User Score
4.2

Generally unfavorable reviews- based on 2658 Ratings

User score distribution:
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  1. Jun 24, 2015
    0
    Absolute garbage, the devs that ported this game should just quit the industry. Mind-boggingly horrendous port where they assume the industry standard for PC is 8GB of VRAM. Publishers don't give a ****

    Horrible.
  2. Jun 24, 2015
    0
    Unplayable, lazy port. This can't have been tested. Running this on a GTX980 and it drops into a slideshow every few minutes. WB/Rocksteady should be ashamed.
  3. Jun 24, 2015
    0
    Broken console port. Don't buy it and if you bought it then refund it. Maybe then publishers/devs will start listening to the gamers (or at least to commons sense)
  4. Jun 24, 2015
    0
    Worst PC port EVER!!! bad bad bad bad ... but very very very bad. Burn your money in others things. Don't Buy!!!!!

    Fly, you fools!
  5. Jun 24, 2015
    0
    Batman Arkham Knight will join the likes of Assassin's Creed Unity, Watch Dogs and Battlefield 4 as one of the most appalling console ports in PC gaming history. Rocksteady have lied, deceived and delivered a shambolic excuse of a game thanks to essentially offloading the product that people have invested heavily in, to a dreadful 3rd party company; Iron Galaxy.

    The game runs abysmally
    Batman Arkham Knight will join the likes of Assassin's Creed Unity, Watch Dogs and Battlefield 4 as one of the most appalling console ports in PC gaming history. Rocksteady have lied, deceived and delivered a shambolic excuse of a game thanks to essentially offloading the product that people have invested heavily in, to a dreadful 3rd party company; Iron Galaxy.

    The game runs abysmally throughout with regular stutters in regards to framerate and audio on rigs that surpass even the recommended settings. The 30fps cap is a travesty for 2015 and even with framerate unlocked after modding the config file; the game still persistently wobbles. Visually, the game looks worse than the PS4 version which is beyond belief and the optimisation settings are virtually non-existent just to improve what is seemingly an old-gen title. The game even suggests to turn off many aspects to 'improve the performance' in the graphics menu which is ridiculous.

    Rocksteady's credibility has extinguished. It feels they couldn't even be bothered to make the PC version so they passed the buck onto a small and very weak company to do their dirty work. The fact people have bought the game with the season pass at a cost of £60 should demand the utmost care and attention but the 'developers' have given PC gamers the middle finger which is disgraceful behaviour and a complete disregard for an important market. Thank god Steam have the refund facility in place and Rocksteady will get their just-deserts in the end. Another AAA atrocity that isn't even worth holding onto for the patch. Despicable.
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  6. Jun 24, 2015
    0
    Terrible port, textures are as ugly as sin, forced motion blur for that nauseating effect and completely unable to run smoothly on dual 770s (even though SLI is working!). DO NOT BUY.
  7. Jun 24, 2015
    0
    A disgraceful release. Broken. Looks inferior to the console versions even with a high end card and runs like a dog. I can't believe they released the game in this state knowing how bad it was. The only upside for me is I didn't pay for it as it came free with my graphics card
  8. Jun 24, 2015
    0
    Avoid this crap, I just bought powerfull AMD rig and can't even play on it. very low fps, lots of crashes, Worst optimaliztion than GTA IV (when it came).
  9. Jun 24, 2015
    0
    What can i say? It is the WORST PORTING TO PC EVER! And some serious information was hidden! No one knew the porting was outsourced to crappy studio until launch. It is not just a huge failure, it is a dirty SCAM!! You know what? The minimum system requirements was modified just 1 HOUR BEFORE LAUNCH!
  10. Jun 24, 2015
    0
    This game is awful in its current state. Hopefully they patch it to fix it, but the way they are talking to the community it's our fault for not having "good enough" computers. I also guess these high-end computers aren't as good as consoles either. The PC version is missing textures and effects.

    On foot I'm lucky to get 30fps, get into the Batmobile and the game becomes a slideshow
    This game is awful in its current state. Hopefully they patch it to fix it, but the way they are talking to the community it's our fault for not having "good enough" computers. I also guess these high-end computers aren't as good as consoles either. The PC version is missing textures and effects.

    On foot I'm lucky to get 30fps, get into the Batmobile and the game becomes a slideshow simulator.

    The state in which this game was released for PC is completely unacceptable.
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  11. Jun 24, 2015
    0
    Wost PC port I've ever seen. Thank god for the Steam refunds. 30fps cap which can be turned off outside of the game but causes the game to run even worse than before. It's not acceptable to release games like this, especially a AAA game. Don't go near it.
  12. Jun 24, 2015
    0
    Game keep crashing at the start and I have not been able to play it. At the start of when cop walks in to the dinner game crash with the following error.
    I have tried everything I can thing. Verified the game data is fine via steam. All my drivers are up to date. disabled steam overlay and cant think of anything else.
  13. Jun 24, 2015
    0
    fu&k rocksteady
    Now that Steam issues refunds it should make companies think twice about releasing shoddy ports; we now have a way of fighting back....
  14. Jun 24, 2015
    0
    I have used metacritic for many years now to help gauge reception for new releases, as well as the state of a new release at launch. Over the years there has obviously been a number of controversial instances of certain games being absolutely slammed at launch by users. While I have certainly been disappointed by the state of certain games at launch, Batman: Arkham Knight has seemingly setI have used metacritic for many years now to help gauge reception for new releases, as well as the state of a new release at launch. Over the years there has obviously been a number of controversial instances of certain games being absolutely slammed at launch by users. While I have certainly been disappointed by the state of certain games at launch, Batman: Arkham Knight has seemingly set a new precedence for poor quality control. WB Games and Rocksteady haven't just lowered the bar, they've essentially set it into free fall. As a result I finally felt the need to sign up to metacritic to put my opinion out as well.

    The alarm bells began ringing when on the night before release, the minimum system requirements were updated for AMD users. Fortunately beign an Nvidia user this did not affect me, though I was already questioning what would happen with AMD users that had preordered the game and had initially met the minimum requirements but did not meet these updated requirements. This was already a totally unacceptable step on the part of Rocksteady/Warner Bros.

    Despite the strong criticism the game was already receiving, I decided not to judge until I had played it myself. While my PC didn't quite meet all of the recommended requirements, I more than passed the minimum requirements and had been able to run both The Witcher 3 and GTA V at high settings with an average FPS over 30. As a result, hearing that the game was capped at 30FPS did not concern me greatly, but when I learned there was no proper method of removing this cap without editing the game files, I again was amazed at the lack of consideration that had gone into making this port.

    Due to the storage requirements for the game I left the Steam download running while at work, and on two occasions I came back to find that upon completion, the download had just restarted itself. I am not sure whether this particular point can be blamed on Rocksteady or Steam, but in 10 years of using Steam as a platform I have never encountered this issue before.

    Having finally managed to start the game I immediately adjusted my settings to match those recommended for computers only meeting the minimum requirements. I was a little surprised to find that on the lowest settings and with all gameworks options disabled, I was still only averaging just over 30FPS with notable stuttering issues and seemingly random drops in framerate. On a whim I changed all the settings to their highest and restarted the game only to find that my average FPS only dropped but 3 or 4, with all the previous issues still present.

    At this point the game is PROBABLY in a playable state, but not the kind of state a AAA game that has already been delayed by 8 months should be in. In all honesty these optimization issues make the game feel more like it is still in development and the experience is not wholly different to an Early-Access game on Steam. Graphically the game is less impressive than other games released in 2015, and even with its own optimization issues, the vastly bigger Witcher 3 still outperforms Arkham Knight by leagues.

    I cannot fathom how a product with such a large budget and reasonably long development time could be released in such a state on one of only three platforms. It has now been confirmed that Rocksteady outsourced the development of the PC version to Iron Galaxy, the same studio behind the similarly problematic launch of the PC version of Arkham Origins. While I can understand the need for outsourcing, I do not understand how such a poorly polished product could ever have passed QA and testing.

    There appears to be a worrying precedence now to release poorly optimized, borderline unfinished PC ports. While a delay in the PC release would have been irritating, I cannot fathom the fallout being anywhere near as bad as what has occurred at this point. I can understand the difficulty in making a game run well across the huge range of PC hardware out there, but to sell this as a finished product is truly unacceptable. It's about time developers began to take PC more seriously as a platform, or just stop developing multiplatform titles for PC altogether if the release version does not come close to matching the console counterparts.
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  15. Jun 24, 2015
    0
    How can they even call this a game? It is not.

    Right now, I would recommend it to buy on a sale when it's at most 2 $. Unfortunately, I didn't. Call me silly, but when paying 60 bucks I expect a game to run...
  16. Jun 24, 2015
    0
    The final game of the epic series is probably right up there with one of the worst ports in the history of gaming, simply atrocious. WB and Rocksteady makes you think that the game is didrectly from Rocksteady, but little after starting the game, it was revealed that the game was actually ported and handled on PC by an external studio called 'Iron Galaxy Studios'. If that doesn't piss youThe final game of the epic series is probably right up there with one of the worst ports in the history of gaming, simply atrocious. WB and Rocksteady makes you think that the game is didrectly from Rocksteady, but little after starting the game, it was revealed that the game was actually ported and handled on PC by an external studio called 'Iron Galaxy Studios'. If that doesn't piss you off, well get this, that studios is made up of 12 people...that's right...12...more than 11...less than 13! They gave this monumental task of making the game on PC to 12 amatuer developers with a horrible track record.

    I really don't know what to say. This is the last game I am gonna buy from WB and Rocksteady broke my trust. Not long ago I used to compare them with the greatest developers out there.

    Ladies and Gentleman, this is how Batman died...
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  17. Jun 24, 2015
    0
    I've played for under an hour and already uninstalled it.

    I got this game free with my 980Ti Hybrid and maxed out the game achieves somewhere around 50-70fps, big drops while driving the bat-mobile and performance in general is not acceptable for a game of this caliber. Other annoyances: To get away from being locked at 30fps I have had to edit an ini file. Seriously... Specs
    I've played for under an hour and already uninstalled it.

    I got this game free with my 980Ti Hybrid and maxed out the game achieves somewhere around 50-70fps, big drops while driving the bat-mobile and performance in general is not acceptable for a game of this caliber.

    Other annoyances:
    To get away from being locked at 30fps I have had to edit an ini file. Seriously...

    Specs upped at the last minute, while they don't affect me I can see no reason why this is necessary as you can't even select anything beyond 'Normal' textures in the graphics options.

    Poor AMD owners, again short changed with reported performance problems on release.

    Combat is simply a case of mashing the left mouse button while Batman flies around a 20-30m radius dishing out the weakest feeling punches 90% of the time with the occasional press of the space bar to dodge a charging enemy. Even with 7-8 enemies all carrying guns not one thought to fire at me. Next gen indeed!

    Batmobile sections are terrible, it's handling is awful and the stutters to game play are annoying.

    I am unable to change the mouse sensitivity in the menu at all, it's far too sensitive to my tastes right now.

    I really can't recommend this game right now, even getting it for free it's yet another sub standard release, what looks to be a direct port from consoles with nothing extra for the PC gamer, except the performance issues.

    Why why why are we missing ambient occlusion and rain textures that the console versions have?!

    Originally I said to wait for patching or a Steam sale where this might be a price more befitting of it's caliber but now, after seeing more of the truth come to light, like the fact this was farmed out to a company to port to PC who usually make crap mobile games & the DRM, I don't feel buying this game helps us as the end user in gaming one bit. boycotting rubbish like this is the best we can do to stop it happening again in the future.
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  18. Jun 24, 2015
    0
    This review contains spoilers, click expand to view. I have a feeling there might be a decent game behind the slideshow, unfortunately I will never know. Good thing Steam refunds arrived just in time :-) Expand
  19. Jun 24, 2015
    0
    Give a team of 12 people 8 weeks to port a pc version, this is the result...
    The game is great, but the pc version is horrible. Combined with the massive pre order deals releasing a beta version is ripping off every pc gamer. It's unacceptable.
  20. Jun 24, 2015
    0
    I had so many expectations for this game... I'm really sad to see the results of this long wait. The PC version is just... not finished. I guess that is what happens when you give a f**k about your clients, you don't even test your product.
  21. Jun 24, 2015
    5
    So I have a laptop with 8GB RAM and GTX 860m (i7) so except the GPU I have recommended settings. I bought the game as I decided to buy a new PC/Laptop soon.

    I got screen flickering during the logo videos some people had. I renamed the movies so I don`t have htem now. After that I managed to get into the settings and if I set borderless window I can play the game in 1920x1080 with
    So I have a laptop with 8GB RAM and GTX 860m (i7) so except the GPU I have recommended settings. I bought the game as I decided to buy a new PC/Laptop soon.

    I got screen flickering during the logo videos some people had. I renamed the movies so I don`t have htem now. After that I managed to get into the settings and if I set borderless window I can play the game in 1920x1080 with low-med details (without nvidia stuff) and it has around 30-20 fps. There are stutters but not that bad.

    The real **** part is: this game doesn`t look a lot better than previous Batman games but the FPS or requirements went up BIG TIME
    Expand
  22. Jun 24, 2015
    1
    Three main issues:

    First, major performance (and minor quality reduction compared to consoles) problems, which is not the state the game should have been released at. There is no denying WB knew about the sorry state of the port, as they increased the official system requirements just hours before release, and did not provide reviewers with a PC code, only a PS4 devkit code. In the
    Three main issues:

    First, major performance (and minor quality reduction compared to consoles) problems, which is not the state the game should have been released at. There is no denying WB knew about the sorry state of the port, as they increased the official system requirements just hours before release, and did not provide reviewers with a PC code, only a PS4 devkit code. In the past, WB provided us reviewers (yes, I was one) with PC version, weeks before release!

    Second, the devs seem to be ecstatic on the idea of a bat-tank, to the point that they tried cramming it into every possible mission, and quite a few others as well. Enjoy parkour with a bat-tank! Or you would, as it handles like a drunk ice-skater. Seriously, the last time I experienced a car that slides around that much, I had a plane of ice underneath a couple inches of snow. These tank missions become boring, annoying and very repetitive quite fast, and overstay their welcome.

    The repetitive missions are the last big problems. It seems the devs answer to a fast mission is to force you to repeat it two or three times. The manbat mission is a perfect example: chase, capture, use injector. Even the animation is the same. Every. Single. Time.

    tl;dr: refund category trainwreck for now.
    Expand
  23. Jun 24, 2015
    1
    I created an account just so that I could write this review. That alone should indicate the level of disappointment I have in this game. As soon as I saw the announcement from Rocksteady that they were adjusting the system requirements a day before the launch, I anticipated problems, but I did not expect such a shoddy product. A system which satisfies the Ultra requirements cannot evenI created an account just so that I could write this review. That alone should indicate the level of disappointment I have in this game. As soon as I saw the announcement from Rocksteady that they were adjusting the system requirements a day before the launch, I anticipated problems, but I did not expect such a shoddy product. A system which satisfies the Ultra requirements cannot even maintain 30 fps when using the Batmobile, and struggles to maintain 40 fps otherwise, all on the minimum settings. I now have my question answered about why no reviewers were provided with the PC version: it simply wasn't ready! Please give this game a wide berth, and if you've already bought it, get a refund. The only consolation is that the Steam refund system was recently introduced, so Warner Bros. are going to get hit where it hurts: in the pockets. We can only hope that the company in charge of the port will sort this mess out. Expand
  24. Jun 24, 2015
    0
    i gave the console version a 10 but watching and reading how this game works on pc pisses me off.
    can't people lawsuit them or somthing?! this is criminal. how and why they released it in such state is beyond me.
  25. Jun 24, 2015
    0
    No rain drop, No HBAO+, No Ambient Occlusion. WTF.
    This game is the worst game ever in my entire game life.
    I had to refund the PC version and get PS4 version because of it.
    Graphic performance of PS4 version is much better than PC.
  26. Jun 24, 2015
    0
    move over ubisoft, we have a new king in town.

    a f***ing 25fps on a GTX970? what kind of fu**ed up s**t is that? this is even f***ing worse than AC unity.
  27. Jun 24, 2015
    1
    You can't release a game in this state. 30 fps cap ? are you serious ?
    I don't want to wait one month when i buy a game on day one.
    what the point of paying full price for a game half finished ?
  28. Jun 24, 2015
    0
    "Unity" 2? I hope they fix that fast as possible. Why do we need paper , wet hat , scattering droplets , smoke from the barrel of the machine , etc. Why not just make a game designed for a wide audience on the possibilities of iron ? I have no titanium , and many do not. I do not have 24 RAM , and many do not have . By the way , the same goes for the new Witcher fairly high settings , or"Unity" 2? I hope they fix that fast as possible. Why do we need paper , wet hat , scattering droplets , smoke from the barrel of the machine , etc. Why not just make a game designed for a wide audience on the possibilities of iron ? I have no titanium , and many do not. I do not have 24 RAM , and many do not have . By the way , the same goes for the new Witcher fairly high settings , or the Inquisition , at least take the same origin , was also high . So what's the problem to make a game designed for a wide audience (preferably iron ) ? Expand
  29. Jun 24, 2015
    0
    Unplayable piece of $hit! Even on a GTX980 it runs like $hit. Unplayable FPS sometimes even below 30! Clearly one of the worst PC-Version ever, even AC: Unity was better and that was a complete mess.
  30. Jun 24, 2015
    0
    Basically a betrayal of all the customers who've pre-ordered it. Battles AC: Unity for buggiest AAA release of recent times, a truly terrible game release. Nvidia gameworks optimized game. Nvidia, rocksteady and 12 person group who did this **** SHAME! SHAME! SHAME!
Metascore
70

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 14
  2. Negative: 1 out of 14
  1. Jan 19, 2016
    60
    Playing as Batman? Awesome. Playing as Batman through repetitive, empty missions? Less awesome. Playing as the Batmobile? Awful.
  2. Nov 2, 2015
    60
    Porting issues aside, Batman: Arkham Knight is a decent enough game. It's not the spectacular swansong we hoped for from Rocksteady, but it's another solid - if predictable - slice of Arkham gameplay, with a couple of great sections along the way.
  3. Oct 30, 2015
    70
    An entertaining superhero power fantasy, let down by awful Batmobile combat, a laughable villain, and serious performance issues.