- Publisher: Tom Happ
- Release Date: Aug 11, 2021
- Also On: PlayStation 4, PlayStation 5, Switch, Xbox One
- Critic score
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- Unscored
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Aug 11, 2021Axiom Verge 2 is an outstanding game that really sets the bar for future indie Metroidvania games. It builds on the original’s success by introducing new mechanics and ideas that help freshen up a classic and sometimes stale genre. I loved every second of my journey as Indra, and I know you will too.
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Aug 19, 2021All in all, though, these are relatively minor blemishes on an impressive, bold follow-up to an acclaimed modern classic. Whether you’ve been champing at the bit for a new take on Axiom Verge or if this is your first experience with a Metroidvania, Axiom Verge 2 is a dense, beautiful game that’s easier than ever to get into and shouldn’t be missed.
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Aug 11, 2021A sequel doubling down on its biggest strength: Exploration and forgetting its weaknesses, offering us a brilliant Metroidvania pushing the exploration at its best.
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Aug 11, 2021A bold and ambitious sequel set in a satisfying, densely connected world.
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Aug 24, 2021Maybe Axiom Verge 2 is not the sequel that fans of the first game expected. The metroidvania structure appears to be way more focused on exploration and puzzle solving: a different path for the series, but equally enjoyable once you get to understand it.
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Aug 18, 2021Axiom Verge 2 was more of what I wanted for the most part. Thomas Happ’s understanding of the metroidvania formula works very well throughout the game and it even changes up quite nicely from what the first game had for us. I enjoyed exploring and discovering new abilities, taking in the atmosphere of music and pixels, and platforming through varied pitfalls and foes. Combat feels half-baked and sometimes I really wish the game would have just told me what it wanted me to do next to move the story forward. The narrative going on is intriguing, but also a bit too technobabble at times. Even so, it’s a journey that pushes you into the unknown to overcome a vast tapestry of obstacles and enemies in stark isolation. For that, Axiom Verge 2 continues to nail down the Metroidvania-style in a solid and challenging way.
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Aug 11, 2021Axiom Verge 2 is exactly what a sequel should be in that it’s more of the same but different. Indra isn’t Trace so her skills and abilities don’t try to mirror his too closely, and the world she’s been dropped into frequently has wide open vistas in its background instead of more types of caverns. The level design is every bit as good if not better, featuring varied biomes that stand on their own but eventually all interconnect as new skills open up more passages. The switch back and forth between Indra and the drone provides a nice change of pace, with each earning different abilities that complement the other. And of course the soundtrack is fantastic, with its non-US-traditional instruments and vocalizing. If you loved the first Axiom Verge then odds are good the second one is everything you hoped for, and if you’ve never played the original then the standalone nature of the sequel means you don’t have to worry about having missed out. Either way, Axiom Verge 2 is an excellent Metroidvania, and a rare perfect example of a series that can balance quality and change to deliver something new.
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Aug 11, 2021Even when Axiom Verge 2 wasn’t hitting perfectly for me, it feels different and very much its own. Things start out slow, but give it a little time and Axiom Verge 2 really gets going, playing off expectations with clever alterations of the original game’s conventions. It’s dense as ever lore-wise, and it’s got some good music and worlds to move through. It’s a follow-up to Axiom Verge that doesn’t content itself with a simple recitation of the first game’s high points, and if what’s detailed above sounds like your jam, you’ll probably have a good time with it.
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Aug 11, 2021Even when Axiom Verge 2 left me frustrated, I never lost the sense of its intelligent design and mind-bending premise. With these first two games, Happ has laid the groundwork for a particularly weird and captivating fiction, and we’ve only just scratched the surface of its secrets. While I hope I don’t have to wait another six years to play Axiom Verge 3, I’m fascinated enough to have a controller at the ready for its inevitable return.
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| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Aug 11, 2021Axiom Verge 2 isn't the most straightforward sequel, then, and some of its mechanical mutations are more successful than others. If you adored the guns and boss fights of the first game, then its sequel may be something of a disappointment. However, if you're into the puzzles and exploration side of Metroidvanias, Axiom Verge 2 shows a level of sophistication in its design that I haven't seen from this genre in quite some time, even if the end result can sometimes be a little obtuse. It's familiar, yet different; the kind of game the first Axiom Verge might have been in an alternate timeline, which feels fitting given its obsession with portals and shifting realities. With the door left open for even further forays into this kaleidoscope of different dimensions, you can bet I'll be back for more when Axiom Verge 3 rolls around.
User score distribution:
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Positive: 12 out of 29
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Mixed: 5 out of 29
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Negative: 12 out of 29
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Aug 13, 2021
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Aug 21, 2021
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Aug 28, 2021