- Publisher: Blizzard Entertainment
- Release Date: May 15, 2012
- Also On: PlayStation 3, Xbox 360
User Score
Generally unfavorable reviews- based on 10199 Ratings
User score distribution:
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Positive: 2,918 out of 10199
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Mixed: 1,570 out of 10199
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Negative: 5,711 out of 10199
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Mar 9, 2013For art this gets a 9, for effort a 10, but for fun it gets a 5 and that is what matters. The story pulls you through about 15-20 hours of play then, your done. Thats right. 15-20 hours and then you will get bored. Nice job blizzard you over polished a game with about 20 hours of play.
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Mar 8, 2013
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Mar 8, 2013Extremely repetitive and more importantly BORING! Good graphics but that is it. They designed the game around an auction house instead of designing it around the player. Check out their website they have finally admitted how bad the auction house has been for the game. If you want to use the auction house all the time might as well get into stocks.
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Mar 7, 2013
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Mar 7, 2013
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Mar 7, 2013Nice, metacritic crashed when trying to submit my review for this. In short online-only was always about the RLAH, game should be LAN, item grinding sucks, bliz pissed on this IP. D2 had two games types, bliz is just lazy. I was let down.
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Mar 6, 2013
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Mar 6, 2013Fundamental flaws on the game system. Absolutely zero customization on your character thanks to the primary stats.
1000 armor 999999 dex item on barbarian? ****
1000 armor 500 vit item on barbarian? OMG BEST ITEM EVAR.
Oh. And bad connection disconnects you from your own game. -
Mar 5, 2013DRM blows. Why do I need to be online to play in single player? Numerous balance issues and problems with maintenance making it difficult to even logon play. The graphics are cartoon-like. Game play is mind numbing repetitive. This is not Diablo! The Real Money Auction House... oh come on I just paid for the game. Blizzard really messed this up. Yet another great series ruined.
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Mar 5, 2013Look! Hidden footprints! Terrible writing, terrible gameplay (my wizard has to run (kiting) all the time, it's a joke), terribly small and repetitive, but worst of all is the DRM scheme. Go Error 37 yourself Blizzard- your reputation is now destroyed- you'll be gone inside of 5 years.
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Mar 5, 2013I took a break from the game for 5 or 6 months after release. At that point, several features had been added which made the game very enjoyable to play. I've probably spent 500+ hours playing different classes, and the game seems fairly balanced. I like that Blizzard still takes the time to add features, and hopefully a DLC in the pipeline.
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Mar 4, 2013The best example yet why marketers should not have a voice in Game Design. Company policy is fine with Customers paying for their mistakes. Also, the game is unreasonably expensive.
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Mar 3, 2013
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Mar 3, 2013This review contains spoilers, click expand to view.
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Mar 2, 2013
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Mar 1, 2013
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Feb 27, 2013
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Feb 27, 2013
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Feb 27, 2013
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Feb 25, 2013
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Feb 23, 2013With the announcement that the PlayStation 3 and PlayStation 4 version of Diablo III will offer offline and LAN play, PC users are left with out the features they have asked for since launch. It's disrespectful to the customer.
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Feb 21, 2013
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Feb 21, 2013
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Feb 20, 2013
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Feb 19, 2013
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Feb 16, 2013
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Feb 13, 2013
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Feb 12, 2013
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Feb 12, 2013
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Feb 10, 2013
Awards & Rankings
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Aug 31, 2012My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
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Hyper MagazineJul 18, 2012For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
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Jul 3, 2012When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]