  5. Jun 19, 2023
    7
    HONEST REVIEW HERE.
    Things i like in Diablo 4: Graphics, sound fx and helltide.
    Things that NEEDS more devs attention: Dungeon system is terrible, PVP it is OK but need some work, gems needs a exclusive inventory, new aspects that can completly change a skill. Things that i dont like in Diablo 4: Open world feels awkard feels like they put a open world on it because they wanted to,
    HONEST REVIEW HERE.
    Things i like in Diablo 4: Graphics, sound fx and helltide.

    Things that NEEDS more devs attention: Dungeon system is terrible, PVP it is OK but need some work, gems needs a exclusive inventory, new aspects that can completly change a skill.

    Things that i dont like in Diablo 4: Open world feels awkard feels like they put a open world on it because they wanted to, world bosses is easy either in hardcore, mounts feels terrible on keyboard and mouse.

    Things that are NOT in the game that i feel it has to : Loot filter, proper craft mechanic and TOTALY NEW world leveling Scalling.

    7 out 10 game for me.

    A word that define what diablo 4 is in my opinion is : OK.
    Expand
  6. Jul 23, 2023
    7
    upd: moderation, please remove all ratings with zero because of cringe.

    The game has a high-quality base, but there is too little content to interest for a hardcore player. Namely, there is a lack of opportunities for designing builds and influencing abilities. We'll see over time, if somehow skills are added over the seasons, or analogs of support gems from path of exile, more crafting
    upd: moderation, please remove all ratings with zero because of cringe.

    The game has a high-quality base, but there is too little content to interest for a hardcore player. Namely, there is a lack of opportunities for designing builds and influencing abilities. We'll see over time, if somehow skills are added over the seasons, or analogs of support gems from path of exile, more crafting and new affixes, the game will quickly turn into a treasure. So far, it's not a bad game, but not for hundreds of hours of gameplay.
    Expand
  7. Aug 4, 2023
    6
    Review bombing a game doesn't help anyone. Here's my honest review...

    The game is a solid 6. Has some major issues, but is still a diablo-like experience. If you are a tryhard that doesn't have 12 hrs a day to commit, then you will be disappointed. If, like me, you only have a few hours and can get over the unreasonably slow leveling curve, the game is actually a decent time-killer. It
    Review bombing a game doesn't help anyone. Here's my honest review...

    The game is a solid 6. Has some major issues, but is still a diablo-like experience. If you are a tryhard that doesn't have 12 hrs a day to commit, then you will be disappointed. If, like me, you only have a few hours and can get over the unreasonably slow leveling curve, the game is actually a decent time-killer. It may be repetitive, but it's also an ARPG, that's a characteristic of the genre.
    Expand
  8. Jul 21, 2023
    7
    I have a little over 100 hours in game and I have found the leveling up to 80 to be fun and engaging. I really enjoyed the campaign and side quests.

    Pros: - Campaign was fun and engaging - Side quests are interesting - upgrading system is multileveled with Aspects and Affixes Cons: - Little to no end game - Leveling 80 - 100 is extremely tedious and not rewarding - World boss,
    I have a little over 100 hours in game and I have found the leveling up to 80 to be fun and engaging. I really enjoyed the campaign and side quests.

    Pros:
    - Campaign was fun and engaging
    - Side quests are interesting
    - upgrading system is multileveled with Aspects and Affixes

    Cons:
    - Little to no end game
    - Leveling 80 - 100 is extremely tedious and not rewarding
    - World boss, Legion events, and helltides are underwhelming once at higher levels.
    Expand
  9. Aug 7, 2023
    6
    A lot of dumb kids just bombing the rating without even playing the game.
    The game overall is ok. You can definitely spend there few weeks-month by playing campaign and then exploring some endgame stuff to do until it starts getting boring. I had fun playing this amount of time so gaming is good.
    Rating it as 6, because game also has issues that needs to be solved.
  10. Jun 25, 2023
    7
    Fun to play big numbers so me happy, story was boring most of the time but had some good moments.
    boring to play early game for some classes. server issues make hardcore pointless, play it and see of you like it don't play it if you don't like the genre
  11. Aug 9, 2023
    5
    How can ANY game get 0-2 user ratings and also get 8-10 user ratings? Because this has been totally corrupted by user expectations not being met. When I see comments about 0 needed to "balance all the 10's", oh my goodness, this system of user 1-10 ratings has failed, totally.
    I am 67, playing games since from Atari 16 bit cartridge days. I'm hooked. Played all the old hits, including
    How can ANY game get 0-2 user ratings and also get 8-10 user ratings? Because this has been totally corrupted by user expectations not being met. When I see comments about 0 needed to "balance all the 10's", oh my goodness, this system of user 1-10 ratings has failed, totally.
    I am 67, playing games since from Atari 16 bit cartridge days. I'm hooked. Played all the old hits, including Diablo 1. Diablo IV is a masterpiece in presentation and overall enjoyment. Sure, as an ARPG, some things decided are questionable and the must have on-line with micro-transaction store nonsense gives it a black eye. But it still does not distract from the fact it is worth the money and it is loads of fun.
    Combat system is right on the money, from dodging and sound, skills, etc. Yes, it can be better, and it will be. But review bombing and approving only negative reviews? Oh please, grow up!
    Critique it, help Blizzard make it better. Everything can be improved. But review bombing this game is not fixing anything.

    REVISION: Oh my goodness!!! The Nerf patch before Season 1 and what got served for Season 1, what the heck is wrong with Blizzard? Hey, let us slow things down so maybe they will will buy those ridiculous microtransaction items! Game got a lot worse and Blizzard is failing at "live service game". Campaign is great, good foundation, but corporate greed will bury this game. So successful at launch and they dig a hole for themselves on season one. One shot off screen, my character is more squishy, millisecond telegraph of one hit kills, major resistance bug ignored, QOL updates delayed, yadda, yadda, yadda. I so loved this game, and still do as it was on release. I have to now downgrade my rating. Quality delivered product, but current team and Blizzard corporate, they are going to kill this "live service" online only game. Now I hate that phrase, "live service". Thanks Blizzard. Thank goodness Baldur's Gate 3 released. Shame Blizzard, can't support your business model anymore, it should reside in Hell.
    Expand
  12. Jun 26, 2023
    7
    Content du titre de Blizzard ! Belle proposition, cependant j'aurais apprécié plus de prise de risque. À clairement faire si vous aimez ce genre de jeu.
  13. Jul 22, 2023
    5
    - The story itself is correct, but not very engaging
    -fighting against opponents is very satisfying
    - the variety of builds is negligible if you want to achieve something in the endgame -from level 1 to 100 your gameplay is no different - The variety of bosses is very poor -repetitive dungeons that are no different -frequent lag and crash issues while playing - The variety of
    - The story itself is correct, but not very engaging
    -fighting against opponents is very satisfying
    - the variety of builds is negligible if you want to achieve something in the endgame
    -from level 1 to 100 your gameplay is no different
    - The variety of bosses is very poor
    -repetitive dungeons that are no different
    -frequent lag and crash issues while playing
    - The variety of monsters is very poor
    - Moving on a horse is terrible
    - boring endgame and terribly repetitive

    after the start of the season, I change the rating of the game to 5/10 from 6/10
    Expand
  14. Jul 25, 2023
    7
    It's aight. You'll get what you know. Not as good as Grim Dawn.

    But seriously there is no need for being a fanboy, nor is it the worst game ever. Obviously review bombing going on here.
  15. Jun 22, 2023
    7
    Pretty fun game so far. Have completed the story line which was cool but maybe a bit too bloodthirsty for my liking. My only real issue with this game is the always online BS. My internet connection isn't always stable so this creates a bit of a nightmare in the game. Has killed me a few times so no idea how I could play hardcore mode.
  16. Jun 17, 2023
    7
    You'll likely enjoy the game, but it is expensive for what it is plus the expectations down the road of further costs makes it out of reach of being an 8, that said, Ill get a real fun play through of the game.

    The story is good, not great. The combat is fun, yet repetitive. The builds are interesting, but may change or not work as you thought it may. Buy the game on sale or
    You'll likely enjoy the game, but it is expensive for what it is plus the expectations down the road of further costs makes it out of reach of being an 8, that said, Ill get a real fun play through of the game.

    The story is good, not great.
    The combat is fun, yet repetitive.
    The builds are interesting, but may change or not work as you thought it may.

    Buy the game on sale or splurge and have some fun.

    Its not some transcendent game like the homers say nor is it dirt like the haters say, its an a fun game to spend a few hours, maybe not huge replay value if your into stories.
    Expand
  17. Aug 7, 2023
    5
    Diablo 4 is a magnificent game, with little to no bugs, and detailed sceneries.

    But there is no-end game content, and the main story is an excuse to reach higher World Tiers.

    For $40, it would be an amazing pick. For $70, it is a massive rip-off.
  18. Jun 27, 2023
    6
    I don't regret buying the game, but when. The fact that it does not have an offline mode greatly affects the experience at many times. Losing a character in Hardcore due to lag is very frustrating. In addition, the decision of the entire map always having monsters with the same level as yours is bad. You never feel strong or like you're making progress. What does it matter if you do 1I don't regret buying the game, but when. The fact that it does not have an offline mode greatly affects the experience at many times. Losing a character in Hardcore due to lag is very frustrating. In addition, the decision of the entire map always having monsters with the same level as yours is bad. You never feel strong or like you're making progress. What does it matter if you do 1 damage when the monster has 10 hp, if when you do 10 damage the monster has 100?
    In general, it's a good game to have fun with a partner, however, it failed to bring the fun that I already felt with Diablo 2.
    Expand
  19. Aug 6, 2023
    5
    The game is fast and fun, but has serious negatives, the worst being the seasons, which seems to be such a waste of time for very little reward. Another serious negative for me is the grind of doing the same content over and over to get to higher levels. Lastly, there is way too much equipment and things to fill inventory as well as options with gear that take away from the gameplay, for me.
  20. Jun 25, 2023
    6
    while its gameplay and story show diablo still plays like the old games

    the level scaling and difficulty it provides is giving its newer players less enjoyment and feeling frustrated over having fun

    its late game 70-100 lvl content does not help either as its bare and almost none to be found
  21. Jul 3, 2023
    6
    Pretty good hack n slash but the amount of bugs that have set me back in every single act of the story is frustrating. I am not really into the story so having to go back and redo things over and over because of errors leaves a bad taste in my mouth. The game play is repetitive . I dont care about fashion game micro transaction stuff at all.This game does not feel finished
  22. Aug 30, 2023
    5
    This game dosn't feels like a Diablo game, it feels more like a WOW Game with some mecanics added to make it looks like a diablo game. When Blizzard ofered a games the comes back to the roots, I imagened something better but we recibe an imitatión of a diablo like games. It is an OK games, you can have fun but is not a Diablo game and maybe this is the main problem, they called Diablo butThis game dosn't feels like a Diablo game, it feels more like a WOW Game with some mecanics added to make it looks like a diablo game. When Blizzard ofered a games the comes back to the roots, I imagened something better but we recibe an imitatión of a diablo like games. It is an OK games, you can have fun but is not a Diablo game and maybe this is the main problem, they called Diablo but dosn't feel like that and is more like a diferent franchise. Expand
  23. Jun 17, 2023
    7
    the game is pretty a while doing the story it feels like a good Diablo game. i enjoyed it while doing the story.

    Sadly D4 is an always online game with microtransactions (only cosmetic...so far) which feels kinda cheap after paying 70+ dollars for it.
  24. Jun 19, 2023
    7
    10/10 for casual players I would argue it's the game of the year! Great story and a breath of fresh air with the open world, events are enjoyable.

    Once you transition to end-game or want to delve deeper things do start to go a down hill. 5,5/10 for game enjoyers "degenerates". * End game is lack luster to say the least, we have some positive news in this regard making nightmare
    10/10 for casual players I would argue it's the game of the year! Great story and a breath of fresh air with the open world, events are enjoyable.

    Once you transition to end-game or want to delve deeper things do start to go a down hill.

    5,5/10 for game enjoyers "degenerates".

    * End game is lack luster to say the least, we have some positive news in this regard making nightmare dungeons reward more experience and direct teleport's to nightmares.

    * A lot of Quality of Life is missing once you hunker down and want to farm, and comments made lately we will have to wait at least till season 2 before we can expect any changes in this regard since season one is already in quality assurance stage, and will not receive additional features added to it.

    * Itemization is weird, clunky and uninspiring once you understand the sheer magnitude of combinations each item can have with no actual way to tip the scale in any way (we can reroll a single stat but this is also as much luck as getting a good item to begin with). I sincerely hope this is something Blizzard is working on because right now its all just 100% random whom drops what, trash mobs drop exact same items as elite monsters and bosses, at lower rate but you kill an overwhelming amount of trash so pretty much ratio in a dungeon might be tipped more in trash monsters favor.
    Expand
  25. Jun 19, 2023
    6
    The game is my opinion an better upgrade to it's predecessor Diablo 3. It tries to combine the PC and Console gameplay with avarage success.

    The point here is that the ui is more adjusted for consoles. It lacks the possibilities like scaling and the display of specific data like character statistics is terrible (even on an 42 inch Monitor you have to use the scrollbar to get parts of
    The game is my opinion an better upgrade to it's predecessor Diablo 3. It tries to combine the PC and Console gameplay with avarage success.

    The point here is that the ui is more adjusted for consoles. It lacks the possibilities like scaling and the display of specific data like character statistics is terrible (even on an 42 inch Monitor you have to use the scrollbar to get parts of the stats. So even you have enough place on screen you still do not see much)

    Some other obvious problems like to have to click for amounts or have to execute additional clickin even the needed tabs are obvios (like with the sigils where you select to destory them and have to open the sigil overview) do no make it comfortable. Why we need to have that many tabs? No one knows but probably Blizzard want a statistik how many times you klicked a tab...

    This is also on many other levels the case, why do you don't see when the world boss spawns? No one knows you have to track it else no world boss event, although spawn timers ingame are everywhere.

    The graphics and sound are fine, no need to worry about that and the story is not game braking but still ok and within an arpg not a real issue if you do not expect something new.

    What is of an issue is the current state of the classes. They are not bad, the skill tree offer a lot of possibilities with the big remark, that not everything you can choose, will lead you to be able to handle the end game content. In the end there are only a few builds per class that stands out at the end, because the rest can't hold up.

    And here is the question why we get a lot of skills which simply do not work as they lack the necessary aspects or uniques to remain valid for the endgame. Most probably because the game was rushed.

    Aside of that there is also the problem with the balance of the classes. It seems that to be honest there is no balance and some builds are overpowered where others simply too weak. Blizzard started to fix this but publihing a game with open world, pvp and ladders is... There is simply the question if this was really a good move and now the qustion is more how fast can they fix it. Not really a good feeling for the seasons as this will most probably be not ready until then

    Addtionally to the above some of the functions like mounts are really bad in design, you ride like a cartdriver where you bump all the time on tires or at worst can't move at all. Only an example there are some others like to have run all the time through the town because all the needed characters are on all directions. Why? no one knows, the towns are not huge so the way is not huge but still you are running from left to the right and you get the feeling someone wanted you to do so because it would looks like the town is more alive when some people doing all the run again and again.

    All of this is not that of an issue but is something that upset players. Looking at the World itself it is fine and the overall presentation is also ok. The part which has a lot of questions why it is feeling so useless at the endgame. World bosses are fine and they make it an alternation but they are only a gear supplier, the same like helltides or the wonderous tree. Where it gives the player alternatives to farm because one of the parts in endgame is max stats gear and the other the glyph leveling system, it feels like the more useless part as the dungeons also provide the same loot and then they provide simply additionally the other part.

    Now the glyphs can be leveled only in dungeons and looking at this there is the question why only there and not also in the open world. By all means this limitation seems to be simply a forcing decision to do this content as mandatory. Although it should be mentioned that it is a lot of grind and everyting from level 60+ on seem to be pointing in this direction it looks as it should be somthing more to do than this for 40 levels.

    This leads to the next point where all this maxing process is a huge grind, you won't see something new at this point as you are leveling the glyphs. This is fine for those who want to test their builds on the maximum content for dungeons but it is a repetitive loop with no real change. All your skills and setup is done, no other then to run the dungeons up to level 100.

    So will the seasons have enough content to keep the players interested to make this grind again and again. A big question mark on this. Overall it is a solid game but it still lacks a lot of improvement and quality of live. The overhyped press results are not really helpfull in my opinion as they state mostly what shines but a review should be more then looking what is fine.

    The rating was adjusted by

    -1 for the ui not really PC valid
    -1 for the build limitations on classes because of missing gear choice
    -1 the imbalance on classes and group play
    -0,5 grind factor at higher tiers but no further evolution of gameplay
    -0,5 content seems rushed and unfinished
    Expand
  26. Jun 20, 2023
    7
    Pretty game with a solid foundation but lacks satisfying longform goals with only 1 real pinnacle boss currently in the game. This will hopefully be addressed in free seasonal updates.
  27. Jun 21, 2023
    7
    Game is fun, but the always online causes me to have lag issues even when just playing solo. I also worry with Blizzards track record with Overwatch and Diablo immortal that this game with end up in more and more micro transaction hell as time goes on.

    However at the moment I am having great fun with the game and playing with friends. I hope it does qdd more content later with future expansions
  28. Jun 24, 2023
    7
    Overall a fun experience. classic diablo style and gameplay lay a solid foundation for what can become a great game. It is still new, so give it time to grow. Although I do miss the days of being able to pause a video game and no lag. An offline mode would be nice, but that's not gonna happen because Blizzard has made it clear over the past few years that they truly only care about oneOverall a fun experience. classic diablo style and gameplay lay a solid foundation for what can become a great game. It is still new, so give it time to grow. Although I do miss the days of being able to pause a video game and no lag. An offline mode would be nice, but that's not gonna happen because Blizzard has made it clear over the past few years that they truly only care about one thing, money. Expand
  29. Jun 25, 2023
    5
    Bu sefer senaryo ve sinematiklerine çalışmışlar. Güzel olmuş. Bu kısımları görece zevk alarak bitirdim.
    Senaryo bittikten sonrası tamamen bir amaçsızlık iki üç tane şeyi tekrarlayıp level atlıyorsunuz, level atladıkça çıkardığınız itemler çöpe dönüşüyor, item bulacağım diye uğraşıyorsunuz bulamayınca 1 saat önce kestiğiniz şeyler zorlamaya başlıyor çünkü scale oluyorlar. Maksimum leveli
    Bu sefer senaryo ve sinematiklerine çalışmışlar. Güzel olmuş. Bu kısımları görece zevk alarak bitirdim.
    Senaryo bittikten sonrası tamamen bir amaçsızlık iki üç tane şeyi tekrarlayıp level atlıyorsunuz, level atladıkça çıkardığınız itemler çöpe dönüşüyor, item bulacağım diye uğraşıyorsunuz bulamayınca 1 saat önce kestiğiniz şeyler zorlamaya başlıyor çünkü scale oluyorlar. Maksimum leveli 50 gibi tutup, yeni item bulma derdinden arındırılmalıydı oyun, yine ekstra güçler için paragon leveli kasma gibi yollara gidilebilirdi fakat yaptığın şeyleri tekrar tekrar yapma tekrar item çıkarma gibi durumlar midemi bulandırdı.
    Ayrıca performans sorunları vardı. Ryzen 5600x, 32GB ram, RTX 3070, Samsung 980 Pro ile bu tür sorunları yaşamam lazım, oyunların böyle optimizasyon sorunlu çıkmasından bıktım usandım. Stutter doluydu oyun, büyük ihtimalle sunucu tarafında bir problem olduğu için oluyordu. Oyunda grup arama gibi bir olay bile yok yine de sunucu bağlantısını zorunlu tutmuşlar, sunucunda sıkıntı oluyor, oyunu etkiliyor ama yok, pro-consumer olmak yerine anti-consumer olmayı tercih ediyorlar her zamanki gibi.
    Expand
  30. Jun 25, 2023
    5
    One of the best games I ever played my favorite diablo yet good job blizzard
  31. Jun 26, 2023
    6
    As someone who very much enjoys ARPGs, I thought that Diablo 4, the 'grandfather' of this very genre would do something to impress me. I knew that knowing Blizzards typical incompetence, that there'd be problems with the game of course. I've been playing for at least 50 hours now, and frankly I've been enjoying the game. However, there are several grave issues with Diablo 4 that can't beAs someone who very much enjoys ARPGs, I thought that Diablo 4, the 'grandfather' of this very genre would do something to impress me. I knew that knowing Blizzards typical incompetence, that there'd be problems with the game of course. I've been playing for at least 50 hours now, and frankly I've been enjoying the game. However, there are several grave issues with Diablo 4 that can't be ignored. Much like the grinding of nails on chalkboard, the longer one tries to ignore it, the worse it gets.
    Make no mistake--there is a decent game here, but it is marred by issues, some of which have already been touched upon, that really make this start to become a chore.

    Balance, oh my god the balance in this game is so all over the place. The main culprit, naturally is level scaling, which seems to arbitrarily make the game more difficult than it really needs to be. No matter how much you level, no matter how well you build your character or what sweet gear you get, it will in the end be completely arbitrary because of the complete lack of any balance. Playing on world tier 1, the 'easiest' mode, you will get one-shotted by normal mobs for apparently no reason, you will level up your character and get stronger only for the mobs to not only level up with you--but to exceed your level.
    Now you may ask, what implications does this have? It means that no matter how hard you work, you can't out level mobs, areas or bosses, which means that you are not rewarded for going in prepared for say, a boss fight. In any other game, being patient in grinding and getting good gear for your character, as well as setting them up correctly will bestow you an advantage. You will be a high enough level--or greater than the boss you seek to defeat. The way you build your character can turn a very difficult fight into a moderately difficult one, but in this game for some reason, the bosses ALWAYS out level you. This leads to the frustrating experience of feeling underpowered and extraordinarily weak at every turn, despite your best efforts to the contrary. Well, at least gear can help you out? Well...

    The funny thing I noticed about gear is that stats barely matter at all, even though they should. What use are attributes like Dexterity, Strength et all if they barely confer anything at all? I checked my stat sheet--playing a melee rogue. I intentionally build her for maximum dexterity with some intelligence, as dex is the main stat and intelligence grants crit. Now what do I get for stacking dexterity as much as humanly possible? A measly 2.1 percent dodge chance. What the F%$% is this? For a total of a 3 percent dodge chance, the class fantasy of the 'daring, agile rogue' is hardly sold at all. This means that during a fight, getting hit with a melee attack lands 97 PERCENT OF THE TIME. The bosses in this game are cancer for melee characters as you may figure from this, in addition to the arbitrary difficulty imposed by things like level scaling. You will pull your hair out trying to get past a roadblock in the story like with Brol, the Tyrant king and others.

    My last complaint is the underwhelming skill tree and pool of abilities. You'd think that with 8~ years of development they'd come up with something better than this, even WoW has better skill trees, because D4 has the kind of anemic skill trees that would make an anorexic patient at death's door blush with sympathetic embarrassment. There are hardly any ways to build your character in any unique manner, ant the "specializations" are downright atrocious. It is baffling that D4 can't strike a middle ground between the lunatic madness of Path of Exiles 200 IQ 8D Multi layered skill trees and literal mobile game tier skill trees, but hey, it's only a multi dollar company.

    While all that has been said, there are good things about the game. The visual design is simply amazing, the kind of stuff that screams grimdark in the best way possible. You will be met with haunting vistas, the desolated remains of civilization, the horrors of hell and everything in between, rendered in painful detail. The character creator, while not good, can still be used to create 'some' attractive characters. The feel and look of combat is excellent, nice, gritty and brutal, with every crunch of bone and slash tuned perfectly. The soundtrack is haunting, and pretty damn good, while the story does have its moments, thanks mostly to the visual design and the excellent voice acting. (excluding your main characters voice, lmao) The voice acting makes the people of D4 feel alive and very much believable.

    All in all, there is a decent game underneath here, but some of the design directions taken leave MUCH to be desired. It'd be a good game to buy on sale for about ~30 dollars.
    Good:
    Amazing visual design
    Good Sound design
    Good soundtrack and voice acting
    Good Story
    Good 'core' combat
    Bad:
    Balance is cancer
    Stats mean nothing
    Terrible Skill tree
    Expand
  32. Jul 19, 2023
    7
    Story 7/10
    UI 4/10
    Combat 7/10
    Fun 8/10

    Have played last epoch and PoE.... Diablo 4 is a good change of pace from these games for me.
  33. Jul 19, 2023
    5
    The game at launch was very fun. The campaign was good with the final act being phenomenal from its cut scenes, story and actual game play. After that it was fun to grow your character and progress up through the tiers to world four. Around lvl 60 it becomes a bit of a slog with minimal gear upgrades and turns into gear salvage game. Still fun doing different events and nightmare dungeons.The game at launch was very fun. The campaign was good with the final act being phenomenal from its cut scenes, story and actual game play. After that it was fun to grow your character and progress up through the tiers to world four. Around lvl 60 it becomes a bit of a slog with minimal gear upgrades and turns into gear salvage game. Still fun doing different events and nightmare dungeons. But I didn’t see myself going much past lvl 75 (69 now).

    That is until the season 1 patch which just made it unfun and worse of a grind. I’ll play other games and see if they fix it.

    Pre patch rating = 8
    Post patch = 5
    Expand
  34. Jul 20, 2023
    5
    While I have not made it fully into the min/max build grind of World tier 4 post game I have made it into world tier 3 and was enjoying the start of doing Helltides and Nightmare dungeons. Then after the newest patch I have almost no survivability it seems. The story is possibly the only saving grace, the main quest line got a bit tedious but now,... the game itself got overly nerfed
  35. Jul 21, 2023
    7
    I find it quite humurous how people have reacted to the Season 1 changes. Had the game launched in this state the comments would be much more positive: "It's fun but could use some balance changes" but because it changed to that, suddenly a game that was a 9 went to a 0. You're being disengenuous and childish if that's your response. What I've personally gotten out of this was that theI find it quite humurous how people have reacted to the Season 1 changes. Had the game launched in this state the comments would be much more positive: "It's fun but could use some balance changes" but because it changed to that, suddenly a game that was a 9 went to a 0. You're being disengenuous and childish if that's your response. What I've personally gotten out of this was that the game was too easy before and for something that many of you will play for years it made no sense that progress could be made so quickly. This is the crux of the reason why they want us to make seasonal characters. Don't get me wrong, I don't like the changes either and I'm 100% certain more balance changes will come (because of course they will) but the base game I boguht was fun and I enjoyed my time with it. I put it down once I finished the story and I'll come back when an actual expansion arrives. There's little reason to keep replaying the same content, seasonal or otherwise, over and over and over, Blizzard has recommended players take a break, and they've given you another reason to do so. Expand
  36. Jul 27, 2023
    7
    The base game is worth 70€, I loved the story and gameplay. I got more than enough hours of fun gameplay not to regret spending so mutch for it.

    Season one is absolutely not worth 10€ for the pass, not enough innovation or fun content to come back to.
  37. Jul 28, 2023
    7
    Overall I like the game. I know after a few more seasons and patches it will get better. Nothing is ever perfect right out of the gate.

    Not saying there are not some issues, but nothing that is preventing me from enjoying myself in game.
  38. Aug 13, 2023
    7
    As a life long Diablo fan, I was super hyped for Diablo 4. Diablo 2 may be my most played game of all time. I didn't like Diablo 3 at first but they fixed it over the years and, while it wasn't as good as Diablo 2, it ended up being solid. Diablo 2 Resurrected was fantastic. That said, Diablo 4 just doesn't live up to the hype. The campaign was great and I enjoyed the story. The combatAs a life long Diablo fan, I was super hyped for Diablo 4. Diablo 2 may be my most played game of all time. I didn't like Diablo 3 at first but they fixed it over the years and, while it wasn't as good as Diablo 2, it ended up being solid. Diablo 2 Resurrected was fantastic. That said, Diablo 4 just doesn't live up to the hype. The campaign was great and I enjoyed the story. The combat and skill system is pretty solid. But man, the endgame and loot is not great. The foundation is good, and I'm confident Blizzard will fix it over time, but why not release a complete game at launch? Expand
  39. Aug 19, 2023
    7
    I'm here to give an actual honest review, because some people are saying good things about the game and then still giving it a 0 to follow the others who did the same thing.

    The game is good, and I easily got 200+ hours out of the game, because it is just that fun. That's more time than I get out of other games near the same price. I'm sure a lot of the people who gave it a 0 had fun, and
    I'm here to give an actual honest review, because some people are saying good things about the game and then still giving it a 0 to follow the others who did the same thing.

    The game is good, and I easily got 200+ hours out of the game, because it is just that fun. That's more time than I get out of other games near the same price. I'm sure a lot of the people who gave it a 0 had fun, and probably have just as much time into it, but then when the hate-train came through, their ratings were influenced by the hivemind. Giving the game a 0 is super dramatic and not even deserved. It just shows the herd mentality people have. It does have it's flaws, as does every game. The end game is pretty boring, but the seasons will add more fun and I'm really excited to see what the expansions bring to the table. The game has a great base to build upon for sure. The campaign is great fun, and the story is pretty engaging.

    8/10, because it's not perfect but it is good.
    Expand
  40. Aug 25, 2023
    7
    This review contains spoilers, click expand to view. Late game is a bit dull and repetitive. It feels like it was meant only to go to about 80 but level 100 was what they agreed on. Solid story but it felt it was building to a story choice ending that never came. Expand
  41. Aug 28, 2023
    5
    Great game hehehehehhehehehehhehehehehehehehehehehehhe
    Ehhehehehehehehehehhdhd
  42. Jul 27, 2023
    5
    Mediocre casual game without proper endgame for now. 5 for me. If you are a casual you will probably enjoy more than me.
    For now poe is a LOT better! The endgame in diablo 4 is a joke and pure grind, no fun, no chase challenge or big item, the ui was made for console and the list goes on and on~
  43. Sep 10, 2023
    6
    A decent foundation but a serious lack of end game content means that you'll get bored fast, and the first season was a disaster. The developers have lost my trust with some truly bizarre discussions but I honestly hope that they can make the game great one day.
  44. Jul 28, 2023
    5
    Revised update 7/28. The dev's are addressing the imbalance they introduced, I've changed my review from 0 --> 5. Communicating to the community and changing the game in a positive direction. Middle of the road is a good score for now until we see the results and if they respect players time.

    Original review: Honestly the game had a great starting point and there was a lot of hope. The
    Revised update 7/28. The dev's are addressing the imbalance they introduced, I've changed my review from 0 --> 5. Communicating to the community and changing the game in a positive direction. Middle of the road is a good score for now until we see the results and if they respect players time.

    Original review:
    Honestly the game had a great starting point and there was a lot of hope. The story is amazing, the art and world they built is awesome. The gameplay and balance reek of mismanagement and horrific decision making by people motivated by how long people play rather than if the playtime is enjoyable.

    They're slowing everything way down and killing the game. They nerf anyway to acquire gear that isn't NM dungeons, buff the amount of gear that drops in them but lower the quality by adding worthless stats that no one is using AND we don't have a loot filter to sort out if anything decent drops...AND we have little to no storage space for saving gear we might want. They don't respect your time or themselves with the changes we've seen. It's a shame to ruin a game that had this much promise.

    It launched as a 6/10 with potential. It's a 0 now.
    Expand
  45. Aug 7, 2023
    5
    Fun moments:
    -Running around like a moron in dungeons, strongholds, open world,
    -some bosses, -some class builds, -art team, animations, environments, graphics, -casual gameplay, -long term updates. But it's not enough. -The grind between fun moments and downtime is made needlessly harder by bugs or design choices. Blizzard are taking months to fix the stash tab issue meaning you
    Fun moments:
    -Running around like a moron in dungeons, strongholds, open world,
    -some bosses,
    -some class builds,
    -art team, animations, environments, graphics,
    -casual gameplay,
    -long term updates.

    But it's not enough.
    -The grind between fun moments and downtime is made needlessly harder by bugs or design choices. Blizzard are taking months to fix the stash tab issue meaning you spend less time playing and more time in a menu.
    -Several characters are far weaker than others with players quitting or switching classes as a result of balance changes to their character.
    -Big red BUY NOW button directly below the seasonal boons, flashing store on the in-game menu, ads when you open the client to play the game. (not added to score, but for me makes it a 4/10)
    -Having to redo side quests and unlock teleports every season is circus tricks for content.
    -The expected late game is bare bones.

    Imho the most enjoyable gameplay is playing 3 characters on eternal realm and 2 on the seasonal realm, until early lategame (60-80).

    I would recommend this game only if you know about this upfront because it is quite pricy and had less content than people expected given they have 20+ years experience making this type of game.
    Expand
Metascore
86

Generally favorable reviews - based on 90 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 90
  2. Negative: 0 out of 90
  1. Game World Navigator Magazine
    Aug 29, 2023
    66
    It’s almost like Diablo 4 developers are consciously fighting against everything that made classic Diablo fun. [Issue#262, p.80]
  2. Jul 10, 2023
    65
    While the future of the game is anyone’s guess, at present Diablo IV is a solid, but strangely unambitious take that fails to bring much new to the table. By the end of my travels, I was more than willing to put it down and take a break — somewhere amongst all the grinding, Diablo IV had unfortunately ground me down as well.
  3. Jul 7, 2023
    90
    The best Blizzard launch in a long time and a worthy game to be called Diablo.