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  • Summary: Rollback netcode physics-based fighting game made by a solo developer.

    8 lovingly crafted characters. Freeform physics-based mechanics like wall bounces, dash dances and wavedashing. Rhythm-based combo trial display. Training mode with frame data, hitboxes, recording and more. Built on
    Rollback netcode physics-based fighting game made by a solo developer.

    8 lovingly crafted characters.

    Freeform physics-based mechanics like wall bounces, dash dances and wavedashing.

    Rhythm-based combo trial display.

    Training mode with frame data, hitboxes, recording and more.

    Built on a fresh new fighting game framework made from scratch in Unity.
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