Devil Whiskey Image
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  • Summary: The idea for creating this game started in October of 1999 when a group of talented individuals, all fans of old-style adventure games such as Dragon Wars and the Bard's Tale series, met on a discussion list. They banded together with the intention of creating a new game to carry on theirThe idea for creating this game started in October of 1999 when a group of talented individuals, all fans of old-style adventure games such as Dragon Wars and the Bard's Tale series, met on a discussion list. They banded together with the intention of creating a new game to carry on their favorite storylines, and a dream was born.

    Realizing after some discussion that a full, 3D, real-time game was not the best first project, a smaller undertaking was attempted: a simple, turn-based, grid-mapped adventure title in the style of those old games that sparked the group in the first place. Thus was born The Bard's Legacy: Devil Whiskey (later renamed to Devil Whiskey, to avoid potential confusion between our completely original product and certain other products available in the computer entertainment industry).

    There are many hours of game play, many pieces of original artwork, over 100 minutes of original musical compositions, a full game engine including 3D graphics produced using OpenGL, hundreds of items and monsters, and dozens of races and classes. While it started as an attempt to make an easy first pass at game production, Devil Whiskey has grown, through the enthusiasm of our fans and through our own better understanding of the process of game design and development, into a complete game that has already brought many hours of enjoyment to the testers and developers, even though it is not yet even finished!
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