- Publisher: Midway
- Release Date: Nov 12, 2007
- Also On: PlayStation 3, Xbox 360
Summary:
Featuring a powerful single-player campaign, along with multiple online multiplayer modes,
BlackSite: Area 51 delivers vicious combat action, next generation graphics and A.I., and a plethora of powerful weapons and vehicles. Set in present day, players take the role of a decorated military veteran charged by the government to lead a squadron of "secret soldiers," each with his/her own specialty skill set, into the Rachel, Nevada area to fight off the invasion of unidentified enemy races. The player’s modern-day emotions and fears are driven into a world charged with grave responsibility affecting lives hanging in the balance and eventually finding himself torn between his professional orders and his own ethical standards. In the end, only the actions of the player and his squad can shape the outcome of BlackSite: Area 51 during this potentially pivotal moment in history. [Midway]
Buy Now
| Rating: | T |
|---|---|
| Official Site: | http://www.blacksitegame.com/ |
| Developer: | Midway Studios - Austin |
| Genre(s): | Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Language Violence |
| Sound: | Dolby Digital 5.1 |
| Connectivity: | Online |
| Online Modes: | Competitive Team Oriented |
| Number of Online Players: | 10 Players Online |
| Cast | Credit |
|---|---|
| Brian Hess | Senior Designer |
| Richard Rouse III | Additional Writing |
| Richard Rouse III | Director Of Game Design / Additional Writing |
| Richard Rouse III | Director Of Game Design / Additional Writing |
| Joe Olson | VFX Artist - Seattle |
| Joe Olson | VFX Artist: Seattle |
| Ben Olson | Concept Artist |
| Matt Pritchard | Engineer - ATG |
| Matt Pritchard | Engineer: ATG |
| John Burnett | User Interface Artist (Central Art Services) |
| John Burnett | User Interface Artist: Central Art Services |
| Patrick Costello | Engineer |
| Chris Cole | Art Intern |
| Vlad Andreev | Additional Engineering |
| Matt Green | Game Systems Lead |
| Paul Jesperson | Animator |
| Clint Young | Additional Art |
| Bryan Erck | Lead VFX Artist |
| Alex Duran | Engineer |
| Randy Buck | Voice Talent |
| Michael Weilbacher | World Wide Technical Director (Central Technology) |
| Michael Weilbacher | World Wide Technical Director: Central Technology |
| Trevor Snowden | Senior Development Director |
| Art Min | Engineer |
| Harvey Smith | Executive Creative Director |
| Ricardo Bare | Campaign Design Lead |
| Ricardo Bare | Voice Talent |
| Sergio Rosas | Artwork And Level Building |
| Kyle Anderson | Concept Art |
| T.J. O'Leary | Audio Specialist |
| Cary Tetrick | Engineer - ATG |
| Cary Tetrick | Engineer: ATG |
| Josh Anderson | Additional Art |
| Chris Brooks | Additional Engineering |
| Brett Close | Additional Production |
| Cyrus Lum | Studio Art Director |
| Steve Broumley | Technical Director |
| Jean-Paul Cossigny | Lead Engineer |
| Mike Reed | Additional Engineering |
| Kristine Coco | Producer (Central Outsourcing) |
| Kristine Coco | Producer: Central Outsourcing |
| David Kalina | Additional Engineering |
| Jim Magill | Lead Prop Artist |
| Tim Little | Studio Technical Director |
| Benjamin Naumann | Lead Multiplayer Artist |
| Mike Miller | Technical Director - ATG |
| Mike Miller | Technical Director: ATG |
| Sherry Wallace | Associate Producer |
| Tim Wallace | Environment Art POD Lead |
| Tony Zeffiro | Motion Cleanup And Animation Editing (Central Art Services) |
| Tony Zeffiro | Motion Cleanup And Animation Editing: Central Art Services |
| Brian Wright | Motion Cleanup And Animation Editing (Central Art Services) |
| Brian Wright | Motion Cleanup And Animation Editing: Central Art Services |
| Mike Jones | Associate Producer |
| Mike Jones | Voice Talent |
| TJ Frame | Concept Art |
| Oge Young | Producer |
| Oge Young | Voice Talent |
| Lucas Davis | Additional Game Design |
| Chuck Lupher | Senior Associate Producer |
| Richie Romero | Lead Environment Artist |
| Brendan Jackson | Engineer (Central Technology) |
| Brendan Jackson | Engineer: Central Technology |
| Jeff Baker | Motion Cleanup And Animation Editing (Central Art Services) |
| Jeff Baker | Motion Cleanup And Animation Editing: Central Art Services |
| Scott Laing | Senior Designer |
| Chad Goolbis | Engineer |
| Kelly Rains | Additional Art |
| Vince Proce | Concept Artist (Central Art Services) |
| Vince Proce | Concept Artist: Central Art Services |
| Zach Wood | Outsourcing Producer |
| Brian Hagan | Lead Concept Artist |
| Michael Songy | Additional Engineering |
| Garrett Smith | Additional Art |
| Marshall Womack | Environment Artist |
| Kory Heinzen | Concept Art |
| Steev Kelly | Additional Art |
| Clark Crawford | Voice Talent |
| Jim Molitor | Executive Producer |
| Brandon Young | VFX Artist - Seattle |
| Brandon Young | VFX Artist: Seattle |
| Rob Smith | Additional Engineering |
| Sean Hammond | Technical Director (Central Technology) |
| Sean Hammond | Technical Director: Central Technology |
| Rick Chase | Motion Cleanup And Animation Editing (Central Art Services) |
| Rick Chase | Motion Cleanup And Animation Editing: Central Art Services |
| Darrel Christian | Motion Cleanup And Animation Editing (Central Art Services) |
| Darrel Christian | Motion Cleanup And Animation Editing: Central Art Services |
| Daryl Allison | Producer |
| Rob Julien | Assistant Producer |
| Jim Stiefelmaier | Design Director |
| Pete Franco | Art Director |
| Travis Gosnell | Lead Character Modeler |
| Justin Muir | Director, Central Animation Group (Central Art Services) |
| Justin Muir | Director, Central Animation Group: Central Art Services |
| Rod Abernethy | Music Composition |
| Rod Abernethy | Production |
| Rod Abernethy | Production |
| Jory K. Prum | Dialog Processing |
| Dave Idemoto | Engineer |
| Riki Babington | Environment Art POD Lead |
| Ian Stout | Additional Art |
| Stephan Martiniere | Creative Visual Director - Chicago (Central Art Services) |
| Stephan Martiniere | Creative Visual Director: Chicago (Central Art Services) |
| Bruno Werneck | Concept Artist (Central Art Services) |
| Bruno Werneck | Concept Artist: Central Art Services |
| Seth Faske | VFX Artist - Seattle |
| Seth Faske | VFX Artist: Seattle |
| Jonathan Peters | VFX Artist: Seattle |
| Jonathan Peters | VFX Artist: Seattle |
| James Sanders | VFX Artist - Seattle |
| James Sanders | VFX Artist: Seattle |
| John Scrapper | VFX Artist - Seattle |
| John Scrapper | VFX Artist: Seattle |
| Dan Dixon | VFX Producer - Seattle |
| Dan Dixon | VFX Producer: Seattle |
| Ernie Perez | User Interface Art Director (Central Art Services) |
| Ernie Perez | User Interface Art Director: Central Art Services |
| Kevin Hurley | User Interface 3d Artist (Central Art Services) |
| Kevin Hurley | User Interface 3d Artist: Central Art Services |
| Michelle Lin | User Interface Artist (Central Art Services) |
| Michelle Lin | User Interface Artist: Central Art Services |
| Max Mollhagen-Jaksa | Lead UI Artist (Central Art Services) |
| Max Mollhagen-Jaksa | Lead UI Artist: Central Art Services |
| Colin Post | User Interface Artist (Central Art Services) |
| Colin Post | User Interface Artist: Central Art Services |
| Roger Berrones | Animator |
| Elias Figueroa | Motion Cleanup And Animation Editing (Central Art Services) |
| Elias Figueroa | Motion Cleanup And Animation Editing: Central Art Services |
| Randy Stratton | Motion Cleanup And Animation Editing (Central Art Services) |
| Randy Stratton | Motion Cleanup And Animation Editing: Central Art Services |
| Josh Burton | Animator |
| Michael Peterson | Motion Cleanup And Animation Editing (Central Art Services) |
| Michael Peterson | Motion Cleanup And Animation Editing: Central Art Services |
| Susan O'Connor | Writer |
| Fredy Palma | Motion Cleanup And Animation Editing (Central Art Services) |
| Fredy Palma | Motion Cleanup And Animation Editing: Central Art Services |
| Erdem Erdenen | Producer (Central Technology) |
| Erdem Erdenen | Producer: Central Technology |
| Scott Carpenter | Lead Layout Design Lead |
| Scott Carpenter | Voice Talent |
| Karen Welford | Environment Art POD Lead |
| Nicholas Bell | Environment Artist |
| Michael McClelland | Additional Art |
| Michael Marks | Engineer - ATG |
| Shane Davis | Additional Engineering |
| Stephen Brown | Additional Audio Specialist |
| Nick Carter | Animator |
| Edwin Herrell | Engineer - ATG |
| Edwin Herrell | Engineer: ATG |
| Ryan Wickerham | Voice Actor: Cody Grayson |
| Ryan Wickerham | Voice: Cody Grayson |
| Harold Hanlin | Senior Designer |
| Harold Hanlin | Voice Talent |
| Ken Thomas | Voice: Mitchell Ambrose |
| Robby Zinchak | Assistant Producer |
| John Diaz | Game Designer |
| Gary Bergeron | Environment Art POD Lead |
| Paul Masters | Engineer |
| Pedro Seminario | Audio Specialist |
| Pedro Seminario | Voice Talent |
| Adam Schuman | Character Artist |
| Stacey Clark | Additional Art |
| Marc Schaefgen | Studio Audio Director |
| Rob Brannon | Additional Engineering |
| Mike Janke | Technical Artist (Central Technology) |
| Mike Janke | Technical Artist: Central Technology |
| Mark Billington | Engineer |
| Darrin Stewart | Engineer |
| David Salaiz | Additional Art |
| Bill Money | Additional Engineering |
| Frank Teran | Concept Art |
| Stevan Hird | Lead Engineer |
| Jeremy Howa | Additional Engineering |
| Matt Udvari | Game Designer |
| Rob Abernethy | Music Composition / Production |
| Russell Lingo | Environment Art POD Lead |
| Chris Torres | Art Intern |
| Leif Robles | Environment Artist |
| Tim Watson | Additional User Interface Support (Central Art Services) |
| Tim Watson | Additional User Interface Support: Central Art Services |
| Mark Vittek | Additional Game Design |
| Michael Bellipanni | Additional Game Design |
| Chris Ledwith | Engineer |
| Christine Hottovy | VFX Artist - Seattle |
| Christine Hottovy | VFX Artist: Seattle |
| Mookie Weisbrod | Lead Animator |
| Jorge Lescale | Artwork And Level Building |
| Carlos Tenorio | Artwork And Level Building |
| Douglas Burton | Game Designer |
| Clerk Crawford | Audio Director |
| Doug Woods | Environment Art POD Lead |
| Mike Fong | Character Artist |
| Tony Bonilla | Animator |
| Dan Rubel | Animator |
| Jon Gregerson | Concept Artist |
| Aaron Smischney | Lead Technical Artist |
| Jason Bretz | Additional Art |
| Shane Daley | Additional Art |
| Mark Goldsworthy | Additional Art |
| Bradley W. Lewis | Additional Art |
| Carrie Meada | Additional Art |
| Ray Peca | Additional Art |
| Lou Talamo | Additional Art |
| Jason Figliozzi | Art Intern |
| Keri Franklin | Art Intern |
| Andrew Lauretta | Art Intern |
| Bobby Simpson | Art Intern |
| AJ Trahan | Art Intern |
| Dylan Hunt | Environment Audio Lead |
| Dylan Hunt | Voice Talent |
| Adam Kay | Systems Audio Lead |
| Joe Kincaid | Audio Specialist |
| Joe Kincaid | Voice Talent |
| Travis Ward | Audio Specialist |
| Travis Ward | Voice Talent |
| Robert S. Fisher | Music Specialist |
| Robert S. Fisher | Voice Talent |
| Jordan Howa | Additional Audio Specialist |
| Luke Lovett | Additional Audio Specialist |
| Homer Sanchez | Additional Audio Specialist |
| Homer Sanchez | Voice Talent |
| Nick Trammell | Additional Audio Specialist |
| Rusty Sempsrott | Technical Design Lead |
| Tom Bonner | Multiplayer Design Lead |
| Josh Hamrick | User Interface Design Lead |
| Josh Hamrick | Voice Talent |
| Danny Bulla | Cinema Design Lead |
| Julianna Budding | Game Designer |
| Christopher Chaparro | Game Designer |
| Seth Shain | Game Designer |
| Erin Anthony | Additional Game Design |
| Ryan Berberwyck | Additional Game Design |
| Kim Gentry | Additional Game Design |
| Courtland Jones | Additional Game Design |
| Ray Mitchell | Additional Game Design |
| Jens Schneider | Additional Game Design |
| Kevin Holbrook | Engineer |
| William Kydd | Engineer |
| David Sassen | Engineer |
| Michael Schmatjen | Engineer |
| A.T. Campbell | Engineer - ATG |
| A.T. Campbell | Engineer: ATG |
| Chris Elion | Additional Engineering |
| Allen Gooch | Additional Engineering |
| Ed Groover | Additional Engineering |
| Andrew Harp | Additional Engineering |
| Billy McCarroll | Additional Engineering |
| Ross Odwyer | Additional Engineering |
| Kevin Saffel | Additional Engineering |
| Jason Turbin | Additional Engineering |
| Gary Weber | Additional Engineering |
| Tim Fuller | Additional Engineering |
| Doug Gesler | Additional Engineering |
| John Hanks | Additional Engineering |
| Sam Harwell | Additional Engineering |
| Todd Raffray | Additional Engineering |
| David J. Reese | Additional Engineering |
| Bobby Thurman | Additional Engineering |
| Baki Allen | Associate Producer |
| Baki Allen | Voice Talent |
| Met Balta | Associate Producer |
| Leroy Butler | Associate Producer |
| Eric Pochat | Localization Supervisor |
| Josh Stacy | Localization Supervisor |
| Leonardo Capezzuto | Localization Analyst (Italian) |
| Leonardo Capezzuto | Localization Analyst: Italian |
| Steve Farmer | Localization Analyst (French) |
| Steve Farmer | Localization Analyst: French |
| Franklin Najarro | Localization Analyst (Spanish) |
| Franklin Najarro | Localization Analyst: Spanish |
| Phillip Vodermayer | Localization Analyst (German) |
| Phillip Vodermayer | Localization Analyst: German |
| Alan Kane | Studio Operations Director |
| Jamal Blackwell | Engineer (Central Technology) |
| Jamal Blackwell | Engineer: Central Technology |
| Ed Boeneke | Engineer (Central Technology) |
| Ed Boeneke | Engineer: Central Technology |
| Richard Cordovano | Engineer (Central Technology) |
| Richard Cordovano | Engineer: Central Technology |
| Derek Hall | Engineer (Central Technology) |
| Derek Hall | Engineer: Central Technology |
| Ryan Holliday | Engineer (Central Technology) |
| Ryan Holliday | Engineer: Central Technology |
| Quan La | Engineer (Central Technology) |
| Quan La | Engineer: Central Technology |
| Johnny Wood | Engineer (Central Technology) |
| Johnny Wood | Engineer: Central Technology |
| Marty Murphy | World Wide Art Director (Central Art Services) |
| Marty Murphy | World Wide Art Director: Central Art Services |
| Tae Young Choi | Concept Artist (Central Art Services) |
| Tae Young Choi | Concept Artist: Central Art Services |
| Michelle Hoefener | Concept Artist (Central Art Services) |
| Michelle Hoefener | Concept Artist: Central Art Services |
| Bill Fox | Additional User Interface Support (Central Art Services) |
| Bill Fox | Additional User Interface Support: Central Art Services |
| Jesse Owen | Additional User Interface Support (Central Art Services) |
| Jesse Owen | Additional User Interface Support: Central Art Services |
| Jenna Deluca | Motion Capture Talent (Central Art Services) |
| Jenna Deluca | Motion Capture Talent: Central Art Services |
| Marcus Hendricks | Motion Capture Talent (Central Art Services) |
| Marcus Hendricks | Motion Capture Talent: Central Art Services |
| Will Luedecke | Motion Capture Talent (Central Art Services) |
| Will Luedecke | Motion Capture Talent: Central Art Services |
| Bernardo Delgado | Artwork And Level Building |
| Salvador Mata | Artwork And Level Building |
| Adolfo Mojica | Artwork And Level Building |
| Lorin Wood | Concept Art |
| Jason Gravis | Music Composition |
| Jason Gravis | Production |
| Jason Gravis | Production |
| Mike Hynes | Music Mixer |
| Alia Al-Yafi | Voice Actor: Nao Weis |
| Alia Al-Yafi | Voice: Nao Weis |
| Kenneth Bradley | Voice Actor: Col. Green |
| Kenneth Bradley | Voice: Col. Green |
| Holly Bierbaum | Voice Talent |
| Jose Brown | Voice Talent |
| Mandy Crawford | Voice Talent |
| Michael Danburg | Voice Talent |
| Shelby Davenport | Voice Talent |
| Laurie Gallardo | Voice Talent |
| Valerie Head | Voice Talent |
| Gabriel Luna | Voice Talent |
| nick Macron | Voice Talent |
| Devon Moss | Voice Talent |
| TJ O'Leary | Voice Talent |
| Rommel Sulit | Voice Talent |
| Nimrod Weisbrod | Voice Talent |
| Jason Liebrecht | Voice Actor: Logan Somers |
| Jason Liebrecht | Voice: Logan Somers |
| Stephen Brown | Additional Audio Specialist |
| Nick Carter | Animator |
| Michael Marks | Engineer - ATG |
| Michael Marks | Engineer: ATG |
| Shane Davis | Additional Engineering |
| Ken Thomas | Voice Actor: Mitchell Ambrose |
| Ken Thomas | Voice: Mitchell Ambrose |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.