User Score
4.2

Generally unfavorable reviews- based on 10199 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 18, 2012
    3
    The game is fun at first but after 10-15 hours it gets extremely boring. Drops are to simplistic and random. For example, a drop specific to a Monks or Wizards can roll Strength. That just doesn't make sense to me. I can see why it's possible to roll a crappy item, but to roll a item that there is no point using doesn't make sense to me? Make it roll like 10 intelligence or somethingThe game is fun at first but after 10-15 hours it gets extremely boring. Drops are to simplistic and random. For example, a drop specific to a Monks or Wizards can roll Strength. That just doesn't make sense to me. I can see why it's possible to roll a crappy item, but to roll a item that there is no point using doesn't make sense to me? Make it roll like 10 intelligence or something instead of 50. Don't make it roll the complete opposite stat that makes it absolutely useless to the point where you won't pick it up or pick it up solely to vendor for 200 gold.

    Stay clear and invest your money elsewhere. I'm still experiencing buyer's remorse. I purchased the game even though I saw many bad reviews from users. I just figured they were die hard fan boys that wanted the game to be exactly like Diablo 2. I took a chance and was hoping I'd like it even though it wasn't similar to Diablo 2. Change isn't always bad. However, in this case the game has changed drastically, Again, not always bad, but this case it was for the worse. I feel like this game should never have been released. It should have definitely been beta tested further than Act 1 Normal and had the AH implemented. This game was not nearly tested enough by the public. The game was only played through by the Development team who was obviously blinded by their own thoughts of what constitutes a good game. One which is obviously not shared by 90% of the gaming population. I hope this game gets better but I have a feeling the reason why changes such as drop rates and such have not been changed yet is because they are directly tied to the core of the game (hate to say it because everyone does but the RMAH). Therefore, to change such a feature in the game would require the game to be completely restructured (i.e might as well create Diablo 4). Hope this helps guys,
    Expand
  2. Sep 18, 2012
    0
    Diablo 3: A Soulless Soul .

    The last game I really played was D2.This was as a student and I felt like (now I am a grown up" adult) I could relive a part of that magical experience again, with the D3 release. Now several months later after the release and many hours it is V E R D I C T T I M E: . I REALLY REALLY TRIED to like it, but Diablo is no more......... I feel
    Diablo 3: A Soulless Soul .

    The last game I really played was D2.This was as a student and I felt like (now I am a grown up" adult)
    I could relive a part of that magical experience again, with the D3 release.

    Now several months later after the release and many hours it is V E R D I C T T I M E: . I REALLY REALLY TRIED to like it, but Diablo is no more.........

    I feel very bad for my characters, but they ARE Oversimplified ANDROIDS and they LIVE in a COMIC WORLD for 6 year OLDS that is based upon the Auction House MONEY Engine . I wish my Windforce Ama and my Vengeance Diablo Clone killer PALA could express to Blizzard how SAD they are.........
    how their offspring transmutated into this macTasteless de la Soulless Console Soup..... One good thing: Ninja Looting is no more. But they forgot how to make a good thing even better: shared loot should be an option that could be turned on... I'm crying now because It feels like an era of great gamedesign (D2, Baldurs Gate2 & Fallout 2 FTW) is gone forever...
    Expand
  3. Sep 17, 2012
    0
    If the abysmal user score and the fact that the game lost 65 percent of its player base in 3 months didn't tell you enough, I don't know what to say to you. The game basically forces you to buy everything using the Real World Auction House and the lack of end-game content makes it worth about six hours. Jay Wilson is an idiot and he should be fired and forever denied a job at Blizzard forIf the abysmal user score and the fact that the game lost 65 percent of its player base in 3 months didn't tell you enough, I don't know what to say to you. The game basically forces you to buy everything using the Real World Auction House and the lack of end-game content makes it worth about six hours. Jay Wilson is an idiot and he should be fired and forever denied a job at Blizzard for what he did to an incredible series. Expand
  4. Sep 17, 2012
    0
    El drop es el alma del juego, y en este diablo la cagaron, se jactan de hacer mejoras que a nadie les importa, lo unico que quieren hacer es llenarse los bolsillos de plata, son unos sinverguenzas
  5. Sep 17, 2012
    3
    So I like the general art style, the rework of some of the more tedious game mechanics like clicking to pick up gold/restocking on potions, the idea of the blacksmith/artisan, and drops unique to the player. The in-game cinematics were new for the series and had potential. However, the art still feels too cartoony and outdated. Even from the initial screenshots they released years ago ISo I like the general art style, the rework of some of the more tedious game mechanics like clicking to pick up gold/restocking on potions, the idea of the blacksmith/artisan, and drops unique to the player. The in-game cinematics were new for the series and had potential. However, the art still feels too cartoony and outdated. Even from the initial screenshots they released years ago I was disappointed, but perhaps the transition from sprites to 3D actually lost some of what I liked about the style.

    Some game mechanics were oversimplified and the "advanced" option when it comes to picking skills was not explained and hidden away in the game options. I did like how the skills worked in advanced mode, probably one of the better ways to transition from a skill tree. However, once you get to Infernal difficulty you have to stick with the skillset you picked or lose the extra magic find gained from killing elites... so that pretty much ruined experimenting and the versatile skillset. As for town portal and identify scrolls, I dont think I really miss them much, though being forced to kill monsters to get a scroll to go back to town was kinda fun since it made you change your playstyle a bit, especially if you were out of potions.

    When I started, I used the blacksmith to build equipment that was better then what I found... however I soon realized it was a waste of money, it was cheaper to just buy stuff on the auction house. The stat rolls are random, so you would potentially have to build several pieces through the blacksmith before getting one that applied to your character, so instead you just picked what you wanted the stats to be on the auction house. And as for the auction house... I have somewhat mixed feelings on it. It seems like yet another thing they changed where it is convenient, but actually removes some of the fun and challenge. In diablo 2, you either went to trade games to show people your items, spammed trade channels, traded with people in the game you were in, or just played more to find items. Some may think that was tedious, but I think it encouraged players to start a new class for the items they found. Also, the real money auction house just makes it all seem like a ploy to get micro-transactions.

    The in-game cinematics, although a step above what diablo 2 did in some ways, they were horrible in visual quality, dialog, and did little for character development. Also, if you play with others online, people just skip them... I still am not sure if I have seem them all. Not to mention horrible bosses like the butterfly Magdah and predictable Zoltun Kulle. Also, the bosses taunting you and saying how insignificant you are while u are on the way to them destroying their stuff is dumb, and seems only like a play to the younger audience.

    The random map generation in diablo 2 was also a big feature lost in diablo 3... perhaps it is technically difficult to accomplish, but is a big win when it comes to re-playability.

    Also, many people I know didn't play all the way to inferno... I think that is because they should have removed normal or nightmare difficulty and just stuck with 3. There really isn't much of a change from normal to nightmare and it just turns away people that are already bored with the ease of normal difficulty.

    And speaking of inferno, what a joke. The elites are just ridiculous. You either have ones that are relatively easy to kill or are impossible. Perhaps this wouldn't have been so annoying if there was a steady progression of difficulty, allowing you to adapt and change item and skill builds, but the damage from elemental stuff is just super spiky. Stand in fire for a second or get hit by a lazor turret (which doesn't fit into the diablo universe btw), you are dead from full hp. And perhaps the worst part is if you are fighting elites for too long they get an aura that drains your life more and more quickly while also dealing more damage. So if you go tank build with less damage you will die anyways... or your damage dealers will die while u sit there tickling the monsters.

    I did play over 160 hours, but that is just a show of how much I wanted to like the game. So if you want to play something that starts fun (mostly because of nostalgia) and then gets boring, and then punishes you while your love for a genre of game slowly dies, then get this game. Otherwise, wait and hope for the next Diablo or a series of big patches.

    **SPOILER**

    Finally, whoever thought it was a good idea to kill off an iconic character to the series, should be fired. At the very least kill Cain off in a highly detailed cinematic... perhaps while he is killing Diablo himself. The only surprise in the story was Cain died to a butterfly... come on!
    Expand
  6. Sep 14, 2012
    0
    This review contains spoilers, click expand to view. I'm very disappointed with the game. I paid 55 euro and I get nothing for that money. You don't get anything new or different than an updated Diablo 2. I have played only a few hours with the game and that's it. It's boring and there is no fun at all. This is the worst game of the decade. Expand
  7. Sep 13, 2012
    6
    This game is great until you get to the hardest difficulty. Once you hit that the game becomes so hard its unbearable. If you don't plan on replaying it over and over then its a good (not great) dungeon crawler but if you are like me and expected something close to Diablo 2 with the hardest difficulty actually being possible then don't be surprised when you are forced to use the auctionThis game is great until you get to the hardest difficulty. Once you hit that the game becomes so hard its unbearable. If you don't plan on replaying it over and over then its a good (not great) dungeon crawler but if you are like me and expected something close to Diablo 2 with the hardest difficulty actually being possible then don't be surprised when you are forced to use the auction house to advance any further in the game. I put likely hundreds of hours into Diablo 2 over multiple years, that will not be the case with this game as I have no desire to ever go back and play it. Expand
  8. Sep 13, 2012
    0
    Thx Blizzard for ruining my favorite franchise. No offline play, no PvP, horribly short campaign and difficulty scaling that was not properly beta tested.

    Good thing Guild Wars 2 is out now. D3 = Uninstalled.
  9. Sep 13, 2012
    1
    I'm not going to lie, I had high hopes for this game and it turned out to be the biggest anticlimax of my life. If the game was as brilliant as the marketing used to sell it, then I and millions of other people would still be playing. Unfortunately the repetitiveness and lack of addictive gameplay forced me to uninstall the game after 6 weeks and has changed my view of Activision Blizzard forever.
  10. Sep 13, 2012
    1
    There is no replay value. The game starts out great and fades quickly! I have not logged in for months and refuse unless an expansion is released. Playing the same missions over and over is not what I want to do. If I could I would return the game.
  11. Sep 13, 2012
    0
    What a boring piece of crap, there's nothing to do but farm generic looking lousy stats having items. You want godly items? Too bad, you ain't gonna have them unless you use 1 of the auction houses. No matter who you kill on what difficulty the drops gonna suck more than porn stars. Graphics make the game look like some retarded cartoon, the music...Hell. What music? There's no music, justWhat a boring piece of crap, there's nothing to do but farm generic looking lousy stats having items. You want godly items? Too bad, you ain't gonna have them unless you use 1 of the auction houses. No matter who you kill on what difficulty the drops gonna suck more than porn stars. Graphics make the game look like some retarded cartoon, the music...Hell. What music? There's no music, just some monotonous below average generic melody playing but it can be hardly qualified as music. Voice acting would probably impress WOW virgins(due to their low standards)and casuals, gameplay isn't bad but there's nothing innovative about it. Game is as short as a midget on all fours playing twister. No depth, no character customization, only few skills are worth using while others are utterly useless. Lots of effects but they aren't necessary since the skills you use are weak as anorexics left hook. I piss in a zig zag pattern on this game and if I saw that ugly chubby gnome Gay Wilson I'd beat him up with a keyboard. Expand
  12. Sep 12, 2012
    0
    The game is **** its nothing good, don't play it. I even heard Diablo II is better. WAY to repetitive, nothing new, and i feel like i was in the 96s when diablo first released.
  13. tdc
    Sep 12, 2012
    0
    The story is very cliche and predictable. The graphics are incredibly lackluster based on both the release date and the development time. The game play feels okay; the combat isn't bad. The constant patches keep changing loot and skills and etc. which grows tedious. After you reach the maximum level, re-roll and do it again, and realize that grinding at 60 is still boring, all that remainsThe story is very cliche and predictable. The graphics are incredibly lackluster based on both the release date and the development time. The game play feels okay; the combat isn't bad. The constant patches keep changing loot and skills and etc. which grows tedious. After you reach the maximum level, re-roll and do it again, and realize that grinding at 60 is still boring, all that remains is a shell of what used to be Diablo; it leaves you feeling just so,
    empty.
    Expand
  14. Sep 12, 2012
    4
    So, 12 years later, Diablo 3... I've spent quite some time on this one now, and i have very mixed feelings. Let's say it straight, I'm really disappointed. Most of what I'll say won't have any sense for those whose Diablo 3 is the first game from the Diablo series to be played, because it heavily relies on the game experience i had with its predecessor So, let's explore how the successorSo, 12 years later, Diablo 3... I've spent quite some time on this one now, and i have very mixed feelings. Let's say it straight, I'm really disappointed. Most of what I'll say won't have any sense for those whose Diablo 3 is the first game from the Diablo series to be played, because it heavily relies on the game experience i had with its predecessor So, let's explore how the successor of Diablo 1 and 2, two games that were big hits and set as references for the H 'n S genre, is, after around 200h :
    - Maniability : It's as easy to control as it seems.it's instinctive if you played any H n' S game correctly done before. - Graphics : I'd distinguish 2 parts of the graphical parts of the games : The Art and The Engine. The artistic part is solid, coherent, event if i think the visibility is too much open to give any sense of vigilance, you'll rarely be surprised by what is coming. The Engine... Would it be 2004 i'd say "woaaah", but seriously, for nowadays standards... Good thing the art team did a good job coming up with a very nice result which doesn't require very detailed objects, cause the engine have random frame rate dropouts on computers which are able to run it with 20% of their capacity. The detail level of monsters is low but fine considered they are fitted for their display at screen. It could be better, but the difference wouldn't be that great. The nearly unacceptable point is the players' characters detail. Kind of thing you expect from, let's say, warcraft 3, not a game which was released 10 years later. But otherwise, it's quite pleasant to look at.
    - Music : The music isn't bad in itself. It's about, -standard-. I can't really remember it right now that I'm not in front of the game, not a proof a real quality, but it's ok. Yet, that's one of the biggest let down i had : where's the creepy, heavy atmosphere that was genially crafted by matt uelman? Without the tense atmosphere, and the open views, the dark themed diablo universe loose its purpose, that is, well, being dark, oppressive. It now feels as empty, soulless
    - Scenario : There was one? I couldn't force myself to pay it attention : Since the atmosphere of the game is gone, so is any "immersive" credibility of it's story. It's not it's not here, i just couldn't help being not interested in it. It sounded stereotypical anyway, but whatever, that's not what you search first in that genre. And if you really wonder, most review confirm it as being bad/previsible
    - Gameplay : The most important part of the game. As going on and on with the game, i wished to reach the point when it becomes good. In the end, that point didn't exists. Well, It's flawed in so many ways. I'll just list most impactfull ones. Absolutely no char customisation except items. Ridiculous damage system : All damages are based on the weapon's damage, even wizard's spells. Yea spells with an good humungous 2 handed axe are better than your average wand... There was a tear in my eye once i realized it worked that way in this opus. Reduced and barely chosable skills, because once you eliminate inefficient or useless skills, your builds are quite limited. In fact, the gameplay can be reduced by : "items, items, moar items". That's about it. By time you get what you need, any so called challenge or required strategy will be acquired by stupid griding needed to get your gear up to the requirements. And then comes in all the other things that don''t go in any of theses categories : from the vastly criticised always online system (impossibilities to play sometime, can't play without network, plus i had my share of deaths due to lag in solo games, a stupid thing in itself), the ethically questionable EULA which say you pay for a right of use, and don't own absolutely anything (seems trivial, go search forums and you'll see it's not as soon there's a disagreement with Blizzard), unresellable game, the Pay2Win system with Real Money Auction House, if you don't want to do endless grind in the game.
    To tell you my feel with this game : it's like it was designed in a reverse order : We want a RMAH, so let's design the game so you rely solely on items. Just exping could be waste of that item economy, let's just put a low level cap, and remove any exp loose, and all characters the same, so very soon all the players have to care about are items. Yea that design kind of works. But when you dig it, it sucks. Really. I wish i didn't continue to play for so long trying to find a game experience this game just doesn't have, I could have tried to get a refund then, because thinking i gave them money for an about below average game apparently designed solely around the idea of making money and even depriving the customers from the right to even own what they bought just really doesn't make me happy. Please blizzard, you now earn enough money as it is, now start again to make the awesome games you used to ...
    Expand
  15. Sep 12, 2012
    10
    Everything i have dreamed for last ten years come true. I dont rely on opinions of people who didnt play diablo 2 hardcore and neither dont understand reviews like "its boring to kill same monsters for months". Huh, i know hundreds of people who like their job and do same things for years! I dont mention diablo 3 is like a favorite job. Opposite, its a favorite hobby for me, and trulyEverything i have dreamed for last ten years come true. I dont rely on opinions of people who didnt play diablo 2 hardcore and neither dont understand reviews like "its boring to kill same monsters for months". Huh, i know hundreds of people who like their job and do same things for years! I dont mention diablo 3 is like a favorite job. Opposite, its a favorite hobby for me, and truly shows what i waited for, and what i live for at the moment. Best game in genre, (action-rpg without expansion pack). Expand
  16. Sep 11, 2012
    0
    The visuals are very good and the overall look is very inspiring, but that's all. The gameplay is quite the same as the other Diablos and other hack and slash games. There are not too many classes and few customization options.
    The major downside is the constant connection required to play the game. It's bad, very very bad. I understand that you cannot play when there is no network
    The visuals are very good and the overall look is very inspiring, but that's all. The gameplay is quite the same as the other Diablos and other hack and slash games. There are not too many classes and few customization options.
    The major downside is the constant connection required to play the game. It's bad, very very bad. I understand that you cannot play when there is no network available, but the worst is that you need a very fast and stable broadband connection to play smoothly. And that's for the solo part as well as the multiplayer part of the game. So, I can't play solo at home because of the 2000ms lag, which cause my character to attack many seconds after I clicked or be teleported several meters before. A nightmare to play.

    No pleasure at all. Avoid at all costs.
    Expand
  17. Sep 10, 2012
    9
    The game looks great, I love the dark spooky vibe it gives off. The environments are amazing and the game has a truly remarkable story. My first play-through I was excited to see the story unfold, it truly had me captivated. The world is large enough to take you a few hours to see everything. Except the content is much more linear than the previous games in the Diablo series. Once youThe game looks great, I love the dark spooky vibe it gives off. The environments are amazing and the game has a truly remarkable story. My first play-through I was excited to see the story unfold, it truly had me captivated. The world is large enough to take you a few hours to see everything. Except the content is much more linear than the previous games in the Diablo series. Once you beat the game on normal you soon realize how repetitive it will become. Unfortunately end-game is a HUGE grind for gear / gold and paragon levels. I would have to say it's a great game when compared to the competition out there, but I hate the way blizzard is taking their games, especially with the online-only DRM system they have adopted. Expand
  18. Sep 9, 2012
    4
    I've seen a lot of "0" user score and I really don't think that's fair. Diablo 3 got many good features and visuals but lacks in gameplay, end-game and variation. Though the negative clearly beats the positive, I still feel that a solid "4" is a good score for Diablo 3. They simplified too much, we don't have many choices when it comes to spells and stats. The difficulty was horribly done,I've seen a lot of "0" user score and I really don't think that's fair. Diablo 3 got many good features and visuals but lacks in gameplay, end-game and variation. Though the negative clearly beats the positive, I still feel that a solid "4" is a good score for Diablo 3. They simplified too much, we don't have many choices when it comes to spells and stats. The difficulty was horribly done, no extra mechanics, no tactic was needed because it was only a gear-check. And by that I mean, if you had good enough gear, you could just slaughter your way through with ease. And because an Action House existed, the gameplay changed. Now people farmed GOLD to use in the Action House to get the best gear. This game fails on so many levels compared to Diablo 1 and 2. They are releasing some patches which is good don't get me wrong, but I don't think any patch can save Diablo 3. They failed and they know it. Too bad because I was looking forward to this game, but disappointment was all I got. Expand
  19. Sep 9, 2012
    0
    Sept 9 - still a poor game. The problem is you still have to gear up from the auction house or spend real money for it. There is no end game. The drops are itemization is poor for a loot based game. They will never get rid of the constant internet connection which results in rubber banding happening in the game. These negative scores are the real scores the game should of gottenSept 9 - still a poor game. The problem is you still have to gear up from the auction house or spend real money for it. There is no end game. The drops are itemization is poor for a loot based game. They will never get rid of the constant internet connection which results in rubber banding happening in the game. These negative scores are the real scores the game should of gotten instead of the ones by these so called "critics" that gave it an 88. Expand
  20. Sep 9, 2012
    1
    After playing the game it seems like a simplified version of Diablo 2, why has it been dumbed down I dont know but surely they should have just tacked a 3d engine onto Diablo 2 and make more of the same.

    We done need World of Diablo we need more of Diablo not a child like cashin.
  21. Sep 8, 2012
    4
    I was always a huge fan of Diablo 1 and 2, so I went ahead and purchased Diablo 3 for 60 Euro. I found the game rather enjoyable (but repetitive) and hit 60 with a Witch Doctor. Sadly, within a few days of purchasing the game, my account was suspended until 2037 after buying an item off the RMAH. I contacted Blizzard, who didn't respond for 7 days, and they informed me that because I hadI was always a huge fan of Diablo 1 and 2, so I went ahead and purchased Diablo 3 for 60 Euro. I found the game rather enjoyable (but repetitive) and hit 60 with a Witch Doctor. Sadly, within a few days of purchasing the game, my account was suspended until 2037 after buying an item off the RMAH. I contacted Blizzard, who didn't respond for 7 days, and they informed me that because I had made a purchase with a credit card from a country other than the country registered on the account, my account had been locked. They didn't refund my card though - they kept the money I had loaded onto my account. I have never had such a problem in 25 years of gaming and I feel like they robbed me without a care in the world. I hope their next MMO is a flop and the company dies out after being treated like this. Their support, policy and procedures really lets the game and the company down. Expand
  22. Sep 8, 2012
    3
    - This game is overall ok to play. I would say for a slash and hack style it is the best one out there. But once you get to the last difficulty the game isn't fun anymore.

    - The highest level in the game is 60 and the game has 4 difficulty levels, Normal, Nightmare, Hell, Inferno. When I started I started playing I though levelling to 60 is spread onto the difficulty levels and I was
    - This game is overall ok to play. I would say for a slash and hack style it is the best one out there. But once you get to the last difficulty the game isn't fun anymore.

    - The highest level in the game is 60 and the game has 4 difficulty levels, Normal, Nightmare, Hell, Inferno. When I started I started playing I though levelling to 60 is spread onto the difficulty levels and I was shocked that I finished the game at level 30. That means to reach level 60 you have to finish the game 4 times. So boring ..

    - This game requires you to have an internet connection,yes for single players ... Meaning if you have a bad internet connection you'd be lagging ... More interestingly if you playing the hardcore mode where if you die you cant recover your hero back. In hardcore mode you need to pray you dont lag or you dont lose your internet connection in serious game encounters. Lag you die you lose your progress .. how sad.

    - This game requires you to kill monsters to find better items in order to make ur hero stronger. I spent approximately 400 hours playing this game since release. Where 200 hours I've been playing to find items for my hero at the last level so that it is easier to get better item by killing harder monsters. So 200 hours of nothing, which means you really have to be lucky playing this game. Getting a good item is like winning lottery.. After playing for this long I realised there is no point for me to keep going. I am sure others who are being lucky are having fun though as it is rewarding and you'd want to keep up.

    - If you go onto the forums there is really poor support of the game staff where they dont really care about your opinion. - Last suggestion play the game on hardcore mode, but once you finish the it in the Normal Mode that is the first difficulty level, consider you are done.
    Expand
  23. Sep 7, 2012
    2
    I am forced to give this latest installment of the beloved Diablo series a 2 due to one simple failure: THE ITEMS. They deviated too far from the items we stayed up nights grinding for... The random generator is horrible, the graphics are too WoW-like, and even the pixels on the items are YAAAWWWWN. It doesn't give the same excitement to see the gold letters lying at your feet. TheI am forced to give this latest installment of the beloved Diablo series a 2 due to one simple failure: THE ITEMS. They deviated too far from the items we stayed up nights grinding for... The random generator is horrible, the graphics are too WoW-like, and even the pixels on the items are YAAAWWWWN. It doesn't give the same excitement to see the gold letters lying at your feet. The constant internet connection that is required to play this game is a huge disappointment so I would probably take a point or two off for that if my score wasn't already so low. The game doesn't deserve a 1 or 0 although my frustration certainly makes me want to give it one. Until they do something (else) to make the items more appealing, this game will simply suck to me. After the 10th time getting a "legendary" drop only to find out that because of cruel RNG it sucks beyond what most blue items would be... I have realized this game is just a genuine flop. Too bad it took what, 12 years to get here? Maybe after a couple of years of complaining from their loyal fan-base, Blizzard will listen and make the changes to the game that are truly needed. For this gamer, it's all about the items. Expand
  24. Sep 7, 2012
    7
    The game looked nice, played fantastically, and was very addictive for the first 100 hours or so. Considering I can play through most campaign based games in under 20 hours. After I hit about 200 hours I can't even think about playing. Its core mechanics are overall very great but where Diablo fails is keeping itself new and refreshing. Randomized layouts of the various dungeons is notThe game looked nice, played fantastically, and was very addictive for the first 100 hours or so. Considering I can play through most campaign based games in under 20 hours. After I hit about 200 hours I can't even think about playing. Its core mechanics are overall very great but where Diablo fails is keeping itself new and refreshing. Randomized layouts of the various dungeons is not enough to make this game seem like anything more than running through the same enemies multiple times for items (Although I understand that is the point for some people). The newly added paragon system actually turned me away from the game even more. Patch 1.0.4 added something like 1000+ more hours of gameplay just to reach max level. I don't have the time or the patience to farm some act on some mission for 1000 hours. Having to use the Auction House to progress can also be slightly annoying as it takes away any self reliance. All in all, you'll probably get your money's worth in time played but something about the game makes you feel like you just wasted your time. Expand
  25. Sep 7, 2012
    0
    While I did play the other Diablo games, I honestly tried to look at this game as a separate entity which was made impossible by the continual nods and unnecessary/nonsensical additions of NPCs from previous games. The graphics were cartoony, which didn't fit with the game's theme and storyline (heaven versus hell doesn't scream kiddie to me), the soundtrack was average, the builds wereWhile I did play the other Diablo games, I honestly tried to look at this game as a separate entity which was made impossible by the continual nods and unnecessary/nonsensical additions of NPCs from previous games. The graphics were cartoony, which didn't fit with the game's theme and storyline (heaven versus hell doesn't scream kiddie to me), the soundtrack was average, the builds were oversimplified and rendered making multiples of the same class pointless, the voiceacting sucked for the most part, the storyline was abysmal, there are way too many goddamn cutscenes and I strongly resent someone delegating my stat points for me. The bottom line is that this game has no substance to it and requires essentially no thought to play.

    I gave it a good chance, I got a monk to level 60 and nearly maxed out a wizard because I really wanted to like this game. I haven't played for two months and I have no intention of ever playing again regardless of what Blizzard does or does not change.
    Expand
  26. Sep 6, 2012
    0
    It's obvious that the "professional critics" who wrote this game as favorable are in blizzards pocket. Unless you actually want to repeatedly kill bosses for the .000013 percent that they'll actually drop loot that will benefit your progress, you'll have to buy items in the RMAH. It's a treadmill with a carrot on a stick. Do not buy it or support Blizzard products until they stop rapingIt's obvious that the "professional critics" who wrote this game as favorable are in blizzards pocket. Unless you actually want to repeatedly kill bosses for the .000013 percent that they'll actually drop loot that will benefit your progress, you'll have to buy items in the RMAH. It's a treadmill with a carrot on a stick. Do not buy it or support Blizzard products until they stop raping their own player base. Expand
  27. Sep 6, 2012
    3
    A classic example of trying to build upon a IP, but get lost in the process. It tries to do many things differently but in the end looses what made prior diablos special. Loot and character development.
  28. Sep 6, 2012
    0
    I think any veteran diablo 2 player will spit this game out. It's hardly worth being called diablo in the first place. The story was bad, cain dying was bad. The game simply isn't rewarding at all. Overall the game feels like you being a chinese farmer. I played diablo 2 for years i stopped playing this game after 2 weeks. The fact that you can't go through every act in a single game makesI think any veteran diablo 2 player will spit this game out. It's hardly worth being called diablo in the first place. The story was bad, cain dying was bad. The game simply isn't rewarding at all. Overall the game feels like you being a chinese farmer. I played diablo 2 for years i stopped playing this game after 2 weeks. The fact that you can't go through every act in a single game makes the world very small. The AH completely ruins the game. All my friends have quit diablo 3 cause it feels like hitting a brick wall. I don't understand the buffs and nerfs to all the classes. This is not wow it's ok to be godly. then again perhaps blizzard got some plans for PVP like arena in wow (ruining the game even more) Expand
  29. Sep 6, 2012
    4
    Gave me around 150 hours of "fun" so it was worth its money i guess. But i will never play a game for longer than 2 weeks when i see it IS build around an Auctionhouse and espcially not when it is build around a REAL MONEY ACUTION HOUSE! And the fact is... this game is build around that, anyone who can't see this is just blind.
  30. Sep 6, 2012
    3
    The Good
    - Great background music and voice acting.
    - Graphic details are pretty great. - Couple of new features which never did exists on other convention RPG/HnS series before. - Well tested game as it contains almost no bug (at least non which renders the game unplayable) The Bad - Boring leveling system where character skill customization and stats is pretty much next to nil.
    The Good
    - Great background music and voice acting.
    - Graphic details are pretty great.
    - Couple of new features which never did exists on other convention RPG/HnS series before.
    - Well tested game as it contains almost no bug (at least non which renders the game unplayable)

    The Bad
    - Boring leveling system where character skill customization and stats is pretty much next to nil.
    - Unbalanced game play and character progression where is it quite impossible to play the game till Inferno mode without using the auction house (well maybe if you play in groups).
    - Has an in-game economy system which should not exist on Single Play RPG games (I will emphasize on this very often because Blizzard did not market the game as MMORPG as it should be).
    - Item drop rates are very low which leads to dull constant farming run.
    - Once you reach max level on your character you lose purpose to play on (even with the new paragon system). - Low level legendary items have almost no impact to the game because it's somewhat impossible to find, thus you can only acquire them mostly on AH again. This makes the items meaningless unlike DII where you will constantly change gears which you find on your own.
    - Quests are very linear, guided and not very rewarding. One simple accomplish them to progress the game unlike DII where you get unique services (item imbue) or items (stat books)
    - Part of the game story and monsters are very much retold/reuse from previous games in the series which is extremely dull because players would want something new and surprising. Even map themes are a copy from DI and DII.
    - Requires constant internet connection to play (sometimes lag spikes appears and kills you)
    - Blizzard controls and locks players freedom to play. Gives players pressure to farm for items and gold for progression itself alone which is annoying and no fun for a game! All these should be optional on how a players wants to play. This is a problem with Blizzard these days. They simply dishes out how things should be and expect everyone to follow blindly. - Open maps are very static and even though dungeons are random generated each time it's relatively very similar.

    Tonnes of other stuff which I find difficult to put into words but this game just doesn't have what it takes to attract me to play at all. Even the achievements are ridiculous. It just feels dull and have no purpose unlike it's predecessor.

    To sum everything up (for those who are lazy to read), this game is definitely not worth the price/time and it is simply living on the legacy of its predecessor. I can't say the game is repetitive because I once did a 4 hours run on Mephisto in DII. No idea why I did that (for items or for the sake of leveling) either way, this game just don't seem to have the same attraction.
    Expand
Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]