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4.2

Generally unfavorable reviews- based on 10199 Ratings

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  1. Jun 23, 2012
    0
    Diablo 3 is inferior to Diablo 2 in each and every way but one. Cheating. And not just small cheats such as maphacks. You got bots, duplication of items etc. Diablo 3 has been out for 2 months by now, the game is already completely ruined by the cheating and Blizzard stands by the sideline watching, incapable of fixing their own mess. Other than that the game itself is quite good. TheDiablo 3 is inferior to Diablo 2 in each and every way but one. Cheating. And not just small cheats such as maphacks. You got bots, duplication of items etc. Diablo 3 has been out for 2 months by now, the game is already completely ruined by the cheating and Blizzard stands by the sideline watching, incapable of fixing their own mess. Other than that the game itself is quite good. The story was decent, the gameplay alright. How ever there is something that has been bothering me. Why is it called Diablo 3? This game is nothing like Diablo or Diablo 2. This game should be called World of Diablo.

    To sum it all up, I'm glad I traded a f2p mmo account for a D3 key. Otherwise I would have felt ripped off.
    Do yourself a favour. Don't pay for this game, trade something equally useless for it, such as a used paper towel.

    In conclusion. This is a Blizzard "Entertainment" product and as such it is highly overrated garbage praised solemnly because it has been developed by Blizzard.
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  2. Jun 23, 2012
    3
    Diablo III has lost a lot of the "Diablo" feel that many veteran fans once enjoyed. I'll refrain from spoiling the plot, but it certainly isn't what many fans desire. The gameplay certainly isn't terrible, but it isn't very entertaining either. Early on, you are unlocking your skills and slowly becoming stronger. However, by the end game, you are suffering against hordes of demons,Diablo III has lost a lot of the "Diablo" feel that many veteran fans once enjoyed. I'll refrain from spoiling the plot, but it certainly isn't what many fans desire. The gameplay certainly isn't terrible, but it isn't very entertaining either. Early on, you are unlocking your skills and slowly becoming stronger. However, by the end game, you are suffering against hordes of demons, some of which are just completely unfair and overpowered and make you feel like even attempting to fight them is a waste of time.

    Farming items or gold is constantly being tweaked by Blizzard, due to their inclusion of both an in game Auction House (a place to sell your items for in game currency, or buy items for said currency) and a Real Money Auction House (RMAH for short; a place to sell your items for either Blizzard's online currency, or real, actual money, or vice versa).

    The inclusion of either auction house is met with mixed reviews, but it truly detracts from the game experience. It is easy to feel like you *must* use one or both of the auction houses to be competitive at all in the hardest difficulty, and the economy fluctuates so much that the prices are (mostly) unrealistically high.

    The atmosphere is no longer Gothic and frightening; instead, it is a lighter world, even in places that should be terrifying, such as a dank cave or a tower cellar. The graphics aren't bad by any means, but they certainly have room for improvement. The music and background effects are no longer as eerie, either, but more bland and just... kind of *there*.

    There is no stat allocations at all; you receive stats automatically leveling up. This does make having the "optimal" character easier, but it also detracts from customization, something that many people hold as important. The skill system is also very bland; while each class has many skills, with many ways to enhance those skills, the harder difficulties make it nearly impossible to use the skills which you want to use. The goal of this system was to avoid having one or two "optimal" builds, but the game itself is unplayable on harder difficulties if you attempt the majority of builds.

    The game itself is only available for play online. That means that players are subject to server crashes, server lag, and at the mercy of the servers being up to even play the game. When server maintenance occurs, players must wait hours until it is complete.

    Along with the game only being online, Blizzard is constantly tinkering and tweaking the way skills, items, monsters, and even item drops work. This is under the pretense of "maintaining a balanced game". However, many players (myself included) want to play the game OUR way, not THEIR way. For example, there was a particular method to effectively collect gold (and items, to a point) which involved going to a certain location and smashing ungodly amounts of pots. Recently, Blizzard nerfed the pots entirely, making them occasionally drop mundane amounts of gold and NEVER drop items. This is just one of the many "exploits" that they have chosen to nerf, because it goes against they way THEY wish for you to play the game. One player described this effect incredibly well:
    "It's like playing a game, and then having your older brother rip the controller out of your hand and saying 'hold on, you aren't doing it right!'"

    Now, the game isn't ALL bad. On normal you feel like a demi-god, tearing through minions and growing stronger. Each character offers different skills and different resources (which some players enjoy, and others dislike), making the replay factor slightly good. However, it's predecessor accomplishes this to a much greater degree. All in all, Diablo III is a game that comes on strong, but quickly becomes repetitive and boring. Is the game worth playing? Maybe. Is the game worth $60 new? Not in a million years.
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  3. Jun 23, 2012
    0
    The utter neglect Blizzard has shown in regards to this game is mind boggling.

    Not only has this new team of developers managed to rip the soul out of Diablo, they managed to create a mediocre piece of badly coded shallowness catered to casual gaming. What is most frustrating is the fact that their servers create lag spikes resulting in unfair deaths, their game is broken on so many
    The utter neglect Blizzard has shown in regards to this game is mind boggling.

    Not only has this new team of developers managed to rip the soul out of Diablo, they managed to create a mediocre piece of badly coded shallowness catered to casual gaming.

    What is most frustrating is the fact that their servers create lag spikes resulting in unfair deaths, their game is broken on so many levels and the latest patch only helped to suck more of the fun out of the game, along with breaking a myriad of spells and mechanics.

    The addition of an Auction house and Real Money Auction House is another step backward, clearly Blizzard has seen what a money maker WoW is and decided to poor that into the game.

    The result is a boring game with a childish art-style that only servers one purpose : Force people to spend real money on the Real Auction House.

    This game is not about skill, it's about investing the most money to get the best gear and I am fully against these types of business schemes.

    Furthermore they took everything that was remotely fun or remotely connected to actual skill out of the game.

    Their hit detection is so broken it's possible for you to die from an attack performed by a melee mob on the edge of the visible playing field --> nowhere near you .

    Blizzard's response to this issue : It's the way we want it to be, we don't want people dodging mobs.

    I.E. : We are too incompetent to fix this issue and thus we'll just say it's meant to be that way.

    I loved Blizzard, I forgave them for the folly that is WoW but this was the final drop.

    Total neglect of their userbase.
    Extreme neglect of their European customers.
    Bad server stability.
    Total lack of respect for it's customers.
    Total lack of knowledge on what Diablo used to be.

    If you feel like grinding for over 900 hours in a boring, demotivating environment where everything remotely fun has been siphoned out and being forced to spend Real cash on gear then this game is meant for you.

    This is the last game I'll ever have purchased from Blizzard, I will be warning my children's children of the band of thieves that Blizzard represents.
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  4. Jun 23, 2012
    6
    Inititally, regardless of issues on release day, I enjoyed this game. It was something that I looked forward to for years. Now, I don't even play it. Since the most recent patch 1.0.3., I feel like Blizzard is making changes that should not be made to an already released game. Changes this drastic should be made during beta testing, which was obviously rushed. Playing Diablo 3 alsoInititally, regardless of issues on release day, I enjoyed this game. It was something that I looked forward to for years. Now, I don't even play it. Since the most recent patch 1.0.3., I feel like Blizzard is making changes that should not be made to an already released game. Changes this drastic should be made during beta testing, which was obviously rushed. Playing Diablo 3 also relies so heavily on the gold and real money Auction House that the fun of grinding for gear is almost not present. I really feel like the Diablo team dropped the ball after making the first two fantastic games. As for now, unless I feel like spending real money on in game gear, I have no way to progress further into Inferno difficulty while still enjoying the game. Expand
  5. Jun 23, 2012
    1
    Fun the first time through. But Diablo is about uber lewt and this game did not deliver in that respect, at all. I mean, bosses drop after normal mode. C'mon? I mean... GG
  6. Jun 22, 2012
    1
    Those who have played this beyond hell, and have been with the game since it's beginning will probably agree. This game is terrible. In mid-hell all the way to inferno classes are unbalanced and really--the only ones surviving and doing moderately well are *epically* geared. Considering myself a decent player, I have been able to navigate up to act 4 (through many deaths). I can sayThose who have played this beyond hell, and have been with the game since it's beginning will probably agree. This game is terrible. In mid-hell all the way to inferno classes are unbalanced and really--the only ones surviving and doing moderately well are *epically* geared. Considering myself a decent player, I have been able to navigate up to act 4 (through many deaths). I can say their design and implementation of creature hit points, damage, and skills (particularly elite creatures) fall far short of par. I suppose I could give an example--in one cause I had a barb in inferno and was constantly being chain frozen and walled with arcane sentries hitting me all at once until I was dead. There was nothing I could do--helpless as a baby. In any case, beyond this you can include their horrid updates. While they did lower creature damage to a small extent, in exchange they gave bosses rages that make them all near to impossible (belial's constant poison pools once he hits around 10% of his life is one example). So in all, instead of nerfing the game, they seemed to have done all they can to make an already extremely difficult setting unplayable. I honestly cannot see what they are trying to do in their game. The overall enjoyment of this game after hell setting is about MINUS 100%. If you're one of those people who has a strongly sadistic nature, I'd say get this game. It has all the abuse you'd need for a full life supply. For the rest of us, I'd say skip it. Expand
  7. Jun 22, 2012
    7
    Obviously hated because of the always online requirement and dumbing down of the controls, Diablo 3 is still better than a lot of the games out on the market right now. Diablo has never really strived to be a lore heavy game. It's an arcade-style dungeon crawler. The whole point of the game is to grind for levels and look for loot. It is slightly disappointing they changed from the darkObviously hated because of the always online requirement and dumbing down of the controls, Diablo 3 is still better than a lot of the games out on the market right now. Diablo has never really strived to be a lore heavy game. It's an arcade-style dungeon crawler. The whole point of the game is to grind for levels and look for loot. It is slightly disappointing they changed from the dark and dreary visuals for something more.. Blizzard looking, but it doesn't look bad. The controls are simplified because it's meant to be played like an arcade game. The more die hard fans of the previous games will be disappointed, of course. They took out a lot of the customization options, and made it generally easier to play and dive into. Is it a good thing they did that? Ehh...

    If you're looking for something epic like The Elder Scrolls, Baldur's Gate, or something of that nature, you're going to be disappointed. If you're looking for a game that you can run around and beat up monsters for a bit in, you'll enjoy it. It doesn't necessarily feel like Diablo, but it is still good.
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  8. Jun 22, 2012
    2
    This game just isn't much fun. These are the core ways that it fails. 1. The rune system was a good idea in theory but there are a huge number of entirely useless skills and in most cases the runes only make subtle differences. This has lead to most builds of each class being very similar. 2. Loot is boring. Very few of the item properties are fun or interesting and all classes end upThis game just isn't much fun. These are the core ways that it fails. 1. The rune system was a good idea in theory but there are a huge number of entirely useless skills and in most cases the runes only make subtle differences. This has lead to most builds of each class being very similar. 2. Loot is boring. Very few of the item properties are fun or interesting and all classes end up maxing almost the same stats. Loot is too random you can't plan a build around specific set and unique equipment. Also because the loot is so random drops feel pointless hardly even worth picking up. As a result the only real useful thing is gold which is very boring to farm. 3. The game is less social than D2. There are far less communal skills and the game rewards playing solo. Having to join a random game is !@#$ty with no idea what the goals of the players in the game are. And the scaling sucks, a character gets more powerful too quickly so you can only play with friends very close to the same level.

    4. The forced quest structure kills the causal re-playablity, the story is fun the first play through but I want to be able to jump around and do what I want, when I want. 5. The game is hard in all the wrong ways. I think D2 hell was harder and more fun than D3 inferno. ONE HIT KILLS ARE NOT FUN. Because of issue 4 and the scale issues replaying areas while you get stronger is just not fun. 6. Some of the basic game mechanics are just broken primarily crafting but other things too.
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  9. Jun 22, 2012
    0
    OK. I have been playing Diablo 3 since it released. I am a fan of both Diablo 2 and 1. At 31 years old this game insults the gaming world as a whole. DRM requires an always online connection. The game seems to be geared toward making you use the RMAH (real money auction house) where blizzard makes a percentage on anything sold on it. They said that only 1/5 players play online and blizzardOK. I have been playing Diablo 3 since it released. I am a fan of both Diablo 2 and 1. At 31 years old this game insults the gaming world as a whole. DRM requires an always online connection. The game seems to be geared toward making you use the RMAH (real money auction house) where blizzard makes a percentage on anything sold on it. They said that only 1/5 players play online and blizzard is trying to force you into playing it multi-player. The graphics are behind by 5 years.(that is being nice) It is a short story but it is a loot game that is meant for you to continue to progress through each difficulty much like D2 was. Blizzard has decided to lead the way with this DRM and the RMAH and both are a complete failure in my opinion. (and that of most people who have played this game) If you want a game that holds your hand and tells you what you can and can't do then this is the game for you. I can go on and on about the failures in this game but i don't want to be 40 by the time I'm done writing this. Expand
  10. Jun 22, 2012
    6
    IT COULD HAPPEN TO YOU: My account was banned, Blizzard claimed I had unauthorized third party software on my computer. I have no idea what they are talking about, I've come up with a list of things I have installed that might be causing the problem. Dual boot linux, Avast antivirus, Logitech gaming keyboard, and the f.lux brightness tool. Nothing even related to D3. If you buy this game,IT COULD HAPPEN TO YOU: My account was banned, Blizzard claimed I had unauthorized third party software on my computer. I have no idea what they are talking about, I've come up with a list of things I have installed that might be causing the problem. Dual boot linux, Avast antivirus, Logitech gaming keyboard, and the f.lux brightness tool. Nothing even related to D3. If you buy this game, be warned: Blizzard can take it away from you at any time and they don't even have to justify it. Expand
  11. Jun 22, 2012
    0
    Massive disappointment. No skill or stat choices, itemization is horrible compared to D2 (or any game of this genre really). AH broke the end game fairly hard. Seems like a big ploy to make bank off the Real Money AH. Also my account got hacked, and when I went to restore my stuff I was berated by the GM for having a key logger... which is interesting because there were over 2500 failedMassive disappointment. No skill or stat choices, itemization is horrible compared to D2 (or any game of this genre really). AH broke the end game fairly hard. Seems like a big ploy to make bank off the Real Money AH. Also my account got hacked, and when I went to restore my stuff I was berated by the GM for having a key logger... which is interesting because there were over 2500 failed login attempts on my account before they got in. Oh also - passwords are not Caps sensitive? What in the .... what are you doing Blizzard? Expand
  12. Jun 22, 2012
    3
    gonna have to come back for a new review here; normal through hell are a fairly pleasant gaming experience; it wont last very long and its only fun your first time through. but the heart of the game; where all the loot tables are best; where 90% of all items are located; inferno mode. its a mess. designed around needing gear you could never ever ever hope to possibly get in less than 10000gonna have to come back for a new review here; normal through hell are a fairly pleasant gaming experience; it wont last very long and its only fun your first time through. but the heart of the game; where all the loot tables are best; where 90% of all items are located; inferno mode. its a mess. designed around needing gear you could never ever ever hope to possibly get in less than 10000 hours played. itemization is **** for a game that is all about the loot.

    every single part of the "end-game" is directed to try and get you to use the RMAH; the game has no offline mode and the always online is frequently down and always laggy.
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  13. Jun 22, 2012
    0
    ok so the new patch is out an it is clear all blizzard is trying to do is milk the players for more money not to mention they change the stats on the items on your character even if you payed $$ for them witch renders them useless so i had to re-review this game an its content an give it what it deserves a 0 never buy or play another blizzard activision game
  14. Jun 22, 2012
    0
    This is the most disappointing game I've ever played. True it has some cool background scenery, other than that it's just bad on top of bad. Terrible game mechanics, terrible story line, terrible childish dialogue. They might as well have called it Diablo 3: Lord of Terrible. It's a pure waste of time. Playing with friends makes it semi-tolerable but they reduced the number of playersThis is the most disappointing game I've ever played. True it has some cool background scenery, other than that it's just bad on top of bad. Terrible game mechanics, terrible story line, terrible childish dialogue. They might as well have called it Diablo 3: Lord of Terrible. It's a pure waste of time. Playing with friends makes it semi-tolerable but they reduced the number of players allowed in one game down to 4, and they made it very inefficient to play multiplayer at all. I wish I hadn't wasted money of this game, but I thought they would improve it through patching. It's only gotten worse. Expand
  15. Jun 22, 2012
    0
    I just made an account to write a review. I want to know who these critics are and how they review a product. Yes, the game was fun the first time played. Then I realized it was not the game I anticipated all these years. I'm kind of mad at the new "Blizzard" trying to force us to play the way they want to profit from RMAH which the game should've been titled instead. If you have notI just made an account to write a review. I want to know who these critics are and how they review a product. Yes, the game was fun the first time played. Then I realized it was not the game I anticipated all these years. I'm kind of mad at the new "Blizzard" trying to force us to play the way they want to profit from RMAH which the game should've been titled instead. If you have not bought the game yet and in spite of all these negative reviews from the actual users (and not the "CRITICS" ), and you still want to give it a try.. Go ahead. You'll have fun for a few days. Then you'll probably come back here and leave a review like this one. Game itself is ok if you have never played Diablo series before. But once you reach the cap level, you'll know what I'm talking about. Don't waste your money on RMAH, I mean Diablo 3. Basically, the samething in my opinion whatever you call it. Expand
  16. Jun 22, 2012
    0
    Aaah, Diablo... Whatever this is, it ain't diablo. If blizzard would still care about what it's customers want from a game i'd remind them of the following self-evident things : 1) These things do NOT belong in an ARPG : - Cooldown timers on skills - Enrage timers on monsters - A limit on the number of skills that can be used equal to the number of available slots of an action bar -Aaah, Diablo... Whatever this is, it ain't diablo. If blizzard would still care about what it's customers want from a game i'd remind them of the following self-evident things : 1) These things do NOT belong in an ARPG : - Cooldown timers on skills - Enrage timers on monsters - A limit on the number of skills that can be used equal to the number of available slots of an action bar - Frustating progression based gameplay with constant gear-checks and lots of kiting - A constant stream of badly animated cutscenes that can't be auto-skipped - Bland itemization by using an MMO-like stat system and basing damage output on weapon base damage - A RMAH to which players are forced in various ways to find the gear upgrades necessary to progress in-game in any reasonable amount of time - Lack of a singleplayer as well as a LAN-play option. And on top of all that 2) These things do NOT belong in a Diablo game : - Colourful "happy sunshine" graphics - A ridiculously stupid story - The death of Deckard Cain - Tons of breakable objects with NO purpose whatsoever. The Diablo franchise has forever been ruined. The only things done right are the sound effects and the basic gameplay, which should be and still is the most important, but it just doesn't cut it, sadly enough... Congratulations Blizzard, you achieved the unimaginable. Rip Blizzard North. Back to LOD for me. Expand
  17. Jun 22, 2012
    0
    0/10 This game was decent before all the nerfs. RMAH ruined this game along with every hotfix/patch implemented since release date. To anyone who hasn't bought this game yet, Please don't. You'll only help blizzard's illusions of a successful game.
  18. Jun 22, 2012
    0
    remember when blizzard actually cared about what they put out? it is getting harder and harder every time they pump out a game that so clearly takes a dump on gamers.
  19. Jun 21, 2012
    0
    Awful game play and experience overall. If the original diablo developers were still working for Blizzard it might feel like diablo and more polished. The gear progression only takes place through purchases in the auction house. After 200+ hours on one level 60, I have not found an upgrade to use besides the auction house. Its a big let down for the entire gaming community imo.
  20. Jun 21, 2012
    0
    Very disappointing. I'm a huge fan of the Diablo franchise, but this game stinks.

    They only let their beta testers play 1/48th of the game and it shows. Don't pay full retail for what will basically be another year of beta-testing. Currently, each patch makes the game WORSE, and they are sneaky about slipping in "hotfixes" that make it less fun, or fix things they refused to admit
    Very disappointing. I'm a huge fan of the Diablo franchise, but this game stinks.

    They only let their beta testers play 1/48th of the game and it shows.

    Don't pay full retail for what will basically be another year of beta-testing. Currently, each patch makes the game WORSE, and they are sneaky about slipping in "hotfixes" that make it less fun, or fix things they refused to admit were broken.

    If you MUST give this company your money, buy D2 and the L.O.D expansion.
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  21. Jun 21, 2012
    2
    I had high hopes for this game, crushed hopes now. I won't complain about the graphics, they're nothing special, but get the job done. They game play mechanics are actually enjoyable, for a while... and that's where it ends.

    I think most of the reviews here have covered the boring storyline, blah...blah..blah.. I'll focus more on the current state of the game. The game shouldn't
    I had high hopes for this game, crushed hopes now. I won't complain about the graphics, they're nothing special, but get the job done. They game play mechanics are actually enjoyable, for a while... and that's where it ends.

    I think most of the reviews here have covered the boring storyline, blah...blah..blah.. I'll focus more on the current state of the game. The game shouldn't even be named Diablo, it should be called Auction House. After playing a while, you quickly realize that the gear you need to progress to the next act doesn't drop for you. So it then becomes a gold grind to afford your upgrades at the Auction House. Along come all the exploits, bots, etc. and the economy is out of control.

    Blizz's latest solution to this is patch 1.03. Nerf everyone's damage, 5x everyone's repair costs, 3 min enrage timers on bosses, no items in smashing and kicking things anymore, very little gold from the environment, you're killing inferno mode bosses/champs and getting hell mode loot. The forums at Blizzard are on fire, the mods can't delete the negative threads fast enough, players leaving the game in droves and an attitude of indifference from the one or two mods who've actually responded to the flood of rage.

    Sad part is.... I still think the game has potential to be great if the execs over there would focus more on making the game fun rather than how to funnel as many sheep as possible into the Real Money Auction House to get their 15% cut..

    Do yourself a big favor if you're considering buying Auction House 3, Give it a month or two and see if Blizz is able to iron out the wrinkles, because currently, it's a joke.
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  22. Jun 21, 2012
    2
    For a game that has been in development for 10 years, this game was a huge letdown. The first playthrough on normal difficulty is ridiculously easy, and enjoyable, but this game has no replay value beyond that. It's predecessor, Diablo 2, had immense replay value due to farming all sorts of awesome items, and with skill trees you could always remake a same class / diff skill treeFor a game that has been in development for 10 years, this game was a huge letdown. The first playthrough on normal difficulty is ridiculously easy, and enjoyable, but this game has no replay value beyond that. It's predecessor, Diablo 2, had immense replay value due to farming all sorts of awesome items, and with skill trees you could always remake a same class / diff skill tree character, and it played totally different.

    The skill system, while innovative and unique in a sense, is plagued by issues. Any of the decent skills or builds have been nerfed by Blizzard. The itemization is .... lackluster at best. What made D2 great was the items. There are no good items here, the drop rates for legendary / set items are atrociously low all across the board, and their stats suck in comparison to regular magical items or rare items.

    End game - the drop rates on the good items have been nerfed into the ground, and Blizzard does nothing to address any of it's fans concerns - which has turned the D3 community forums rather toxic. Story - is simply not good. Don't want to give any spoilers here, so I won't - but the antagonists talking points are redundant, out of character, and gives me more of a 'saturday morning cartoon' villain than a lord of hell.

    all in all you may get enjoyment out of the game for five to ten hours, then it becomes very lackluster. I'd recommend you save your money and get a game with a bit more replay value than this. Which is sad, I'm a hardcore blizzard fan (every game except WoW, I grew up on Lost Vikings! and Warcraft : Orcs and Humans) - and this company has turned from a love of games to a love of your money. Even 'only releasing when it's ready' D3 is still plagued with bugs.

    The fact that they nerfed magic find and it no longer applies to breakable objects, is sad. That is a core of what the Diablo franchise is all about, and clearly the developers are out of touch with the essence of what made Diablo 1 and Diablo 2, and in general Blizzard games in the past, successful.
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  23. Jun 21, 2012
    3
    Ignore the game site critic reviews. They pick the ones that will give them favorable unrealistic reviews, period. That said, here is THE GOOD: D3 returns with a new look, very simple to play, easy for anyone to understand, runs on the weakest of computers. THE BAD: Most lag is calculative server side and not graphical, graphics are mediocre, game patches can cause big issues, playerIgnore the game site critic reviews. They pick the ones that will give them favorable unrealistic reviews, period. That said, here is THE GOOD: D3 returns with a new look, very simple to play, easy for anyone to understand, runs on the weakest of computers. THE BAD: Most lag is calculative server side and not graphical, graphics are mediocre, game patches can cause big issues, player acquired game items disappear, player skills don't always animate indicating activity, not very 3D Vision friendly, Blizzard latency-disconnects-crashes still intermittent, game is too simple for those who want more, repetitive game play and story line, player item drops continue to be too weak to support player/game mode progression. THE REALLY BAD: Extremely poor customer support, phone center officially understaffed with no queue hold ability, trouble ticket response support is 36 to 48 (business) hours, technical responses are ignorantly laughable, game costs $59.99 or more. Expand
  24. Jun 21, 2012
    0
    When a game just isn't fun, it deserves a 0. I'd write a full review, but then I'd be putting more effort into the review than Blizzard did into Diablo 3.
  25. Jun 21, 2012
    4
    TL;DR: This game was released unfinished. It still is. Inexcusable. 4/10.

    The story is entirely too predictable, it isn't creative; it feels rushed and is much too short. I expected to be dazzled with its direction and was bitterly disappointed - they had every opportunity to do more with it and well, they did not. DRM has a lot of arguments for it, but in this instance what it
    TL;DR: This game was released unfinished. It still is. Inexcusable. 4/10.

    The story is entirely too predictable, it isn't creative; it feels rushed and is much too short. I expected to be dazzled with its direction and was bitterly disappointed - they had every opportunity to do more with it and well, they did not.

    DRM has a lot of arguments for it, but in this instance what it prominently serves to do is deter the experience, and this is especially punishing when considering a single player. Understandably there were server outages on release and that's to be expected but the game still suffers from frequent downtime (this mostly from game breaking bugs/exploits that Blizzard attempts to rectify). Lag spikes are frequent, and the problems seem to be server side. Getting anything lower than 200ms could be classed as a miracle, so expect to frequently die from something that 'did not' reach or hit you.

    Class balance is tragic. As a direct result the norm seems to be to continually creep massive unannounced nerfs into the game. Most nerfs are warranted, but there is no excuse for silently releasing changes into the game when it effectively neuters a hardcore player
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  26. Jun 21, 2012
    0
    Very Simple Visit the games forums and make a determination for yourself. As you can see the criticts must have been paid nice amounts of money or are not original diablo fans. See on the forums. enough said
  27. Jun 21, 2012
    0
    RIP Blizzard Diablo 3 was fun for the first 2 times through it. but seriously inferno level is just unbalanced un-fun and nothing but a waste of time. as of this review there are 1617 people playing on the US server. That alone should tell you everything you need to know about the game. For a game that was 12 years in the making it is extremly unimaginative and lets be honest it was neverRIP Blizzard Diablo 3 was fun for the first 2 times through it. but seriously inferno level is just unbalanced un-fun and nothing but a waste of time. as of this review there are 1617 people playing on the US server. That alone should tell you everything you need to know about the game. For a game that was 12 years in the making it is extremly unimaginative and lets be honest it was never intended to be fun. It was made to make ActaBlizzion fist loads of money on the RMAH.The only hitch they ran into is that consumers like to get value for their $60 usd. and the platform is just a stripped down version of WoW with poorly ported controls poorly sized hit boxes poorly designed interface, and well just a poorly designed game in general. It has been barely a month since they (ActaBlizzion) broke all records for pre sales on a software release and they have less than 2000 people playing it. i have a monk that is well into inferno and even with the loot drops buffed in the latest patch mobs at the end of act 1 are still dropping loot from the hell play through.

    I just accidentally dragged one of my skills off of my action bar and it zeroed my level 60 loot buff. EPIC FAIL. the only reason the buff is there in the first place is to keep people logged into the game for longer than 3 min at a time. because the servers couldn't handle the load.

    ActaBlizzions solution: make the game so boring and unimaginative that people quit playing, because after all once they have your $60 usd who cares if you keep playing.

    I can hardly wait to see the sales numbers from the next release from this FORMER industry leader.

    If you decide to try this game you have to agree to the DRM ALWAYS LOGGED ON requirement. for those of you who don't know what DRM is it is an extremly sad attempt to keep the game from getting copied. the so called "Digital Rights Management" software downloads onto your computer and ties up valuable resources by having your own computer scan itself for copies or other attempts to hack or subvert the game. ( as if the people doing that would not remove the DRM first thing.) The end result is a poorly performing game with random sluggishness as your computer tries to catch you hacking, AND NO POSSIBLE WAY TO PLAY OFFLINE.

    Even to play a single player campaign requires you be at the mercy of battlenets laggy and barely stable servers.The TOU states that battlenet can pull the servers down at any time with no warning for as long as they please and you have no recourse because you clicked ok on the TOU at the start.

    but don't take just my word for it feel free to read everyone else's complaints on the official forums @ http://us.battle.net/d3/en/forum/3354739/

    and remember what Cormack says: Betrayal can NEVER be forgiven.
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  28. Jun 21, 2012
    0
    Game-play is mind-numbingly repetitive. Players forced to play only online so Blizzard can throw up patches that nerf what little fun existed in the game at first. Unbelievably arrogant developers and employees .who tell players what is fun and what isn't and delete forum threads and ban forum users who are critical and hurt their little feelings. Huge fail for Blizzard.
  29. Jun 21, 2012
    0
    I bought this game because he was remarkable in the past, and today has a similar effect, worth in the past he scored positively, bringing news and entertainment, today is just so much frustration of waiting for a game that is based on the auction house with real money
  30. Jun 21, 2012
    0
    A poorly designed knock off of the original. This review focuses on the gameplay in inferno difficulty at patch 1.03. Balance is non existent, ranged classes sack all defense for pure offense and die in 1 hit. Melee, well it's a joke, you stack vit, armor, resistances, block and dodge so you can last 4 hits. The worst part is that you are not dying to bosses, you're dying to randomA poorly designed knock off of the original. This review focuses on the gameplay in inferno difficulty at patch 1.03. Balance is non existent, ranged classes sack all defense for pure offense and die in 1 hit. Melee, well it's a joke, you stack vit, armor, resistances, block and dodge so you can last 4 hits. The worst part is that you are not dying to bosses, you're dying to random packs that are impossible to kill. And I do mean impossible.

    Ok so you die, no big deal, save for when you die, you lose durability. And the repair costs are astronomical. An item that sells for 2000 gold can cost 4000 to repair. Why do you die? Because you simply cannot beat some monsters. Not by any fault of yours, but because they are simply too strong for a party of 4 to defeat. A character than can solo inferno diablo can be killed in Act 2 by some mobs.

    Ok so how do you get more items, well you open your wallet. You can buy them with gold, but on each death you lose your gold (it starts around 4000 gold to repair your items per death and racks up), so you are not as wealthy as you'd expect to be. The only option is to buy them with actually currency, which of course is over priced. Blizzard takes a cut of each sale, and takes a 15% cut to transfer it to a paypal account.

    Compare all this to Diablo 2. There were very strong boss packs, but nothing you could not handle. You start out weak in D2, and then by the end of the game you're very strong. The opposite happens in D3. You start out easily rolling through normal, but as you progress you become weaker even though you get better gear. Storage is also an issue, as you can only get 3 tabs (though the beta showed 5). It seems the game is more the first part of a game, and not a stand alone product. Blizzard is waiting for it's expansions to balance the game.

    All in all, this isn't a game worth purchasing at least for the first 3 years of its release.
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Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]