Dark Age of Camelot: Labyrinth of the Minotaur Image
Metascore
tbd

No score yet - based on 1 Critic Review

User Score
tbd

No user score yet- Awaiting 1 more rating

Summary: The ancient race of Minotaur has returned to Camelot, and they seek the help of the mightiest warriors from the three warring Realms. Powerful Minotaur Relics, long hidden and sealed away, have been unearthed, and their corrupting influence now threatens the world of Camelot. To combat this growing evil, Labyrinth of the Minotaur introduces the first new playable race to the Realms in two years – the Minotaur. Half man, half bull, the Minotaur’s strength is so great he can wield two-handed weapons with a single hand. The introduction of this new race will allow even the most seasoned players to experience the world of Camelot from an entirely new perspective. In return for aiding their tribes, the Minotaur emissaries have agreed to share the secret of a new player class, the Mauler. Experienced players from any Realm can unlock this new brawling class. With the ability to channel the elemental powers of the earth, the Mauler brings a new set of skills and abilities to the game for a fresh take on Player vs. Environment (PvE) quests and Realm vs. Realm (RvR) combat. In addition, the emissaries of the Minotaur can help any Champion of the Realms expand their powers and abilities with five new Champion Levels. [Electronic Arts]
Rating: T
Official Site: http://www.darkageofcamelot.com/lotm/
Developer: Mythic Entertainment
Genre(s): Role-Playing, Massively Multiplayer Online, Massively Multiplayer, Fantasy, Fantasy
Number of Players:Massively Multiplayer
Connectivity:Online
Cast Credit
Brad Derrick Lead Sound Designer
Eric MacDonald Programming
Walt Yarbrough Game Designer
Walt Yarbrough Project Lead/Producer/Game Designer
Walt Yarbrough Project Lead/Producer/Game Designer
Walt Yarbrough Project Lead/Producer/Game Designer
Mat Weathers Art Director
Mat Weathers Character Art
Mat Weathers Character Art
Russell Chamier Lead Artist
J.P. Self Character Art
J.P. Self Lead Animator/Character Art
J.P. Self Lead Animator/Character Art
Brian Traficante Lead World Artist
Jen Gordy Lead Designer
Marty Brown Lead Programmer
Lori Hyrup Game Designer
Lori Hyrup Producer/Game Designer
Lori Hyrup Producer/Game Designer
Howard Marans Producer
Matt Kidder Programming
Ben Cummings Programming
John Falcone Programming
John Gotch Character Art
Jane Manzano World & Dungeon Artist
Jane Manzano World & Dungeon Artist
Susan Townsend World & Dungeon Artist
Susan Townsend World & Dungeon Artist
Greg Kopina World & Dungeon Artist
Greg Kopina World & Dungeon Artist
Dan Bingham World & Dungeon Artist
Dan Bingham World & Dungeon Artist
Cutlar Nordyke World & Dungeon Artist
Cutlar Nordyke World & Dungeon Artist
Mike Crossmire Effects Artist
Marianne Bosch Interface Art
Mike Stone Game Designer
Mike Stone World Designer
Mike Stone World Designer
Mike Stone World Designer
Yvonne Bridges Game Designer
Brian Wheeler Game Designer
D.J. Larkin Game Designer
Christian Bales Game Designer
Christian Bales Quest Designer
Christian Bales Quest Designer
Rob Frazier Game Designer
Rob Frazier World Designer
Rob Frazier World Designer
Chris Rabideau Game Designer
Danielle Stone Quest Designer
Matt Kelley Quest Designer
Paul Torres Quest Designer
Woody Gordy Quest Designer
Gene Makely Quest Designer
James Casey World Designer
Leslie Kidd World Designer
Leah Miller Quest Designer
Leah Miller Quest Designer
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.