Hello everyone, I am the wobbly bobbly Gordoth Enodious, a dinkster who finds himself immeasurably disappointed by the need to talk about Deponia Doomsday on this day. I am a gameplay designer and a writer so I got the credentials to talk.
Most of the content in this review is copy pasted from the previous Deponia reviews as nothing changed.
Gameplay
Deponia Doomsday's gameplay isHello everyone, I am the wobbly bobbly Gordoth Enodious, a dinkster who finds himself immeasurably disappointed by the need to talk about Deponia Doomsday on this day. I am a gameplay designer and a writer so I got the credentials to talk.
Most of the content in this review is copy pasted from the previous Deponia reviews as nothing changed.
Gameplay
Deponia Doomsday's gameplay is the exact same as every other Deponia’s gameplay - as in, it is very simple in concept - you just click. However, the fact that one needs to click is not indicative of the way the game is played - it is not a game for the reptile brain, it is a game for the other type of brain - the smart one. You need to utilize your smarts, which, let's face it, will not be enough to deal with some of the unreasonably complicated puzzles found within, and so you will look up a guide, which is a 100% legitimate way of playing through, and you can not tell me otherwise.
However, there might be some galaxy-brained sodomites among you who will throw themselves at this and try to bash their heads against the walls - enjoy it, and then suffer for it. The playtime I have on my account is that large, because I played it around 5 times, to get all the achievements. It would be that great if I had not used some guides to make the experience more pleasant. 2/3
Presentation
The game looks very nice. Due to the fact that its appearance is as stylized as some of the unmentionable sources of entertainment, originating in Japan, I am left pleased by the cartoony appearance of the characters. It is interesting how the characters seem to POP from the background, due to the fact that the lines outlining them are much thicker than those of the scenery, but that is excusable and makes it easier to spot important people.
The sound effects are passable, the music is decent enough, but it becomes boring very quickly. The voice acting is good, but the animations are really, really distracting. There are songs intertwined with the beginning of every act, but they really ripped me out of the experience and completely broke my immersion. The singing was not that good either, nor was the text interesting, as a norm. There were outliers.
The art is the one thing I can not really complain about, so kudos to whoever worked on it. Daedalic, stick to illustrations and world building! 2/3
Story
The story of Deponia Doomsday is quite convoluted, but, alas, not good. The characters are unlikable, made even more so infuriating by the circumstances of… Flashbacks? The game taking place before the first Deponia? Due to the presence of dimension hopping and time travel? The character development that we had gotten from Rufus is completely nullified. It’s gone. Nada.
Ah yes, Rufus - that’s the main character, an entitled, rude, unwashed, selfish and egotistical prick, the exact same idiot from before the last three games… But he’s just like the guy in the first two games. The story takes place a few days or weeks or months before the events described in Deponia, because Rufus is still Toni’s boyfriend.
The story this time starts off with an old Rufus in the distant future dealing with issues and solving problems, as he does. Then, a flashback occurs, or the first section (that being old Rufus) is utilized in a retrospective manner, which is quite nice, even though the events that transpire in it are ones that have yet to happen, so, perhaps, the whole game is a retrospection, although the events that transpire make the future described in the opening sequence… Not an accurate representation of the actual future?
This Deponia installment is actually almost freed of contrivances… Except, of course, that it isn’t. Elephants, in all their forms, are horribly ridiculous in this game. So much so, in fact, that they are responsible for most, if not all, of the plot contrivances. Some old characters reappear and seem to have undergone their own types of character development, which, mind you, make no sense when the player takes into account the interactions between said characters and other characters, observed so far in the previous installments.
Alas, it is quite saddening and disappointing, although the use of time travel was relatively pleasant. 1/3
Legendary Point
Does this game, that is really just a clicking simulator with a disgusting story, get the Legendary Point? Heck no, this ain't a charity, folks.
Conclusion
5/10. It's just an average game, one I would not recommend. Do watch a playthrough of it on some website, preferably YouTube and my channel, because the story is actually novel enough to be able to warrant at least that.
On the wall of shame, I hang this game.
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