User Score
7.9

Generally favorable reviews- based on 92 Ratings

User score distribution:
  1. Positive: 65 out of 92
  2. Negative: 6 out of 92
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  1. Jan 19, 2015
    7
    I have 43 hours on the Steam clock, and I just completed the main quest. I have done one side mission, and two if not three side quests still left to do. (I had to leave two side quests because they were above my character level and marked impossible. I got battered when I tried them.) My impression of BL GOTY is mixed but still quite favourable. It wasn't quite what I was expectingI have 43 hours on the Steam clock, and I just completed the main quest. I have done one side mission, and two if not three side quests still left to do. (I had to leave two side quests because they were above my character level and marked impossible. I got battered when I tried them.) My impression of BL GOTY is mixed but still quite favourable. It wasn't quite what I was expecting anyway.

    I bought BL2 GOTY first because that game made such a scene. I loved it from the moment I started playing, until the moment I stopped. Bordelands 1 though was not as good.

    The things that were wrong with Borderlands are as follows.
    It will tell me there are new missions at certain bounty boards. yet there a tons of maps. I have no idea who has missions for me or where unless they arrive in my inventory.
    Getting from one side of a map to the other can be very hard. Then you often have to get back to turn the mission in. Only to get sent back again. It's endlessy like that. It's like, 'get in a vehicle, and go 200m, jump out for a barrier, fight, run, get another vehicle, damn another barrier, fight, run, do quest. Return the same way. Fight struggle stop to sell off junk, then get sent back again and all the baddies are back. I mean re-spawning baddies are Ok, but not when you have other landscape obstacles to negotiate as well. BL2 fixed that and made all maps traversable.
    The main mission is so thinly veiled in the game I didn't realise I was doing until about half way through.
    They haven't included a 'field of view' slider in the options. The default setting is that for a 4:3 aspect monitor. The result makes everything look too close-up. You have to google to find a work-around. I mean that is so weak that they have not patched that.

    Somehow it just feels a little dull even though the world and graphics are stunning.

    BL2 did the opposite. It gave us a blinding main mission and added lots of side missions. They all blended together and felt like a whole. BL1 for me just became hard work. By about 30 hours I was getting irritable but couldn't put my finger on why. 35 hours I had worked it out, and was not playing anymore for ages. I just picked it up again and completed the main mission.

    Genuinley though when I fired up BL GOTY for the first time I thought, wow, I'm back. The graphics were not quite as good, and the PhysX effects are missing that made BL2 sparkle. It concludes to a slightly duller, harder game. As a stand alone from the series it feels typically PC gamish. Whereas BL2 GOTY blew my head off.
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  2. Apr 6, 2020
    6
    Habe es endlich durch und hatte mega Spaß. Leider fand ich die Story nicht so gut. Dazu kam die zu geringe Abwechslung. Trotzdem hatte ich großen Spaß und kann es weiterempfehlen.
  3. Jan 5, 2021
    6
    I can't get why this game is so expensive. I know it has been remastered but does it excuse such a high price? Visuals are certainly incredible with their cartoonesque style. Mixing FPS and RPG is brilliant and an amazing success. Scenario is great and characters are really endearing. Competency trees are inspired and attractive. The feeling of progression is omnipresent. Coop is funny andI can't get why this game is so expensive. I know it has been remastered but does it excuse such a high price? Visuals are certainly incredible with their cartoonesque style. Mixing FPS and RPG is brilliant and an amazing success. Scenario is great and characters are really endearing. Competency trees are inspired and attractive. The feeling of progression is omnipresent. Coop is funny and allows you to play in symbiosis. Boss are massive, impressive and breathtaking. Add-on's are interesting and bring more diversity in enemies, characters and weapons.

    However... Peaks of difficulty are unexplainable and really frustrating. Here are some examples that truly happened to me while playing:
    - You walk around, all is good and you suddenly face an opponent with five levels more than you and get instant-destroyed.
    - You carefully drive to next mission and get stuck between some strange barrels in the middle of nowhere. They explode, you die. Simple.
    - You once again run to the next mission and inexplicably be targeted by very distant turrets. The time you get cover you have lost 90% of health. You try to hit them back and get wasted. They can reach you further than the sight of your best sniper.
    - You are in a gunfight against dozens of enemies, you manage to kill them all, go for the loot and a grenade randomly launched a minute ago explodes right next to you. You die, no one is near anymore you to revive you.
    - You are in the middle of a fast-paced gunfight with an amazingly strong boss. You run while reloading, get stuck into some useless (yet beautiful) part of environment and get instant-kill because unable to get out of here.
    Three-quarters of the time I had to use in-game glitches to successfully defeat bosses that were on the same level than my character's.

    Seeing enemies is really hard and impossible without using the minimap because they all have this grey style just as the environment. They move slowly, hide in dark or unreachable places and are just not colorful enough. Opponents' hitboxes got me into hard troubles. It feels like their hitboxes are even worse when they get to move. To be able to hit them *critic* you have to be either really lucky or really accurate. Sometimes you make a critical hit by touching them in the chest, sometimes you headshot them and they take no damage.

    Cars are awful to drive with. And they made the same mistake in 'Borderlands 2'. Fast travels are really not optimized: there are way too many locations with random complicated names. Dying costs a lot!
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  4. Sep 4, 2022
    7
    7/10.......................................................................
  5. Feb 22, 2023
    7
    My first first-person-shooter game, ever! Cannot believe one day I will play a FPS game without stop!
  6. Mar 13, 2023
    5
    В своё время проходил первую часть на пиракте. Было достаточно любопытно и развлекательно.
    Интересный визуальный стиль, открытый мир, неплохой геймплей и тд. Пробежал сюжетку и все дополнения тогда.
    Так как первое знакомство с игрой было несколько лет назад, перед второй частью решил перепройти оригинал (уже на лицензии). Если болячки какие-то раньше не замечал, то при втором
    В своё время проходил первую часть на пиракте. Было достаточно любопытно и развлекательно.
    Интересный визуальный стиль, открытый мир, неплохой геймплей и тд. Пробежал сюжетку и все дополнения тогда.
    Так как первое знакомство с игрой было несколько лет назад, перед второй частью решил перепройти оригинал (уже на лицензии).
    Если болячки какие-то раньше не замечал, то при втором прохождении они повылазили с новой силой.
    Если первые несколько часов играть было любопытно, то чем дальше, тем страшнее было.
    Задания становились всё затянутее, унылее и однотипнее до чёртиков. Так происходили, потому, что все они были практически одинаковые.
    Примеры заданий: иди убей, иди убей много кого, иди найди и принеси, иди и найди много чего и принеси.
    Возможно уныние сможет разбавить кооператив.
    Такое чувство, что не в игру с RPG элементами играю, а в какую-то унылую MMO-шку.
    Исправить ситуацию могли бы хорошо прописанные персонажи или хотя бы какой-то сюжет, но ни того ни другого здесь нету.
    Ощущается как чистый эксперимент.
    5/10
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